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Author Topic: Revised Time Table of the Susilgerim Dwarves  (Read 663 times)
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Morden Peshirgolz
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« on: 04 December 2008, 15:23:05 »

OK, since Judy plans to rewrite the Susilgerim entry at some point, I've not only expanded their timeline, I revised it very much. Since there are so many changes, you can view the current timeline here.

The Rogetyrim Dwarves

The Rogetyrim Dwarves were originally a clan of the Kurakim tribe, living in the Prominent Mountains of Northern Sarvonia until 5017 b.S., when they decide to move north to the Imlith Mountains. Possessing immense height (for dwarves, that is) at an average of two peds tall, they claimed to have been instructed by Trum-Barol to make this migration. Once they had settled in Imlith, a series of conflicts with the inhabitants of the area ensued. However, the Rogetyrim were not an easily daunted people. Already possessing many great warriors, they developed a form of clerical magic called in Thergerim-Taal “Keralkorim” (“War Prayers”). Soon they had built up a kingdom spanning a large portion of the Northern Sarvonian continent. Their power lasted until the two rogue groups split from the tribe due to internal conflict. The Rogetyrim and one the rebel factions (called the “Terogerim”) were destroyed by the Moh’rhim Shadow Elves in a war that soon followed.
   The third group, called the “Susilgerim”, became a Dwarven tribe that still exists in the Imlith Mountains today. The Rogetyrim remain important to history for this reason, and it is mainly why they are still remembered. Their great influence once shaped the course of history for a large portion of Northern Sarvonia, and their cultural influences can still be seen among the Dwarves of that continent.


TIME TABLE OF THE SUSILGERIM DWARVES
 
THE ERA OF CONSOLIDATION

5017 b.S. The Rogetyrim Dwarves move out of the Prominent Mountains
A clan of particularly tall Kurakim Dwarves living in the Prominent Mountains, calling themselves the "Rogetyrim", claim they have been personally told by Trum-Barol to travel to the Imlith Mountains. They are led by Werrum Highmind, who at 1ped, 2 fores, and 2 palmspans is one of the tallest dwarves in history.

5002 b.S. The Rogetyrim Dwarves reach the Imlith Mountains and settle there
The Rogetyrim Dwarves eventually reach the Imlith Mountains and spend many years clearing out its former inhabitants. These include the Rhom-Oc Orcs, who hold a grudge against the Rogetyrim and their descendants for ages afterwards.

4878 b.S. The death of Rogetyrim King Werrum Highmind and the Beginning of the Great Hall in the Imlith Mountains
The Rogetyrim Dwarves have been delving their settlements in the Imlith Mountains for over one hundred years at this point. As they continue to dig deeper, the lair of an earth drake is accidently uncovered. The beast threatens to destroy the new tribe, until their leader Werrum Highmind faces it in battle. Werrum only manages to defeat the beast by calling on the help of Trum-Barol, who lends him the magical power to defeat the beast. Unfortunately, the fight exhausts Werrum to his death. His son, who is named the first king of the Rogetyrim, begins the construction of the Great Hall in the depth of Imlith’s highest mountain (Kiinupperon), as a monument to his father.

4874 b.S. The Kerokorim, a temple to Trum-Barol, is built by the Rogetyrim in the Imlith Mountains
The Denirim of the Rogetyrim Dwarves supervise the construction of a temple upon the heights of Kiinupperon, the highest peak in the Imlith Mountains. They begin to compile a written history of the Rogetyrim, as well as many prayer books and books of scholarly research. They begin to practice a form of clerical magic known as Keralkorim (“War Prayers”).

4752 b.S. The Rogetyrim Dwarves befriend the Kanapan men
The Rogetyrim Dwarves begin to explore more of the area surrounding the Imlith Mountains. They come into contact with the Kanapan men for the very first time. Their meetings are friendly, and soon the two peoples begin to trade with on another.

