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Author Topic: Kloighut trolls (Mountain Tribe)  (Read 5848 times)
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Vesk Lyricahl
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« on: 19 May 2012, 11:41:32 »

Overview. Hundreds of Mountain Trolls, or “Kloighut” (“Mountain Tribe”) in their native tongue, reside within the Troll Mountains of northeastern Santharia. The mountains find themselves aptly named for the troll raids upon any merchants foolish enough to venture into this ominous range. Raids upon the villages of Acht and Holm are uncommon, though desperation will drive a troll to plunder outlying farms. The Plain of Sorrow, to the east of the Troll Mountains, provides wild game for the trolls, and the plain is nearly impassable to any other race with its rugged terrain and rampant insect population. The trolls grow to be a fore taller than any of their kin among other tribes and are feared for both their size and the size of their appetites.

Appearance. To write of a Mountain Troll's appearance, one must first take into account their astonishing size. There is no such concept as a face to face meeting. The average human male would not even stand as high as the troll's waist. Such a comparison is merely academic, as no one has yet proven willing to stand shoulder to thigh alongside a full-grown troll. Also, the troll has yet to be found that will stand docilely in lieu of following their volatile nature by outright consuming the human provided for the sake of reference. A male troll will reach a height of four peds and a fore at the shoulder. Females stand only a fore shorter, and it is only when comparing the females to the males does the adjective “shorter” seem apt for them.

It should be noted that accounts of the trolls' appearance primarily occur from a distance. The reason such distance proves necessary for the survival of the onlooker becomes readily apparent the nearer one comes to standing before a live Kloighut troll. From that distance, the trolls are often difficult to distinguish from the boulders that litter their mountain homes. The brutish beasts are of a considerable bulk with broad rounded shoulders. They've been seen to easily lift even sizable boulders with the swollen muscles that ripple along each limb.

A closer inspection (one should walk softly and pray to any gods that may be listening while undertaking such a thing) reveals that the trolls' resemblance to boulders stems from more than their great size. Their colouration is that of the mountains themselves, making it all the more appropriate that these trolls be accounted among the Mountain Tribe. The hides of the trolls are a mottled grey-brown with no two trolls having the exact same colouration.

Yellow-brown claws extend for a palmspan or two from each thick finger of their massive hands. With the brute force regularly employed by the trolls, a claw will occasionally break off entirely yet remain intact. Such claws make trophies for anyone lucky enough to stumble upon them, provided the trolls they came from are nowhere near.

A yet closer inspection (by now, whisper fervent prayers) shows the Kloighut Trolls to have wide grinning mouths, full of yellowed teeth. Bleached white tusks curl upward from the corners of their mouths, the sharp tips pointed and deadly. Slitted pupils, set in irises of the palest yellow, shift almost constantly, that gaze drawn to movement. A long and somewhat bulbous nose lends itself to the image of a sinister troll grin as it extends for a considerable length from their faces.

A lady of the court might envy a Kloighut Troll for his/her long dark tresses. That is, if one can imagine a lady pausing, mid-scream, to comment on its length. The coarse hair of a mountain troll, like that of their kin among other tribes, fans out to cover their bodies as they run. Stationary, their hair, always a dark shade, brown or black, falls to just below their waists with beards to match among the males. The females style their dark hair into greasy braids or 'troll-locks' formed around the occasional bone, human or otherwise.

Coat of Arms/Sign. Kloighut Trolls do not represent themselves with any particular symbol. Rather, uprooted trees and dislodged boulders announce the beginnings of troll territory. Nothing seems to mark the territories of the different family groups, but then, any such markings are likely known only to the trolls themselves.

Territory. Kloighut Trolls inhabit the Troll Mountains. The mountains are named, of course, for the presence of the trolls within the range and for the danger they present to anyone passing through. The trolls are known to live within the caves and underground caverns that pepper the mountains' slopes.

The troll clans prove territorial of their homes and of their hunting territories, fighting off any unknown trolls that venture near. Necessity and often starvation will bring a clan to encroach on the areas hunted by another. A ravenous appetite rapidly depletes the food supply in any one place, enforcing a nomadic existence on the trolls.

