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Ryvic Darkveil / Erpheronian / Raw (wild) water mage\Wandering Altruist
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Topic: Ryvic Darkveil / Erpheronian / Raw (wild) water mage\Wandering Altruist (Read 22575 times)
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Alýr (Rayne)
Dreamress
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Re: Ryvic Darkveil / Erpheronian / Water mage
«
Reply #30 on:
May 11, 2012, 10:47:43 PM »
Thank you for all your patience with this crazy magical system. By now, you're practically ready to be a magic expert yourself! Good luck with the rest of your CD, and really consider joining the Dev Board doing magic--we could certainly use people like you.
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Ryvic Darkveil
Haunted Altruist
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Human, Erpheronian
Re: Ryvic Darkveil / Erpheronian / Water mage
«
Reply #31 on:
July 17, 2012, 05:34:22 AM »
I've been off the forums for a couple months, just got back and I'm trying again to finish up Ryvic's story.
I welcome thoughts on the history section.
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To kill the beast is to kill the man, and to make peace with the beast is to smother the man.
Ryvic's CD
Malexia Vendu
Tainted Flame
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Human, Centoraurian
Re: Ryvic Darkveil / Erpheronian / Water mage
«
Reply #32 on:
July 20, 2012, 12:19:40 AM »
- Seems odd for a fire mage to teach a water mage. Both are entirely different elements. Learning magic is not something done by studying scrolls. You have to have a teacher to help you learn control, willpower and philosophy of the element. A fire mage cannot do that for a water mage.
- One cannot quell flame by increasing the influence of water. You increase or decrease the influence of the fire ounia only. There is no water ounia in a flame.
- If you go to Ximax to learn, consider how you are going to pay for it. The Academy is not cheap!
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...
Tainted Flame
Ryvic Darkveil
Haunted Altruist
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Human, Erpheronian
Re: Ryvic Darkveil / Erpheronian / Water mage
«
Reply #33 on:
July 21, 2012, 10:49:29 AM »
Quote from: Malexia Vendu on July 20, 2012, 12:19:40 AM
- Seems odd for a fire mage to teach a water mage. Both are entirely different elements. Learning magic is not something done by studying scrolls. You have to have a teacher to help you learn control, willpower and philosophy of the element. A fire mage cannot do that for a water mage.
Have you yet read the discussion between Rayne and I in the topic
CD Help
?
I dissected it to find the relevant conversation:
Quote from: Alýr (Rayne) on April 25, 2012, 06:03:59 AM
Quote from: Ryvic Darkveil on April 25, 2012, 01:28:39 AM
Quote from: Alýr (Rayne) on April 24, 2012, 11:52:55 PM
Quote from: Ryvic Darkveil on April 24, 2012, 02:34:46 PM
Quote from: Alýr (Rayne) on April 24, 2012, 05:19:59 AM
Quote from: Ryvic Darkveil on April 24, 2012, 02:36:59 AM
I've always thought of Ryvic as a water mage.
I have some reasons below, ordered based on importance and strength as far as I can tell:
I'll break these down a bit, if you don't mind. I have no issue with Ryvic being a water mage; I think having a father as a fire mage, however, might help you bring about the conflict you're looking for.
character.
Hmm... Could a Fire Mage teach Water Magic?
I can have him steal some more scrolls from Ximax and add a motive
, but would it be possible? (I assume it is, since you brought it up.)
A Fire Mage cannot teach a Water Mage how to perceive the ounia of another element; however, the basics of how the system work are the same. Ounia is still ounia, car'all and xeua are still car'all and xeua. Ryvic would just have to learn how to perceive and manipulate water ounia on his own. Perhaps this is something he could learn somewhat subconsciously from his mother. Magically-inclined children typically gravitate to those elements they have some natural talent for anyway. This is how schools are chosen at Ximax. However, it will be hard for Ryvic to learn without a water mage to teach him. It'll be less "Here's the oun and here's how you manipulate it" and more "The oun is there somewhere--go out and find it and see what you can do."
He could either steal scrolls from his father, or I could have his father give them to him. The scrolls could help teach him, though they wouldn't be perfect. I like the idea of making his mother more important (she's kind of a side-role right now).
I've got a lot of writing to do...
Good luck!
And this was before he was Gifted. Not sure if that changes anything.
I had forgotten some of this stuff, so I'll modify the history a bit when I can..
Quote
- One cannot quell flame by increasing the influence of water. You increase or decrease the influence of the fire ounia only. There is no water ounia in a flame.
