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Author Topic: Naezshan Zhunith (aka "Nybelmarasa")  (Read 2220 times)
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Coren FrozenZephyr
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« on: 12 July 2007, 04:38:07 »

NAEZSHAN ZHUNITH

What can I say I’m a competitive person ;) – well not really, but still... In the name of fair play I am giving advance notice (which is actually very advance considering Artimidor’s remark „So maybe we'll give that picture to the one who gets faster to write an own entry on it - which can last years for Coren and Grunok won't be back for several months also now, so chances are even...” (!) 

I intend to integrate both Quellion’s “Dagen the Architect” and Linda Tso’s “Dusk Lights” here. The person entry I started for Dagen turned out to be so mediocre and uninspired that I am ashamed to post it on the board. It has not “incubated” long enough. Btw the architect’s full name is: Azuoleski sar Renatus Venseslao Vitalis dhil Arke-Akirask Ambroleschi. That is the longest pronounceable name I could come up with! The one original part of that otherwise mundane entry is the amusing anecdote about why the name is so long!






Introduction/Overview

The great, barren expanse of Naezshan Zhunith stretches from the valley of Orcal in the west to the Vaenath Steppes fenced off by the Grand Ressernus (river) and the dignified fortresses in the east, built by the ancient Empire of Krath to hold back the black Chyrakisth Orcs and nomadic human tribes. The desert begins to the immediate south of the Inner Sea Cities and so persistent and unforgiving it is that the Zhunite Plains would have been taken over by its sand had it not been for the Forefinger (mountain range) and the rivers Edusa & A’Gia. It runs through the lands of the nomadic Doimo and several other less peaceful itinerant tribes, encompasses territory claimed by the City-State of Nybelriod and viciously fought over by the nomads. Nybelriod, intended by the mythical Sorceror-Emperor Dearan Asaen to be the capital of the continent, is perhaps not all it used to be in the days of Grand Krath’s glory, but is still one of the great powers of this region. Nybelmarians speak of people “adamant as Nybelriod”; notwithstanding its Jasmine Gardens, with its courageous foreign policy and sorcerous school of DearaCuras, the city remains a player to be taken very seriously in these parts of the world.

Beware though: Naezshan Zhunith, “the Desert of Zhun” in the High Tongue of Aca-Santerra, was not always a desert! Until the Breaking, the grassy lowlands of Nybelmarasa1 as it was then called were perhaps the most fertile and versatile in Grand Krath. These scenic plains irrigated by so many meandering rivers, with the bright rays of a Zhunite sun sparkling off their waters, supported not only almost every crop known to the Krathaszar but primed the largest husbandry sector of the vast empire, flocks after flocks grazing on its lush pastures.

The most important land trade routes of the West once converged here.  The Great Asaen Roads2, the safest and by far the best tended highways in the Empire, had been built to facilitate this colossal passage of commerce. “The Courtyard of Nybelmar” saw the zenith of Krath architecture during the reign of Emperor Dearan Asaen. Even today, a lonely traveller trekking through Naezshan Zhunith, the barren desert which was once the breathtaking Nybelmarasa, may see the remnants of this august architecture: ruins of an ancient fantasy, which have like the ghosts of the ancient civilization withstood the passage of time unharmed but forgotten.


Footnotes:
[1] Lit. “Courtyard of Nybelmar”, from “Nybelmar” and “Arásá” (‘courtyard’ in Krath’melarian). When this vast territory was first conquered, the Krathrians referred to the feral plains as “Krath-Armasa”, the “backyard of Krath”. In time it became known as “Krath-Arasa”, “the Courtyard of Krath”. The change to the audacious “Nybelmarasa” is attributed to Emperor Asaen, signifying the importance he placed in the area. The word “Nybelmar” itself means “Land of Glory” in ancient Krean from the roots “Nybel” (landmass or ‘continent’) and “Mar” (‘glory’). Since “Nybel” (or the more formal“Nybelath”) is also a synonym for ‘splendour’, “Nybelmarasa” can also be translated as “The Courtyard of Glory”.

[2] Sometimes also called “the Boulevards of Nybelmarasa” or more expressively, “Boulevards of the Courtyard of Nybelmar”.





Convergence

Pictured citadel
-   Once a citadel close to the fortresses separating imperial land from the Vaenath Plains (where nomads and Cyratisch roam)
-   Close to northern (NE) Doimo border? ‘northern boundary is the salty Water-Steppes’
-   w/in Nybelriod’s area of influence
-   Naezshan Zhunith known as the Thirstlands, due to the absence of any surface-water – rainwater either vanishes under the sun or passes through the sand.
-   Only exceptions are Dearanic citadels, places of power where the legendary emperor/sorcerer is said to have resided in. So infused with magic and his presence that not even the cataclysmic Breaking could destroy them. Yet it certainly had its toll: No longer the lush, fertile plains of Nybelmarasa, but muddy puddles and shallow waterways (a pale ghost of their former glory). Local folklore: A part of his benevolent spirit, a part of Dearan’s essence, still resides there.
-   Notice also that whilst the land around it heaved and crumpled, its immediate vicinity remained flat and undisturbed (swap the sentence parts)
-   ‘spirit of dearan’ Guide lost travelers into the ruins or out of the area
-   Occasional mage takes residence in the citadel, but for some reason they never stay. (make a saying out of this one: like water he who comes to the citadels always leaves etc)
-   The citadel marks the boundary between the barren Desert of Zhun and the more forgiving Steppes of Vaenath.
-   Despite the availability of water the doimo do not occupy/wander close to the area. Only medicine men occasionally frequent the ruins (to further their knowledge etc)

