THE BESTIARY OVERVIEW

Following is a list of all kinds of beasts which aren't categorized yet:
 

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The AJ'Nuvic
With a shoulder height of over two peds, the Aj'Nuvic is one of the tallest mammals living in the Rahaz Dath, which is not only used as a mount by the Shendar, but also is of economical, yes even religious importance to this tribe. The name derives from the elven word for ai, meaning "before" and "nuvic", the word used for all races. Thus it is said that the Ai‘Nuvic is the animal which lived already in the vast planes of the Rahaz Dath before the intelligent races arrived. The Shendar are bonded to their animals for their lifetime.

The Al'Syrr
The Al'Syrr, also known as the Sandbird, is 35 cm in length. It is a rounded short-legged bird that has a yellowish brown color to the body, which is mainly found throughout the Rahaz-Dath Desert and the Narfost Plain. Al'Syrr spend much of their time on the ground. When there is danger they will flatten out and not move using camouflage to hide. If that does not work Al'Syrr will take to the air and wing quickly away.

The Banded Ricau
The Banded Ricau is a mostly snowy white seabird approx. 40 cm in length. It has two thin elongated central tail feathers which are another 50 cm. These tail feathers are also white except the last finger length that is black. The body is streamlined and all white except for a black half moon shape around the red eyes. The Banded Ricau needs warmer weather therefore it is mainly located at sea and along the coasts of the Burning, Aetryam and southern Adanian Seas.

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The BAT
Bats are also known as Cave Bats, Canyon Bats, Flittermice or Darksingers. This small flying mammal has a natural ‘sonar’ system, is a devoted mate, and can eat its weight in insects in one night. It prefers to roost in caves by day and flies by night, using bounced echoes to determine its location in the air. They are favorites of the Thergerim, who have domesticated them and use them as a kind of organic message system (see Morjualerons entry). A group of bats is called a “clowd”.
 

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The Bloodworm
Bloodworms are found mainly in the Desert of Light, in the southern part of the Aeruillin continent, and are the juvenile stage of Lightworms. They range in size from just over a ped long when freshly hatched, to lengths of up to fifty peds, and are dark red in color.


The Bogsnapper
The Bogsnapper is an amphibious swamp-dwelling beast with a long neck, long legs and a bill. However, it is only a ped in height, which makes it just the right size for the Mullogs, who use it as a pack animal and a steed of sorts. These animals are particularly tame and not very bright.

The Blue Glitra
The Blue Glitra is a rare and elusive bird. It has taken years to compile information about this enigmatic and beautiful bird and even now there is much that is still not known. Eyewitnesses say it is 23 to 30 cm long with a bluish-green head and breast. Blue Glitras have an extended, narrow and pointed bill. The tail feathers are the true glory of this bird.

The CAPRICUS
The Capricus is categorized in the goat family and is known for its impulsive, unpredictable nature. They are fairly dangerous because they may attack with even the slightest disturbance. Because of this, most people leave them alone.

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The Carthasian Bear
Stemming originally from the region around Cartash, this type of bear is not only much bigger than his brown bear relative but also much more dangerous. The full grown Cartashian Bear can reach a height of three and a half peds thus rendering his opponents to mere dwarves: Big, dangerous, bad tempered, and vaguely smelly. There exist many different species of bears in the world of Caelereth, but the most notorious and feared of all is the so-called Cartashian Bear, the most deadly bear known to man.


The CAPOU-CAPOU
The Flying Ape or Capou-Capou (singular and plural form are identical) is a small monkey-creature that resides mainly in the jungles/forests all over souther-eastern Nybelmar. The Capou-Capou is green with small wings on its back. While the monkey isn't really capable of flying, the wings are used often though in order to glide from tree to tree. Aside from that the Capou-Capou can take off and move about 1 ped off of the ground for a distance of 5 peds using its wings only. To accomplish this little bit of flight it requires a lot of energy from the ape, it must flap its wings very quickly and they just glide the rest of the distance. Especially when at flight from larger predators, this ability is very valuable.

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The Centaur
One of the many creatures that the powerful human sorcerers bred at the War of the Chosen a long time ago was the Centaur. This beast is a magically created, inseparable combination of a fighter and a horse and benefits from all positive attributes of both creatures, mainly quickness and strength. It is unknown if Centaurs still inhabit Santharian lands at the current age.

