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Author Topic: Kyros Scaldai - Erpheronian and Avennorian - Pirate  (Read 2941 times)
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Kyros Scaldai
Gentleman Rogue
Approved Character
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Posts: 95


Human, Erpheronian/ Avennorian


« on: February 21, 2010, 08:59:55 PM »

Birthname
Kjoroff Hanskunn

Current alias
Kyros Aferomar Scaldai

Kyros takes childish delight in his alias, as he constructed it from broken Styrash that he would translate roughly as Nobleman Sea-robber Red-blade. He normally omits the Aferomar section if in the presence of someone he suspects understands Styrash, which is, admittedly, not often.

Gender
Male

Age
Twenty-seven

Race
Human

Tribe
Erpheronian and Avennorian

Occupation
Until recently, pirate captain

Title
Gentleman Rogue



Overview



Appearance

Height
One ped and three fores

Weight
One pygge, three hebs, one halfheb and one od

Hair Colour
Red brown, almost auburn

Eye Colour
Dark brown, near black

Physical Appearance
Kyros cuts an angular frame and face. His jawline tapers sharply to a point, with long, slightly hollow cheekbones jutting out either side of an angled face a little too thin to be called chiseled or manly, though it is not overly gaunt either. Even his eyes and mouth are sharp-edged, though his lips are half-full and slightly pouting, softening the effect. When relaxed, this mouth looks almost comically sullen, though it is very mobile. His smile is wide, showing good teeth, and has been varyingly described by varying admirers as ‘wolfish’, ‘charmingly devilish’ or ‘downright swoon-worthy’. His dark eyes are slitted and slanted, beneath equally angled eyebrows, and can switch between looking smoulderingly passionate or gloweringly fierce in a second. Overall, he could certainly be called handsome, though not really conventionally so, or to everyone’s taste. He is a little too piercing and odd-angled to be truly as rugged as he aspires to be, seeming almost elven in feature.

Kyros’s vanity shows in his hairdos. He has inherited true Erpheronian colouring, with fiery red-brown hair closer to auburn than ginger. He typically styles it with various stiffening oils so that it sweeps back from his forehead in two almost horn like blocks, while the hair at the very back of his head is shorn relatively short in comparison. When not oiled, his hair falls past his jaw on either side of his face at the front.

His combination of Avennorian and Erpheronian blood has given Kyros a body tending towards wiry muscles.  Uncovered, his body is a shifting mass of tendons and lean muscle sliding beneath his skin whenever he moves. While it is not showily bulky, his broad chest and narrow waist emphasizes his lean strength. His limbs are a little too long in proportion to his torso, and quite thin, bending in sharp angles. This makes him look alternatively awkwardly gangling or elegantly elongated, depending on his mood and how he holds himself. When in a better mood,  all his movements are oddly graceful, in the purposed, restrained manner of a dancer, or perhaps more fittingly, a predator’s spare, weighty gate.

His hands and feet have long, quite delicate digits. This gives his hands a womanly air, and makes his feet look rather unnervingly like hands. They are genuinely dexterous, and he can climb and balance barefoot with ape-like flexibility.


Clothing
Kyros is something of a peacock when it comes to dress, though he would never wear anything seriously restrictive as he is proud of his agility.

His favourite outfit consists of a loose, bell sleeved scarlet shirt with a frill of lace around the throat, which is itself often decorated with a small brooch, either of an oval cut peridot, or a similar shaped garnet. His trousers are close fitting and dark grey, half covered by knee length black leather boots with ornately engraved metal caps on each toe. Over all this he slings a sleeveless, high-collared black leather coat, which fits tightly across his chest, and then loosens past his waist, reaching below his knees. It swirls pleasingly when he moves, and Kyros delights in using this aesthetic to dramatic effect. He holds this garment closed with two thick black leather belts buckled around his midriff.

Kyros is in possession of three elegant noble’s waistcoats, which he often wears if going without his long coat. One is black, one is dark red embroidered with an even darker red pattern of abstract swirls, and the third is dark grey, with fine silver buttons and elaborate silver brocade around the neck.