4712 b.S. The Rogetyrim Dwarves are attacked by the Moh’rhim (Shadow Elves)
The Moh’rhim (Shadow Elves), having seen the recent activity of the Rogetyrim Dwarves, attack them. With their superior magic, the Moh’rhim rise up out of the Shadow Marshes to drive the Rogetyrim back into the Imlith Mountains. They now set up settlements on the Heaths of Wilderon around the Imlith Mountains, effectively besieging the Rogetyrim. The Rogetyrim Denirim Hlaogu the Faithful is ashamed of the defeat, and begins to work to improve his skill in magic to match the powers of the Moh’rhim.

4687 b.S. The siege of the Moh’rhim Elves is broken by the Rogetyrim Dwarves
Hlaogu the Faithful, now extraordinarily skilled in magic, leads the army of the Rogetyrim Dwarves against the siege of the Moh’rhim Shadow Elves around the Imlith Mountains. The following several battles cause many losses on both sides, as powerful magic tears across the Heaths of Wilderon. Hlaogu manages to defeat the Moh’rhim, and drives them back to their own realm in the Shadow Marshes.

4652 b.S. The Rogetyrim Dwarves drive the Rhom-Oc Orcs out of the Imlith Mountains.
The Rogetyrim Dwarves destroy the few remaining Rhom-Oc Orc settlements in the Imlith Mountains, and then attack the Rhom-Oc upon the Heaths of Wilderon. They succeed in driving the Rhom-Oc into the Icelands. The Rhom-Oc hatred for the Rogetyrim is forever solidified.

4477 b.S. The Rogetyrim Dwarves discover great ore loads in Imlith Mountains
The Rogetyrim Dwarves discover large deposits of gold, copper, marble, and precious gems in the depths of the Imlith Mountains. Soon they are busy with great amounts of trading between them and the surrounding Dwarf, Elf, and Human settlements.

4327 b.S. The Rogetyrim Dwarves reach the zenith of their power
The Rogetyrim Dwarves, now rich from their trade with surrounding peoples, reach the full glory of their new-found power. Their domain extends southwest to the base of the Prominent Mountains, east to the Vindel Mountains and the Stone Fields of Peat, and north to edge of the Themed’lon forest and the Icelands coast. The Rogetyrim Denirim, continuing to perfect Keralkorim magic, reach the height of their power.

3943 b.S. The Rogetyrim Dwarves exact revenge upon the Moh’rhim Elves
The Rogetyrim Dwarves, still basking in their own strength, determine to do to the Moh’rhim Shadow Elves exactly what was done to them. They invade the Shadow Marshes, and despite heavy losses, they manage to defeat the Moh’rhim. They then lay a siege around the marshes, which lasts for over a thousand years.

THE AGE OF MYTHS 

2796 b.S. The Rogetyrim Dwarves forge the ThrazBarol (Trum-Barol’s Axe)
A powerful magical axe, ThrazBarol, is forged by Rogetyrim Dwarven smiths in the Imlith Mountains, with the aid of the Denirim’s Keralkorim magic. Nearly fifty years are put into the completion of this weapon, which is then presented to the king as a commemoration of their victory over the Moh’rhim Elves. The axe is said to weigh as little as a few ods, while being significantly larger than any normal war-axe. It is a weapon any dwarf shorter than a Rogetyrim would not be able to wield because of its size. It is said to protect its user from any physical damage, while filling him with superhuman strength. The blade, it is said, cuts through rock like butter.

2551 b.S. The Rogetyrim Dwarves split into three groups
Bickering breaks out among the Rogetyrim Dwarves of the Imlith Mountains about who should be allowed to wield the ThrazBarol axe. The leaders of the army claim they should be allowed to have it battle, as they could put it to the most practical use. The king’s advisory council believes that they should be allowed to have it at times, to prevent the king from being tyrannical in his rule. And the king views the weapon as a gift given to him, and as such only for his own keeping.
   Eventually, the three people split into three factions. Those following the king remain in the Great Hall, and retain the name Rogetyrim. Those following the nobles take up residence in one of the larger settlements, and call themselves the "Terogerim". These two factions take for themselves the entire Rogetyrim tunnels, forcing the third faction to remain outdoors. They begin lives of stealth and secrecy, calling themselves the "Susilgerim", in order to avoid detection by the other two groups.