The CERUWING BUTTERFLY
The Ceruwing Butterfly is named for the flower whose nectar it feeds upon, the cerubell. These adorable little insects are never found very far from one another and are known for their elegant, romantic mating rituals. They are, in short, an elegant yet innocent creature gracing the banks of Northern and mid-Santharia.

The CHEERK
The Cheerk is a strange-looking large worm, generally white or red, with two small pink stripes running down its body. It is regarded as a pest by many throughout Caelereth, as it will, with time, take all the nutrients from the soil it inhabits. This is a result of the venom it secretes from its double-forked tails, as well as the Cheerk's ravenous eating habits. It is however, the staple diet for many creatures, and is necessary to the ecosystem.

The CHIMAERA
The term "Chimaera" incites a certain amount of fear, a certain amount of amusement, and a certain amount of confusion. The word is really a classification of a large group of beasts similar only in origin, that of a particularly strange demonology ritual. However, whenever one comes face-to-face with one of the beasts, it is always best to run. Very fast, and very well, because there's no telling what skills the creature might have...

The CRO'CUTA
The Cro'cuta, is a large dog-like animal living in the Rahaz-Dath, in the open woodland and on the floodplains. They have cannibalistic tendencies and are often seen on feeding on the small or weak, hunting in large packs, which is making them feared by most lone travellers. They are about one ped long, from nose to the root of the tail, with a shoulder-height at two, two and a half fores. The usual dirty fur is brown, with black spots about the size of a kid’s hand.

The Cuuloo
The Cuuloo is a ground bird that dwells in forests all over Santharia. Their plumage makes them an easy target, but these same feathers make them a beautiful game bird that is sometimes kept as a pet.

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The Dolpholk
Dolpholk are warm-blooded, semi-sentient sea creatures. Researchers are only now beginning to investigate this species further because of their close relationship with merpeople.
An average dolphune is about two and a half peds in length, although the females can reach four peds in old age. It has a tapered, cylindrical body covered with slick, rubbery skin. Powerful front fins and a tail equipped with three symmetrical flukes allow it to cut through ocean waters at a speed of up to 60 strals an hour.
 

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The Drasil
Drasil look almost like giant trolls half turned into oak trees. They are covered with thick bark, and are neither male nor female. The young look much like Brownies, with the exception of being hairless, with twigs and leaves growing from their head, and other parts of their body. They begin life with two arms, but as they get older, they often grow several more, branching out of the first two or out of their heads. Their eyes are jet black and twinkling, set deep within their heads.

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The Dune Mouse
"Dune Mouse" is the common name for the Styrásh "Injèrcál' halthról" (
Injèrcál' halthról). A Dune Mice are no true mice in fact, although they are members of the rodent family, and have similarities with squirels, but live in arid climates. Dune Mice are very active animals and will range great distances in search of food. They are nocturnal animals which have a good sense of direction and can always return to their burrows. They are also often seen as an omen of good luck in order to find water in the desert.

The Etherus Worm
The Etherus Worm, named after the God of Lust, is a particularly interesting creature. At roughly two spans long and half a span in diameter, it is regularly mistaken for a snake. The female creature secretes a thin, mucus-like film from its body during its mating season, and this film can be collected and woven into transparent, shimmery clothing called ether-flake.


The Feylien
These insects nourish themselves on blood. It is this aspect which has created a large demand for them. Many a healer is always on the lookout to find or buy some of these creatures. They are highly sought after as they are placed upon infected wounds to help draw out the infected blood. Feylien are only valuable in the larvae stage, due to the fact that when they mature not only do their feeding structures change, but also the development of wings makes it more difficult for proper placement.

The FLUNKI
Flunkies are small, quill-bearing rodents that dwell mostly in the Thaelon area of Southern Sarvonia. Odd creatures to behold, they can be aggressive if interfered with, and fight furiously for food and territory, using long claws and sharp teeth. As they are conspiciously colored, their only protection from predators are their long, sharp spines which, when fully hardened, are almost unbreakable.

The Garthook
A rather large bird, the Garthook is territorial and aggressive. Their size makes them a perfect meal for family gatherings, and though they are hard to raise and the meat they produce is dry, they are well worth the time; recipes created for the meat of the Garthook is not to be missed.
 