Alternatively, Kyros will wear a less flashy white shirt of the same cut as his preferred top, or a sleeveless cotton vest in hotter climes. He also possesses a sort of long, black, Erpheronian tunic-jacket, trimmed with silver brocade and with large, upturned cuffs.

When sword fighting or duelling, Kyros will put on worn black leather gloves and silver greaves inscribed with the same ornate patterns as his boot-caps.

Kyros is fond of jewellery, though not to the extent that he gaudily bedecks himself in trinkets. Both his ears are pierced, and he wears silver stud or small hoop earrings now and then. His hands and wrists are normally graced with the odd simple silver ring or bracelet.


Personality
Kyros is outwardly a very charming, eloquent and sociable specimen of fellow. He loves good company and can talk for hours: many acquaintances have found him to be the most eccentrically amiable of men to share a tavern table with. He is very well spoken and seems quite intelligent, in languid, dandyish sort of way. Occasionally in casual conversation, Kyros can sometimes show a bitter, dry and very cutting edge of his personality, though he glosses over this as much as he can, being as drawlingly good-natured as he can when he feels it is necessary to win those around him over. While this does not endear him to everyone, the initial impression he presents to the world of a learned, sharp-tongued young man of impeccable breeding certainly charms many of those he tries to influence.

But if you were to spend more than a few days in his company, you would notice how unashamedly arrogant Kyros is. He has difficulty accepting that anything he does might be wrong. He is cocky to the extreme, and will not hesitate to snub someone he disagrees with, much less take orders or advice from anyone. While he will happily take risks if he believes they are likely to succeed in his favour, he will almost never put himself out purely for someone else’s gain. While this stubborn selfishness has normally propelled him towards his goals with unstoppable force, it is undoubtedly his greatest flaw, and led to his recent downfall.

Having a group of willing servants readily awaiting commands is just about heaven for Kyros. He is a fairly good leader as his cocky self-sureness and determination inspire others that his lead is the best way forward, though his self centred nature means he does not pay quite enough attention to his followers, and it was that that led to the mutiny that caused his recent downfall. He hates being outshined or overpowered by someone whose will is even stronger than his, and becomes positively sullen when in such a situation, unable to assert his lead.

In keeping with his other characteristics, Kyros is intensely proud.  A blow to his image is as bad, in his eyes, as a serious physical injury. He is obsessed with his looks to the point of almost being a dandy, and hates being seen as a coward or fool despite his strong sense of self preservation. He can be a positive show-off if so provoked, bragging and engaging in feats of bravado to try and impress a certain lady or a sceptic comrade.

In an effort to try and raise the opinion those about him hold of him without having to resort to acts of altruism, he is also a compulsive liar. He often spins elaborate falsehoods to make himself seems grand or noble. They are not usually unpicked, but when they are they fall disastrously about Kyros, damaging his precious reputation.

At his core, Kyros possesses a rather cold and ruthless streak that was frozen in him after various spells of abuse and neglect through the first half of his life. It does not often surface – he is normally warm and charming – but occasionally, if he feels it is needed, or is confronted with something or someone he finds particularly repulsive,  he will be cold, deadly, and show little mercy. But he is not manic, and certainly more roguish than malevolent, and generally dislikes brutality or copious violence. He has killed men, but will leave opponents or crew of ships he ransacks alive if he can. He would generally rather solve problems with cunning and charm than slaughter, but when very provoked will quickly become deadly fierce as any legendary pirate of yore.

While his morals are certainly extremely skewed, most would find it hard to label Kyros as truly bad. He has no qualms about stealing or otherwise harming what he sees as a majority, such as a fat trading vessel or a government organization, but will rarely rob or malign individuals. He refuses to resort to petty thievery, and while he will not normally go out of his way to help them, he is not unkind to those he meets and likes.

Kyros is very fond of the truly innocent, such as animals or children, and enjoys playing and chatting with them. He adores women of all kinds, and is an impulsive charmer and flirt. He respects women hugely however, and tries not to hurt them too badly when he can. Indeed, women he is fond of are the only creed Kyros is inclined to help or do favours for, and possibly gets along better with women than his own sex, as females often think him charming, whereas men can find his arrogance grating.


