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Author Topic: Azalahn Dél’Raguierá/Kaŭrrhem/Inn owner  (Read 16900 times)
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Alexandre Scriabin
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« Reply #60 on: March 28, 2010, 11:28:46 AM »

Yes, you added in poison, but you weren't very specific about it. How often are his weapons poisoned? Special occasions? Where does he acquire the poison? Does he have a working knowledge of poison, and how best to apply it to his weapons? Which weapons does he use the poison with?
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« Reply #61 on: March 28, 2010, 02:49:59 PM »

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How often are his weapons poisoned?
Well that depends on the situation. If given all the time in the world to prepare and going to war then it would be always. If going out of town to hunt then I think he would use poison on his arrow. He is shooting 1 arrow and practically shooting it blindfolded, so he needs to make sure he gets a kill even if he doesn't hit Bambi straight in the hearth, if just out for a walk on the streets then probably never. There are many different situations, but the one I think would be the most relevant would be if traveling to another town to say buy something for his inn, well the south is supposed to be peacefull so (correct me if I am wrong) there is no need to expect an orc warband, brigand army or anything a well armed and equipped group can't handle (say Azalahn, his staff and perhaps a few extra hired bodyguards) so he probably won't have any poison prepared if they run into a gang of highway men or something. But if he should somehow end up going on adventure (and looking for trouble) then I think he would have a few poisoned arrows ready, perhaps 5 and a beholder with enough to say 10 more, and it would be the most deadly poison he can get his hands on.

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Where does he acquire the poison?
Well there are several kinds of poison, let's just keep it easy and say all poisons are a mixture of plants, animal poison and minerals, (don't have to be all 3) then we can divide them into 3 categories:

1 He can collect all the ingredients himself where he is.

2 He knows how to mix the poison, but can't collect all the ingredients himself.

3 He doesn't know how to mix the ingredients.

The first one is easy, he just goes collecting. The second is a bit tricky. He has to buy the ingredients individually. In fact I think we should divide this category into 3 as well: a easy to get, b somewhat hard to get but mannagable with some digging or travel and c quite hard to get and poison being probably the only use for that ingredient.

a would be easy, he just buys it from some local merchant.
b well he would have to find a ranger, or a specialized merchant.
c well I think he would acquire that the same way as he does with category 3.

3: From the assassin guild of course... doh he is not a member :(

Well if it is just for hunting then I don't think it should be a problem to get it from some of the locals, but if it is to kill people with then he will have to go trough a middle man, this would be a problem in most cases I guess, but if around the Paelelon forest then he could use the dark elf who is working for him as a middle man. Anywhere else... well can he get an invitation to the assassin guild  buck

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Does he have a working knowledge of poison
Yes and no, everyone knows that f.eks a King Cobra has a very deadly poison, while it would probably require a team of specialists to produce modern nerve agents. The question is how deadly a poison can he produce and how hard will it be to get the ingredients, and of the poisons he can produce what will he settle for? Assuming that a more deadly poison will be harder to get the ingredients for.

I would say he has decent knowledge about poisons that could be produced back home, but around here ... well he knows how to produce poison that can kill a deer, since I believe that people would be more willing to share information about poisons that are meant for hunting. (if the animal takes off and he has to follow it for 20 min then it is still food when he gets home)

About poisons usable for combat (they have to work fast) That all depends on how common or rare the ingredients would be, I think he would know what animals to get poison from, but the question again will be if there are any around, if not then he will just know that there isn't any poisonous animal around this area. About plants and minerals then I would say he knows the comonly encountered things, so if there is something very common that can be used for really strong poison then he most likely knows about it, but if they are quite rare then he won't. In short it depends upon how common/rare I can assume the required ingredients would be. Just so to make things easy for you : He lives in Bardavos.

Does he know hot to apply it ? Yes.

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Which weapons does he use the poison with?

