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Author Topic: New DM story by Me & Tom  (Read 2996 times)
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Erutan Argon
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Orc, Volkek-Oshra


« on: July 14, 2003, 12:46:22 PM »

Title is still pending, but it may be close to `Survivors of the Maraud`

Anyways the story is as follows:

On a lovely morning, the Browniw Inn is filled with visitors and
long time stays. Breakfeast is being served and not the slightest
breeze could be heard. Suddenly.....a violent wind stuck the
Inn....frightening the customers. Then, distant cries could be heard.
Great shouting voices into the air. Then footsteps preceded.
One of the visitors looks outside to see a stronghold of beings
are standing at the top of a hill. The one named Erutan raised his sword
and then the stronhold begins a raid on the town of milkengrad. Another
orc (Mantrid) raised a flag and archers began shooting fired arrows.
Ruthless savages the beings are. Soon they came to the Inn.
They set fire to the Inn and the rest of the villige, while
striking down anyone in there way. So many of these raider-orcs
were around that the town could not fight back. Anyone of size at the
Inn were taken as slave prisoners (these are the characters and role players)
The slaves were thrown onto a ship and there they waited...Until
the pillage ended. Soon the ship began moving to an unknown destination.
All went well until the most unexpected surprise happened. A hurracaine
strikes the ship and vigorously tugs the ship around. The orcs on top
of the ship are thrown off, leaving very few left. The slaves stayed
under where they had the least bit of protection. Soon the hurracaine
ended and the slaves decided to go up ship to see where they were.
The few orcs left were beaten to death by the prisoners. In the
distant view, land could be seen. Hungry, and injured, the survivors
decided to stop there and see what foods and aids they could discover...



With this the Brownie Inn shall be given a bit of history and hopefully a little action. Tell me and Tom what you guys think.

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Alýr (Rayne)
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« Reply #1 on: July 14, 2003, 08:16:22 PM »

I personally don't know of any Brownie Inns in Northern Sarvonia. In fact, off the top of my mind, I can't think of any Brownie Tribes living in Northern Sarvonia. This Inn is in Northern Sarvonia, is it not? After all, there are no orc tribes in Santharia, save those dubbed "sophisticated" That are allowed to live around Ximax, and the Kingdom of Santharia wouldn't dare let orcs into the ports. Do orcs sail? I'm not sure on that..

I'm also not sure what reason the orcs would really have for taking prisoners. I mean, after all, it's not like humans/elfs/etc are able to do work as well as the orcs themselves, given orcs are stronger, and keeping prisoners is really a hassel, what with having to feed them and everything. In fact.. what would these orcs be attacking the Brownie Inn in the first place? o.O; I can understand, I suppose, if it's for money and jewelry, but what an Inn? It seems like there are far more profitable places to pillage.

Just some questions for ya, Love. ::puts a cerubell in his hair::: Next time, consult me first! ::hugs him:: Good luck.

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Vintara Soprath
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hmm
« Reply #2 on: July 15, 2003, 11:02:22 AM »

well... i beleive orcs are into riches, and so the maraud is used for goods and the people are taken as slaves for trade.... The raid is on milkengrad, and it just happens that that is where the brownie inn is..... im not sure if orcs sail... but im sure they would be willing to for riches!

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Alýr (Rayne)
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« Reply #3 on: July 15, 2003, 01:37:22 PM »

Orcs? Just sailing into Santharia without any trouble? You must be joking! Besides, the only place that has slaves is Aeruillin, and, to my knowledge, they don't allow orcs on their shores either! At least, they probably wouldn't do business with orcs.

And I'm pretty sure orcs don't sail. It takes a lot to build a ship. I would know. My dad builds small boats. ^_~; To make one that won't sink and that is big enough to carry a bunch of heavy bodies would take years. Knowing orcs, they'd probably just rather scale the Tandalas and attack from the North.

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Muargath
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« Reply #4 on: July 15, 2003, 07:17:22 PM »

Sent you an email, Erutan.  Did you get it?

"There is serenity in Chaos.
Seek ye the Eye of the Hurricane."
- so says the Principia Discordia

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Muargath
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« Reply #5 on: July 16, 2003, 07:51:22 AM »

I find it odd that any player can run an unchallenged orc within any game, anywhere in the civilized realms, and no one so much as raises an eyebrow over it... yet, conversely, the civilized world would be up in arms should a small group of orcs move in somewhere, even if it is a relatively unused area (I'm talking where people aren't living, where no town or village exists, not in the metagaming sense of the area not being developed).