Strengths and Weaknesses


Strengths
Swordsmanship   Kyros is skilled at wielding blades, in particular, light weight swords and rapiers. While he lacks the brute strength to be proficient with limb-cleaving weapons, he is light-footed and agile enough to be able to often best opponents in duel or battle.

Charming sort of fellow   As an outwardly amiable and charming man, Kyros can often win people over to his way of thinking, or simply make them like him.

Literate and canny   Kyros’s sharp intellect, and decent knowledge of skills such as reading, writing and arithmetic give him an edge over his more dull-brained rogue companions, in everyday life as well as piratical matters. He has a good head for facts, and picks up new skills quicker than most.

Nimble little bugger   Kyros is surprisingly fast and agile. He can climb and balance well, and possesses quite a turn of speed. This helps him to both win bouts of combat, and escape them, if necessary.  

Horsemanship   While far from being a master horseman, as he is hardly very practiced, Kyros can ride a horse well enough. This, naturally, makes travelling far easier and quicker.

Weaknesses
Insufferable arrogance  After his initial charm has lost its lustre, Kyros’s pride and arrogance can become very grating. The fact that he has difficulty accepting that he might be wrong likewise often ends badly, as he refuses to change his mind or see sense.

Lies, lies, lies  Kyros’s compulsive lying has often landed him in far more trouble than telling the truth would have. He loves to elaborate and add detail, and his fanciful stories have frequently been unraveled with unpleasant consequences.

Authority is my enemy  Kyros hates being ordered around. He distrusts any figure of authority, and will generally completely ignore any commands given him, unless he actually agrees with them and sees sense in them. He has often ended up in trouble simply because he couldn’t bear to seem less powerful than someone trying to command him.

A wanted man  There is a sizeable bounty on Kyros’s head, and several wanted posters have cropped up here and there demanding the dreaded Scaldai dead or alive. He has often had run-ins with the law, or bounty hunters, since his recent downfall, from which he has often only just managed to escape.

Self preservation   Altruism is a skill Kyros rarely practices. He dislikes helping others in ways that will not help himself, and can be very selfish, which often repels those he had previously charmed with his drawling swagger.

Ruined reputation   Kyros’s reputation as a pirate captain has recently been destroyed around the south and especially in his home province of Manthria, after his crew mutinied. Many pirates and other such cut-throats in those areas have lost much of their respect for him, and distrust him, or just find it hard to take him seriously.


History
Uddgrihn Hanskunn was not a girl who often misbehaved. It was simple, unfair bad luck that her only act of rebellion ended so badly. She was eighteen, and on a whim, with her best friend, snuck form her peasant home in the Manthrian village of Barekmahr, leaving a note explaining that she would be gone for a few days. The two young girls were desperate for a glimpse of a freer and wild life before they were bound down as housewives, and intended to live life with as much vivre as they could muster for at least a few days.

They boarded a ship to Marcogg, and spent a few whirling, glorious days cross the city. On the final day of their trip, Uddgrihn fell under the spell of an Erpheronian merchant trader at a tavern bar, and after consuming copious quantities of alcohol, spent the night with him. Soon after that strange, confused night the two errant girls returned home. They were punished by their worried parents, but were soon forgiven, and besides, they had loved their brief burst of passion too much to care about any petty reprimands.

A few months later, Uddgrihn realised she was pregnant.

The result of her term was a flame haired baby boy she named Kjoroff.

Kjoroff grew up healthy and canny as any of the Avennorian peasant lads around him. His childhood was not necessarily unhappy, but certainly not overly pleasant. His mother loved him dearly enough, even if she was rather absent minded and lax in her care of him, but no-one else did, especially as Uddgrihn was married soon after his birth, and produced a string of half-siblings after to squall and keep her busy, while Kyros was left to his own whims. He was clearly a half-breed, with his blatantly Erpheronian hair, and that, coupled with his status as a bastard, led to Kjoroff being mildly stigmatized by all. Other children teased him, old folk grumbled about him, and adults instantly assumed him a nuisance.

