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Author Topic: First Draft Climate Map of Central Sarvonia  (Read 32419 times)
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Bard Judith
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« on: 10 July 2008, 03:16:22 »

Five hours straight, more or less, with constant research/referral to the relevant Compendium entries, where extant, reading through about ninety different cities/areas' Climate sections to try to compile an overview of Sarvonia... but here it is - the first draft climate zone map for this continent.


The dotted areas are educated guesses, but all other coloured areas are indicated by their zones (which see in the Climate thread), shorthand for the climate specified in that area.  In some cases that was represented by a single sentence in an entry for one city within the area, in others plenty of supporting information such as crops, but in all cases that climate has been verified with what exists on the site.

And you know what's really amazing?  It makes sense!  It works out!  It is as internally consistent as if we had all discussed it years ago and agreed to draw this map then - in fact, probably more so....

We could use a bit MORE climactic variance, such as Ximax has, or the little enclaves here and there, but people seem to prefer describing a 'temperate damp' climate overwhelmingly... :) check for yourselves if you don't want to take my word for it!

The south has a nice up-close map and a nice up-close descriptive section, so it can be done in more detail later - if there are errors anywhere they will be there, if only because there is more detail given in specific entries which isn't incorporated.  And the far north isn't done yet either, but you can see the beginnings of it at the top of this map.

Now, it's three in the morning.  I am going to bed!   Will try to check in and respond to comments, critiques, etc. in the mor.... er, I mean later today...


Edited July 7th:  South removed - Talia will do separate map

Edited July 10:  New maps and zone colours added.  Please keep checking this first post from now on as well as subsequent discussions!

A template has been provided AND an example of how you could fill it in, using the newest Zone Colour Chart. 



Edited July 24:  Complete Sarvonian Climate Chart draft version posted.  Please comment!  South  is only estimated.  Northerners, does everything look all right on your end of things?   I've tried to take warm currents, mountains, general distances, and other things mentioned or assumed in relevant entries, but I'm not ommipotent.  Remember that 'permafrost' in the ground doesn't have to mean iced-up seas/ports...

Note as of July 25:  I have tried to keep in mind the general summation from the Currents discussion:  "Generally - the west coast looks colder than the east coast, which might be a bit protected from these cold currents/winds due the Kanapan peninsula. The storms would be far stronger in the west . Sanguia might be a bit sheltered by the Ximaxian peninsula, but (the) Zirghirim will need warm clothes...."
« Last Edit: 25 July 2008, 02:18:53 by Bard Judith » Logged

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« Reply #1 on: 10 July 2008, 03:52:34 »

Ohhh pretty colors! I didn't think it got that cold in the Tandalas...does that mean farther north it gets colder? I thought it would start off in the Ashmari lands as Cold Bleak or Temperate, not Frozone. But, I'll wait to see the north climate map to be sure.  :)
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« Reply #2 on: 10 July 2008, 04:48:36 »

Is this a summer map?

It seems it does not fit the climates I described in the Rahaz-Dath and Narfost Plain. I have to check, if my descriptions could be so misinterpreted. I doubt, it fits the climate I described in the Climate of Santharia , not enough cold areas (in winter) throughout Santharia. How shall there be snow everywhere, when the temperature never drops under zero? What is left for Aeruillin if Santharia ia already so warm?

Varcopas, arid , hot and dry? I described it as a town, where temperature just not drops under zero (or only very rarely), with a temperate weather, where it is due to the sea not too hot.

Narfost Plain: Labeled as central coastal, mild winters, hot summers, (10-20), damp --> nothing applies, it is not damp there, and colder

"Spring is the time when - for a short period - the rain falls in abundance and often very heavy. This is the time when the alth‘ho grass starts to grow again after a frosty winter, when the gorges and canyons fill with water and the cascades at Bardavos are at their highest level. The temperatures are agreeable , though the nights may be still cold. Later in the year the rainfalls get more and more scarce till there are none till late in the winter when heavy snowfalls can occur. The temperatures rise in the summer to uncomfortable heights, though of course it is nothing compared to the desert to the south. In winter they fall below the freezing point and snow is possible in the late winter."