2361 b.S. The Dwarven siege of the Shadow Marshes breaks
Due to the division among the Rogetyrim Dwarves, the Rogetyrim king’s men are now the only ones maintaining the siege upon the Moh’rhim Shadow Elf lands, the Shadow Marshes. With their numbers depleted, they are no longer a match for the Moh’rhim, and are easily driven away. The Shadow Elves now begin plans to take revenge upon the Rogetyrim.

2072 b.S. Finishing of the Great Hall in the Imlith Mountains
The Great Hall in the depths of the Kiinupperon of the Imlith Mountains is finished by the Rogetyrim dwarves. Generations have worked upon it and it is a sight to behold, despite the fact that only the Rogetyrim remain there to enjoy. The king’s throne is the highest achievement of the construction. It is placed high upon a pedestal, heavily ornamented, and the ThrazBarol hangs above it.

1817 b.S. The Rogetyrim Dwarves' War
In an attempt to take the ThrazBarol axe for themselves, the Terogerim Dwarves attack the Rogetyrim Dwarves. Their kinsman, the Susilgerim, are caught in the middle of the conflict, and all sides suffer great losses. After much horrid fighting, the sides reach a standstill, and the fighting ends. The feeling of discord among the factions remains strong, however.

1657 b.S. The Moh’rhim Elves and Rhom-Oc Orcs form an alliance
The Moh’rhim Shadow Elves convince the Rhom-Oc Orcs that they can help them achieve vengeance against the Rogetyrim Dwarves. The Elves have been long in planning their revenge, and give much aid and support to the Rhom-Oc in helping them prepare for war.

THE AGE OF AWAKENING

1649 b.S. Shadow Elves attack the Dwarven Imlith Settlements
With the year of Darkness the Moh'rhim Shadow Elves and Rhom-Oc Orcs attack out of the Shadow Marshes, forging their way into the tunnels of the Rogetyrim and Terogerim Dwarves. The Terogerim are ill-prepared for the attack, and are quickly annihilated. The Rogetyrim hold out longer, as they still have possession of the ThrazBarol axe. But eventually, the powerful magic of the Moh’rhim wins out, and both the Great Hall and the ThrazBarol are taken by them. After ransacking the Great Hall, the Moh’rhim withdraw to their own lands again. The Susilgerim Dwarves, who also live in Imlith, survive the attack by retreating high into the mountains, and never again return to life in the tunnels. This time is now refered to by the Susilgerim as the “Year of the Burning Night”.

1648 b.S. to 1300 b.S. The Susilgerim Dwarves rebuild
Slowly but surely, the Susilgerim Dwarves begin to regain their numbers. They also establish a new mode of life, living entirely above ground, in great secrecy. These dwarves can now be called an entirely different tribe compared to the Rogetyrim Dwarves, for their culture has changed so much. Soon, however, they have reestablished a firm hold on the Imlith Mountains.

1264 b.S. Susilgerim Dwarves secure the Khorimkaom Forests
After several decades of struggle against the Rhom-Oc Orcs the nearby forests ("Khorimkaom" in Thergerim-Taal) from which the Susilgerim Dwarves harvest some of their poisons are made secure by the Dwarves. Underground emplacements are begun to safeguard the area.

1002 b.S. The Susilgerim Dwarves' Denirim again visit the Kerokorim Temple
The Susilgerim Dwarves' Denirim begin to again make trips up to the high temple of Trum-Barol, Kerokorim, and to begin to look over the old writings on the use of Keralkorim (“War Prayers”) magic. However, few have the magical knowledge to make any use of the writings.

864 b.S. A Susilgerim Dwarf clan chief is appointed
As the Susilgerim Dwarves grow once again to larger numbers, they appoint a Clan-chieftain over the tribe. Soon a council of the various Clan-chieftains meets under his guidance to rule the Susilgerim. Each clan now operates semi-autonomously, and the chieftains meet once a year to decide major issues.

