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THE
HARGIVE
DEER
(HO'GARG'MAIV) |
A short, thick-bodied deer found in the Sarvonian North, is the Ho’Garg’Maiv (lit. Kuglimz'seitre translation "Red White Animal"), also called the "Hargive", is found in herds of 15-20 and is hunted for its thick skin, which makes tough, valuable armour, and its meat.
Appearance.
Both genders of the Hargive measure just under one
ped at the shoulder and on
average weigh about 15 hebs.
A stocky little creature, the
deer
is distinguishable from other ungulates by the antlers adorning the slender
heads, which are found on both genders. The antlers of the
deer
seem like two separate elaborate, gnarled tines that twist and turn erratically,
but upon further examination, one finds that the antlers are actually rooted as
one horn, which splits into two branches about 5
nailsbreadth from the base
of the antlers. Although both, bucks and does, have antlers, the male’s antlers
are much heavier and longer than the females’ so there is rarely any confusion
regarding gender. The colour of the
deer
depends on the environment, as it changes its coat with the seasons to blend
into the environment and thus defend itself. The colour change is not drastic,
ranging from a rusty grey to a deep brown/red to a pure white in winter. The
deer
has a square jawed, box-like head, with beady black eyes and white flecks of
hair that begin on the bridge of its nose and continue down the neck to the
withers, where they fade away. As babies, these spots are non-existent, and only
begin to appear with age, so the older the
deer,
the more white markings one will see on its cape.
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Special Abilities.
None to speak of, except that their coats change depending on their surroundings
and the season. Researchers are not sure how this is achieved, they only know
that the hairs themselves do not fall out, they simply change colour. Many
researchers and other scholars are investigating this trait, as its power could
easily be harnessed to create a camouflage system employable by
humans.
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Territory.
The Hargive inhabits the northern half of
Sarvonia, with high numbers found on the Heath of Wilderon, but a pretty
solid population spread out across
Northern Sarvonia, but not to the same extent as are seen at Wilderon. The
deer have not successfully migrated south of the
Tandala Highlands as of yet,
although certain people have had them shipped to their estates and whatnot in
Southern Sarvonia as a novel specimen with
which to impress their friends. The animal also does not seem to survive too
well in areas that never thaw, like anywhere north of the Heath of Wilderon.
Rarely are these magnificent creatures seen in the lands of the
Ice Tribes, as this is deemed by
far too cold for the deer species in question.
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Habitat/Behaviour.
A gregarious species, the Hargive can usually be found in large groups numbering
around 15 or more. Each herd will have no more than 2-3 bucks, and the rest of
the group will be made up of breeding age females and young. The herd is very
efficient, physically driving off sick, wounded or feeble does. Because bucks
are so territorial and possessive, old bucks are always being challenged by
young renegade bucks that have no herd of their own. When two bucks compete for
the right to remain with the herd, they face-off in an impressive test of
strength and endurance which leaves them both battered and bruised, but rarely
turns fatal. The two males stamp their feet and slowly move forward until they
lock their horns together, at which point they simultaneously try to slowly lift
the other’s front end off the ground to expose their necks and soft underbellies
which are mercilessly kicked and scraped by sharp front hooves of the other
animal. This action leaves skin and muscle shredded, but otherwise the animal is
no worse for the wear, although they are officially no longer part of the herd,
and will be ignored or even treated with a fearful disdain by the does which
were, at one time, so faithful.
The most popular strategy in which to hunt this deer is
employed by the Kanapan men
originally, and it takes advantage of the Hargive's natural tendencies. Because
they inhabit such wide plains, the deer will generally
run pretty much straight away from any danger, and so they are easily directed.
They also really clump up, forcing themselves into a tight ball of
deer hair and antlers as they try to escape their
predators. With this in mind, the hunters embark on a long process in which a
wide, deep hole is dug, and piles of stones representing men, which the
Kuglimz call "Faz'turg", are erected
in a long funnel shape narrowing towards the pit. The pit must be at least 3
peds deep, about 5
peds wide and 2
peds across. The technique
requires at least 15 people to be truly effective, but the outcome, when
performed correctly, is overwhelmingly successful. Once the pit and Faz'turg are
complete, 2-3 riders find a herd and begin chasing the deer
towards the hole. The mouth of the funnel can be up to 5
dashes wide, so the odds of
the deer going into the trap are high, but the larger the
funnel, the more people the technique requires. The hunters on the ground stand
dispersed throughout the funnel at varying intervals, where they shout and wave
their arms and chase the herd along the ever narrowing path until they reach the
hole, and even though the front animals see the hole, they are pushed into it by
the oblivious deer that follow and soon the entire herd
is at the bottom of the pit, in various conditions.
The deer that survive the fall are shot with a
bow and arrows, and once the entire herd is
dispatched, the younger hunters are lowered on ropes to the bottom. Once there,
they untie themselves and fasten the cords onto the feet of the
deer, which are then hauled up to the waiting women, who
bleed out and butcher the game.
The hole, once dug, will stay there, and be used again when another passing herd
comes close. More than a few horses and riders have
fallen prey to the trap, as these accidents are inevitable and almost always
fatal.
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Diet.
Native grasses and shrubbery make up the Hargive’s diet.
Alth’ho and
hrugchuck grass make up the bulk
to the deer’s diet, depending on exactly where a
particular herd is roaming. A few of the choice shrubs and bushes include: The
juk’lan shrub,
redberry bushes, and
mutliweeds. During the night they can
be found roaming out onto the plains dining on the plentiful native grasses, and
during the hot days they retire to the shade of the trees and pick at
wildflowers, low hanging leaves and other various shrubbery.
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Mating.
One buck will “possess” up to 10 does at any one time, which will live with the
buck for the entire year round. Two or three bucks, with their does, will form a
herd. The bucks establish which male is the alpha early on, so that by mating
season, each stag knows which does are his property. Also, the bucks who have
does will not waste energy fighting with their male herd mates, as they need to
be constantly defending their place against outsider bucks. Mating season occurs
in the late summer, so that fawns are born in the early spring. Does have one
birth per year, but multiple offspring are common, usually twins but
occasionally triplets. It is most common to see a doe with two offspring at a
time, which are nursed until 6 months of age, and then weaned. Juvenile male
deer are allowed to remain with the herd for up to one
year, at which point the dominant buck will drive them off or be driven away in
their attempt to defend their does.
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Usages.
Orcish and human
armourers prefer to use the hide of the Hargive because of its thickness and
durability once tanned. The meat is also eaten, but not necessarily prized for
taste or texture. During long treks and marches, armies will send out riders to
find and kill whole herds of Wilderon, because they congregate in such numbers,
not to mention the skin is suited for armour. In a desperate situation, the
antlers of the Hargive can be used as spear
head or arrow tip. Some Rhom-Oc orcs
can be seen using this type of weapon as
their primary missile, even.
The hide also has developed somewhat of a demand by armourers and cobblers from
the southern half of Sarvonia, and trading
routes have been established in order to move the Hargive leather out of the
natural setting and into foreign workshops.
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