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The Giant Kraken
The Giant Kraken is a very rare, very unseen sea-creature ít 8 gigantic tentacles. The only way they have been found is dead, washed up upon the banks of the seas. Giant Kraken are over 16 pygges in weight, and over 40 peds in height. The largest Giant Kraken ever found had a tentacle span of 10 peds. These massive creatures are one of the most dangerous, largest, and still unknown about creatures within Caelereth. With their strength they can even tear whole ships apart.


The Golem
Golems are magic creatures. They are created by mages or priests, composed of particular substances/subforms of elements and usually have very limited orders and purposes, which are in most cases related  directly to the substance they consist of. Though they are endowed with spirit, Golems are very simple-minded.

 

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The Gryphon
These famous beasts, with the head, forelegs and wings of a majestic eagle and the strong body of a lion, are also called the "masters of the mountain skies". Roaming the highlands of the Tandala, the High and the Low Fores or the Magic Sickle at the west of Santharia, Gryphons are well known for guarding important places all over the realms.
 

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The Gryph
Gryphs are massively large avian creatures and undoubtedly one of the largest birds hunting the skies. Generally friendly on contact these can be trained to be fierce, fighting fowl. A loyal beast, these birds and certain men share deep bonds that cannot be broken. Gryphs are spectacular birds and suspected to bring good luck if seen.


The Great Wolverine
The Great Wolverine appears somewhat like a small-sized bear. Their large, rounded head has small eyes and short rounded ears. Feasting mostly on frozen meats and bone, these furry creatures have a mouth full of thirty-eight sharp teeth. With short, muscular legs, the Great Wolverine has five toes on each foot with long, razor sharp claws.

The HAVACH OX
The great Havach-Oxen (also called simply Havachs, Quasi-Ox or also Platebeast), unique to Nybelmar, are used as draftbeasts and ridingbeasts. Plated beasts the size of elephants, with powerful curving horns, they are nonetheless placid by nature and timid of disposition. They prefer to herd together, and mate for life.
 

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The Hunting Hound, Eophyrhim
The Eophyrhim Hunting Hound is the domesticated wolf-assistant to the dark elves of the Paelelon. High-strung and yet very trainable, these dogs are sought out by nobles all over Santharia.


The HORSEFAY
The Horsefay is a very rare winged creature not even half a ped in height. This tiny horse-like beast is very rare, but has been found within the Quallian and Auturian Forests. It has been tamed by the elves of these forests and sought out by the Brownies, but rarely have any other races even seen a Horsefay.

The Hynde
The Hynde is a massive animal that is considered a part of the goat family. They are sturdy and sure-footed animals covered with long gray to dark-gray hair, which forms a fringe to just below the knees. This hair is thick and coarse covering a soft woolly underfur giving them good protection from their environment. They have a slight hump at their shoulders, which is pure fat. This is believed they burn off for warmth when they go long periods without food.

The Inca Tati Shapeshifter
Incas are shapeshifters, who dont have any true form. When they do not choose their form, they are seen as blueish grey clouds. They do however change into other forms quite often, specifically the elemental forms that the creature lives in and a creature that is common to that area. For example, if the creature lives in the woods, then it will take the form of foliage of an elf or a wolf.

The INJÓH
The Injóh is one of the smaller birds of Sarvonia, found in different forests on the continent, depending entirely on the season of the year. The Injóh is often captured and sold as a pet bird, this mostly because of its beautiful singing and colorful feathers but also because it is believed that this little bird attracts love.

The IZAAC
Izaacs (pronounced Izik) are small but very dangerous mammals. They have a fuzzy and very thick fur coat that range from brown to black colored. A full-grown Izaac weighs up to 8 ½ Hebs. Their mouths are about a fore in circumference, which makes them able to lock their jaw on most any sized limb. Izaacs live off of only one thing, blood, which they can create all the nutrients needed out of. The most dangerous thing about Izaacs is that once it has bitten its prey, their jaw locks to stop any escape until all the blood needed is sucked. They are only seen at night which they spend finding an easy prey to feed off from. These creatures are incredibly slow due to their short and stumpy legs.
 

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The Kiïvosh
Originally a legendary figure known from the Lands of the Barbarians. The Kiïvosh is often seen as birdlike variety of a Mystran (a shadowlike phenomenon) or as a simple raven, but most often as a mixture of fish and bird, diving through the Lands of Dreams into reality. In Santharian mythology the Kiïvosh is very often interpreted as a messenger of the Goddess of the Scythe, Queprur.

