This story is currently OPEN for new players!
In New Santhala the political machinations of the kingdom go on, largely behind closed doors. Treachery, ambition, lust, and betrayal all combine to make a potboiler of a story. A different type of story with a different type of format. With whom will you put your trust?
This RPG is currently OPEN for new players.
Winter, 1654: The orcs have besieged the City of Remusiat, while war wages, inside the city a whirlwind of change is taking place. A fight for power within the church, a struggle against inevitable modernization; a dangerous trial concerning a heretic. However, none of this will matter if the city falls. There are even those who would not mind the destruction of the city, for with the loss of Remusiat, everything would go back to the way it was before...
Voldar can be accounted to one of the most important towns of Santharia and has a gigantic history to look back upon. Although a very old town, Voldar is still a beautiful place of archaic magnificence, and lavish architecture.
Two parties of adventurers have ventured forth on an epic journey to recover the Sword of Twilight, a blade forged by Queprur herself, but they are not the only ones to seek this powerful artefact. A master of wind would prevent the sword from reappearing in the world of Caelereth, but a servant of flame would possess the blade and bring the world to its knees.
Shaint and his band of men take a job to deliver supplies for Oscar Lotus. They soon find out that the supplies are not only foodstuffs, but also weapons and money for the true heir of Strata. What surprises and dangers lay ahead for these adventureres only Seyella knows.
1812 Posts
10 Topics
Last post by Shaint
in Exed...
on December 23, 2003, 06:56:22 PM
Life has taken a twisted turn for Shanvorin Gutarus. One day, he was going about life as usual, but before he knew it, he was thrown on a strange journey in the body of a wild cat! He travels the land with an elven woman in his strange new body, forced to decipher a long riddle to use as a map to guide them. To be changed back into his human form, Shan must find three emerald figurines, but he can't do it alone.
1080 Posts
13 Topics
Last post by Luca the Thief
in Re: Kill it?!
on April 01, 2006, 09:07:23 AM
Nalaere, the daughter of King Aprag of Kyrania, wandered into the Shivering Woods 7 years ago and was never seen again. Believing that finding Nalaere is the key to removing the curse on the Kyranian Kingdom, the royal family has offered rewards of untold riches and even an heirloom enchanted artifact. Over the years many have tried … and failed. What happened to Nalaere? Is Kyrania doomed? Perhaps YOU will succeed where others have failed … or not.
There exist in this world four stones of Oe'xeua, one for each of the elements: Wind, Fire, Earth and Water and a fifth of Ver'xeua, to bind them together. Hidden in ages past, these stones have the power to change to world, for good or evil. Now only five men know the locations of these stones, an evil mage bent on destruction, Oro Hart, a man who's not sure what he wants, or where he is most times, and three other men like him, which each know where one element is. Setting out with a small, but varied group, Oro decides it's time to save the world, but will he be too late?
Recipe for a great Journey: 1 quirky half-elven thief. 1 homesick, charming sea captain. Separate in 2 bowls. Add a stoic warrior and a dashing thief to the first bowl, mix well. In the second bowl, drop in an amnesic cleric and a deadly warrior, strain and shake well. Spread evenly throughout the landscape of Sarvonia. Bake underlying tensions well for an indefinite amount of time, and ... wait and see. Rated PG. Parental discretion advised for belly-aching bouts of unexplained chuckling and sniggering.
Ever since the death of his family, Severine Halo promised himself that he would find out who the murderer was. Years later, he decides to go on a journey to explore the world, and in the process find the murderer. When in the city of Dasai, he and a childhood friend named Tierria Selig encounters two cloaked figures discussing about the fire that burned his family's Shendar tent. The information that Severine gets from them leads him into an unforgettable journey.
Chronusian Delmian, a student of Ximax academy, grew up knowing only what books had taught him, living in a world only as large as sight would allow. However, after a precious yet unknown treasure is stolen from his father, he seeks it out, not only for the value of the treasure, but in order to find the truth about his mysterious mother. His search will take him all over Caelereth into grave peril and wonderous adventure.
Hearing of a powerful artifact with above all else the rumored ability to defy death, An artifact that can control flame and heat, and cure any disease. A group of adventurers set out to find this artifact. Their reasons for wanting it are their own to tell if they so choose, may they be good or evil. However another seeks this gem and his intentions are evil. This search must become a race which may very well determine the fate of the world.