Normally only arrows, but he is not stupid so if he would have to go explore a dungeon rumored to be a hiding place for a bunch of highway men, orchs or whatever then he would also poison his swords and a knife. However I have a hard time seeing that scenario for a man who runs an inn in what I believe to be a peacefull town in an well organized kingdom.
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Deklitch Hardin
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« Reply #62 on: March 28, 2010, 03:50:55 PM »

So ... have you included a summary of the above post by you in your actual CD, Azalahn? If not, you really should do that, as that will actual assist you in the process of getting approved. It would also save time for story mods if you attempt to get into their stories, as I'm sure story mods will be interested in knowing what weapons are poisoned as well, and probably won't have the time or inclination to read through each of your posts in this thread.

In other words, give us more information about these issues in your actual CD.

Thank you
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« Reply #63 on: March 29, 2010, 12:28:35 AM »

Some notes for myself

http://www.chinastrategies.com/blindnews.htm#The%20Boy%20Who%20Sees%20with%20Sound

http://www.jadedragon.com/archives/martarts/blindwar.html


Ok going to assume he knows about 6 plants/animals (+ a more in his homeland) After doing some more research I am getting the idea that there are plenty of venomous animals around.

Krakenweed Used as combat poison, he would most likely have to go trough his dark elf employee to get this or travel to Marcogg.

bloodweed It would be natural to learn how to detect a poison he works with himself.

Nightshade

Sand Viper Used as combat poison, Don't seem to be rare in the nearby Rahaz-Dath desert so I guess he can go snake hunting himself.  

Rock SnakeI think he would have to buy it from the Shendar, because it seems like a quite dangerous snake.

Rainbow Serpent, seems like an ideal hunting poison, he would just buy it from the Tethinrhim, probably trough the Maeverhim since they are closer.

« Last Edit: March 30, 2010, 12:32:42 PM by Azalahn » Logged

Malexia Vendu
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« Reply #64 on: March 29, 2010, 01:36:13 AM »

Ok Azalahn. We need to get you moving along here. You are already at 5 pages of comments and you keep changing your CD. I am commenting on your S&W. You are still overpowered and much of what you have does not fit properly.

Please list every strength and weakness in six or less sentences with a title. Right now, they jumble together and have too long explanations.


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Strengths:
Weapon skills:
He is a perfect master with his pair of Liuye Dao.

What is this weapon? It is not a Kayr tribal weapon. Please title each strength such as “Weapon skill: Liuye Dao”

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Highly trained with the Hornbow. But the bright sunlight limits him to be an efficient archer to around 30-60 min around sunset/sunrise or in a well lit cave, or the target is stationary and he has plenty of time to aim

There is no sense in using a hornbow with so many restrictions. So essentially you can only use the bow at night (which you can’t see) or during a cloudy day. You may as well remove this strength as it seems useless under your restrictions.

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Good with the spear. His master also made him train with the spear and he was very gifted with it. There was not as much focus on the spear training as on the twin swords and his talent although impressive is not the same as with the twin swords so he is not as good with the spear as he is with the swords, but this weapon is better able to take advantage of his extreme strength making him a  dangerous opponent with it.

Too much explanation here. You say the same thing a few times. Simply say you are mildly proficient in the spear, and it is not your preferred weapon.

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Proficient with knives and unarmed fighting, roughly equal in skills to the average Coór'hém with knives and the average orc with fists.

This is two strengths. The first means you are a proficient knife fighter equal to the average Coorhem warrior. How do you know this? Have you fought many dark elves? Do you know them well enough to compare yourself? Second, remove the unarmed fighting. Already you have too many weapon skills.

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Poison
He will use poison on his weapons.

This makes you too overpowered. I recommend removing this poison skill.

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Proficient in mounted combat and very good when using his pair of Liuye Dao and good when using the spear. He doesn't have a warhorse anymore though.

There is no sense having a mounted combat strength if you have no horse. I recommend removing this one.