The Kingell
The Kingell is a rather elegant bird, long-necked and wide-winged. His sharp beak denotes him as one of the few hunters among the ground birds of Santharia, and also the only swimmer in this classification. With web-pad feet he can take to the water with ease. His meat is not usually selected for consumption, as the bird is fatty and hard to cook. The Kingell has the ability to swim, and can dive beneath the water's surface to hunt for fish. However, because its wings are not waterproof, this is a rather dangerous practice for the Kingell.

The LEAPOR
The Leapor is one of the main sources of food for many predators of snowy, cold climates and are part of the hare family. They are one of the quickest cold-weather creatures living in such a climate due to their strong legs. However, most are known for their huge ears nearly twice the size of their head that give them excellent hearing, though they also have a refine sense of smell.

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The Lu'an Moth
The Lu'an moth is probably the largest of the silk moths in Caelereth. A fine silk type cloth is made out of the cocoon of the mature caterpillar. The Lu'an moth can be found from the Kanapan Peninsula in the east to the Celeste Mountains in the west. As far north as the forests around Chapel Fjord and as far south as the Tandala Highlands. For unknown reasons this moth seems to be especially prevalent in the Wounds of Sylvan Forest on the Kanapan Peninsula, the Shaded Forest south of the Prominent Mountains and the Hovel Frond Forest by Crystal Lake.

The Ly'CAÓN
The Ly’caón is a nomadic canine that inhabits the desertic areas of the Sarvonian continent. A little smaller than the average wolf this magnificent hunter is organized in packs that roam the desert. Ly'caóns are known as vicious and savage, reputation that is rather undeserved since these beasts can be tamed and become quite loyal pets and excellent hunting hounds, as a fact they are much less savage than their larger cousin, the Cor’cutá.

THe MaLISE ("HONEYBEE")
For hundreds of years the people, animals, and plants have depended upon this bustling little insect for their survival. The Malise, also known by its less formal name, Honeybee, has become an indispensable creature in nature. Plants depend upon this insect to deliver its pollen back and forth, while humanoids have made the honey they produce part of their everyday lives.

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The Manticore
The Manticore is of a lion and a gryph, eventually of a scorpion too. Manticores possess the complete body of the predator but are also endowed with enormous wings, furthermore - although this may vary - they can have a spiked tail which reminds of the mentioned scorpion.


The Mathmoor
The Mathmoor is the largest Sarvonian ground bird, at a height of over two peds. It has thick legs and light, fur-like feathers, as well as a viciously curved beak. Its size makes it easy to see over the plains, but no smart predator would approach the Mathmoor. The Mathmoor is territorial and easily angered. In Northern Sarvonia, where the Mathmoors are most abundant, they are domesticated and ridden like horses.

The MIMSY
The Mimsy, also known as Striped Bandit, is a medium sized mammal that inhabits most of the Sarvonian continent. It is about one ped long from snout to tail tip where the long bushy tail is one fore long. Being a very popular pet since it is easy to train and lovely to look at, the soft fur however has also made it a favourite target for pelt makers as they use it to make fur coats and thick warm blankets, to the distress of many children who fear their favourite pet might end like this. Therefore most domesticated mimsies wear a collar to keep hunters from killing them.

The Mogliar
The Mogliar are small, about .7 ped tall creatures. They are walking on two feet, however, they stand hunched forward so that they appear to be only .5 ped tall. They have thick, muscular bodies that are covered in short, fine fur much like that of a mole. The Mogliar have superior digging skills. They use their claws to tunnel under the ground, and can use them as weapons. The Mogliar are not as stupid as most think. It is possible for them to learn certain elements of the languages of the races, and even possibly learn to use several of their tools and weapons.

The NIGHTBIRD
The Nightbird, also known as Shadow of Death, Darkness Singer and Ghostbird, is a rather small bird, only four palmspans long. It inhabits most of the forests in Northern Sarvonia. This bird has nocturnal habits and sleeps most of the day, hidden. It is dark brown or black in colour with a single white stripe down the back (males).

