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Author Topic: Important News, Time, Weather, Location, Links for Recommended Reading  (Read 4132 times)
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Ta'lia of the Seven Jewels
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« on: June 20, 2006, 12:17:23 AM »


Current links for further reading below! Important!



XIMAX,  THE CITY OF MAGIC

THE MAGICAL ACADEMY OF XIMAX


THE ZIRGHURIM CLAN


THE  ZIRKUMIRE MOUNTAINS



Old Links:

Gorge! (Partnachklamm)
Map of the Vale of the Brownies
« Last Edit: October 15, 2009, 05:33:02 AM by Talia Sturmwind » Logged
Ta'lia of the Seven Jewels
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« Reply #1 on: June 20, 2006, 12:18:23 AM »

The Mowickle clock: here

The day has 24 hours and starts with sunrise! (it may be still quite dark then)

The hours of the lit day
Hour 1: Firstflame, Sunrise (first rays)
Hour 4: Lightthrive (marking the beginning of the dominance of the sun)
Hour 6: Sunreign or Noon ( sun in zenith)
Hour 10: Sundrown (sun now literally starting to drown into the Void)
Hour 12: Lastflame or Sunset .

The hours of the night include only four definitions
Hour 13: Starrise (beginning of the night and first stars can been seen appearing on the night sky)
Hour 15: Tenebrume (beginning of the deep, dark night)
Hour 18: Darkreign or Midnight (sun in zenith over the other side)
Hour 22: Shadowleave (marking the end of deep night).
 
« Last Edit: October 15, 2009, 05:34:24 AM by Talia Sturmwind » Logged
Ta'lia of the Seven Jewels
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« Reply #2 on: June 20, 2006, 12:20:23 AM »

Cold, below freezing, not snowing, but nevertheless colder as could be expected for late Passing Clouds in an area not too far from the sea. Windchill adds to the unfriendly weather.
« Last Edit: June 16, 2011, 11:03:23 PM by Ta'lia of the Seven Jewels » Logged
Ta'lia of the Seven Jewels
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« Reply #3 on: June 20, 2006, 12:22:23 AM »

Capher in the academy.

Ta'las, Terra, Talia and Roosje in a tavern in Ximax.


* Caelum.jpg (32.42 KB, 289x286 - viewed 263 times.)
« Last Edit: October 15, 2009, 05:30:40 AM by Talia Sturmwind » Logged
Talas Anthavin
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« Reply #4 on: April 12, 2007, 10:30:22 AM »

Hi everyone,

Below I've cut-and-pasted the description of The Council Tree.  That's one big tree!   Shocked

Ta'las.



THE COUNCIL TREE
 

Capital city of the Vale Brownies, grown with magical assistance around 1000 b.S. and site of the Council of Clans.

Growing to a height of 117 peds, the Council Tree is probably the tallest tree in the world (with the possible exception of the Tree of Life). It is located in the Vale of the Brownies at the fork of the River of the Reeds and the Snake River (where the houses are on the map). It was grown with magical help from a Cinnabark Pine sapling, so that in only twenty years it had reached its full growth, much larger and taller than a normal Cinnabark Pine. The Council Tree's trunk is 7.6 peds in diameter. It has bluish-green, needlelike leaves, and branches that start at 29 peds up the trunk. The tree is partially hollow, and has many structures built onto the outside of its trunk and branches, with 462 stories, called "levels", in all, 115 of which are below the first branches. There are 45 1/2 square peds inside the trunk at level 1 - the base of the tree. The bark here is a third of a ped thick, and the distance to the center of the tree, which is hollow (about .15 peds wide, continuing the height of the tree and deep underground, filled with vine cable for elevators) is 3.8 peds. The door in level one is half a ped high, half a ped wide, and leads to a hallway around the center a quarter of a ped wide, around which there are five elevators that go directly to level 115, the first branch. These elevators are a quarter of a ped square. Smaller elevators are used for intra-trunk travel. Around the tree is the tree circle, a cleared area 100 peds in diameter.

Sections of the "city" with approximate population:

Around the tree - 5,000

Under the tree (sublevels, mostly storage and industry) - 2,000+

In the main trunk - 1,500

The upper trunk and branches - 240,000 total population: 250,000 - half the Brownie population of the Vale...
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Ta'lia of the Seven Jewels
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« Reply #5 on: March 24, 2008, 04:07:17 AM »

Some links for further reading!