And more..   speechless
« Last Edit: 10 July 2008, 04:58:30 by Talia Sturmwind » Logged

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« Reply #3 on: 10 July 2008, 05:00:38 »

I think the Sharadon Bolder forests are Elven too, I think. 
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« Reply #4 on: 10 July 2008, 09:03:31 »

If everyone wants to describe their climate as 'temperate' that doesn't leave a lot to work with.  I went by very general zones as laid out in the map legend and specifically stated that this was a first draft AND that the south would need to be done in more detail later.

South removed. 
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« Reply #5 on: 10 July 2008, 09:23:31 »

The only reason the Tandalas are so cold, Azhira, is because they are a very high mountain range.  In the Celeste Lowlands and Ashmarian lands, it IS warmer--perhaps temperate in the summer, but quite cold and snowy in the winter.  Closer to the coastlines, there is less seasonal temperature variance due to the moderating effect of the water, but inland the range will be much higher.

Judy, this must have been a tremendous amount of work--I am frankly awed by your perseverance.  Kudos to you for your hard work and your dedication to the Dream. clap clap

Thank you, and I'm sure that both Azhira and I (and Tharoc) will do what we can to help where the Northlands are concerned.  Because of the rugged territory up there, there will be quite a bit of variance there.

Thanks again, I'm lost in admiration. thumbup thumbup


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« Reply #6 on: 10 July 2008, 12:26:18 »

Thanks!  A bit of oil on ruffled waters always appreciated.   So, wanna help with the Northern Climate Map? :P

This is first draft for two reasons:

A)  first, it's only a compilation - I haven't invented or even theorized anything except where the map has 'spotted' outlines - places for which there was no information, no city entries, or even plant placements.   If there are inconsistencies or what you see as errors, that is only to be expected given that this reflects nearly ninety different entries, fifty different developers, and eight years of development history.  In fact, I repeat, I'm amazed by how consistent a result this mapping HAS produced!     If anything on the map needs changing, that PROBABLY means the entry needs changing, so think long and hard about that and go to the original source, as I did.  You can take exception with my categorizations if you have some evidence to the contrary, or want to reinterpret the data, no problem. 

B)  Of course, the second point is that in some cases I did have very little data, or data that was hard to reconcile with the climate zones - which themselves are a proposal and an attempt to simplify the various non-standard descriptions of climate which we have already on the site.   My categories do not cover Ximaxian extremes of weather, for example, nor, obviously, the peculiar climates in the south which allow such things as desert (hot, dry, arid), lush oases (hot and wet), thunderstorms, salt pans, volcanoes, icy mountains, and other variations.  That will all have to be worked out on its own.

The climate zones themselves can be tweaked, added or divided.  For example, the 'temperate' Central Coastal (mild, moist) which is the purple coding on the map, is quite extensive and could probably be subdivided into two shades of purple for warmer/cooler, wetter/drier, or - probably the most useful - moderate variation / extreme variation.   

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« Reply #7 on: 10 July 2008, 13:00:17 »

Eh..eh..ehm  WOOO!!! Go Judy!  Looks like a lot of hard work, and will be immensly helpful.  Let's see, hobbits look fine, you even put hotter summers at the Shire of Elenveran.  Th gnomes look fine so far, but as you said you haven't done the north, and so the most northern forest, Calmarios.  Hmm... this ones a toughie.  It does have elves living in it, but the Gremm were there first. Would it be and elven forest?  Yet again Bravo Judy!

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« Reply #8 on: 10 July 2008, 13:08:37 »

Well, climate-wise, that only concerns us if the elven presence has an effect on the forest environs.  The elven forests have been described as their own climate zone, one where ice can sheath the perimeter trees in a frosted glimmering coating, but in the heart of the forest it is dappled sunny summer...      I haven't checked whether there is a Calmarios entry, and if so, whether it has climate listed...