The NUL'TUM
The Nul’tum ("Walking Coat" in the Kuglimz tongue) is approximately one ped in length and half a ped in height. Short, powerful legs tipped with blunt claws hold up a barrel shaped body that tapers toward the tail. The tail is flat and rounded. The Nul’tum’s fur is so dense that it actually works as a water repellent, which allows it to stay warm in the frigid northern waters. Though it is an amphibious creature, the Nul'tum tends to spend more time on land than in the water.

The O'QUADAR RiDINg SNAKE
Bright eyed and scaly tailed with a few fangs in for good measure, the O'quadar Riding Snake is probably the most friendly thing you'll ever meet. Coming from the far off Linfalas Forest located at the Crimson Isles between Sarvonia and Nybelmar these things are quite content to please. Everybody loves the O'quadar Riding Snake.

The ORM
The Orm is a common small insect found through most of Caelereth. They are about a half to a bit larger than a nailsbreadth, covered in a dark colored armor, and walk on six legs. They usually live in hives built from small pieces of wood, leaves or dirt, or in an airy space under a rock. They are mindless little buggers, who annoy anybody who have sugar, or other sweet things. Orms are ruled by a queen (size is usually six times larger than the average worker), whose main task is to lay small white eggs.

The Oyster
Oysters are two-shelled mollusks that mostly live off the coast of Southern Sarvonia. They may be found as far northward as the Bay of Sky, but are most common in the Yanthian Gulf and the Gulf of Maraya. They prefer temperate salt water, and attach themselves to underwater coastal rocks where food is brought to them by the constant motion of the waves.

 

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The Phoenix
Of all the winged creatures on the face of Aer'ai'chán, none is so mystical, beautiful, or wondrous as the bird of flames, the legendary Phoenix. This awe inspiring bird is rarely seen, and very little is known about it's origins. Some strongly believe that it is a gods pet, let loose on the world now and again, to give the people a glimpse of a gods powers.
 

The Pit Worm
Domesticated beast found at the isles of R'unor. The larval stage of the lurker, the pit worm is a large grub like creature with a maximum size of around 3 peds in length and 1 meters high, with a soft white outer body and a dark head with rather vicious looking ant-like mouth parts, and three bloodred eyes aranged in a triangular pattern on the forehead. They usually are slaughtered by the R'unorians at the age of 3 and their flesh is cut into segments for various dishes.
 

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The PSITTA (CHATTERBIRD)
The Psitta (plural: Psittae), also known as the Chatterbird, is a small winged creature which is able to mimic sounds made by other creatures or races. It prefers a warm climate and enjoys eating mainly fruit. Popular as cagebirds among the nobility, the Chatterbird can be trained to repeat simple sequences of sounds and even sentences in various languages, although it is not sentient.


The QUALLIAN SýS'NéAN
The Sýs'neán is an arboreal rodent found only in the dense forests of Quallian, and it measures barely 1 1/2 palmspans from head to tail. It is easily recognized because of the unique feature that also gives it its name, two long and bushy tails that it keeps lifted and slightly curled over its back.

The Quillý'Efér
The Quillý'Efér (Stýrásh
Quillý'Efér, lit. "Dancing Fire") are insect larvae approximately a nailsbreadth in length. Their skin is soft and transparent. They move by synchronizing thousands of muscles to help them crawl. They live in the forests and woodland areas all over Caelereth and are nocturnal. The elves use them as their light source at night and as a warning device. If these insects sense an evil or unwelcome presence they stop glowing and give off a shrill sound within their hardend curled shell.

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The Rahaz-Estár
Although snakes are usually akin to lizards one wouldn't recognize this when viewing the gigantic Ráhaz'Estár, the living horror of Southern Sarvonian Continent. It resembles much more a nightmare of a snake combined with the strength and size of a dragon.

So the Ráhaz'Estár or Giant Rock Snake is one of the great dangers a traveller can encounter while crossing the desert of the Ráhaz‘Dáth. With its length of up to seven peds it is one of the biggest predators of the desert and its ability to melt with its surroundings while lying unmovingly and waiting for its prey not seldom cause the death of incautious travellers. Though being big and strong this snake nevertheless kills the prey with its lethal venom.

The Shendar however, the nomadic living tribe of the Ráhaz'Dáth, know how to find the snake, kill it and use its valuable skin and bones for constructing their domes and making the finest, light weight, but hardest armours known.