Besides, Kjoroff was a dreamer. His mother liked to tell stories of the strange and glorious places he had heard of beyond Manthria. He could not understand why those around him did not aspire to greater, grander things. So, because no one really trusted him enough or paid him enough attention to mean he had any real responsibilities, and Kjoroff was free to wander and scheme. He taught himself to ride on the extended Hanskunn family’s mutual and very old pony, clambered up everything and anything even vaguely climbable that he could wrap his hands around, and wiled away whole days engaged in imaginary sword fights and feats of courage.

It seemed somewhat inevitable, then, when, barely twelve years old, he ran away from the sleepy little village stinking of sewage that he had grown such a loathing for, taking a fair amount of money from his stepfather’s stash with him. He was only sad about leaving his mother, and even that only manifested itself as a slight twinge, as she had been such a detached figure in his life. His delight at his new freedom more than compensated for any mild sadness or regret.

He stowed away aboard a large trading craft, and managed to remain unnoticed all the way to Marcogg. He then spent a few days on the streets in that grand city, before he managed to worm his way into a position as a ship’s boy aboard a trading vessel. He picked up the ways of his new work fast, and spent two years aboard the ship, becoming thoroughly sea-worthy in that time.

His time onboard was not as exciting or as happy as Kjoroff had expected his new life to be. The first mate, Skeinvard, was a vulgar and cruel man who, behind the captain’s back terrorised crew members on and off. He particularly picked on Kjoroff, as he was, in Skeinvard’s words, nothing more than a filthy stuck up woodrosy pretty-boy amidst the pure blooded Avennorian crew. At first, it was simple taunts and mild threats. Eventually this abuse developed into blows, and finally, Skeinvard would attempt to catch Kjoroff alone in dark corners of the ship, trying to do things to the boy that Kjoroff did not comprehend. Kjoroff was small and quick as a kuata and Skeinvard never quite managed to completely have his lecherous way with the boy, but his threats and attempts hardly helped to ease Kjoroff’s misfit mind.

Kjoroff had been reluctant to seek another ship simply because of Skeinvard, as while the captain was a little absent minded, he paid better than most. But Skeinvard’s final stage of abuse was too much, and the fourteen year old would have left the ship for another as soon as they docked at a port, if the boat had not been attacked by pirates, far out at sea.

Kjoroff was small for his age and managed to hide, curled up, in a tiny cubby hole and remain unnoticed while the pirates overpowered and slaughtered the crew and ransacked the ship. It was only when the pirate captain was taking a final review of the vessel that Kjoroff was dislodged and fell to the captain’s feet, terrified and scrambling and big-eyed: much to the captains’ amusement.

Captain Raeric, or Old Firebeard, was a flamboyant Erpheronian, and the bastard son of a noble Nyermersys family. Gazing at this flame-haired majestic peacock of a man, Kjoroff felt awed, terrified, and not a little enamoured. He begged that he be spared and allowed to join the pirates. Thoroughly amused, Raeric led the boy back to his ship, The Hand of Queprur. There he was holding the trader captain and his surviving mates hostage to probe them for any useful information on trading routes and suchlike. Seeing the skinny little thing trailing behind the captain, the pirate first mate suggested, laughingly, that if the lad wanted to prove himself as a loyal and true pirate, he would kill one of his former shipmates, as they were reluctant to yield any good information. Kjoroff took the knife offered and, trembling, slit Skeinvard’s throat. The pirates cheered and took Kjoroff below decks as Skeinvard was thrown overboard, twitching like a pig, to be soon followed by his shipmates. A seed of bitterness that had been growing in Kyros’s heart all his life took root that day, and froze a part of his heart.

The pirates quickly became fond of their new cabin boy, dubbing him thiefling as he was nimble and loved scrambling across the rigging quick as a baby ape. Kjoroff likewise became fond of his new home. He liked the piratical life far more than the monotonous grind of trading work, and found he had a tongue sharp enough to banter back with any of his shipmates. Captain Raeric in particular was drawn to his little Erpheronian kinsman, as he saw how quickly the boy learned, and the fiery personality that began to burn brighter the longer he spent aboard the ship. Raeric duly took the boy under his wing, pampering and treating him like a son. He taught Kjoroff how to read, write and properly wield a sword and dueled with him on the deck, and the boy was given the run of the ship, quite free to do as he liked. Soon Kjoroff began to model himself after the eloquent rogue nobleman. Raeric was the father figure he had never had, but had always desperately longed for.