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Lightly trained in stealth tracking and survival in the jungle of his homeland. He can't use his stealth for much here in Sarvonia though (sneezing). His tracking skills really can't be used for military purposes due to the different ground and variety of horses. He has learned to track a few animals though. His survival skills have been reduced to setting some snares or shooting bigger game if he has the time to aim and the animal stands still (he is shooting more or less blindfolded).

If you can’t use your stealth skills, there is no use in even listing it. You can hunt adequately, but many peasants and trackers can do that too. I recommend removing this one.

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Big and strong man
Azalahn is big and strong. He can load/unload a wagon in almost no time. He takes a box and lifts it up with little effort even one that 2 average men would struggle to lift. Today his big size and enormous strength make him almost impossible to wrestle to the ground on the rare occasion of a tavern brawl but even that is rare. He could also lift a grown man up in 1 arm and literally throw him out the door, but that would be bad for business. It has indeed only been once that he had to join the brawl and assist Aria who normally is the bouncer, but he can take over every now and then when she needs a day of.

Remove the striked out parts. Too much explanation here.

Tavern/Inn
He owns a tavern/inn this helps him make a living.

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His staff is more family than employees.
The ties between Azalahn and his employees goes far beyond employer and employee. He has faced and conquered death many times with his old mercenary buds. They own each other their lives more times than they can count. They have lived together in the worst of conditions. They don't expect or hope that the others would be there for them if needed, they know it. With the streetkid Azalahn and his staff have become the family he never knew. His staff is a very experienced and resourcefull group of people and the kid has eyes and ears where few others have. The benefit of this is that they want this inn to be a success just as much as he does, and they contribute more to it than just some arbitrary man he found and hired somewhere would. This helps make up for his lack of experience.

You really can’t count NPCs as strengths. I suggest removing this one.

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Partial education 1: His master/teachers gave him all the tools he could dream about in order to be a good leader in war. He is a bright man so he put the learning to very good use and with his 9 years experience as a mercenary commander he can be called a seasoned veteran commander, and a very good one. Although knowledge of military formations, trooptypes and a lot of other things are worthless today then various principles in tactics and strategy can be applied to business every now and then. His knowledge about how the supply lines work also comes in handy when restocking. He has also found that his ability to come up with unorthodox solutions works in business just like in combat, sometimes the solution is flawed, but if no flaw can be found when going trough it in every detail then it usually gives a very nice result just like it did on the battlefield. (Of course he won't use it if it is flawed) Like his staff this also helps him somewhat counter his disadvantage of no experience with business.

Too much explanation here. Simply say that you have a good amount of combat and leadership experience that you gained during your stint as a merc commander.

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Partial education 2: His sister taught him how to read, write, count and do some basic calculations. This prevents him from being cheated out of everything he owns and makes him able to do the bookkeeping, count the right amount of money etc. In short it lets him run the place.

You know how to read, write and count in Styrash, not Tharian. You own an inn in Sarvonia now, not Nybelmar. The system is much different, so it does no good to you now.

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Bright with a natural talent and intuition for business.
In general he is brighter than the average man, but with business he is really talented. Like every other merchant his trade is about how to maximice income and minimice expenses. However Azalahn is very good at it so he is much better than the average merchant in both maximicing income and minimicing expenses, he is also very good at finding new ways to make income in addition to what he allready had, and finding cheaper substitutes for his expenses. Lastly he is very good at finding the right balance between price and quality. Of course when i say he is very good/better then I mean very good with the things he has to work with or better than others if they only had the same things to work with but with only 1 year of experience he has almost no experience and methods to work with. His intuition helps him counter the lack of experience somewhat. Sometimes he gets a feeling that something is wrong or everything is OK, it is not 100% reliable but it is right more often than it is wrong. If nothing else then he will hesitate and investigate a bit more before making the final decision if his intuition tells him the opposite of what his logic tells him when doing a deal. This makes him able to learn the trade faster than one would expect and most likely survive in the business long enough to really learn it. Once he learns enough then he will be able to expand and in a hundred years he might end up as a rich man.