The RED DIAMOND BUTTERFLY
The Red Diamond Butterfly is from the same origin as the usual bug, a bug however with beautiful wings. A fully grown Red Diamond Butterfly can become about one palmspan in both height width. The bottom part of this little beauty is a icicle shaped glass piece which is colored Red, which could be mistaken for a real diamond. From this observance obviously derives the butterfly's name.

These creatures can live up to 1 ½ human year and they become fully grown after about one year. The wings on the Red Diamonds are quite large compared to their body, colored white, with a little stench of red, since they're quite common and exists in about everyplace where there are flowers. They are also considered as food for various other creatures in this world so all the female kin of the Red Diamond Butterflies have the ability to camouflage into a type of common flower when on the ground.

The Rubit
A small amphibian, similar to a newt or lizard. The Rubit has a tapering cylindrical body about two handlengths from tail tip to nose. Quadrapedal, it scuttles along with the top joint of its legs horizontal to the ground and the lower joints pointing down and backwards, so that it always looks about to fall forwards.

The SAND VIPER
The Sand Viper is the most dangerous known snake on the Sarvonian continent. Even if it is most commonly only found in the desert of Rahaz-Dath, some very few cases have been reported of some Sand Vipers being found in the nearby Narfost Plain as well. Besides being very poisonous the Sand Viper is also one of Sarvonia’s most beautiful reptiles, it has a beautiful yellow hide covered with white spots outlined in black. This hide, when worked properly, can be turned into the most beautiful skin jackets and boots.

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The Scorpion
Scorpions are secretive, nocturnal arachnids which can be spotted in lands of arid climate, especially at deserts like the Santharian Rahaz-Dath or at the continent of Aeruillin. The forward appendages of the Scorpions are tipped with large pinchers and their long rear segment ends in a large, bulbous stinger.

The Ska'Kailn
The Ska'Kailn, also called "Snakeworm" or just plain "Worm" in human slang, range from many types around the world. The normal, forest-loving Ska'Kailn is about 1 and 2/3 peds long, with a tapering tail and a flat gaping mouth. The Ska'Kailn have no face, it looks like a long serpent that was cut with a knife at the middle, and the cut turned into a mouth. Ska'Kailn are often featured in gladiator fights in R'unor and Akdor, fighting each other for prize money.

The Spiderturtle
The Spiderturtle, also called the "Spittle", is a 1/3 ped long creature, with eight spindly, armored legs ending in three-pointed fins. These are connected to a disc-shaped body, armored just as well as the rest, if not more. They have four eyes set just above a small mouth, a mouth with tiny, sharp teeth. It is blue-gray in color. When boiled, spiderturtle meat is absolutely delicious, and it is a well-paid-for delicacy among the noblemen of Santharia.

The Taenish
The Taenish is a small bird, about four spans in both length and height. It is easy to take care of and its meat is easy to cook, making it a good bird for farming and consumption. Its drab look and lack of intelligence makes it easier to do away with when supper time arrives.

The TAREP
The Tarep is categorized in the rabbit family and is known for its small, rounded body, often considered the “cutest” of the rabbit family. They can be found in both the wild and in captivity. Like most rabbits, it “walks” with its front feet and hops with its hind feet unless it needs to move extremely fast to avoid being a snack to predators.

The Tryster
An Asthu’oc ("Tryster" or "Three-Shell") is a large trivalve mollusc, about the size of a male human hand. The creature actually resembles three hands cupped together at the palms and fingertips. Its formal name comes from the Styrásh "asthar", meaning "three", and "thu’oc", meaning "shell", but human fishermen usually call them Trysters. The exterior is a soft grey colour, heavily ridged and studded with darker bits of grit which have been incorporated into the calcium buildup as the shell grows. The interior is coated with nacre, or "pearl-father", a shining iridescent substance which protects the tender animal inside. Any grit that makes its way past the delicate fringe that edges the shell openings is also coated with pearl-father and eventually turns into a pearl itself.



The Tsor-Shotak
The Tsor-Shota (TSOR SHOW-TAH, singl. Tsor Shotak) or Giant Mountain Lizards, are not considered beautiful beasts. These three-ped long monstrosities remind the viewer of a cross between a lizard, cow, and an insane amount of flesh. The only part of them that could be considered attractive is their hide, which is formed of strangely lusterless black scales.

