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Author Topic: Santhworld - The Mysteries of Nepris Project  (Read 144902 times)
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Ta`lia of the Seven Jewels
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« Reply #150 on: 27 October 2010, 03:35:23 »

It is flooded, yes - and I know already now I will have problems with depicting that! ;)

You could put something on the floor.....
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"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
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Artimidor Federkiel
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« Reply #151 on: 02 November 2010, 04:53:09 »

Now that Nepris II, part 2/3 is done, here are some more screenshots to give you a taste one what's new - without of course revealing too much of the storyline.













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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
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« Reply #152 on: 02 November 2010, 05:14:04 »

It might be a little bit unrelated here, but the Santhworld projects always remind me of how great Iron Realms games are. Have you heard of them? They make these awesome free-to-play (/pay for perks) text-based games. They're extremely in depth and brilliant.

Maybe you could consider getting in contact with Jumpy (Jeremy Saunders) with them about something like this? You'd actually be able to make some money from it then to pay for webhosting and stuff like that if you wanted to.

Just a thought.
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Seeker
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« Reply #153 on: 03 November 2010, 11:38:41 »

I love it Art.  Perhaps if I piece together all the screenshots you have given so far I can figure out what the story is going to be.   grin

Thanks so much for working so hard on this. 
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Shabakuk Zeborius Anfang
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« Reply #154 on: 04 November 2010, 03:46:43 »

Nepris is not only a tremendous achievement in terms of the integration of story, writing, images, animations and sounds - mind-bogglingly splendid it is, especially for a project without any paid staff whatsoever - it's also fearsomely mean: you wouldn't believe the sort of traps and puzzles the poor player has to negotiate! I'd say don't go to Nepris, for you might never get out.

(shouts Shabakuk, who is currently test-playing part II.2, and is stuck in a sort of underground maze, with little hope ever to see Foiros' light again)
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Artimidor Federkiel
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« Reply #155 on: 04 November 2010, 03:52:20 »

lol So you admit it - it's too tough for regular Shabakuks, eh? Well, we need to have play-testers who can tell us in case something is too difficult to figure out. If you're definitely stuck: Maybe you can send me a brief report on what you tried/think you need to do and fail for some reason, I definitely have an idea how to make things down there a bit easier. But I need some first feedback on how you fared so far in that particular section.
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Shabakuk Zeborius Anfang
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« Reply #156 on: 04 November 2010, 04:01:12 »

 rolleyes Well, for the moment I was half-joking. This thingy is definitely a challenge, but I haven't given up hope of solving the puzzle by myself yet. If I get through, I'll give you an account of how I fared. If I don't, please tell my girlfriend I loved her.
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Ta`lia of the Seven Jewels
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« Reply #157 on: 07 November 2010, 06:59:16 »

You frighten me, Shaba, I will not dare to go there if I have not spotted you!

I have a question to the Shrine - is any special time of the day needed, or weather condition? So far I was aiming at a shrine in the late morning sun or around midday.
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"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
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« Reply #158 on: 07 November 2010, 16:35:55 »

Well, the player walks around in daylight in Nepris and surroundings. When exactly this happens is undetermined.
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Shabakuk Zeborius Anfang
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« Reply #159 on: 07 November 2010, 20:34:40 »

May I just add that I am giving aura points to Art and Grinch whenever I log on, for they have done a marvellous job with Nepris.

Without the artists, the game would of course not be half as good. But the Santharian writers, too, should be proud: even some rather recent additions to the compendium have been integrated into the story. I daresay that a number of compendiumists will be pleasantly surprised to find their creations represented in the Nepris game - some creations have prominent places, and are central elements of the story; others appear like spices in a soup, adding flavour and interest, and rounding off the experience.

By integrating all this stuff, Arti has once again shown his creativity and generosity.

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Azhira Styralias
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« Reply #160 on: 07 November 2010, 20:52:31 »

even some rather recent additions to the compendium have been integrated into the story. I daresay that a number of compendiumists will be pleasantly surprised to find their creations represented in the Nepris game - some creations have prominent places, and are central elements of the story; others appear like spices in a soup, adding flavour and interest, and rounding off the experience.


Nepris is in the North? That would surprise me... cool
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
Shabakuk Zeborius Anfang
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« Reply #161 on: 09 November 2010, 04:43:51 »

Well, I agree it's worth thinking about another Northern Santhworld adventure to accompany The Enemy Stirreth. Spined Wyrm, Cursed Tooth, Caeehl Mountains, Seeker's latest Shaded Forest picture ... there are plenty of fascinating places and illustrations one could use.

So many stories, so little time!

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Shabakuk Zeborius Anfang
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« Reply #162 on: 15 November 2010, 23:01:21 »

Not that Seeker is in particular need of more aura - but anyway he gets another point from a flabbergasted Shabakuk. He knows why!
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Azhira Styralias
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« Reply #163 on: 16 November 2010, 01:47:32 »

Not that Seeker is in particular need of more aura - but anyway he gets another point from a flabbergasted Shabakuk. He knows why!

This teasing has got to STOP!  lol
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
Shabakuk Zeborius Anfang
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« Reply #164 on: 16 November 2010, 02:20:14 »

Oh, it will, it will, as soon as Nepris is out.  cool

Meanwhile what goes for Seeker also goes for Judith, of course, whose eye-bogglingly brilliant contributions really must be seen to be believed. Patience! Just a few months more, then ...

shocked

*Runs off stage, pursued by Azhira and a Spined Wyrm*
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Hello all! It's been a minute since I poked my nose in here. Can't remember if I ever did anything useful.
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Hi, dear Arti and other developers!

This year I am in China and cannot use any Google services including YouTube. For this reason I stopped uploading new Nepris videos. I can also not read any comments there.

It just crossed my mind that this information might be useful to you.

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