How about if he instead cools the air around the flame enough to kill it?
Quote
- If you go to Ximax to learn, consider how you are going to pay for it. The Academy is not cheap!
I'm not sure if the way I plan to do it will be more or less controversial than him finding a chest of gold by the road, but I do have a plan!
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To kill the beast is to kill the man, and to make peace with the beast is to smother the man.
Ryvic's CD
Thorgas Ironforge
Ironforge Pyromancer
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Re: Ryvic Darkveil / Erpheronian / Water mage
«
Reply #34 on:
July 21, 2012, 08:12:10 PM »
Greetings Ryvic, and welcome to the Dream.
I'm afraid Malexia is right in this matter. It would be very hard, if not impossible, for a mage of a particular element to teach another with a different element. Fire mages are trained to detect and manipulate fire ounia in a carall and not wind, earth, nor water.
Quote
How about if he instead cools the air around the flame enough to kill it?
Cooling a flame's surroundings does not kill the flame itself. In Ximaxian explanation, the mage just raised water's property of coldness in the surroundings, and thus in no way affected the ounia nor the carall of the flame. In real life fires do not die just because the area is cold. Fires die when their source of oxygen is cut.
Have a nice day.
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A weak mind is a deadly foe.
Thorgas Ironforge
Buri
Thorgas' theme song
Malexia Vendu
Tainted Flame
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Human, Centoraurian
Re: Ryvic Darkveil / Erpheronian / Water mage
«
Reply #35 on:
July 24, 2012, 01:24:18 AM »
There are basics, yes: ounia is ounia and car'all is car'all. Knowing how to manipulate them is basic to all forms of magic. Without formal teaching from another water mage, you will be nowhere near as powerful or skilled.
Affording schooling at Ximax is not hard. But please do not somehow find a chest of gold somewhere, or be given an extraordinary amount of money from a stranger. That doesn't happen in real life, nor should it happen in a fantasy one.
Quote
Cooling a flame's surroundings does not kill the flame itself. In Ximaxian explanation, the mage just raised water's property of coldness in the surroundings, and thus in no way affected the ounia nor the carall of the flame. In real life fires do not die just because the area is cold. Fires die when their source of oxygen is cut.
Thorgas is right. A flame will still burn in a cold environment as long as oxygen and fuel can keep it lit.
You are a water mage, so don't think how to affect the flame itself.
Think about how to affect the flame's environment.
You could dampen the air around the flame (not necessarily just cool it) or make a small amount of rain around the fire to drown it out. In order for a lesser skilled mage to do this, the surrounding air needs to already be damp because affecting water oun in drier air is a Sphere 2 capability.
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...
Tainted Flame
Ryvic Darkveil
Haunted Altruist
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Human, Erpheronian
Re: Ryvic Darkveil / Erpheronian / Raw water mage
«
Reply #36 on:
September 06, 2012, 05:00:16 AM »
I somewhat modified the section in question. All I really did was clarify some things, so it might not help.
Modifications in
teal
and
red
.
Changed the format of the history a bit, too. Now I have the prelude and introduction up. Chapter 1, Part 1 coming soon. That update will contain an action scene where Ryvic uses his magic as it was when he was 21.
I don't know how long the history will end up being, it could only have a couple chapters.
«
Last Edit: September 07, 2012, 04:15:42 AM by Ryvic Darkveil
»
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To kill the beast is to kill the man, and to make peace with the beast is to smother the man.
Ryvic's CD
Ryvic Darkveil
Haunted Altruist
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Human, Erpheronian
Re: Ryvic Darkveil / Erpheronian / Raw water mage
«
Reply #37 on:
September 07, 2012, 04:17:29 AM »
Next section up.
Everything I have up is, so far as I can tell, finished. Therefore comments are welcome.
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To kill the beast is to kill the man, and to make peace with the beast is to smother the man.
Ryvic's CD
Ryvic Darkveil
Haunted Altruist
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Human, Erpheronian
Re: Ryvic Darkveil / Erpheronian / Raw water mage
«
Reply #38 on:
October 25, 2012, 05:27:31 AM »
I wrapped up the history. I'll probably try to expand the ending bit, and perhaps shorten the rest of it.
All I have is the history right now. The rest will come soon.
«
Last Edit: December 16, 2012, 05:01:33 PM by Ryvic Darkveil
»
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To kill the beast is to kill the man, and to make peace with the beast is to smother the man.