This RPG is currently inactive.
For near on two-thousand years, the people of Santharia have lived in relative peace - but now, war is brewing. The new Grandmaster of the Fallen lusts for land and blood, and refuses to let the King stand in his way. Calling his forty-thousand men to arms, he plans to bring fire and steel to the southlands and seat himself upon the throne. The greatest war ever is about to erupt.
This RPG is currently inactive.
A party has been hired to track down a ruthless and utterly evil mass
murderer. They will track him across the continent, hampered by an
opportunistic Mercenary guild, who want to make a profit off of the
evil spread by the fiend, and aided by the woman who has loved him,
despite his evil, for over three hundred years, hoping to redeem the
Evil that has caused so many pain.
This RPG is currently closed to new applicants. Waiting list for entry is available.
Helente is a small town with people of a simple and caring nature. Yet, within the heart of the city is a creature known only by legend. A beast, which is believed to have an unimaginable power, rests in the center of chaos. Guarded by three wizards, each representing an element of magic and it is their destiny to protect. Yet, they do not realize they have been betrayed by one of their own and now are hunted by one who has kept a deep dark secret.
This RPG is currently OPEN for new players.
"You have received a mysteriously unsigned invitation to attend the funeral of “our dear lord Dagmar Johannes”. You know nothing of this man, yet the expensive piece of parchment sits in your hands. It calls you to the city of Nyermersys, where the funeral will be held. According to your invitation, the deceased is survived only by his son, Caol Johannes, who you will meet there. But apparently good old Dagmar did not pass quietly, as whisperings of dark circumstances swirl about the ceremony. Now his son has come to you asking for your aid, in a special quest in the Silvermarshes, to defeat an unknown enemy. Perhaps old Dagmar died with more secrets than anyone knew…"
This Story in now CLOSED for new players. Thank you!!
A tavern, set on the edge of Cleops and the Vanthulian Woods, for the Halloween season, filled with the frights and horrors which make the holiday so unique. Place your character in a real harrowing setting where you will face your worst fears in a battle of epic proportions. Will you be one of the few surviviors who defeat the fearsome? Step in to being the disasterous adventure.
This story is currently CLOSED to new players. Looking for a cure for her peculiar condition, Irid has hired some adventurers to help her find a druid. She has heard that he might be able to help her. Their journey will bring them many adventures, since it seems that, for some reason, the druid does not want to be found...
Freshly titled and no story yet to play in? You're welcome to make your first in character experiences here in the tavern!
This tavern, located just inside the entrance to the dwarven city of Tyr Donian, is probably unlike any tavern you have been to before. It is run by a dwarven family of cooks, who have created many selections which are sure to please you. Enjoy the food, home brew, and the company of fellow adventurers and dwarves alike.
This story is currently CLOSED, but has not ended !
A new, yet old evil has arisen from the ashes of Tak'Dinal. The Wizard in the White Tower sends his faithful companion Capher to find Three lost artefacts of power, Thalambath's Heart, Kruiks anvil, and the Sword of Fury. Their adventure will take them to places they have never been and face dangers, and trials to test their mettle...
This story is currently CLOSED for new players!
A group of adventurers have been hired by a wealthy merchant to hunt for the legendary treasure trove of the infamous pirate captain, Tendrim Jovloff. To complete their quest, they will have to sail over brigand infested seas, and explore a wild, dangerous jungle. The journey will push the group to their limits, and force them to come face to face with the primal savagery of man.
This story is currently OPEN for new players!
In Strata there is a house where not everything is quite right. Hallways disappear, rooms appear, and the house never seems to be content to stay how it is. A group of adventurers have been hired by the owner of the house to search out the cause of the strange happenings. What started out as a quick exploratory expedition into the house quickly goes awry.
This story is currently open for old and new players!
In the western parts of Brendolan, near Occen's lake, a bustling city rests nestled in the scenic surroundings. Despite its legendary reputation for one of the largest collections of schools in Santharia, a famous Santharian city of artists, musicians, poets and other creative minds, Bardavos has something to catch the eye of even the pickiest of souls. Join the friendly people of this fair city and see what you can find. You never know …