-   ‘Not even the Doimo can track the citadels’ The land around the citadels have a weird habit of confusing travelers; no matter how much they persevere most avow – one minute’s slip of focus and - they keep coming back to the same place (which is either very rather peculiar or suggests the travelers have risible tracking skills given that the citadel is in plain sight the whole time). Nybelriod mages just shrug and say the citadel wraps possibilities around it and space in its vicinity becomes as convoluted as some of Dearan’s ‘Contemplations’ on magic (as they sigh and turn over yet another complicated

-   page: as text wounds itself around the never-ending Contemplations (always struggled with word limits so > solution= ‘cyclic’ text!)…)



- Dearanic Houses (including the citadels)> sometimes traveling through the plains/desert one comes across a small dwelling with its cottage garden growing around it, as if totally oblivious to the desert winds and the mind numbing expanse of dry sand around it…


Description
Naezshan Zhunith is known among the Doimo Nomads as the Thirstlands, so parched is its landscape: The Zhunite Desert is almost completely devoid of any surface water – rainwater either vanishes under the sun or passes through the sand. The only exceptions to the desiccated panorama are a group of palaces known colloquially as Dearanic Citadels, places of power where the legendary sorcerer-emperor is said to have resided in. Local lore has it that these strongholds were so infused with magic and his presence that not even the cataclysmic Breaking which laid the land from Orcal to Vaenath to waste could destroy them. Observe also that whilst the land all around heaved and crumpled, the immediate vicinity of the Dearanic Citadels remains flat and undisturbed. Yet the Breaking certainly had its toll: No longer the lush, fertile plains of Nybelmarasa, but muddy puddles and shallow waterways – sad spectres of their former glory.

Perhaps the shelter afforded by the long departed Emperor has not been absolute but the local people must have regarded it magnanimous enough for everywhere you set off to in Nybelmarasa, stories on how a part of his benevolent spirit still resides in the Citadels abound. A popular motif in Nybelmarasan folklore is the “Spirit of Dearan” (aka “the Spirit of the Emperor”) guiding lost travellers into the ruins or out of the area.

Then of course there is the occasional mage who takes up residence in one of the Citadels, yet for some reason they never stay. So volatile the visits of these sorcerous questors have become that the Nybelmarasans have coined yet another saying: Like rain over the Plains, he who comes to the Citadels always vanishes/disappears/fades away/evaporate/leaves/flows away (?)


[...]



In this part you describe the place itself. What’s in it, who lives there, what the functions of the town, kingdom etc. are. Try at least to mention the following things:
- landscape
- general purpose
- description of houses, natural surroundings
Other items you could discuss (depends of course on what you describe):
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What kind of people/tribes inhabit the region? And approximately how many? In which part of the region do they settle and why?

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When the place is a city or tower or a place similar to that, you should as well describe a coat of arms for it. The symbols and drawings on it should somehow describe the place or its attitude. If the description is done well, one of our artists may draw it for real to accompagny your entry in the compendium. So make sure that this description is as detailed as possible.

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It's always good to know how the weather conditions are in the region you describe (you don't have to describe the climate for buildings of course *hehe*): When does it rain in this region? And how often? Is there snow in winter? Is it stormy all day long? Are there good conditions for crops to grow? And so on. You get the idea, right?

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Often places have legends telling how the place was created or founded. To be original is sometimes difficult here, but a legend of a city can range from a city built on the fundaments of an ancient wizard’s tower, the battle that was won at that spot, two heroes who met there etc.

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Plants, herbs, trees - put in details here!

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Describe natural resources and geological conditions here: Can there be found minerals in this region? Or do the inhabitants depend on fish they catch? etc.

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If you can think of a story or two about this place/region you describe or about sayings, proverbs associated with it, here you go!

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From the day the place was created to the day it was destroyed or to the present, a general outline of all events happening in between should be given here. It’s recommended to make some sort of table for the history and you should follow this scheme:
Date (e.g. 10.000 b.S.), Caption (e.g. Battle at XYZ), Description (What exactly happened in this battle)



Renatus Venseslao Vitalis dhil Arke-Akirask Ambroleschi

« Last Edit: 09 August 2007, 05:44:06 by Coren FrozenZephyr » Logged

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Coren FrozenZephyr
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« Reply #1 on: 12 July 2007, 23:58:43 »

Additions 12 July 2007:

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"Everything should be as simple as possible and not simpler." Albert Einstein

"Is he allowed to do that?"
"I think that comes under the rule of Quia Ego Sic Dico."
"Yes, what does that mean?"
"'Because I say so', I think."
"That doesn't sound like much of a rule!"
"Actually, it's the only one he needs." (Making Money by Terry Pratchett)
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