XIMAX,  THE CITY OF MAGIC

THE MAGICAL ACADEMY OF XIMAX


THE ZIRGHURIM CLAN


THE  ZIRKUMIRE MOUNTAINS

If we should do a chapter about our travel there, these locations might be interesting

THE SHIVERING WOODS

THE CITY OF HORTH
« Last Edit: January 27, 2009, 05:57:27 AM by Talia Sturmwind » Logged
Ta'lia of the Seven Jewels
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« Reply #6 on: January 27, 2009, 05:56:14 AM »

The Orb of Ximax


Summary: The orb of Ximax is "the single most powerful beacon of magic on the entire continent". (Ximan) Any magic conjured there is multiplied thousend fold. To protect the people and the land, the magic academy was found, the towers and especially the shield dome was build and magically enforced to "tame" the orb. Only archmagis are allowed into the dome.
A development idea from Fox was, that the orb is a kind of imprisoned void with the properties of the void , mostly described as being able to distort the reality.

I think I listed the most important parts which describe the orb below. My idea was, that if Capher "baths" in this magical energy (if he is allowed into the dome), then he kind of refuels , being within the powers of that so potent magical artifact.

"These six towers are arranged in a tight circle, with walls of mystic energy tightly binding them together. On the inside of the Circle rests one of the Wonders of Santharia: the Tear of Avá, the Uarná'ésh-dél, the Orb of Ximax... Call it what you will, this immensely powerful sphere of magical energy is the heart of the Institute, and the entire City of Mages was built up around this phenomenon. The only mortal beings allowed to enter the roiling energies within the Orb are the Archmagi, during their induction and meetings of the Conclave. It is rumored that the Orb is truly a place where the energies of the Gods can be focused; where the line between the Dream and Night is blurred, and it is the only place where mortals may reach the divine - or so it is told..." from "The academy of Ximax"

ca. 3000 b.S.       The Forming of the Orb of Ximax
The Orb of Ximax (see entry on the Magical Academy) is formed by a slight gap in the fabric of Caelereth, and the resulting field of immense magical power saturates the entire Xaramon Peninsula.
      
2026 b.S.    Last Deaths by the Orb of Ximax
The last and most famous of the deaths by the Orb of Ximax occurs. A massive flash of light seen as far away as Caelum illuminates the entire peninsula; this is the beginning of the Ximaxian tale of the Founding of the the great magical city.

It is assumed during this time that many wizards may have found the Orb, but not lived to tell the tale, as any spell cast near the unshielded Orb is amplified ten-thousandfold.
      
2017 b.S.    The Orcish Society of Enlightenment moves to Ximax
The Volkek-Oshra Orcs
The Orcish Society of Enlightenment moves to the future site of Ximax on invitation of Ximan Xuran. They help to raise the city and move in with the rest, though it is a rocky start as any who have had experiences with orcs or orchish species do not think of those times fondly and are worried about what might happen. They are well liked for the muscle and magic they helped to lend in the city's building, though.
   Ximan Xuran discovers the Orb
Ximan Xuran and his Circle of Magic find the Orb, and for the first time in known history the Orb is comprehended. Shortly afterwards, Ximan begins calling in favours from those he met on his travels to aid him in shielding the surrounding world from the effects of the Orb.


"The Orb, the Wards, and the call that we and our descendants must follow for the next ten thousand years. We've found the single most powerful beacon of magic on the entire continent."from, Ximax, City of Magic
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Capher
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« Reply #7 on: January 30, 2009, 03:19:12 AM »

Wow, and I always thought the most powerful beacon of magic was in the Thealon woods, is that not where the "tree of light" is? or am I wrong?
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Roosje Greenfields
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« Reply #8 on: February 24, 2009, 09:30:01 PM »

Is the Rainy, a bit chilly, autumn already here. weather still valid? Mostly asking about the 'rainy' ;)
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Capher
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« Reply #9 on: February 27, 2009, 01:38:53 AM »

No Roosje, we have already gone past Autumn and are into the first week of Winter, I believe. So it would just be cold and blustery winds. Unless Talia says different, but that is how I see it, as it was Autumn when we were in the Vale and it took us two or three weeks to reach Caleum.
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Ta'lia of the Seven Jewels
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« Reply #10 on: March 01, 2009, 07:40:57 PM »

Yeah, autumn gone and winter coming. There could well be rain though, we are nearly on sealevel. I assume, we will spend the winter in the warm dwarven caves ;)

I'll change the weather slightly, no rain on the ferry, ok? But a chilling wind?


Edit: Let's have a last bright, sunny, but chilly day, ok? I want to meet Aminah on a nice day!
« Last Edit: March 01, 2009, 07:45:11 PM by Talia Sturmwind » Logged
Capher
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« Reply #11 on: March 04, 2009, 02:23:33 AM »

I concur.
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