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THE
SANDROLLER |
The Sandroller is a relative of the bouncer. In many aspects it is quite similar, but a change of environment has done a lot to the lifestyle of these little creatures. The Sandroller would best be described as a small round furry creature, just about one palmspan big. This tiny creature inhabits the desert of Ráhaz-Dáth and is not easily found because of its sand coloured fur and small size. Although its bigger cousin, the Bouncer, has bouncing as its primary way of movement, the Sandroller has adapted itself to another way of movement, namely, rolling. It has a pair of almost unnoticeable eyes, red dots in a light brown fur.
Appearance.
The sandroller looks like a small ball of desert sand, ranging from a half to
around one palmspan, and
has a very dense short fur in the extreme light brown colour
of desert sand. As does its cousin, the bouncer, it
has a circular backbone with wide ribs attached to the sides of it, seeming like
an impenetrable cuirass. These bones are soft and semi-flexible, and they lend
the Sandroller its special way of moving. The eyes of
the Sandroller are deep red and appear to be little
hellish holes in the fur of the animal. The red colour
is rumored to be the effect of the harsh sand which blows up from the desert.
How and why the eyes turned red, no-one really knows for sure though. As with
its relatives, it is very hard to discern male from female, as all
Sandrollers look reasonably alike. It weighs about one
od, very light indeed for
such a creature, but this is all accountable for when one looks at the amount of
movement and feeding a Sandroller performs in one day.
The bones also contribute to the light weight, being hollow. Sandroller
juveniles are almost an exact image of their parents, but they are much smaller.
In about one year the Sandroller grows from two
nailsbreadth to one
palmspan. It is therefore
not uncommon to see very tiny Sandrollers rolling
around.
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Special Abilities. The Sandroller has three distinct abilities, all related to movement:
Rolling
Its primary way of movement is through rolling down the slopes of sand dunes,
and thus moving in a fast and camouflaged way, because the fur and the sand look
so much alike that it seems as if a gust of
wind is blowing up some stray sand. The Sandroller can use its body
water to act as a counterweight and so it
can remain still when needed and start the rolling whenever it wants by throwing
its body water as a counterbalance for the
rolling motion. This ability has use only when they start by rolling down a
slope, once they start rolling, they can surmount any sand dune but when still,
the Sandroller has to bounce its way to the top of the dune. Once a sandroller
is in motion, it can keep up its high pace for very long lenghts of time,
because it doesn't have to use much of its energy to maintain the rolling
motion.
Bouncing
The Sandroller still has the bouncing ability which was given to its ancestors
and which ability its cousin, the bouncer, uses as a
primary way of moving. Here is a quote from the bouncer entry on how they, and
also the Sandroller, bounce: "After dissection of the beast, researchers
discovered that the bones of the bouncer are very springy. This would seem to be
the source for its bouncing ability. Also discovered were the muscles which
entwine the bones of the ribcage, probably so that the bouncer can start its
bounce with a muscle generated "jump".
Burrowing
The Sandroller has a bladderlike organ, which contains
water that the Sandroller has drunk. The
Roller can adjust the place of this bladder, in order to shift its weight to the
base or side of its body. It uses this ability when moving on the rocky surfaces
that frequent the desert. On the loose sand this ability does not confer much
speed as the sand absorbs most of it.
The third ability has proved to be necessary to the survival of the Sandroller,
the ability to burrow itself in the ground. The sandroller uses its body to
start vibrating, causing the loose desert sand to disperse under itself in a
fast rate. In a matter of seconds the Sandroller has burrowed itself deep enough
to outlive any sandstorm or attack from predators.
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Territory.
The Sandroller is mostly found in the
Ráhaz-Dáth Desert. This desert lies in the south of the
Sarvonia and is one the greatest desert in
all of the continent. Although many kinds of desert occur in that area, the
Sandroller usually only inhabits the sandy dunes and sometimes also the more
rock-bedded areas which lie near to the Seven Juwels. They have been spotted
though throughout the whole desert, even past the Salt Plains. The Sandroller
has adapted itself to the harsh climate of the great dunes and the hard searing
sun.
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Habitat/Behaviour.
Sandrollers live in packs, mostly consisting of around ten Rollers. There is no
obvious hierarchy in these packs, although the bigger and older Sandrollers
usually partake in most of the hunting and guarding. These packs hunt in very
straightforward fashion, their speed is so great, that they do not need to prey
on the small animals they eat, they just pursue it until they have gained in on
it. Sandrollers are highly social creatures, in such that they will defend other
pack-members with almost suicidal zeal.
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Diet.
Sandrollers eat almost anything they find in the desert, usually the small
rodents, lizards and sometimes even birds. If they find
a plant, they will eat it, but in the desert, there are not too many plants
about. When they need water, they are
likely to be found around certain plants like the
már'kál (roughly translated as
"waterfruit"), which are rich with water,
or at an other source of water. They even
venture near open water sources, certainly
the Rollers who habitate the area around the Jewels. It is however quite an
adventure for a Sandroller to manage drinking something from such a source, as
they have to be careful not to move too far into the
water, lest they be carried away by the
stream. Sandrollers tend to float but do not have any other means of movement
when in water. So if a Roller gets taken
away by water, it is unable to do anything
except wait to be pushed ashore again. This sometimes results in entire groups
of Sandrollers floating on the beautiful Jewels. As you might be able to
imagine, such a sight is a very comical one, and has aspired more than one poet
to compose poems about them. Sandrollers are capable of carrying
water with them for a long time, so they
do not have to drink often. When they do, they are sluggish for one day, because
their bodies are full of the absorbed water.
Some packs can live for weeks on only one drinking-day. A Sandroller does not
urinate in normal fashion but disperse their excess body fluids like sweat. All
over their body, tiny droplets appear which fall from the Sandroller once it
starts to move.
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Mating.
As with their cousins, the bouncers, little is known
about the Rollers' mating habits. Once a year, many packs gather near a place of
water, where they perform a sort of mating
dance. For a bystander it would look as if a sandstorm were rising, the bouncing
Sandrollers throwing up a lot of sand. Once the dance is finished, the packs
scatter again, and as far as is known no living soul has ever seen a Sandroller
being birthed.
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Myth/Lore.
As mentioned before, it is uncertain where the Sandroller derives its peculiar
eyes, the little red dots, hellish marks of a fierce
fire. Some say that it is just because of
the harsh sand-winds which frequent the desert, but others have a more mythic
tale about them. The eyes are perhaps not caused by the harsh
winds, but could have a far more dramatic
and human tale to it: A parchment was found
which depicted a pair of humanoid creatures
and between them a herd of Sandrollers. This parchment was heavily damaged by
time and hardship, and only parts of the text which was written beside the
depiction were translated. Several scholars have tried to weave the words back
into a literate form, composing thereby the tale of Mi'khran and Dilluar. It is
a tale full of treachery and the worst and the best mankind has to offer. I
shall give you a short summary of the fable, as the text would be far too long
to depict here:
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The Tale of Mi'khran and Dilluar. It
happened that there were two lovers, Mi’khran, son of Al'ghana, and
Dilluar, daughter of Me'shena. These two were in love so much, that they
were almost inseparable. One day Mi'khran set out to hunt, but fate
decided that he would never return. He died whilst saving his friend from
a ráház'estár. |
Thus ended the story
scribed down by the scholars.
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