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Santharian Development
 
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Santharian World Development
 
Places and Map Design
(Moderators:
Artimidor Federkiel
,
Grunok the Exile
)  
Twofold
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Topic: Twofold (Read 1787 times)
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M´ruk Loshashzuck
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Twofold
«
on:
03 June 2010, 12:09:07 »
Overview
Built on a mountain pass between the Twin Peaks, Twofold is a key trade center in western Zhun as a result of its extensive network of high trade ways leading from the city to the Kingdom of Orcal, northeastern Krath jungles, Kátrá ílár Chághruh, and all the major Zhunite settlements (including but not limited to Cusca, Kimbar, and Hootar). In fact, these roads laid the foundation for the imperial "Great Roads", patrolled by imperial pikemen every hour of the day. Twofold is built directly northwest from Cusca. Built following Stone Caster Xhin’áktár’s vision, name reminiscent of the Twin Kingdom, this city's citizens have been known for centuries as great traders and adventurers. As they were the first people to come in contact with the Kingdom of Orcal (which is built around an enormous serpentine river closely resembling a snake) and establish a Zhunite trade network (which gives the rough impression of a luminous serpent from the Twin Peaks), Twofolders claim to be the rightful offspring of the Search for Silver Serpent; thus identifying themselves as Ríhght Mát’hár (“The True Inheritors”).
In the introduction and general overview you give a general description of the place. A few items should be included, such as geographical position (in what continent, what province/kingdom the place is located), inhabitants and maybe a particular item of history or legend which the town, kingdom, mountain etc. is famous for. The introduction represents a short overview for a quick reader, who only wishes to know the general things about the place.
Description
In this part you describe the place itself. What's in it, who lives there, what the functions of the town, kingdom etc. are. Try at least to mention the following things:
- landscape
- general purpose
- description of houses, natural surroundings
Other items you could discuss (depends of course on what you describe):
- religions of relevance at this location
Anything can be in here if it relates to the place specifically.
Location
Purpose of this section is to describe the exact location of the place, including kingdom and continent, with adjacent places like towns and forests and possibly kingdom borders or tribes or special landscape objects. Included could be a map cut from the main map showing the place and it's surrounding area, but this is Artimidor's work.
People
What kind of people/tribes inhabit the region? And approximately how many? In which part of the region do they settle and why?
Coat of Arms (optional)
If the place is a city or tower or a place similar to that, you should as well describe a coat of arms for it. The symbols and drawings on it should somehow describe the place or its attitude. If the description is done well, one of our artists may draw it for real to accompagny your entry in the Compendium. So make sure that this description is as detailed as possible.
Climate (optional)
It's always good to know how the weather conditions are in the region you describe (you don't have to describe the climate for buildings of course *hehe*): When does it rain in this region? And how often? Is there snow in winter? Is it stormy all day long? Are there good conditions for crops to grow? And so on. You get the idea, right?
Mythology (optional)
Often places have legends telling how the place was created or founded. To be original is sometimes difficult here, but a legend of a city can range from a city built on the fundaments of an ancient wizard's tower, the battle that was won at that spot, two heroes who met there etc.
Flora (optional)
Plants, herbs, trees - put in details here! Not always required to add, e.g. if you're working on a town or village. But always good to have, though.
Fauna (optional)
Animals, beasts, monsters - put in details here! Same here as at Flora. Not necessary, but nice to have.
Resources (optional)
Describe natural resources and geological conditions here: Can there be found minerals in this region? Or do the inhabitants depend on fish they catch? etc.
Myth/Lore (optional)
If you can think of a story or two about this place/region you describe or about sayings, proverbs associated with it, here you go!
History (optional)
From the day the place was created to the day it was destroyed or to the present, a general outline of all events happening in between should be given here. It's recommended to make some sort of table for the History and you should follow this scheme:
Date (e.g. 10.000 b.S.), Caption (e.g. Battle at XYZ), Description (What exactly happened in this battle)
«
Last Edit: 03 June 2010, 22:17:38 by M´ruk Loshashzuk
»
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Kalek Ch'ron-P'thok!
Deklitch Hardin
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Elf friend
Re: Twofold
«
Reply #1 on:
03 June 2010, 13:42:09 »
Have you PMed the moderators of the Nybelmar area? It would be a shame if you go to the trouble of developing the city only to discover what you've done isn't what they were looking for. They mightn't be able to check the boards regularly, but if they get a PM through to their email address, they might be able to look in and say yeah, go ahead, no don't or something in between. If you already have tried PMing them, great
Dek
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"And pray that there's intelligent life somewhere out in space, because there's none at all down here on Earth." - Monty Python's The Meaning of Life
M´ruk Loshashzuck
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Posts: 281
Re: Twofold
«
Reply #2 on:
03 June 2010, 21:44:25 »
Thanks for the suggestion, Dek, I'll get to it right away.
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Kalek Ch'ron-P'thok!
Miraran Tehuriden
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Creator Of .. well, not much, recently
Re: Twofold
«
Reply #3 on:
07 June 2010, 07:29:39 »
Bugger.. this is Decipher's region. I'll go try and rouse him, or return with information.
-Mira out.
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Avrah Kehabhra
"The whole POINT of Nybelmar is that no one has any idea whats going on, overly long entries keep it that way." - Decipher Ziron
M´ruk Loshashzuck
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Re: Twofold
«
Reply #4 on:
08 June 2010, 01:13:47 »
Thanks Miraran
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Kalek Ch'ron-P'thok!
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Santharian Development
 
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Places and Map Design
(Moderators:
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Twofold
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