THE AGE OF THE BLOOD

752 b.S. The Heaths of Blood: Susilgerim Dwarves vs. Rhom-Oc Orcs
One Susilgerim Dwarf tribal leader, Akakiruhnt, raises much support from the younger generations and invades the Heaths of Wilderon to try to destroy the Rhom-Oc Orcs. They have some initial success, but are later decimated by the Rhom-Oc warg riders upon the open plains and are forced to retreat.

678 b.S. The Krumhorn beast is discovered in the Imlith Mountains
The deep, melodious sounds of the Krumhorn beasts are suddenly heard in the Imlith Mountains. Appearing without any warning, the Susilgerim Dwarves immediately see the usefulness of the creatures as mounts. After many years of training the animals, the dwarves manage to form a close bond to them. These beasts completely change the abilities of the Susilgerim warfare, and come to be treated with high reverence by the Dwarves.

263 b.S. The Susilgerim Dwarves attack the Rhom-Oc Orcs once again
With the aid of their new mounts, the Susilgerim Dwarves once again attack the Rhom-Oc orcs. This time however, their Krumhorn beast mounts take away the advantage the Rhom-Oc had in their wargs, allowing the Dwarves to effectively beat the Rhom-Oc across the plains. The Rhom-Oc are seriously disturbed by this turn of events.

257 b.S. The Rhom-Oc Orcs call for help
The Rhom-Oc Orcs, having tasted defeat at the hands of the Susilgerim Dwarves for the first time in many years, send messengers to the other Orc tribes of Northern Sarvonia. They ask for their help, and propose to wipe the Dwarves (Susilgerim and Kurakim) out of Northern Sarvonia. The other Orc tribes agree to the proposal, and soon preparations for war are under way.

256 b.S. The Orcs make their move
As the first step this new Orc coalition takes against the Dwarves, the Losh-Oc and Ashz-Oc Orcs march on the Prominent Mountains. The Kurakim Dwarves are hard-pressed to hold them off. At the same time, the Rhom-Oc, Gob-Oc, and Osther-Oc Orcs attack the Susilgerim Dwarves from the north. Surprisingly, the Dwarves do manage to hold out admirably despite being greatly outnumbered.

246 b.S. The Orcs call on the help of the Moh’rhim Shadow Elves
The war between the northern Orcs and Dwarves continues to drag on at a standstill. The Orcs, growing impatient for victory, remember the aid the Rhom-Oc Orcs received from the Moh’rhim Shadow Elves many years ago. They send messengers to the Moh’rhim to ask for their aid once again. The messengers do not return, but the Moh’rhim soon do. A large force of Shadow Elves soon joins the Orcs, turning the tide in their favor.

243 b.S. to 145 a.S. The Three Hundred Year War of the North
A bloody, back and forth war ensues between the northern Dwarves, Orcs, and Shadow Elves for the next three hundred years. Many lives are lost on both sides, and the destructive effect on the continent is extreme. The displays of valor and might are the greatest to be seen in that area since the War of the Chosen. The many battles go back and forth, with no one gaining any clear victory. In 14 a.S., the Kanapan men, recognizing the disastrous effects a Dwarf defeat would mean, enter the conflict on the side of the Dwarves.
   In 93 a.S., the Dwarves send a group of the most highly magically gifted among them to Ximax, to see if they can gain the knowledge necessary to understand the magical Keralkorim writings. The greatest among this group is Kograv Mountainshaker. Copies of the Keralkorim writings are sent with the party. The ships are provided by the Kurakim Dwarves, and soon they are underway.

