Slug, named after the man who researched them, is typically found in and around
the Mithral Mountains in shady,
moist areas where the sun will not easily
dry them out. They are typically a brown colour that blends into their
surroundings and helps them to camouflage themselves. They are interesting in
their ability to produce an acid that will burn most predators’ mouths.
is a strange-looking large worm, generally white or red, with two small pink
stripes running down its body. It is regarded as a pest by many throughout
Caelereth, as it will, with time, take all
the nutrients from the soil it inhabits. This is a result of the venom it
secretes from its double-forked tails, as well as the Cheerk's ravenous eating
habits. It is however, the staple diet for many creatures, and is necessary to
Long fabled in myth and
folklore, the Dragonworm is a remarkable creature, and proof that even the
most powerful creatures can be plagued by parasites. They spend most of
their lives inside the stomachs of great drakes
and wyverns, entirely unnoticed. It is only when they start to pupate into
their adult form, the legendary Yeanling, that they cause problems, and it
now seems that many a tale of settlements beset by fearsome
dragons can be blamed on nothing more than a worm
in the gut.
Worm, named after the
God of Lust, is a
particularly interesting creature. At roughly two spans long and half a span
in diameter, it is regularly mistaken for a snake. The female creature secretes
a thin, mucus-like film from its body during its mating season, and this film
can be collected and woven into transparent, shimmery clothing called
Flying Snake is one of the most impressive animals in all of
Nybelmar. It has the predatory instincts of
a snake and the ability to glide through the air,
maintaining height much better than the average bird. They are found more
predominately in the Rainforests of Shar, but a few have been sighted in the
depths of the Phéd’lón, the
are small creatures that feed upon already-decaying flesh. They are commonly
seen in two places on the Sarvonian Continent,
in the areas of the Shaded Forest, and
around the Silvermarshes. There appear
to be two distinct climate zones for these worms, though each type is similar in
appearance and behaviour: one prefers to live in quite cool climates, and has a
fascinating resistance to cold, while the second prefers to live in wet, foggy
or misty climates, and therefore is less cold-tolerant than the former type.
Fleshworm are also referred to as "Flesh Eater Worms", "Maggotworms",
"Corse-wyrms" or "Silvermarsh Worms"
to indicate their territory.
Snakes live throughout the continent of
Sarvonia, making their home in grassy fields and heaths. They are fairly
harmless creatures and pose no threat to humans
in the least bit. The usually eat small rodents, fish,
insects, and eggs. There are four different subspecies of Grass Snake, named for
the color of their scales: Green, Gold, Bronze, and Black.
Snake ("Lisdra" being used as the plural also), famed as a luxury pet for the
"despicable witches of Marmarra", is a creature of both elegance and brutality.
Notorious for its unannounced mood changes and for acting on its assumptions and
instincts, the Lisdra can be found living in the wild in the eastern parts of
the beautiful plains of Zhun. This particular snake has always had associations
with arrogance, intolerance and vanity, and as such has been compared to
Marmarrans many a time by the other
Zhunites. Shining in their purple scales, these creatures have constantly
possessed an aura of odd beauty about them that was only overshadowed by their
ferocity in hunting.
Lukrinam Snake (plural form is "Lukrinam" as well) is a beast to be reckoned
with. It inhabits the jungles surrounding the
Krean men in
Nybelmar and is known to kill effortlessly.
The distinctively coloured snake is famous for its amazing capabilities its
fangs provide, such as spraying and injecting its lethal venom. This large snake
hunts every animal the jungles has to offer and once you are in its sight you
probably won’t get away with your life.
the banks of the biggest rivers of Santharia, these
approx. nearly half a ped long pale rosy worms are a fairly primitive species. Living
semi-submerged in the mud of the banks, these worms cannot live without
water, unlike other species of worms. They
are very long and are fairly easy prey for a lot of birds and other animals
along the river.
Serpent is a colourful creature and if you saw one you would want to walk away
because - though you may feel the need to run - you would make them think you
were prey to be chased down. This serpent is highly venomous, and can kill
trespassers quickly. It can take as little as half a minute to kill a small
creature the size of a mouse and 5 minutes at most
to kill a larger creature such as a bear. This venom can, however, be made into
an ache remedy if you are in need of one. This remedy helps with head aches and
Rosesnake is a small snake preyed upon by raptors (birds of prey) and other
flying creatures. Its venom is often used in healing and medicine, even
counteracting more harmful venom from larger and more potent snakes. They are
found anywhere small mammals thrive, nesting in areas with poisonous plants.
Viper is the most dangerous known snake on the
Sarvonian continent. Even if it is most commonly only found in the desert of
Rahaz-Dath, some very few cases have been reported of some Sand Vipers being
found in the nearby Narfost Plain as
well. Besides being very poisonous the Sand Viper is also one of
Sarvonia’s most beautiful reptiles, it has
a beautiful yellow hide covered with white spots outlined in black. This hide,
when worked properly, can be turned into the most beautiful skin jackets and
The Ska'Kailn, also called "Snakeworm"
or just plain "Worm" in
human slang, range from many types around the
world. The normal, forest-loving
Ska'Kailn is about 1 and 2/3 peds long, with a tapering tail and a flat gaping
mouth. The Ska'Kailn have no face, it looks like a long serpent that was cut
with a knife at the middle, and the cut turned into a mouth.
would find yourself in the Forest of
Contamar of Blain Woods, chances are you might spot a snake unlike any
other. A snake with fur; snow-white if it is as cold as usual and golden if a
tiny, lousy, bit of warmth is in the air. This
creature is called a "Snynx". When icy winds
blow through the hrugchuck grass,
the snynx will keep on its business while other snakes would have frozen stiff.
The origin of the word 'Snynx' is unknown, but may possibly be related to the
local elven name for the creature 'Ermyníc'.