Too much explanation here. A story mod will not read this large paragraph. Try to sum this up in four sentences or less.

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Weapons and armor:
He has his old armor and weapons and keeps them in perfect condition. The armor is a platemail, his weapons are a pair of Liuye Dao and a bow

This is no longer a strength if you don’t use them. You are simply listing possessions that goes in another section at the end of the CD. I suggest removing this one.

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Sarvonian Heavy horse.
It helps him pull a cart or wagon or he can ride it if he feel lazy.

Most peasants and farmers have a simple cart horse. This is nothing special can be removed as a strength.

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Musical ability.
He has a beautiful voice and can entertain people in the tavern if needed to.

You know how to sing? Elven songs? Human songs? Or do you simply have a nice speaking voice? Explain that here – in four sentences or less.

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Weaknesses
Born and raised in the jungle of another continent.
Used to the hot and humid climate in the jungle of the Kaŭrrhem where the sun that penetrates all the way to the ground is not so severe. His ancestors have lived and evolved in that climate for thusands of years. There is also always a shadow around in the jungle.

This is not a weakness. Many people are born elsewhere and move around. How does this hinder you?

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The sun is brighter here due to no obstructing trees, His skin burns easily out in the open so he has to be carefull always to cover himself from to to toe when outside for extended periods of time, this bright sunlight is also hard on his eyes, not severe enough to hinder his swordplay significantly, but it affects his archery skills and vision in general at long range during the day.

The sun is the same all over the world. How is it any brighter? If the sun is bright on your eyes, it affects everything you do in the daylight – including all fighting. But you own a tavern now, and have retired from combat. Why mention this?

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The climate here is more dry than the jungle he is used to so his skin is always dry and itchy and uncomfortable. Luckily there is treatment available, but it is not cheap and he has developed a medical dependency on the Bladeleaf when forced to be out in the open. The more dry climate and the different vegetation in the surrounding area (or perhaps a combination of the two) hurts his lungs and airways. Azalahn is built and trained for fast explosive power and combat, back in his homeland or up in the colder north he could keep on for hours and hours. Here it is like the quality of the air is half of what it is in his homeland, his breathing soon becomes heavy and sometimes it outright hurts in his lungs and airways after training if he trains in the day, he can live with the pain and damp from boiled water soon washes it away, but his effective stamina is low and that bothers him. And there is always this itchy feeling in his eyes, he can ignore it unless he has to focus his eyes on something though.

You mention several things here. Too much explanation again. Please sum this down in four sentences or less. Simply say something to the effect of the environment of Sarvonia is much more different than your jungles and it takes some getting used to. But, once you live in the new environment for so long, your body will adjust eventually.

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He has found that being nocturnal somewhat helps the problems with the sun and to a certain degree increases the quality of the air, but business must be conducted while other people are awake and his preference for the night only serves to enforce his reputation as an ally of the dark elves and worshiper of Coór, not to mention that in case the day comes when he is forced to take up weapons again then he can't go tell the enemies to only attack during the night. He is trained in stealth, but sometimes he will sneeze all in a sudden, turning all his stealth and silence to be rather useless. He used to be on the lookout for some herbs to counter it, but never found any.

You own a tavern, and stay inside most of the time. This weakness makes no sense at the moment.

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Today stealth is really not an issue so he isn't looking anymore but it is still a nuisance. His tracking and survival skills are for the jungle in his homeland. A man is a man and a horse is a horse, so he would still be able to recognise the footprints of a man and horse, but the terrain is different, so the depth is different causing him to misjudge the age of the print. There are also several different horses here, some much heavier and some lighter than the kassite horses he knows, this makes it almost impossible to judge the load the horse is carrying. The animals and plants are also different, so can't live on plants for long and the animals behave differently so hunting is more difficult than at home. He would be able to survive as a hunter here in this strange land, but it would be a hard and miserable life.

