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THE
FISH-TICK
WATER
BEETLE |
The Fish-Tick is, unlike its name would suggest, not a tick, but a fairly common beetle of the damp Drifting Woods in the north-west of Nybelmar. It is one of the many forms of swimming beetles found in this area, and, being unable to fly, it spends its entire life underwater, where it feeds on fish parasites and dead scales. Its small size makes observing it quite difficult, and a glass lens is required to observe the Fish-Tick in detail.
Appearance.
The Fish-Tick is a small, inconspicuous water
creature, about two
nailsbreaths long, and egg-shaped. Its smooth oval body is flatter than that
of land-bound beetles, only a few tenths of a
nailsbreaths
thick, and glides through the
water with ease.
Another important difference between land beetles and the Fish-Tick (as well as
various other kinds of swimming insects), lies in the composition of their body.
Unlike many other insects, who show a clearly different head section, connected
to the body by a ‘neck’, the Fish-Tick has a smooth exoskeleton, without the
multiple sections that allow other beetles to move their head around. As a
result, the Fish-Tick must turn around completely in order to change the area
that they can see. It has however compensated for this inconvenience. Where
other insects have but two intricate compound eyes, this beetles eyes have
‘fused’, creating a band-shaped ‘eye’ that runs over two thirds of its head,
allowing it to see most of its environment at once. These eyes can see almost
equally well (or bad, depending on one's point of view)
in light and dark conditions, but are unable to discern more than mere shadows
of the world, causing the Fish-Tick to respond to motion, more than image.
The beetle's mandibles are strong, and unproportionally
large for such a rather small creature, making them clearly visible with the
naked eye, where details such as the eye band, or the legs and claws require a
magnifying lens of high quality in order to be viewed in detail. They are able
to scrape diseased scales from a living fish, and crush parasites clinging to
it, and will provide a painful bite when handled carelessly by men.
On its back it bears the same strong, protective shields as most other kinds of
beetles in Caelereth,
but unlike those of its relatives, the underlying wings are not thin and
transparent but thick, and of the same black as the rest of its body,
essentially giving the Fish-Tick a second set of shields.
These wings can be rotated to point directly sideways, instead of the main
shields which point upwards, and both are used simultaneously to provide thrust
when swimming. This gives the beetle a slightly blurred appearance to the
observer, as the incredible speed at which both sets of shields are moving makes
them nigh-invisible to the human eye.
The Fish-Tick's legs are sixfold, and very small, even for its size. They are
each adorned with a large, double claw that may be used to hold on to a moving
fish as it feeds, the claws prying themselves between the scales to anchor the
beetle. The Fish-Tick's abdomen reveals six shallow crevices, one behind every
first leg joint, and each perfectly shaped to accommodate a fold-back leg while
swimming, turning it into a near-perfect flat disk that literarily zooms through
the water.
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Special Abilities.
The Fish-Tick's main skill is speed. Combining a smooth exterior with quadruple
propulsion, it is one of the faster creatures in the insect kingdom, making it
that much harder for predators to catch a Fish-Tick.
Also quite noticable is its sense of smell. It is able to locate its preferred
food, diseased tissue, by smell, and hunts parasites by following the scent of
the trail of wounds they make. Finally, it is able to smell the difference
between dead and living fish eggs, which are also part of its diet.
Finally, this particular beetle has the rather unusual ability to remain
submerged indefinitely. This is enabled by a small, diamond shaped patch on the
beetle's abdomen, which has a more or less 'frayed' surface. These fine,
hair-like strands, which give the patch a rasp-like feel, allow the beetle to
extract air from the
water, much like the gills of a fish.
Unlike gills however, this particular breathing organ functions on land as well,
even though the Fish-Tick rarely, if ever, leaves the
water.
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Territory.
Fish-Ticks are only found in the waters
of, and around the Drifting Woods in north-western
Nybelmar. As the larvae are completely
dependent on moss mounds to live, they are unable to successfully reproduce
anywhere else. They prefer fresh or only slightly salty
water, and are never found in the open
sea, although they are a common sight in the Methèrinin river, even many stralls
before it enters the Woods.