The world is large enough that it could happen.  Orcs could move into a civilized continent without anyone being the wiser.  I haven't been told it is impossible, only improbable.

Now if the continent were as packed population-wise as, say, Europe (cpresent day), then I could see the impossibility of it all.  But there is much open land*, yes even in the Sarvonia continent, that could be utilized without people knowing.  But I think that it is rather like South America- sparsely populated but for certain people-friendly areas (and I shall point out here that even in these modern times with our advanced technology, there is much in South American that is unknown to us- and so should it be here in Sarvonia, Santharia and other wide open areas).

There are absolutes that are needed to keep a world to a certain genre pure (like no gunpowder, for instance), but something as benign as allowing a few orc tribes here and there is not one of those absolutes.  Considering that the orcs in LotR were quite mobile and stealthy (they needed to be tracked to be found) I don't see the big problem here-  other than certain people just don't want 'em.  And if that be the case, then PC orcs need to be less accepted as well (pardon that, Erutan... but I am really arguing in your favor here!)... since they are not, then the possibility of orcs moving in- for the purpose of a game- should not be so strongly opposed.  Chances are, the orcs are only there temporarily for the purpose of the game (with this bloodly lot of heroes, I'd think the orcs days are numbered).

So can't there be some sort of compomise?  Is the world completely set, with no changes allowed what-so-ever?  We have 1841 (at this posting)  registered members, and less than 20 are posting currenty.  We need to create games for people to play in.  Six games are not enough.



*I am assuming that the land mass is very large- I still don't have the exact measurements in miles figured out.  But I judge from the size of the mountain ranges on the maps that the land mass is formidably huge, like Africa or South America.



"There is serenity in Chaos.
Seek ye the Eye of the Hurricane."
- so says the Principia Discordia

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Alýr (Rayne)
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« Reply #6 on: July 16, 2003, 08:24:22 AM »

Muargath, as you know, the world of Caelereth is far from being completely. There are so many places that still need to be writing about. There are probably over one hundred place entries that still need to be done just in Santharia! There are plants that need to be developed and beasts that need to be created and tribes that need to be redone because things in the world have changed or they require more information to make sense.

Arti is right; you should try to put your stories in places that are developed. Just because a mountain range isn't developed or written about yet doesn't mean that there's no one living there. Just because there's a place without any towns or cities doesn't mean that there will never be any cities or towns: it just means that we haven't quite gotten there yet. We have so many things to develop and so many projects going on. It isn't as though we can suddenly create a place entry on every single square inch of Santharia in one day!

We have reasons why we don't want orcs in Santharia: mainly because the behavior of orcs is one that tends to be slightly harmful to those around that area. This is the Kingdom of Santharia, and was created as a place where humans and elves and brownies and gnomes and other such creatures could be safe and protected. There is a lot of unused land in Sarvonia, but most of it is in Northern Sarvonia, where most all the orc tribes currently live.

And PC orcs are less accepted nowadays, I think. We haven't had one for quite a while, I realize, but still. There are a lot of characters on this board that wouldn't be accepted now, like winged unicorns and shadow elves. We simply can't allow such characters any more, and we don't. There are characters that were accepted long ago that wouldn't be accepted nowadays because we've gotten more stringent on that sort of thing. Times change, but we don't force people to change their character because of it, which is why we still have orcs and such on the boards.

There are so many ways to start games! There are so many creatures and kinds of people out there begging to have a story in which they are incorporated! There are demons that live in and around Santharia that can be utilized! There are groups of people like the Black Butterfly Rovers. Look up "True Vision Cult."  If what is there on the site doesn't appease you, maybe try creating something, like an artifact you could search for or something of some danger. Maybe a shipwreck would leave you and a bunch of others stranded in Northern Sarvonia, where there are orcs and Shadow Elves and Dark Elves and all sorts of dangers! I don't think you realize how much there is for you to do. Just because you aren't allowed to have orcs in Santharia doesn't mean you can't create a worthwhile story. You just need to be creative and do a little research.

BTW: You're right. Santharia itself is about the size of South America.