If you have any suggestions, the North is next, so that would be very much appreciated!
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« Reply #9 on: 10 July 2008, 13:40:47 »

We don't have one that I can find.  I'd say the elves have affected the forest, as they did
live there for roughly 4000 years.  But then they left after an orc attack.  Later elves and half elves claimed to be their descendants, but the Gremm had them removed from their forest by the Aellenrhim.  So the forest is only gnome filled now.
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« Reply #10 on: 10 July 2008, 15:32:28 »

I'm sorry, Judy, If I didn't appreciate your work first before pointing out errors. It was a lot of work, as I can tell, my question is however, was it worth the effort? Firstly, how many additional errors might be in there? (When I see, how much nonsense about astronomical things I can find in newspapers, a area which I'm slightly competent in, I always wonder, how many errors a newspaper contains in general, things which I not notice, because I'm not competent.)

I don't really want to step on your toes, but did it really make sense to look through 100 entries to see, what for climate descriptions they have? The were set arbitrarily, what the actual developer liked most just in this moment and did probably not consider the whole picture. Would it not have made more sense to look at the map and think about what climate the most probably is in this region? And then think about to change the one or other (major) entry and just keep the smaller ones as a strange local variety.  As you say, it is a wonder you got this result!

As I said, your map does not reflect at all the climate entry of Santharia, apart from the elven forests. Another work I did in vain?

To some areas: These Central coastal regions - they aren't really damp areas, especially in the north (Carmalad) aren't they? Not hotter than 22 degrees in summer?The area between the two Fores (dotted though) doesn't look for me like Central Balmy with mild winters and hot summers (22?), but susceptible to cold freezing winds from the north and very hot summers.

Again, I see that was a lot of work, thanks for it :), but hopefully it we can use it as it is!

Do you have copied out all these climate sections? Would be a cool list to look at...

I will have a try at the Rahaz-Dath map,  you could take the areas from there once I'm finished. :)
« Last Edit: 10 July 2008, 15:58:03 by Talia Sturmwind » Logged

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« Reply #11 on: 10 July 2008, 16:53:48 »

Well, I took what I could from your general climate entry, but I also tried to respect the work of so many other developers both before and after that submission. I don't think that they did merely choose climate arbitrarily, but at the very least looked at the map - many people mentioned the moderating influence of the water/coast, just as you pointed out, for example, or gave specific geographic reasons for why their area was a certain way.   

Again, this is a compilation, subject to change, and I'm not about to defend it simply because of the work I put in to collect the information.  I am just saying that instead, that information has to be judged one piece at a time to see how it fits together.  Like this:


STAGE ONE:   See if any classifications are wrong - then I can change the colour of those areas on the map  - just as you've pointed out above:  "These Central coastal regions - they aren't really damp areas, especially in the north (Carmalad) aren't they? Not hotter than 22 degrees in summer?The area between the two Fores (dotted though) doesn't look for me like Central Balmy with mild winters and hot summers (22?), but susceptible to cold freezing winds from the north and very hot summers." 

What does it look like to you?  What colour/zone class would you suggest instead?  Do we need to create two or three more zone divisions to cover some areas?

 When any classification errors have been changed, then we have a Draft Two map.


STAGE TWO:   Look at the Draft Two map and find inconsistencies or things that should be changed in the ENTRIES from which they were drawn (I do think that adding a word or two or deleting a word or two shouldn't be a big change for most people, especially if we can check with them first before applying any 'master' climate plan.).   

Change the inconsistencies, then change the map to reflect that.  Draft Three!


STAGE THREE:   Every developer of a specific area (such as the Rahaz-Dath, yes, that would be greatly appreciated!  If you just cut-and-paste the map legend with the colours, you can even work directly on the map that way and it's already codes for you.) gets a chance to put in their own variations, abberancies, volcanic action, exceptions, and so on.  Who wants five boring bands of colour evenly across the disc?  :P

Oh, and I have some, but not all, of the climate references collated from last night, so, yes, I'll post them. Good idea -that will save some work if anyone wants to help you check the Stage One facts, right?