By the time he was full grown Kjoroff was no longer the thiefling, but little Firebeard, or Firebeard’s stooge. He had become Raeric’s miniature. The Hand of Queprur’s strength and reputation grew, and when he was twenty, Raeric made Kjoroff his second mate, after his old mate died of a wasting sickness.

By then Kjoroff’s transformation was complete. The small, big-eyed, timid Avennorian peasant boy was gone. In his place was a lanky, eloquent, young man with a wolf’s grin, who could have put any high-class Erpheronian womanizer to shame with his languid wit and swordplay. He even gave himself a new name to galvanize and affirm his new self, constructing it from words found in a Styrash dictionary that was amongst the varying precious trophies Raeric kept in his horde. Kyros Aferomar Scaldai was born from the ashes of poor misfit Kjoroff.

The new Kyros was a rather indifferent mate. While he idolized Raeric, now he was adult he found he disliked having to take orders. He had been given such freedom as a boy by his adoptive father and extended pirate family, that finding himself suddenly with duties and having to look out for others, was stifling. Still, he was not terrible at his new post, and under Firebeard’s eccentric direction the Hand of Queprur looted and flourished further.

Kyros soon longed for a ship of his own to command, but was loath to leave Raeric, who called him son and loved him as much as if they truly had been of the same blood. Kyros was to gain his wish, in the end, but by rather unwelcome means.

He was twenty-three when the worst storm he had ever seen burst from nowhere and whipped the sea waves to mountain peaks. The crew tried to steer the Hand to a tiny island safe habour ahead from where they could weather the tempest, but were blown completely off course, out of the storm- and into the path of a naval convoy. They fled, and the ships grew suspicious and gave pursuit. Normally the Hand could easily outpace any hulking battleship, but the storm had caught and filled a sail, and so broken a mast, while causing countless other minor damages. She was crippled, and the navy ships caught her.
 
In the ensuing battle the crew were outnumbered and slaughtered as brutally as they had dispatched with so many fat merchant ships before. Firebeard might have been spared if he had agreed to turn traitor and give information on his fellow pirates, but refused the navy men’s shouted offers with colourful curses and fought on. He had killed nearly eighteen men before an archer’s arrow hit straight through his chest. Kyros watched, horrified, as his beloved captain choked and died.

In the chaos as the Hand men’s determination wavered at the death of their grand leader, Kyros managed to slip overboard unnoticed and swim away.

He would have drowned from fatigue if a passenger vessel had not spotted him and pulled him aboard, half-dead, bedraggled and wounded. He told them he was a nobleman whose ship had been attacked by pirates. The passengers and crew became enamoured of the poor charming young fellow, and took him all the way back to Ciosa.

As soon as he was clear of the docks, Kyros sought out all the pirate haunts he knew of, spreading the news that little Firebeard intended to carry on his captain’s name, and was seeking a crew.

A few months later Kyros had a band of ragtag cutthroats and disillusioned sailors assembled, who had gravitated towards his charisma and determination and saw in him the spirit of Firebeard, born again. One quiet, clouded night they filtered into the docks around a sloop just docked, whose crew were almost all spending the night in the city. The pirates were silent and unnoticed till the last minute, and managed to overpower the few guards around the boat with ease. They were sailing from the habour before the dockworkers really realised what had happened.

Kyros thrilled at his new powers of captaincy, and the little boat had loot in the hold within the month. His crew grew steadily with each stop, and it was not long before he decided he needed a bigger and grander ship.

Learning of the course to be taken by a rather fine hundred foot craft sailing new built from Ciosa, Kyros directed his sloop north. The target ship’s crew was made mostly of greenhands, but still, Kyros’s mission was a risky one, as his vessel was so much smaller, if far better armed.

Thankfully, surprise gave him and his crew a huge advantage, as they lay in wait, hidden behind a small island as the ship approached. The pirates managed to board and quickly took possession of the craft. A good few of the crew were half pirate anyway, and Kyros gained new recruits as well as a new ship. He set the remaining crew off aboard  his old, battered sloop as he disliked cold blooded slaughter, and sailed proudly onwards, captain of the trim ship he renamed the Scythe of Queprur.