You own a tavern and no longer track or hunt. This weakness is no longer applicable unless you hunt/track for a living.


Big and heavy:
A horse will tire easily when carrying this giant of an elf. He will not fit anything that is not custom made for his size. A standard human weapon just looks like it lacks a good part of it's size when he wields it so even weapons should be custom made if they are to be used to their full effect. He eats and drinks 3 times as much as a normal man (and pays accordingly)

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Poor Tharian and a stranger.
He has only been here for a short amount of time so his comprehension of the language is vague at best He can bark orders at soldiers, order a room and food, and tell a customer the price of a beer and say a few other simple things. But that's about it. Any kind of deeper conversation like explaining why a seemingly good deal is really a bad one would be too complex. His understanding of humans and the culture here in Bardavos or any other human town is also very limited.

How do you open a tavern with such limited social skills?

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He is a lonely and miserable man haunted by his recent past.
He has seen too much death and suffering. The images and sounds of past battles, the atrocities and slaughter he committed often haunt him together with the faces of the men he has lost. Especially the face of a young lad barely out of his teens seems to stay with him and wispher in an accusing tone "You could have saved me" He has made an oath never to fight again unless justice demands it. His memory fails him every now and then and he has problems focusing on things not related to combat and survival. He blames himself for not being able to save his men and surviving the hell they lived trough. In short he has Post traumatic stress disorder of various kind.

If this wasn't enough then the pain of his broken hearth together with the guilt he feels about leaving his beloved and the constant worrying about her wellbeing as well, has driven him to the very edge of sanity. He constantly seeks physical activity to escape from the feeling of guild and loss. When too exhausted to do that he will drink alone or just sit in a corner feeling sorry for himself and thinking about a way to be permanently reunited with the love of his life. He is totally and completely unable to move on from this relationship. He has only one true goal in life: to be reunited with her. This leaves him both physically and mentally exhausted, not to mention an emotional wreck practically all the time. His drinking can be expensive and cause all the troubles intoxicated behavior is likely to cause, like stopping a well dressed elf maid on the streets who just looked like his sister, and then spending the night in jail. His state of mind also leads to perceived arrogance.

Way too much explanation here. Please shorten to at least six sentences.

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Perceived arrogance:
He is constantly tired, he is physically exhausted and his social skills were already very limited so his interaction with people is kept at a minimum. He doesn't have the time/energy to sit down and have a drink with people, stay and chat for a while. But he has time to dress up and dance with his swords alone for hours and he drinks a whole lot just not with the people in the neighborhood (he drinks alone) People don't know the real story and he would never ever tell them, so they just think that he believes he is better than they are and they are not really worth his time. He is always wearing this expensive but old silk tunic and if someone spills something on it his eyes almost explode in anger, it is a controlled anger but it is clearly there. Does he think that old tunic is some kind of a sacred garment or something? To Azalahn it probably is. It is like he is trying to flaunt some nobility/wealth that really isn't there.

Tavern owners are social people. Why do you behave this way? You only drive customers away.

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Sense of honor and the right thing to do
He has been heavily influenced by the few virtuous people around him while he crawled his way out of the black pit his soul had fallen into, and has taken various aspect of them as his own. He is not a military officer anymore. These days the military unit means his staff, including the dark elf.

Not a weakness. I suggest removing it.

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Perceived worshiper of Coór and ally of the dark elf's.
He has taken in a dark elf, every now and then when she has had a bit too much to drink she will brag about his battle proves and their heroic battles up north. She always highlights the carnage and destruction they caused. Some people suspect he has turned to Coór. Deep inside his hearth Azalahn knows that one day his sister will follow him and become an outcast as well, but he hasn't accepted it yet and most likely he won't accept it before it happens. Other people around town speculate that it is indeed the dark elf that is running the show and Azalahn must be a follower of Coór, this has cost him more than one business opportunity and more than one customer as well.