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« Reply #12 on: 10 July 2008, 16:54:36 »

CLIMATE COLLATION (not comprehensive, but a start)


-  "all variations from mild winters and agreeable summers to extreme seasons with a lot of snow till far in the south or heat waves till the distant north can be experienced.
- sea has a balancing effect on extreme weather conditions"


Northern Sarvonia:
Tandalas – frosty winters
Generally, the weather is the coldest in the northern Tandalas, which are in high summer about twice as far away from the warming rays of the Injèrá than the southernmost point, the Scattersand Shoals.
Entry says “a mildly cool climate, though the temperature tends to decrease, becoming colder, as one journeys up the mountains. The mountains that lay in the farthest eastern boards of the Tandala Highlands experience much rain and fog while the more western mountains receive very little. This diverse weather and climate is what has helped the Highlands have the wide range of plants and animals that is does. Mountain summits tend to be rather cold, and in winter, many of the mountain peaks experience light snowfall.”

Stone Fields of Peat – fog and rain, not a lot of snow -  chilly winters and cool summers

In the Prominent Mountain range, the mountains are always snow-topped, though the valley climate is more variable. This far north, the winters are long and cold, but for several months during the spring, summer, and fall - from late in Singing Bird to Sleeping Dreameress - the climate is comfortable for traveling, though the winds that sweep through the mountain passes can be strong.

Shaded Forest lies quite north, its climate typical with cold winters and temperate summers. Sheltered by the Prominent Mountains there are rarely any serious blizzards, yet some avalanches may occur during extremely cold winters.

Veltin – drier and cooler

Celeste: generally cool in the summer and crisp in the winter times due to its position. The mountainous area itself though is another matter. The thick hazes of sulfurous gases make the valleys between the mountains very warm and the air thick. As one climbs higher up the mountain slopes the haze lifts and the chill air is like a violent shock. It is not uncommon to see the rims of the dormant volcanoes lined with snow in the winter.
Another entry says: there are a few months in summer where the temperature rises to cool rather then cold…

Kanapan Peninsula (an exception):  weather on this peninsula is quite different from all of the lands that surround it. While the lands adjoining the peninsula are cold and dry, this place is temperate and moist. This unusual circumstance is due to the mountains and cliffs that surround the whole of the northern and western sections. There are two weather fronts that are in this general region. There is an east-west Cold Front, and a north-south Warm Front. They collide in this region and are held there by the northern mountains and cliffs. The fronts will often actually run into each other in the north and north-eastern areas of the peninsula, causing warmer weather along with more precipitation in the area. This is what allows the grasslands of the north and the swamps of the northeast to survive

Warnakas – cold, bleak, foggy

Lu’Weilima has very distinct climates.. In spring there are immense storms, Summer creates a mild temperature, Fall has always been considered the best time of year, cool, but not yet crisp. winter in this region is not nearly as severe as further north, it is still something to be careful of. Howling winds. Snow blankets the ground,

Northern Sarvonia - in high summer a boat can force its way through the frozen seas, one can come to the northern Etherial Void in but a day or two’s time.

Central Sarvonia
Most of Santharia north of the Sharadon is covered with a white blanket of snow during winter. How much snow this will be and how long it stays varies with the place and the local conditions however. So the snow in Ravenport lying at the sea will rarely cover the ground for more than a few hours each day, melting with the rising temperatures till midday, whereas on the north slopes of the Rimmerins Ring, though this mountain stock lies fairly south, can last till the month of the Changing Winds.