THE ERA OF CHANGE

145 a.S. The Grand Battle of Imlith
After over fifty years, Kograv the Dwarven mage and his companions return. Upon reaching Northern Sarvonia, they find the Susilgerim and Kurakim Dwarves surrounded in the midst of a cataclysmic battle against the Orcs and Shadow Elves upon the Heaths of Wilderon. They immediately put their newly learned skills to use in saving the Dwarves from destruction, winning the day. After a hard night of hurried preparation, the mages prepare for their ultimate test against the Moh’rhim Shadow Elves. This is the greatest contest of magical prowess seen in the area in several thousand years. The battle continues unceasing through three days and three nights. On the fourth day, Kograv is the only mage left alive. The Moh’rhim also have lost many of their people. But the power of their queen is great, and threatens still to destroy the Dwarves.
      As the battle looks bleak, Kograv from his knees raises a heartfelt prayer to Trum-Barol for deliverance in their despair. Suddenly he feels a surge of magical energy through him. Standing up once again, he focuses his energy on the queen of the Moh’rhim, and delivers a blast of pure energy at her. This blast severely wounds her, and is powerful enough to dissipate her corporeal form. This causes her, and the rest of her people, to be swept away back into the Shadow Marshes. The Dwarves rally and defeat the confused and bewildered Orcs, achieving a final victory. The Orcs are all driven back to their own lands, and the Dwarves regain control of their mountains.

147 a.S. The Susilgerim Dwarves recover
Having won such a mighty victory, Kograv the Susilgerim mage begins the restoration of both the Kerokorim Temple and the Great Hall. Though the Susilgerim Dwarves will no longer live there, they do this as a monument to their forefathers, and to the many who have fallen in battle. Kograv begins again the study of the Keralkorim magic, and soon the Susilgerim Denirim receive their first instructions in its use. The ThrazBarol axe, which was recovered from the Moh’rhim Shadow Elves in the Great Battle of Imlith, is placed back above the throne in the Great Hall, and the Hall is sealed.

THE GOLDEN AGE OF KINGS

239 a.S. Kograv Mountainshaker, Susilgerim Dwarf mage, turns to stone
Kograv, the great protector of the Susilgerim Dwarves, turns to stone (dies) at the age of 296, and his body is given up to Trum-Barol in the depths of the mountains. The dwarves celebrate him with much feasting, but also with a solemn mourning. He is considered by them to be the Susilgerim’s greatest hero, and his name is uttered with holy reverence forever after.
« Last Edit: 08 December 2008, 18:03:08 by Artimidor Federkiel » Logged
Artimidor Federkiel
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« Reply #1 on: 04 December 2008, 23:23:54 »

Judy will be thankful that you get to such a detailed elaboration of the dwarves up north, Morden! :) I guess it'a also a good opportunity to adjust the history entry you've linked to and add the Susilgerim picture to it on top along with a the tribe description. Makes things look more complete :)

A few notes:

- In general you have your history table organisation done pretty well :) Only thing perhaps you should be more aware of is the fact that the entries should be able to stand alone as well. Which means: You assume that the term "Rogetyr" is known throughout your history events list, but if I add the event where these Rogetyr meet the elves at the Shadow Elves table, we don't have any information anymore that we're dealing with dwarves. Same with the Kanapan men. So you should always make sure that the entries can be read standalone as good as possible. This might mean that you have to do a bit more explaining of names, locations etc. here and there, so that it sounds a bit repetitive, but all in all it will make events much better understandable :)

- If we specify names we always use quotation marks, like :

Quote
A clan of particularly tall Kurakim Dwarves, calling themselves the "Rogetyr"

- You mention Kurakim dwarves moving to the Imlith:

Quote
A clan of particularly tall Kurakim Dwarves, calling themselves the Rogetyr, claim they have been personally told by Trum-Barol to travel to the Imlith Mountains.

Ideally you should mention where they were when they started when they set out. As not everybody knows where the Kurakim are located. Which BTW reminded me that the Kurakim actually have a rough history table, but that the Kurakim entry still needs a design update concerning history at the main entry.  huh

- Again, watch your tenses - like here:

Quote
The Rogetyr eventually reach the Imlith Mountains and spent many years clearing out its former inhabitants.

Didn't spot much else concerning tenses that was wrong, though.

- You should avoid too modern language like "books of scientific research". Better use "books of scholarly research" or something similar. We always try to use more medieval language whereever possible.