Kyros was never happier. He had a willing band of men to command as he liked an exciting and lawless life, and enough money to live quite extravagantly. His ship prospered, and his reputation grew. Traders on the east Manthrian coast feared the name of Scaldai, and pirates respected the noble and bold captain.

But Kyros’s arrogant self interest was to be his downfall. He trusted his mates to keep the crew in check, without properly bothering to keep watch on the mates themselves. He simply expected they would be loyal. Also, he was not overly generous when it came to handing out loot, and was hardly overly compassionate towards his men.

So it was that a wily man by the name of Okgnarr rose to first mate, after showing great tactical insight, which Kyros generally took credit for. He was good at keeping the men disciplined, but was liked by them as well.

In fact, they began to like him more than their captain.

Kyros had only just begun to notice signs of discord when disaster struck. He was twenty-seven, and had been a captain four years. Led by Okgnarr, the crew mutinied.

Kyros was thrown in the hold. He would have been marooned on an island where he had little chance of being rescued, if the few crew members who were still loyal to their captain – but who had outwardly had to support the mutiny, and were guarding him, had not set him free in a final act of loyalty. He escaped in a row boat before the alert was raised.

Despondent and with a soon to be ruined reputation in his old stomping ground in the south, Kyros returned to land with a vague idea to go north and start again. He stole a horse and recovered the various stashes of gold and valuables he had stored with lenders and pirate friends across the province, and set off, determined to gather a new crew and build himself a new name and life. After all, he had transformed himself utterly once, beginning a new phase of life. Perhaps, he would be able to rise from the ashes of his old life once more.


Weapons
His preferred weapon is his rapier. It is a delicate, but very sharp blade, with an elaborately carved silver hilt, that wraps curving lines of metal around his hand when he grasps it.

He also owns a standard short sword, with a blade measuring around six palmspans in length. It has a golden metal hilt and some kind of red stone set in the pommel. It is fairly stained and battered and is hardly prepossessing in appearance, but Kyros can still wield it with decent force.


Belongings
-All clothing mentioned above
-His blades, kept in black leather scabbards tooled with silver patterns
-Oils for his hair
-Ice milk soap and tooth cabbage
-Bedding
-Various portable cooking implements
-Flint and tinder
-Waterskins
-Grooming equipment for Raeric
-Parchment, ink, and quill
-A few leather money pouches, well stocked and stashed in various hidden nooks
-All of the above are stored in finely crafted leather saddle bags hung from Raeric


Familiars

Name
Raeric

Gender
Male

Species
Horse

Breed
Rusik

Age
Seven

Height
Fourteen hands at the withers (One ped, one fore, and one palmspan)

Coat
Reddish-brown

Appearance
Raeric is a beautiful, elegant stallion, displaying all the best qualities of his breed. He is a slender, smoothed creature, though does not look overly dainty, with a strong rounded chest  and lengthy legs. His neck is strong and distinctly curving, ending in a long diamond-shaped head. He is covered in a ruddy red, and very glossy coat, with a thick black mane and tail. This unusual colouring, for a Rusik at least, has led Kyros to conclude he has more than a touch of Centourarian blood in him. Kyros takes pride in his horse and grooms Raeric to the best of his abilities, so the stallion often positively shines.

Personality
Raeric is an easy tempered horse. Generally he is passive and moderately friendly to all, though is not overly inquisitive. He is quite happy taking orders from anyone, and is hard to distract or spook. However, on the rare occasions when he is seriously provoked he will become incredibly difficult, prancing and pacing, and refusing to do anything anyone wants him to, and even lashing out. It can take quite a while for him to calm down from such a spell.
« Last Edit: March 04, 2010, 03:35:57 PM by Kalína Mërénwèn » Logged

Kyros Scaldai
Gentleman Rogue
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Human, Erpheronian/ Avennorian


« Reply #1 on: February 24, 2010, 05:55:49 AM »

Aaand I'm all finished. Comments would be greatly appreciated :)
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Valan Nonesuch
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« Reply #2 on: February 26, 2010, 11:01:29 PM »