Horth / Kruswik – moderate, winter pasturing, good for wine – cold, dry
Salsair – holds Horse festival in summer, so must be dry and cool
Ilian Plateau – supports Miyu, thin and dry

Bolder is a temperate forest, with a mix of deciduous and evergreen species. Summer is extremly hot, while winter is mild. The Bolder gets rather less rainfall than one would expect for the province of Vardýnn. This is due to the rainshadow effect of the Warnaka Mountains. The area, however, is drained by the streams that emanates from the mountain peaks. Return to the top

Anaios Rift where murderers and adulterers were given over to Queprur, innermost recesses of the Maehetilon. Said Maehetilon, a forest bordering on the cliff, is extremely dense
Alvang – aggressive, stormy, wet

Though at times a lot of snow can fall, even till sea level and though it can be very frosty, most winters in Santharia are mild compared to those north of the Tandalas. Even the province of Nermeran is no exception, protected from colder northern winds by the Tandalas, the Warnaka and the Allsiscaey Mountains.

area to be mainly grassland, as rain fall is low and erratic, and small localised droughts are common, meaning few trees grow on the Elverground - especially where there are areas of greater elevation. As a result, the Elverground forms a wind tunnel between the sheltered valleys of the Rimmerins ring and the high canopy of the Zeiphyrian Forests. The effects of this wind tunneling are felt most in the midpart of the Elverground, more or less exactly due north of Elving, where the wind is being pushed through the Elverground's narrowest point. It is escaping to the north of this mid point however, into the hobbit shire of Elvenveran and the wind drops, perhaps because of greater altitude, or perhaps because the towering Rimmerins Ring to the north gives some shelter

Silvermarshes – temperate, foggy, humid

Ximax - The temperature here varies immensely with the seasons. From the blistering inferno of the summer, to the chill breezes of autumn, to the frigid, icy winters, and to the unceasing deluge that is spring; Ximax is never entirely comfortable. Still, a certain peace is always present. Though some of the guilds maintain boats for the typical spring downpours, there is a rare calmness in falling rain in Ximax. Likewise, in oppressive heat or cold, the mind almost literally flees to higher thought.   the weather in autumn is not particularly pleasant, but colourful.

But north of the Sharadon the summer heat may initiate a grass fire in the Elverground after a period of no rain, but mostly it is bearable. Even Nermeran has a mostly friendly and warm weather in summer, though citizens from New-Santhala would find it too cool. There are most times not more than a few summers in a row which are so hot, that the harvest is in danger of being lost, rainy summer follow for certain. And a very hot summer in Brendolan, Sanguia and Manthria mean often a good harvest in the northern provinces of Nermeran, Enthronia and Vardýnn. So in our modern times within a united and peaceful kingdom draughts in the south or crop failure in the north due to a rainy summer are not the cause of famine anymore.

The climate in Milkengrad, as in the whole region of the Efirhal, is temperate. A warm stream from the Dark Sea, called the Mermaid’s Trail, is considered as the source of its fine climate. The summer is hot and the winter is usually cold. The spring and fall are the ideal times of the year for visiting Milkengrad, although fall is the rain period. During spring and fall a warm breeze comes from the west, while in winter cold winds blow sporadically from the north.

The summers are very warm, and rather humid due to how close the hills are to the seas. The autumn might be regarded as one of the most beautiful seasons in the Alianian Hills. Winter is rainy season.

Ancythrian Sea – warm but often stormy and windy

Adanian Sea – Nightfog Cliffs, a temperate climate, slightly colder than the coast it lies off  During the winter weeks the cliffs are covered with a thin blanket of snow.

Aurorian Plains-  very mild climate for the area, yielding cool winters and warm summers. This has thus made for wonderful growing in the area, though the area is prone to some humidity in some places.
Spring will quickly melt the chill of winter away with a full sun and almost cloudless skies, Summers are very cool, and brief rainstorms are not uncommon. Autumn is one of the most colorful seasons. The chill will often nips children’s cheeks red and most of the fruits and vegetables will be harvested up. During the winter, most things will decrease their growing. Snow does not often fall,

winter and summer seasons tend to be equal in a year in  the Goltherlon. Usually light showers will start the autumn season, as well as some chilly eastern winds. In the winter, the storms may become violently windy, and though there may be lightning storms over the Ancythrian Sea, these storms tend to break up before reaching the eastern shore. Snow is rather rare.