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Muargath
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« Reply #7 on: July 16, 2003, 09:02:22 AM »

So, according to you, all of Sarvonia is in reserve.  Even though you didn't say it, I must presume that all of Caelereth is in such reserve too.  That was the type of answer I was looking for, even if it wasn't the answer I wanted to see.  Rayne, your answer is the best and most clear answer I have received yet and I thank you for it.

I'm not interested in doing anymore research.  Been there, done that.  It wouldn't help anyway... because more and more I am realizing that this board isn't as perfect as I once thought it was.  Don't get me wrong, I think it is a great site... else I wouldn't have joined.  But I've read more protestations to my ideas- not just by you, Rayne, but by Catch, Uragel, Koldar and the list goes on and on- than I have ever encountered anywhere else on the web.

Yes, I realize I could play under what is already created, but I have stated more than once that I do not wish to "run my ideas" by anyone before I do anything (this was why I stopped running Damien Scar in Plains of Blood).  That is the way one treats children, or people unworthy of trust.  I find this prevalent attitude insulting and it leaves a sour taste in my mouth.  I know that you and any of  the board developers did not intend to insult- only a few, creative types like me would even think it likely- so no need for apologies from anyone.  The type of people you want on this board are "end users" and I can see that now.  It's not a bad thing, the way you are running this place, it's just not my thing.  I don't blame anyone, either.  I am obviously not a good fit for this board.  I dare-say no one will miss me (except, possibly, for Gashnum).


Ah well... thanks again, Rayne.  I know you care a lot for this board, or you wouldn't have bothered answering in the first place.  May you find many, many more like-minded people in your future.  

Cheers!

Muargath/Mitzie

"There is serenity in Chaos.
Seek ye the Eye of the Hurricane."
- so says the Principia Discordia

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Alýr (Rayne)
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« Reply #8 on: July 16, 2003, 09:50:22 AM »

I often see creativity as the ability to be able to, not break the rules and laws, but rather to come up with something original and interesting despite those limits. You say you are creative and I believe you. I also believe that you are an excellent writer and I think that you have the dedication and resolve to open and run an RPG smoothly, which is why I don't want to see you go.

There are not reserves on all of Caelereth, but there are limits and boundaries. No vicious orcs in Santharia, no tropical plants in Northern Sarvonia, no snow fall in Strata, etc etc. There are some ground rules made so that things run smoothly and so that we don't have contradictions in the site... though we have a few of those anyways. ( ::sighs:: )

If you really want to leave the RPG boards, I hope that you might consider helping out at the Development Board. We could use someone with your creativity and incite. If you're not up to it, I understand.

Good luck with whatever you decide to do and wherever you decide to go.

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Catchfire
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« Reply #9 on: July 16, 2003, 01:55:22 PM »

I'm sorry Muargath.

You're right.  I didn't know what I was saying when I said you have a persecution complex.  I reread all your disputes with Rayne, Uragel, Koldar and myself, and realized that you were completely right.  We have quashed your thirst for creativity so that it did not interfere with our close-minded little worlds.  Our thinly-veiled attempts at encouraging you to change just a little bit to suit the needs of the hundreds of people who have contribuited to this world were just part of our mighty plan to make Muargath conform.

The many people who spoke out against you as you single handedly killed Stones of Sorren and Plains of Blood were small-minded fools who just couldn't fathom the greatness of your ideals.  You showed great courage by ignoring the so-called 'reason' and 'general consensus' and continuing with your unmitigated insults of Rayne and Uragel, dragging them out to several threads and forums.  In the end, by refusing to admit you were wrong, you finally triumphed as all who defied you were crushed in your wake.

Your continued pressure and admonishments of administration and the general players of this board as uncreative and conformist is at last, finally appreciated.  Despite the fact that the so-called 'god characters' you claim permeate this board, encouraged by mods and admins alike are so difficult to pinpoint.  Since two out of my three PC's are non-combatants and many of the characters I have recently helped title (CIP: Dyl Farwalk, Krys Maelclorin) did not fit this archetype of yours, it was difficult for me to accept it, in fact, I like many, were insulted.  Now I see you were right all along.  All along, I thought mods generally encouraged PC's to lessen the power of their characters.  Thank you for pointing out the error of my (our) ways.