Ryvic's CD
Ryvic Darkveil
Haunted Altruist
Approved Character
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Posts: 141
Human, Erpheronian
Re: Ryvic Darkveil / Erpheronian / Raw water mage
«
Reply #39 on:
August 05, 2013, 02:21:48 PM »
After much fish-slapping, his royal pickiness who is me is satisfied with Ryvic's character description to the point that I now submit it for review by the excellent CD moderators of this fine forum.
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To kill the beast is to kill the man, and to make peace with the beast is to smother the man.
Ryvic's CD
Coren
New Santharian
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Posts: 31
Re: Ryvic Darkveil / Erpheronian / Raw water mage
«
Reply #40 on:
August 07, 2013, 04:21:54 AM »
Hey there! Just dropping by quickly to offer my two sans: It was decided a couple of years ago (I think during Talia's "Magic: Reorganisation" project) to use the term "wild magic" for the "raw magic" you describe here. This was to distinguish the "raw magic" which refers to the innate magic of the Gifted (that is: magic cast without a "mediator") from "raw/resonance magic" which refers to magic that alters the Form of the carall.
The terminology, and the concepts behind them, are actually something Rayne and I need to discuss and eventually set down on paper. Currently we are using the same term - namely: "raw magic" - to refer to two very different ways of magic. And as these contradictory references build up on the forums, it will only cause more confusion.
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Ryvic Darkveil
Haunted Altruist
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Human, Erpheronian
Re: Ryvic Darkveil / Erpheronian / Wild water mage\Wandering Altruist
«
Reply #41 on:
August 07, 2013, 04:31:55 AM »
Quote from: Coren on August 07, 2013, 04:21:54 AM
Hey there! Just dropping by quickly to offer my two sans: It was decided a couple of years ago (I think during Talia's "Magic: Reorganisation" project) to use the term "wild magic" for the "raw magic" you describe here. This was to distinguish the "raw magic" which refers to the innate magic of the Gifted (that is: magic cast without a "mediator") from "raw/resonance magic" which refers to magic that alters the Form of the carall.
The terminology, and the concepts behind them, are actually something Rayne and I need to discuss and eventually set down on paper. Currently we are using the same term - namely: "raw magic" - to refer to two very different ways of magic. And as these contradictory references build up on the forums, it will only cause more confusion.
Thank you!
I assumed that meant to change all instances of "raw magic" to "wild magic", which I've now done.
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To kill the beast is to kill the man, and to make peace with the beast is to smother the man.
Ryvic's CD
Coren
New Santharian
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Re: Ryvic Darkveil / Erpheronian / Wild water mage\Wandering Altruist
«
Reply #42 on:
August 07, 2013, 04:45:57 AM »
I suppose it's a moot point. Rayne prefers "raw magic" and I prefer "wild magic" to describe "innate magic cast without a mediator" - but there is no official decision one way or the other.
I brought it up because I saw you quoting a few of my posts from the development board:
Quote
According to most of what I saw on the development forums, Raw Magic is supposed to alter Form, and isn't at all like Elemental Magic. The more I read, the less Raw Magic seemed like what Ryvic is supposed to use. I didn't see anything that made it seem like Raw Magic was associated with emotion, either.
Those posts were talking about "raw/resonance magic" as opposed to "raw/innate magic". Just wanted to clarify that.
To summarise: I agree with everything Rayne said regarding magic cast through emotion, other than the name. But until an official decision is made on the dev forum, please feel free to use whichever one you like best, be it "raw" or "wild" magic.
I don't know much about the rpg board, but if there is anything I can help with regarding the magic side, please do let me know.
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Seh'nara Celebrindal
Swift Ranger
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Elf, Tethinrhim
Re: Ryvic Darkveil / Erpheronian / Wild water mage\Wandering Altruist
«
Reply #43 on:
August 07, 2013, 06:13:24 AM »
Hey Ryvic! I've looked over your CD, and I see no issues with it. That said though, I'm not a magic expert so I'll hold off approving you until Rayne or someone with good magic knowledge comes along and approves your magic. I'll keep an eye out for that.
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Dying is a very dull, dreary affair. My advice to you is to have nothing to do with it.
-Seh'nara Celebrindal
Coren
New Santharian
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Re: Ryvic Darkveil / Erpheronian / Wild water mage\Wandering Altruist
«
Reply #44 on:
August 07, 2013, 06:16:47 AM »
I have no rp-related magic experience, but from at least from a development perspective, I don't see any problems with his magic section for what it's worth. Might be best to wait a day or two for Rayne to give her seal of approval though.
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