If people perceive you as a dark elf  friend and Coor worshiper, you would never have been allowed to open a tavern, you’d never have customers and you would have been driven out by the city watch or knights long ago.

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Enemies.
During his 10 years as a mercenary he has crossed blades with many. There is more than one man out there who would like to see him dead. His old captain also has a grudge against both him for leading almost half the platoon back alive (to collect salary) and the gang he kicked out of the streets also would like to get their revenge.

How often do these enemies come after you? All the time? Were you that important?
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Azalahn
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« Reply #65 on: March 29, 2010, 04:32:18 AM »

Changes in Brown, and S&W titled in blue


Sorry about the environment weakness(es) should have written them better the first time.

Rewrote the things that don't fit, and reduced the uninteresting white noise. Hope that as for the rest I might have something worth reading, but I am not always a fan of conciseness.
 
Changed his Chinese swords to elven long swords

Changed his bow from a useless combat to a hunting skill, since a free dear every now and then helps cut expenses.

Knives removed, kept the unarmed fighting instead, but it is a lesser weapon so increased his skill.

Added blindfighting to keep him at his intended level with the swords.
Is this realistic? Well legend says that a true master doesn't need his sight, but can "feel" attacks coming and openings to strike at. I think Azalahn would qualify, at least with his swords. As for on Earth today:
http://www.chinastrategies.com/blindnews.htm#The%20Boy%20Who%20Sees%20with%20Sound

http://www.jadedragon.com/archives/martarts/blindwar.html
Is it patently ridiculous to then assume that a man who has spent 200 years doing nothing but learn how to fight can completely compensate, well might just be me but I don't think so. But that effectively gives him nightvision concerning combat... Combat whit whom? He is retired in a peacefull town. If on the road then brigands can't see at night so they would attack during the day. But orcs... In southern Sarvonia?

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Too much explanation here. Simply say that you have a good amount of combat and leadership experience that you gained during your stint as a merc commander.
His business skill is changed back to the short version and the business relevance was all I wanted from this so removed.

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You know how to read, write and count in Styrash, not Tharian. You own an inn in Sarvonia now, not Nybelmar. The system is much different, so it does no good to you now.

OK now I am a bit confused. Of course he can't read/write Tharian, well he might, but just like you and me can do it in Latin, reading a bunch of meaning less words (unless you know Latin), Just learning an alphabet is easy (with exceptions) and can be done in a day or two. About numbers then I really need to get a few things cleared up. They are likely to have different names in Santharia, but for the sake of making things clear then let's use the Earth terminology here.

I am assuming that they use a positional base 10 system in Tharian, like we do on earth. The base might be different and the notation is most likely different, as for the notation then it is easy, he just needs a schroll with the following information (well Styrash isn't Chinese but it will do for the illustration)

1= 一
2 = 二
3 = 三
4 = 四
5 = 五
6 = 六
7 = 七
8 = 八
9 = 九
10 = 十
100 = 百
1000 = 千
10.000 = 萬

When the calculations are done then he just uses the symbols on the right side to write the results with. If the base is different (say 16)  then he just needs to figure out that B2A = 11*16*16+2*16+10, he can use his native system to do the calculations. If you are going to tell me that Styrash has a base 5 pure nonpositional system and we only have 2 Arithmetic operations and that elves are too traditional to adopt the sci fi human system then PLZ send me an aspirin before. If that is the case then no argument from me, except that I will rewrite a part of his history and learn the infinitely superior human numeral system.

He he just did some digging on math history. The ancient Chinese were actually pretty advanced. So if you are going to tell me how primitive the elves are then PLZ shoot me first.  ;)


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You know how to sing? Elven songs? Human songs? Or do you simply have a nice speaking voice? Explain that here – in four sentences or less.
Doubt he can sing in Tharian, making his singing a so so strength (how many elfs come to his place...) so added dancing with a few local dances.