Finally we have succeeded in making sure you do not disrupt this linear board with your ambiguiously labelled 'fluid, creative' game concepts.  Never mind the fact that games like have already existed, and exist presently on this board.  Oh, but none of them had a title as poignant as "Into the Labyrinth!"  I know that Koldar's, Rayne's and even my own attempts to help you develop a game that could work in Santharia and be innovative, exciting and 'fluid' were actually 'cutsey' insults to your brilliant mind.  Thank God you saw through the mist and responded with the insults and sarcasm we so richly deserved.

A single, shining tear rolls down my face.  Just remember to let the door hit you on your way out.


Be Bold, and mighty forces will come to your aid... - Basil King

Not all who wander are lost... - J.R.R. Tolkien

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Artimidor Federkiel
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« Reply #10 on: July 16, 2003, 07:49:22 PM »

Thanx for expressing my exact thoughts, Rayne:)  

In short: Creative people are always welcomed to help building a dream to come true. There are rules on the dev board as well, but they are as necessary as rules on the RPG board to ensure integrity.

Constructing a story around things, incidents, beasts or tribes which were talked to first with the development team isn't much of a problem, in case you don't contradict main principles Santharia is built around (there's only a general consensus required concerning the basic outlines).

However, if you insist on having some non-world related things somewhere somehow, I think you don't really need the in-depth Santharian background then, or?

To Catchfire: I hope you agree with me that it isn't really necessary to write these kinds of comments, but ok. Just keep them at a necessary minimum. Now back to work, and back to playing:)  


The Santharian Dream Webmaster - Let Fantasy Dreams come true!
World Development Admin - The Forum where Worlds are born...

Edited by: Artimidor Federkiel at: 7/16/03 12:53
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The Santharian Dream Webmaster - Let Fantasy Dreams come true!
World Development Admin - The Forum where Worlds are born...
Muargath
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« Reply #11 on: July 18, 2003, 02:23:22 AM »

Damn, Catch, spewing venom again, I see?  I quote my reply to you in another thread, "I might add, you sure are a hateful cuss, Catch. I just want to run another game. I don't feel persecuted until someone posts crap like what you just did. Figgure that one out."


You may think I "single-handedly" killed off two games, but you are wrong and I am sure that many here will agree with me on this.   The people who ran those games stopped posting... and then the players stopped posting.  Neither had anything to do with me.  If you hadn't stepped in to take over Nyermersis, that game would have folded too- same thing.  I had nothing to do with any of it.  The same thing is happening in The Dead God's Book, despite my being the only one posting.  It nearly happened in Search for the Fire Gem, and may still if Sinen doesn't get his butt in gear and move things along.

Your verbal crusade against me is getting very old and tired.  Shame on you.  I've been an "inconsequential" factor ever since I've arrived on these boards.  Why don't you consider that and then leave me alone.

"There is serenity in Chaos.
Seek ye the Eye of the Hurricane."
- so says the Principia Discordia

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Muargath
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« Reply #12 on: July 18, 2003, 02:35:22 AM »

"If you really want to leave the RPG boards, I hope that you might consider helping out at the Development Board. We could use someone with your creativity and incite. If you're not up to it, I understand." -Rayne

Thanks again for the offer but I just want to run a game, not develop flora and fawna. And I'm sure you meant insight, not incite.  ;)



"Good luck with whatever you decide to do and wherever you decide to go."- Rayne

Thank you.  Well, I am still in one game and I don't want to disappoint other players by leaving just yet... however, with Lursus/Gaynor leaving the boards, I fear that The Dead God's Book is down for the count.  Perhaps most of the players there were from the other group that we just split with... I don't know for sure.  Anyway, I'll just stop posting there and when the times comes it can be moved to the archives along with the other dead games.

"There is serenity in Chaos.
Seek ye the Eye of the Hurricane."
- so says the Principia Discordia

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Aylix Goth
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« Reply #13 on: July 18, 2003, 08:11:22 AM »

*mutters about the squabbling and bickering starting up again* :rolleyes

Can we stop these little digs please?

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Aylix Goth - Resurrected especially to annoy YOU.
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Fools and Heroes - UK Based LARP.
Alýr (Rayne)
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« Reply #14 on: July 18, 2003, 08:43:22 AM »

Dear, dear... this thread certainly went off topic, didn't it?

For the record, I kind of agree with Catchfire. His honesty in speaking words I know are true and knowing of his sensible demeanor leaves me to believe his words hold no lies. I have no reason not to trust him, but knowing of the venom of his opponent, have all the reason in Caelereth to not trust her.

My opinions have been spoken. Make of them what you may.

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