- The way the Rogetyr are use here, they could be treated as an own tribe, at least as far as history tables are concerned. Well, we don't have a tribe entry on them yet, but we can make a history page for them and put up a short summary on top of what these dwarves are. Could you put together a short paragraph, Morden? Then we can realize that, maybe even make an own history page for the Terogerim as well etc.

Ok, these are the most important things I could find for now. I'll have to go through it again anyway when updating, as history tables need to be carefully added - maybe you can make adjustments till Sunday (or Monday, it's a holiday at least here, so I have more time to update), then it might get in.

At any rate: Another great and important work that contributes considerably to dwarven development! We need more dwarf enthusiasts, so glad to have you on board!  thumbup
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« Reply #2 on: 05 December 2008, 00:13:54 »

Thanks for the wonderful comments, Art. I'll try to get to them soon, but first I have a few questions.

The Rogetyr basically are the Susilgerim, kind of like the Krean become the Helcrani (at least I think it was the Krean, correct me if I used the wrong name). The reason I wanted all this information in the Susilgerim entry is to give more background on where they come from. So you think the Rogetyr and Susilgerim should be split up? Is that how the Helcrani entry works?

I know from reading the Mitharim entry, that the early history runs into time periods where they actually haven't entered the Mithral Mountains yet, and so are technically stil Ylossians. So maybe this is a similar thing.

I'm not disagreeing that the Rogetyr need their own entry (can I get dibs on it?), I'd just like their history to pop up there and in the Susilgerim entry, if that makes sense. But if you think that would be confusing, I'll go with what you think is best. And I'll try to get you that paragraph soon.

On a last note, the Terogerim are a very short-lived tribe, so much so that they're more of a political faction than a tribe. Their culture would be incredibly alike to that of the Rogetyr. Perhaps they deserve their own section in the Rogetyr entry, but perhaps not their own entry? Tell me what you think of this. I guess with a good bit of creativity enough differences between the two to justify two entries...I dunno.

Again, simply my two sans, as the saying goes. I'd like your input on the matter, since I'm kinda undecided on a few of these things, as you might be able to tell.
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« Reply #3 on: 05 December 2008, 00:37:01 »

Well, yeah, the thing with one tribe developing into another while they still had another name (or a name in between) makes it of course a little difficult. Technically there was first a tribe or a division of it that was called the "Rogetyr", which developed from the Kurakim, and this tribe eventually split as well etc.

It's not much trouble to have these stages of tribes listed in the History section as their own, because I can allocate events easily to multiple tribes, places etc. (Thus the request to keep the events as stand alone as possible.) We surely don't need a tribe entry for the Rogetyr, but having that period listed as its own (providing we have a paragraph of explanation on top who these guys were), makes things perfect, I guess. Of course all events will as well be listed at all other related entries as far as is necessary and useful (Kurakim, Susilgerim, Dark Elves etc.) So the Susilgerim history table of course will contain everything dealing with the Rogetyr as well of course.
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« Reply #4 on: 05 December 2008, 04:12:13 »

I am indeed thrilled, and pleasantly surprised, not to mention appreciative that you've taken so much initiative, Morden.  I'm dreadful at creating history (a sore admission for a history major), but when that skeleton is there, it's delightful to have something to build on and expand from.

I would have no difficulty giving you dibs on the Rogetyr (though please, the Rogetyrim, using the traditional dwarven suffix), and, by inclusion as you suggest above, the Terogerim.    I know Art says we don't 'need' it, which is true,  but if you WANTED to write up a small and modest entry on them, it would be good practice for a full-scale tribe.   However, such things are usually reserved for 'masterworks', or for older apprentices who have thoroughly familiarized themselves with their area.   There is a general outcry if people get assigned 'plums' too early on.... :P

So far you have produced quality concepts that have been carefully cross-referenced, worked with people to integrate comments and critique, commented on others' work, and given courteous and clear 'defenses' of your decisions - so why don't we try this?   Let's work on a project together...the revamp of the Susilgerim.... and if people agree that you've demonstrated competence, I don't see why you shouldn't try your hand at the Rogetyrim.  And then... the dwarven world is your tryster.... (grins)
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« Reply #5 on: 05 December 2008, 06:19:16 »

*flabbergasted*  jawdrop


I am humbled by your very kind words, Judy (if I may call by your nickname).