 

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The Ulgaroth
If size is all that matters, than the Ulgaroth would be a dangerous foe, but in fact this is not the case. Indeed the gigantic Ulgaroth is a rather harmless animal as it nourishes itself from herbs and fruits only. The barbarians of the northlands where the Ulgaroth can be found even use these creatures as a means of transportation.

 

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The Unicorn
The Unicorn is a mythical horse-like beast, with a horn attached on its forehead. Unicorns can live to be hundreds, perhaps even thousands of years old if left untouched by evil hands. There is little genuine fact known about the animal, due to it being mainly a creature of myth and legend. The elves see in the Unicorn is the symbolic animal of Foiros, God of the Sun, representing in its uniqueness and purity the sun, the Injèrá, and thus the High Goddess Avá the One, She Who Dreameth Forth All Things.

The VERHON
The Verhon is a social fowl bird, living with up to sixty others all congregating in the same vicinity. Spending little time in play, these birds are in an all out quest to survive in the harsh glacial ecosystem. A rare bird but not prized by any means. It lives on a delicate thread between extinction and life as is most of its ecosystem.

The Vilerat
The Vilerat, to most appearances, is a slightly green-skinned ratlike creature. On average they are two handlengths long and one handspan wide. They are covered with green-tinged fur except for the wormlike tail, have a pointed nose, whiskers, and two very noticable incisors. Often they carry parasites.
 

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The Whale
Whales, also known as the "First-Singers" or "Carteloreen", are large, warm-blooded, gregarious creatures that have chosen to live completely in and underwater, although they are air-breathers. They are variously regarded as semi-sentient beings, the bards of the ocean, and valuable sources of oils and fats. Friends to the merfolk, capable of complex and eerie melodies, and harvested by the Avennorians, these great beasts are still shrouded in mystery to many people.


The Whistling Beetle
Whistling Beetles are large bugs, about 6 cm long and 3 cm wide. They’ve got 6 paws with of tiny hairs on it and two horns on their head, which they can feel with. The beetles are gray, with the exception of an orange shell on their back. The shell stands a bit upwards, like a cow’s horn and ends in a point. The shell is used mainly by the beetle to store its food in. However, the top of the shell isn’t used to store food, but to make whistling kinds of noises, of which the beetle grants his name.

The WHITE BEAR
The White Bear is a large carnivorous beast, which can mainly be found in the vast Cyhalloian Tundra and in the Icelands of Northern Sarvonia. It is known for its good swimming skills and especially their unusual "Death Ritual", where they search for crimson rose fields when they know that they are going to die. Smelling the sedative effect of the flower they enter a deep sleep from which they never wake up again.

The White Spiral Butterfly
This small butterfly has a 3-4 cm wingspan. The body of the Butterfly is two segmented. The front consisting of a head with two large eyes on either side and two short antennae rising from between them. The White Spiral can be found from the coastal plains to the alpine meadows on the northern continents of Arkor, Cyhalloi, Nybelmar and Sarvonia.

The WOOD OWL
Wafting on silent wings from branch to branch while the pale moon shines above, the Woods Owl is a perfect target for the uninspired bard. But don't let its serene and wise appearance fool you, this bird is potentially one of the most effective hunters out there. Mice, rats, smaller birds, even the occasional snake fall victim to this nocturnal predator.
 

View the Zeiphyrian Hunting Hound in detail

The ZEIPHYRIAN HuNTING HoUND
Quaelhoirhim elves are one of the few wood elven tribes to keep "domestic" dogs, although they tend to roam around in packs much of the time, so perhaps may only be counted as semi-domesticated. The hounds seem to have their origins in the alliance with the dark elves in the First Sarvonian War (see the Eophyrhim elves). It is believed that the Quaelhoirhim elves manage to aquire several of these sought after animals. The Zeiphyrian animal is a slightly glossy, slightly shorter and stockier version of the original and is often used as an all purpose working, hunting or guarding dog by many many tribes, as the Quaelhoirhim love to trade, and these dogs have found usages in many different communities.

View the Zyloth in detail

The zYLOTH
The Zyloth is an enormously huge, strange, and most immensly powerful beast. It can be thought of as a dragon if you want, without the wings, yet it makes up in intensity what is lost in the wings. Many times people report foam fuming out of the mouth, and that they are rabid killing machines. This is not to far from the truth. By no means are these monsters of beasts evil, yet they carry out a manor which strictly states they are dominate.