Ciosa sees no snow in winter and temperature is quite moderate the whole year through compared to other Santharian regions. Though it gets hotter in the summer months and colder in the first and the last months of the year, one cannot speak of any extremes - only the fog is a characteristic

Cavthan - spring season is generally cool while the summer is quite humid. Precipitation in the winter time is usually in the form of rain, but occasionally a soft snow occurs. There is a lot of rain,

Courtford - Autumn is usually quite dry, not much wetter than the summer. It is, in fact, a fairly similar season to summer, apart from the many red leaves littering the green and the cooler, shorter evenings. Winter is cold, but snow is relatively rare at Courtford’s fairly low altitude.

Hylach Grasslands in Manthria - dry, windy season. Molten Ice sees frosts become less frequent and the winds, whilst still sharp, are no longer bitingly cold. Awakening Earth brings budding flowers amid the grass and new shoots growing.. emperature increases until it peaks in Burning Heavens. The wind - calmer at this time of year - brings little relief as it seems as hot as still air. Frost and snow in winter.

Jernais, being rather inland, is prone to slight extremes in weather. The spring is  warm Summers are rather hot, though not humid. The air tends to be very dry, Many will find shade and comfort inside their houses. Children will sometimes cool off by playing in the fountain
With autumn comes, a chill  - colourful scarves are warm
Winters shed snow - bare branches lined with fallen snow. The winters can indeed be rather cold, and most Caltharians stay inside to avoid the freeze.

Mithrals – rainy spring, hot summer Winter brings heavy snow, drifts, slides, avalanches, or sudden blizzards. A cold drizzling rain, sleet and snow accompany these rains, especially in the northern areas where they can cover the ground for days at a time. While the eastern slopes will have heavy rains, winds and high gray skies, it is the winter storms that come howling off the Adanian Sea that bring slashing rain and pellets of hail swirl through the pines on the slopes

Salóh's position at sea level on only open ground between the two great forests of the Zeiphyr and the Auturian means that it is prone to morning mists caused by condensation from both the sea and the slightly lower temperature of the air in the Auturian valley compared to the humid warmth of the covered forests. Hár'lève'thém Bay and the Valley, however, are well sheltered by the towering forests from the elements and the prevailing southerly and westerly winds that blow along this part of the coastline. The city very rarely suffers from any extreme of hot or cold, and precipitation is regular,

Shneerin / Tolonian Heath – temperate, damp (coastal)






Southern Sarvonia:

 Rahaz – sweltering summers

Strata has at times a climate comparable to Shan‘Tai, lying not much more north than the Aeruillin town. It can be hot and dry in summer and the wind from the Burning Sea brings no relief.
In normal years frost holds its grip on the lands till south of the Sharadon. The roofs of Dasai, lying much higher than Varcopas, can well be seen covered with a white cap at times, despite the closeness to the sea. The Narfost Plain sees regularly frost and snow in winter. Varcopas is the northernmost town which is frost free during winter, Bardavos, located away from the sea, can have frost as well at times, as does the central Ráhaz-Dáth, though only when the skies are clear for several days, snow falls there very rarely. The Nirmenith Mountains have new snow every winter, an important precipitation to maintain the equilibrium of growth and aridness in the deserts of the Ráhaz-Dáth to the east. Even the Aj‘nuvic Grounds, being a valley of high altitude, have frost and sometimes even snow. An everlasting snow-cap is greeting from a point even farther in the south than the Nirmenith Mountains: The top of the Norong‘Sorno is always white due to it being the highest elevation in Southern Sarvonia.

Denilou - tropical conditions and even terrific storms to the south as well as extreme hot conditions to the southwest at the desert of Hol'Dispor, but  the climate to the north is rather moderate.

Scattersand Shoals are a rare example of subtropical climate in Southern Sarvonia. Their location in the midst of the Burning Sea and close to the daily course of Injèrá give them this unique feature. The temperature on the isles is on average high, but not very extreme. For example, the desert in Aeruillin lying no further north than Zandiria features far higher and lower temperatures than the Shoals. The nearby sea provides for humid air and seasonal rainfall, giving the whole place an agreeable if warmer than normal climate.

