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THE SHADOWS OF MÓH'RÓNN |
Title of Book I of the trilogy of the Avaesthoría (also called the "Book of Paths") published in a new edition in the year of 1651 by Artimidor, the king's archivist at the New-Santhalian castle. The original authors of the trilogy are unknown. The myth of the "Book of Path" takes place at the time of approximately 200 a.S. and describes the adventures of Eyrin Fontramonn and Leander S'Ingvendar saving the world from the darkness of Coór spreading over Santharian lands.
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Historical background.
The main theme of
"The Shadows of Móh'rónn" is devoted to the magical dispute between
human magic
(artificial) and elven magic (natural ability). The so-called
"Móch'rónn"
represents the dark elven lord who in reality was born as a bastard, a half-elf. His
arrogance to gain immortality forces him to neglect human and
elven magical principles as
well. His striving leads towards a necromantic combination of the contradicting magical
arts, which finally results in a promethic reach for godlike power: Centuries before the
story begins the Móch'rónn started to descended into the depths of the Hèckranian volcano to
topple the legendary Earthen Titan (one of the four elemental pillars supporting the
material world of Aer'ai'chán). The objective of the
Móch'rónn was to seize the titanic
power and to gain his immortality, to unite himself with the universe and to be
adored as a god himself.
The descent couldn't be prevented as the Santharian kingdom and a powerful regent were
non-existent at this historical time. But on his mission to destroy his father's
ambitions, the Acrón Serveran, heir to the elven throne, managed to unite the three races
spread all over
the continent (elves, dwarves and
men) forming an alliance against the Móch'rónn.
This finally resulted in the foundation of the United Kingdom of
Santharia, named after
the human regent, Santhros, the first Santharian king.
Santhros established a
central capital, Santhala, divided the realm into several provinces and was responsible
for the kingdom's legacy (supported by elven and
dwarven advisors). The crisis concerning
the Móch'rónn was pressing, but it was held secret by the leaders of the realm to avoid
new wars of the races against each other.
Fortunately it turned out that the descent of the Móch'rónn to the Titan would last
centuries, but a victory against dark elven mages (summoning creatures of other worlds)
and the Móch'rónn's slave army in the underground turned out to be an impossible feat.
The entrance of the mine leading to the Hèckranian volcano was therefore guarded by the
Santharian Alliance. Finally the so-called "King of Charity", Santhros,
transformed the mines into a prison where the most dangerous criminals of the realms were
kept and trained only to be unleashed versus the Móch'rónn's dark powers. The fight of
the criminals combined with the Santharian elite guard against the
elven mages became some
sort of ritual in the Hegedorn dungeon (as the mine was renamed), took place in special
arenas and lasted two centuries, but the efforts of the Santharian Alliance were to no
avail.
All these incidents are described in flashbacks during the first part of volume I of the
trilogy. The main story of the book is unfolded only bit by bit and with constantly changing
scenaries.
Story.
The main plot of
"The Shadows of Móh'rónn" starts 200 years after the Móch'rónn's descent. The main character
Eyrin Fontramonn, a Voldarian courier (a province in northern
Santharia), is ordered to deliver a
secret message to the king. Even as Eyrin
receives the message he is already confronted with the shadows of the Móch'rónn and survives
only by mere luck. On riding to Santhala
Eyrin is accompanied by an old friend, the
bard Leander S'Ingevendar,
whom he meets by chance at an inn where he changes horses. The two young men
are hunted by darkfriends and while an apocalyptic storm is roaming and heavy
earthquakes take place they are forced to cross the Hèckranian pass. They know not that
they move straight to the headquarters of the darkfriends, where their horses are shot.
They drop into a gap, which opens under their feet and find themselves in an abandoned
dwarven mine, which was sealed centuries ago.
Their struggle to survive leads Eyrin and
Leander after numerous adventures to the
underground city of Hegedorn, where they are welcomed as the Santharian saviors due to the
prophetic words of the last dying captain in the arena ("the return of the
sign"). Together with Serveran, a condemned halfling, a dwarf and a white mage they
have no other choice as to face their fate and to begin the descent, following the
Móch'rónn...
See also: "Chapter
II - The Commission", "Chapter
VII - The Encounter"
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Information provided by
Artimidor
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