Will a story mod assume a "very well educated" elf to be able to read/write styrash and do basic calculations? if not then I need to put that in as a separate strength.

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How do you open a tavern with such limited social skills?
He is doing the administration, planning and bookkeeping. The bartender with all his warstories and the hot waiter make up for his lack of social skills, he can't do all the work himself anyway, so it is natural that he lets people who have it do the jobs that require social skills while he can do something else. But I can add a strength like "Good with people" if you think that he would really need it. Well then I need to come up with a weakness to balance it as well. I know that running an inn is not the best thing for him to do. The ONLY thing he can do adequately if he has no way to dodge problems with lacking skills in some aspect of the trade would be to continue as a mercenary (and be left to die again), or go back home and join the military there. (and be kicked out again) Well he could live as a hunter and barely survive. (he eats 3 times as much as a normal man) So running that place is the least bad option for him, since at least he has some ways to compensate for his lack of experience and training.    

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Tavern owners are social people. Why do you behave this way? You only drive customers away.
He is simply too exhausted to sit up and chat all night. He is physically exhausted and mentally drained. Why? He has to do the book keeping and administration. Not related to combat so it takes a bit longer than one would expect, leaving him a bit tired in the head. Then he is haunted by his sister, first making him exhaust himself in whatever physical activity he can come up with, when he is too tired to continue then she will come back and stay with him til he is completely drained. He is probably too tired to be angry about someone spilling something on his tunic so removed that. He is always wearing it because she made it for him.

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The sun is the same all over the world. How is it any brighter?
Dense canopy blocks most of the sunlight from reaching the ground in a jungle. "Overall light level is about the same as twilight" Jungle Flora section http://www.storm-crow.co.uk/articles/jungle_survival.html

Perceived ally of the dark elf, changed to sheltering a darkelf. Think he would be allowed to run his business and have some customers with the changes? I know it is a big problem for the business and it is supposed to be, but it is not supposed to totally kill it.

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How often do these enemies come after you? All the time? Were you that important?
Enemies changed to paranoia, doubt he was important enough for the people up north or highwaymen, as for the streetgang then I guess they are more likely to avoid any confrontation because they are afraid of him His old captain is another story, but that's only one man and he is 15 years older now, so let's just say his old captain moved on with his life as a scumbag and forgot about Azalahn, or he tried to pull the same trick again and got killed for it.  


OK that's it, think i am going to wait for comments now.
« Last Edit: March 31, 2010, 05:54:13 PM by Azalahn » Logged

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« Reply #66 on: April 01, 2010, 11:04:20 AM »

Nice changes here, Azalahn. Good for you for sticking with this CD and working hard to get it done! clap

First Approval!

Nod
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Kalína Dalá'isyrás
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« Reply #67 on: April 02, 2010, 06:09:15 AM »

Second Approval

Go ahead and remove the colour so we can get you on your way :D
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« Reply #68 on: April 02, 2010, 10:22:50 PM »

hold on guys.

Need to take 1 more look at his appearance, since it has not changed much since he was Injerin/drow crossbread. And I am still working on that portrait.

Removing the colors now, and hope to have the portrait ready in a few days.  

I really would like to express my sincere gratitude to Malexia Vendu for working with me all the way to the end.

Edit:

Well seems like I can't get that portrait down to 14 kb, so lets just forget about it.

Added a violin to his possessions and adjusted his weight a bit. I am all done here. :)
« Last Edit: April 06, 2010, 07:35:03 AM by Azalahn » Logged

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« Reply #69 on: April 07, 2010, 02:50:11 AM »

You're welcome, Azalahn! I am glad to see you approved.

Now to summon those pesky admins to title you!

*casts a Summon Creature Admin X spell*
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Kalína Dalá'isyrás
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« Reply #70 on: April 07, 2010, 01:49:37 PM »

Congratulations, Azalahn!

Titled and Archived! :D
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