How is he on a horse? I'm given to understand it's not the sort of thing you just jump on and ride.
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Do not act incautiously when confronting little bald wrinkly smiling men!
Valan Nonesuch
Kyros Scaldai
Gentleman Rogue
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Posts: 95


Human, Erpheronian/ Avennorian


« Reply #3 on: February 27, 2010, 12:39:36 AM »

He's decent enough, though no master horseman, having learnt to ride as a child and only getting the opportunity to practice intermittently until recently. I'm guessing I should add that as a strength all the same, though? If so, will he need another weakness?
« Last Edit: February 27, 2010, 12:43:01 AM by Kyros Scaldai » Logged

Valan Nonesuch
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« Reply #4 on: February 27, 2010, 12:55:05 AM »

Yes, though I don't expect it will require another weakness. It's a fairly well balanced character, so long as you stay away from the hyperbole.
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Do not act incautiously when confronting little bald wrinkly smiling men!
Valan Nonesuch
Kyros Scaldai
Gentleman Rogue
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Posts: 95


Human, Erpheronian/ Avennorian


« Reply #5 on: February 27, 2010, 01:14:34 AM »

Excellent, thankyou for the pointer Valan Thumb up I've added it as a strength. Any more comments, anyone?
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Deklitch Hardin
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Human, Erpheronian


« Reply #6 on: February 28, 2010, 09:27:33 AM »

Hi and welcome!

A nice looking character here, I'm just not totally clear on one thing :D Maybe I've missed it, I'm not sure, but here it comes.

I'm not totally clear on what/where you have discussed his reputation as a pirate captain being destroyed. Is this simply his crew mutinying against him or is it something else?

Dek
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Seeking the truth, whatever the cost! - Deklitch Hardin, Elf Friend
Kyros Scaldai
Gentleman Rogue
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Posts: 95


Human, Erpheronian/ Avennorian


« Reply #7 on: February 28, 2010, 08:29:43 PM »

Thankyou, Deklitch :) Oh, sorry- I should really have made that clearer. The mutiny was the reason for the destruction of his reputation. I'll make that more explicit in the personality and S/Ws, if you like.

EDIT: And I've clarified the cause of his downfall. Is that a bit better?
« Last Edit: February 28, 2010, 08:37:33 PM by Kyros Scaldai » Logged

Deklitch Hardin
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« Reply #8 on: February 28, 2010, 09:42:15 PM »

Yes that did, thank you for doing so.

I have no problem now in giving you a 1st Approval!

My computer doesn't seem to like it too much at the moment if I go in and edit an existing post, so if either yourself or one of my fellow mods or even Kali or Alt would be so kind as to modify the icon to the appropriate one, I'd be ever so grateful!
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Seeking the truth, whatever the cost! - Deklitch Hardin, Elf Friend
Kyros Scaldai
Gentleman Rogue
Approved Character
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Posts: 95


Human, Erpheronian/ Avennorian


« Reply #9 on: February 28, 2010, 09:49:52 PM »

Woah- a first approval already? Brilliant! Thankyou, deklitch! :)

I've changed the icon to the plus sign.
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Kalína Dalá'isyrás
Dalá'isyrás
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High Elf, Kaýrrhem


« Reply #10 on: March 01, 2010, 02:11:56 PM »

 Everything looks to be in order for me as well, so Second Approval!

Go ahead and remove the colour so I can get you titled and archived, then send you on your way :D
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Insanity is only a perception made by those who have yet to attain its greatness. While those of us who have already stepped inside its bounds find bliss in our utter madness.
Nai'r en'Lina ar'Kaimel
Kyros Scaldai
Gentleman Rogue
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Posts: 95


Human, Erpheronian/ Avennorian


« Reply #11 on: March 02, 2010, 02:17:52 AM »

Excellent! Thankyou ever so, everyone :) I believe that's all the colour removed. *eagerly awaits his title*
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Kalína Dalá'isyrás
Dalá'isyrás
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Posts: 12803


High Elf, Kaýrrhem


« Reply #12 on: March 02, 2010, 03:51:18 AM »

Titled and Archived! :D
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Insanity is only a perception made by those who have yet to attain its greatness. While those of us who have already stepped inside its bounds find bliss in our utter madness.
Nai'r en'Lina ar'Kaimel
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