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Habitat/Behaviour.
The Fish-Tick is
a very active beetle, that does not seem to discern between day or night, and
rarely rests. They use their unusual speed to catch up with a fish, and clamp
down on their body, preferably behind one of the fins. Using their powerful
claws to keep a hold on the scales, they then begin to wander around the fish,
searching for parasites, which are grabbed tight, crushed between the strong
mandibles, and devoured. They will not hesitate to feast on any dead tissue they
might come across, as well as strongly diseased flesh, thus keeping the host
fish more or less healthy in the process. They will usually spend one to two
days on a medium sized fish, after which they will have found most of the
parasites present. Once they are no longer able to find any prey, they will
simply let go of the fish, and be left behind.
It is an interesting fact that these beetles are unable to feed on scale-less
fish, as the leathery skin does not allow them to grab hold to it in the way the
scales of other fish species would.
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Diet.
Fish-Ticks are useful little predators, that hunt the many parasites and other
nuisances that trouble the fish of the Drifting Woods. Able to keep up with most
fish, they clamp down on a fish, and begin crawling around, searching for
edibles like the aforementioned parasites, but also devouring dead scales and
various kinds of diseased tissue and harmful molds that might have infected the
host fish. Another favoured food source are fish and amphibian eggs. Suffering
from a great variety of mold diseases, these eggs are a constant source of food
for the Fish-Tick, and often multiple specimen will live off, and on a cluster
of eggs, scraping away the diseased areas. By means of scent, the Fish-Tick is
able to discern between living and dead eggs, eating those who were never
fertilized, or who died before hatching.
All put together, it is not quite unlikely that the Fish-Ticks diet is one of
the reasons that the Drifting Woods contain one of the most dense fish
populations on Caelereth, which provided
the steady food supply required to enable both
human and merfolk society to flourish as
they have.
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Mating.
After an adult life of three years, the Fish-Tick will gather in great numbers
at a nearby moss mound during the month of the
Fallen Leaf to mate. There, the
slightly larger females (the size difference between the sexes is only a few
tenths of a nailsbreadth,
and nearly impossible to see with the naked eye), will start to ‘hunt’ among the
males, chasing a specific individual through the rest of the swarm, trying to
catch it by clamping down in its back, as it would on a host fish. If the chase
has taken long enough, the female will then carry the male to the moss mound
itself, and mate with it. If the male did not last as long as the female wanted,
it is released back into the swarm, and a new male is selected for the chase.
When the mating is completed, the male beetle will die within a few hours, as
its body is strained beyond repair during this intensive mating ritual. The
female however, will dig her way into the moss mound, and lay several dozens of
eggs in a small chamber, before she too dies, killed by the acrid substances
released by the torn moss mound tissue.
The larvae hatch during the next three weeks, and, invulnerable to the acidic
defense of the mound, it will begin a two-year period of tunneling through the
moss mound, feeding of its tissue. The larvae are nearly
barsa dusk in colour, and
equipped with the same large mandibles the adult beetle has. As only the
creatures known as moss children can penetrate the mound, and these do not seem
interested in the larvae (or any other creature for that matter), they will
spend the next two years rather safe.
After two years have passed, the larvae will seek out the outer regions of the
Mound, and turn into a pupae, just below the mound surface. Four days later, an
adult Fish-Tick appears, and breaks through to the open
water.
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Myth/Lore.
It is said that in a long gone time the Vikhari would gather the adult bugs from
the mating swarms, and using a particular kind of spiced dough to dip them in,
create a special crunchy (or so one would think) kind of snack for special
festivities. The kind of festivities this would occur at is sadly enough no
longer known, nor has the recipe survived the ages. Some of the more daring
Ter'ei'Vikh have in more recent times tried to reconstruct the dough used to
give them the required crust, but all they could find were means of making an
already disgusting taste grow worse.
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