@Judy: Yes, this bit of history has now got me all excited about the Susilgerim rework, so I'll be more than happy to start working on that with you. I'll PM you some of my ideas soon. And thank you for all your help with the dwarves, and for your kindness. Being so new, I hardly feel deserving of all that high praise, but thank you all the more anyway.

Boy do I love dwarves!   :D

@Art: I've integrated all your comments, although I don't have a Rogetyrim paragraph yet. I should get that written up before Sunday, however, so don't worry. Thanks again for your helpful tips on formatting histories!  grin
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« Reply #6 on: 06 December 2008, 05:44:38 »

OK, paragraph on the Rogetyrim Dwarves added.  :)
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« Reply #7 on: 07 December 2008, 22:43:45 »

Something occured to me upon integrating this, Morden:

Quote
"They are led by Werrum Highmind, who at two and a quarter peds is one of the tallest dwarves in history."

You seem to base that on wrong measures. 2.25 peds is 2.25 metres in height, which makes this dwarf a giant! The Susilgerim are defined to have a size of 1.5 peds, so there's someting major off. I also noticed some weird measures at your Krumhorn beast, which you made 5 peds long, 2.5 peds high etc. - Please have a look again and adjust these passages accordingly, marking the changes for me!
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« Reply #8 on: 07 December 2008, 23:00:22 »

OK, I've scaled down those measurements. Changes in green.

Tell me if the Krumhorn beast measurements are OK, since I've been having difficulty trying to determine what measurements would make the animal proportional. (Ya know, legs not abnormally long...that sort of thing.) Thanks!
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« Reply #9 on: 07 December 2008, 23:05:09 »

Ok, that sounds more reasonable now. As for the Krumhorn: With 2 peds in height it would still be larger than a horse. That intentional? Or shouldn't it be slightly smaller, so that it's fitting better to dwarves?
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« Reply #10 on: 07 December 2008, 23:11:10 »

OK, I scaled it down to a ped and three quarters. The legs are right now listed as two and a half fores long, does that sound reasonable for a beast that should be able to run across the plains? (not as fast as a warg, by any means, but still a decent pace; maybe in between a horse and an ox speed)
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« Reply #11 on: 08 December 2008, 00:04:46 »

Yep, I guess that should do it :)
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
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Latest: Ryvic Darkveil
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Last 10 Shouts:
Yesterday at 07:41:35
Are Shabby and Dek the same person in my mind.  Strange.
20 May 2012, 10:38:19
Ah yes, forgot to point out to Shabakuk that Chapter 5 is ready for testing - will do so now!
18 May 2012, 09:35:51
I am pleased it is going well for you though Seeker ... can't wait to try it and die. :D
18 May 2012, 09:35:13
No, I didn't Seeker. :( I think it is Master Anfang who is doing the testing
18 May 2012, 08:30:42
Dek-   shoals is going very well.  Art is starting on chapter 6. A very important chapter.  Did you test chapter 5?
15 May 2012, 05:41:48
*Valan filches some parchments from around the corners of the pile before sauntering off attempting to look casual and tripping over the hem of his robes.*
14 May 2012, 07:33:29
Waiiiiiit!   (Bard staggers back with a pile of Unfinished Projects so high her arms are trembling)  Let me stuff mine in there before you lock the room!  *looks guiltily around and snatches the Quenyss parchment off the top of the stack*
13 May 2012, 08:12:31
and throw the key into the deepest river we can find, or the midst of one of the volcanoes
13 May 2012, 03:19:29
Then I say we lock the Unfinished Projects room.  If Arti ever gets in there.... big trouble. rolleyes
13 May 2012, 02:54:30
I'm amazed you can see the Altario projects pile considering it is dwarfed by my unfinished projects. For which I apologise.
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