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Author Topic: Character restrictions and other IMPORTANT information!  (Read 2532 times)
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Alýr (Rayne)
Dreamress
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Posts: 2051



« on: January 01, 1970, 09:00:00 AM »

Contents

• Restrictions of Character Creation
• Calculating Elven Age
• Title List
• Magic Levels



This thread is meant to be a supplement to help you create your character profile, and will not assist you in deciiding what sections to put in your profile and what to put in those suggestions. For information on how to make a profile, please refer to the Character Description link at the top of the RPG boards. If you're still confused, please post your questions in the New Player forum and an administrator, moderator, mini-moderator, or player will be happy to help you out.

This thread will be ever expending and changing in order to help assist new players as they arrive at the board, and will alter as conditions change. It is nonetheless meant to help you as you create your character. If you have an concerns, feel free to contact us at rpg@santharia.com.

Sincerely,
Mortus Pryde, Mina Aylwin, and Rayne Avalotus

Edited by: Mina Aylwin at: 9/24/06 8:15
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Mina
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« Reply #1 on: April 13, 2004, 03:59:22 AM »

Magic Levels

The Magical Academy of Ximax only accepts students who are at least 12 years old (for humans), or the elven equivilent.  

These are the ages required to reach each level, up to level 6, which is the graduation level for the Academy.  All students start at level 0.  

Level 0: 12
Level 1: 14.5
Level 2: 17
Level 3: 21
Level 4: 25
Level 5: 30
Level 6: 36


There is no emotion; there is peace.
There is no ignorance; there is knowledge.
There is no passion; there is serenity.
There is no death; there is the Force.

Edited by: Artimidor Federkiel at: 8/23/05 19:44
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Kalína Dalá'isyrás
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High Elf, Kaýrrhem


« Reply #2 on: December 17, 2006, 11:40:17 PM »

•Restrictions •


BANS
The following are banned, meaning that they are not allowed to be used in creating your character.

Races
Fylja
Demons
Dragons
Ulvur
Móh'Sýs

Tribes and Cults
• Any undeveloped tribe: For obvious reasons, undeveloped tribes are not allowed to be played.
• Astyrhim: Light elves are extremely powerful, considered to be myth, and are immortal.
- Moh'rhim/Shadow Elves, see Light elves
• Cyrathrhim: Extinct: meld with the Aellerhim in 293 b.S.
• Goltherhim: Extinct: Meld with the Sanhorrhim and Helcrani in 706 b.S.
• Ifer’hém: Now no longer a tribe, but more of a cult within the Coórhém
• Kyranians: Extinct: melded with the Helcrani tribe in 800 b.S.
• Ylossians: Extinct: believed to be myth, and very little is known what became of them.
- Krean (Nybelmar) Historic tribe
- Blood Eye Cult
- Druidic Orders (specific orders are not developed)
- Clerics in general (human, elven, dwarven) are not yet developed and thus can not be played. Ideas and help is welcome though, please talk to Talia.


Classes
• Chosen: Those with level 12 in magic, and, because such magi are extremely powerful, not a playable class.
• Duke: This class has too much historical influence, and thus cannot to be played.
• Earl: This class has too much historical influence, and thus cannot be played.
• Ecuá Mages: In order to reach this level, a person must have exceeded at least a level 8 in studying an elemental magic, which isn’t allowed for new players.
• King: This class has too much historical influence, and thus cannot be played.
• Lord: One can play a lord or a son of a lord as long as there are no abnormalities being created in that family. (i.e. The entire family dying, a rebellion occurring, etc.)
• Level 4-12: These levels are not playable unless the person has a fair amount of knowledge on the Santharian magic system. Admin approval needed. Level 12 is never playable; see Chosen.
• Prince: This class has too much historical influence, and thus cannot be played.
played.
• Ránn: This class has too much historical influence, and thus cannot be played.
• Rónn: This class has too much historical influence, and thus cannot be played.
• Tchovka: This class has too much historical influence, and thus cannot be played.
• Weavers: wielders of magic who are able to create using the very fabric of the dream. They are extremely powerful and so few that they are rumored to be myth, and are thus not a playable character.
• Xeuá Mages: In order to reach this level, a person must have exceeded at least a level 8 in studying an elemental magic, which isn’t allowed for new players.
• Black Druids: Magic users, which are banned for power reasons, cannot be played as PCs. NPC use is negotiable with the administrative staff.


Abilities
•Oh'mód'hál: This ability is too rare to be used, as it exists only in a handful of individuals in all of Caelereth. 

Spells
•Fire Minion Spell: not playable unless the person has a fair amount of knowledge on the Santharian magic system.

Items
•Artifacts: weapons/armour containing magical attributes of some magnitude. They simply outbalance any character to easily and are very rare.


CONDITIONAL
The following are temporarily banned if they do not meet the required conditional for their usage.

 

• Psyrpents: You must have at least ONE approved character actively in a Story/City. Also, a request must be sent to the Administrators for permission to play a psyrpent character before one is submitted for approval for play in Santharia.
• Mithril: Anything made out of or containing mithril should be given proper explanation, as this metal is no longer mined and extremely rare and valuable.
• Moonblade: This sword is extremely hard to get if you are not a Kasumarii who uses it. If you wish to own it, you should have some excellent reasoning.
Note: For both Mithril items and moonblades, acquisition of such items through inheritance is not considered a good nor sufficient reason for approval in CDs.



Originally compiled by Mortus, Mina, and Rayne. Ongoing edits by The Administration.
« Last Edit: December 17, 2006, 11:48:19 PM by Kalina Merenwen » Logged

Insanity is only a perception made by those who have yet to attain its greatness. While those of us who have already stepped inside its bounds find bliss in our utter madness.
Nai'r en'Lina ar'Kaimel
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