The climate of Seraia (in Brendolan) is  ’cozy’, but the Sharadon is chilly and wet….

Varcopas is gifted with always warm days, the temperature falls never to the freezing point, though it can come near that point in winter on a few days. But it is not hot like Bardavos or Uderza or the even more southern located cities like Strata and Thalambath.

Narfost Plain - The temperatures rise in the summer to uncomfortable heights, though of course it is nothing compared to the desert to the south. In winter they fall below the freezing point and snow is possible in the late winter.

Isles of Quios - temperature is normally a comfortable level with indiscernible seasons. Many of the inhabitants claim that this is the best feature of this island grouping.



There is however one exception to the above described weather conditions - the elven forests. They seem to generate their own climate, be it the Sharadon in the south or the Thaelon in the north. In the summertime they are always cool, but not cold, moist and agreeable to live in, despite a possible heat wave and long lasting aridness in the lands around them or a season of summer storms and devastating rains. In winter it is even more obvious. When approaching an elven forest in the cold season after some time of heavy frost a marvel can be encountered. ...However, only the trees and bushes at the borders are covered with ice, as the very tops of the trees. If one could avert the eyes from these splendours and dare to break through the icy walls, a warm, green, - though at times, when it snows on top of the icy coat - slightly darker world greets the surprised wanderer. Normally it is not as dark as one would expect. The ice ensheathing the branches at the tops of the treeschannels the rays of the sun in a way, so that light falls into the forest.


Almatrar is rarely dry, being fairly close to the sea and the Heath of Cjur. Its sometimes extremely moist atmosphere is one of the things that help all the plants of the Almatrar survive. Rain in the forest itself is uncommon, and when water does fall from the sky, very little of it reaches the forest floor and is instead caught by the trees. The density of the forest creates something quite interesting: its own climate. The tightness of the trees and canopy help insulate the heat within the forest, so much so that it is almost never cold except for winter nights. This is quite a sight during snowy days, when the outside of the forest is frosted over or even covered in snow, while the inside is quite comfortably warm.

Vontron is a temperate zone. It stays comfortably warm most of the year. Its close proximity to the ocean makes it a great place to be as the sun is warm and the breezes that rise from the Bay are refreshingly cool. The air is humid but in the summer months it can get dry. During the winter the Vontron endures weather storms with strong, cold winds and warm rains, but no snow ever falls here.





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"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Mina
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« Reply #13 on: 10 July 2008, 17:56:35 »

I suppose we can start suggesting changes now? 

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Ximax - The temperature here varies immensely with the seasons. From the blistering inferno of the summer, to the chill breezes of autumn, to the frigid, icy winters, and to the unceasing deluge that is spring; Ximax is never entirely comfortable. Still, a certain peace is always present. Though some of the guilds maintain boats for the typical spring downpours, there is a rare calmness in falling rain in Ximax. Likewise, in oppressive heat or cold, the mind almost literally flees to higher thought.   the weather in autumn is not particularly pleasant, but colourful.
I'm not sure, but I think we might have to change this.  Ximax doesn't seem far enough from the coast for the temperature to vary this much.  The fact that it's pretty much surrounded by tall mountains on three sides might affect things a little though.   

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Horth / Kruswik – moderate, winter pasturing, good for wine – cold, dry
I don't know if Horth should be grouped with the Steppe of Kruswik.  It's located at the edge of the steppe, so its climate is probably somewhat different from the rest of it. 
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Ta`lia of the Seven Jewels
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« Reply #14 on: 10 July 2008, 18:18:24 »

Glad you are not angry with me!  grin

I thought of taking the Rahaz-Dath map, Judy, the zones on the big map have not be this detailed though.

Do I have to take the same colours as on the big Santharian map? I would prefer to have a greater choice in the yellow- red area.
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"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
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