People. Proud. Dangerous. Kloighut Trolls are the brutes of legend. With their brutish size and strength, the trolls regard anything smaller than their four peds as insignificant, as nothing more than food. The mentality is straightforward enough. Either something exists on their scale and is able to oppose them with a strength similar to their own, or it doesn't and is considered weak. If the latter, then it's prey. The saving grace, at least for any passerby, is that the trolls act primarily on one of two motives: hunger or defense. But then, a mountain troll is always hungry.

Appetite. It rules them. A voracious hunger exists always within the bellies of the beasts. It is the driving force behind nearly everything they do. Any raid made on a human settlement is done so for the sake of satiation. It is no doubt comforting to any farmer that the trolls make no distinctions between them and their livestock when it comes to crunching bones. Or maybe not. Either way, nothing fully sates a hungry Kloighut Troll.

Strength dominates. The inner structure of any family group, or clan, is decided mostly through strength. The strongest male leads and guides the clan. This position of alpha male or Klohtrul (“Big Troll”) is not above reproach. Should another male choose to present his challenge, then the matter is again decided through a test of strength. Despite their penchant for violence, the trolls do not actually fight for dominance, perhaps out of the necessity of remaining hale for the hunt. Instead, as an event before the entire clan, the two contesting trolls lift boulders to ascertain which of the two is stronger. Whichever lifts the largest boulder successfully will lead the clan. The other? He may remain with the clan, as somewhat disgraced, or he may choose to seek a new clan to take him in.

Clans are small, tight-knit family units. A clan will usually consist of no more than fifteen trolls with their young making up a third of that number. Females typically remain with the clan they were born into, whereas males may stray and seek other clans with the hope of obtaining a more dominant position. It may happen that a male be considered weak, by troll standards, by both his rivals and potential mates alike. Such a male, with no prospects of mating, is not likely to remain with the clan and instead becomes this world's one example of a solitary troll. By all accounts, it is a miserable and easily angered creature.

Only a clan's shaman stands outside the vying for dominance evident among his (or her) kin. For the most part, the shaman obeys the decisions of the clan's leader, as he/she has been conditioned from a young age to not heed the concerns of the corporeal world. The exception lies within the visions of the shaman. When the future has been seen by their shaman, the clan puts aside all struggles for dominance, and, for the moment, heeds only the instructions of the shaman.

Kloighut Trolls exist for the most part as innocent brutes. Their attacks stem from hunger or from the defense of their territories and kin. In a way, kith and territory are one and the same to the trolls. They defend not only the lands on which they hunt but also the petrified remains of their ancestors. The trolls show their first inkling of malice and of hatred should the resting site of an ancestor be defiled.

Housing. Natural caves and caverns house the trolls. Unlike their Ghereghut cousins, the Kloighut make no true attempts to enlarge their homes and simply take up residence wherever caves are found. For the most part, the trolls do not even truly live within the caves as they have no fear of the elements and simply take shelter during the absolute worst of storms. Likewise, their caves are used to store food, particularly in preparation for the winter season.

The trolls lead a carefree existence and mostly choose to sleep out in the open with no fear of attack. They do however sleep as a clan, their monstrous forms gathered around a bonfire that diminishes as the night passes.

Clothing. Thick, nearly impenetrable hides make a necessity for clothing nearly nonexistent. The eyes of anyone to come across the trolls are thankful nonetheless that the Kloighut gird themselves with loincloths fashioned of hides and furs. A need for both concealment and support encourages the females to wear also an X-shaped wrap over their torsos. Beyond these simple clothes, the trolls wear only their hair (and beards, among the males). Wool from the yah'nork goat is particularly prized in the fashioning of their loincloths and wraps.

Tusks of the quaerash lizard are worn as necklaces by the shamans only. It is perhaps out of reverence for the great lizards that only the shaman of a clan is allowed to wear a necklace formed of their tusks. A more practical realisation would be that the tusks are simply hard to come by: they're taken only from any quaerash found already dead.

Diet. Anything. Everything. If it's remotely edible, the Kloighut Trolls will try stuffing it into their maws. Meat is the preference, but no favoritism is shown to one kind of meat over another. Bones are a favoured and lasting treat, particularly the marrow within. Nuts and berries do not escape these gaping maws either, as bushes are uprooted whole and shaken vigorously in the troll way of harvesting.

It might be more prudent to state what the trolls will not eat. They are not scavengers. Only desperation will drive a troll to feed off a body that has been dead for more than a day. Packs of quaerash lizards and armies of men are the only live prey given a wide berth. In both cases, the trolls have learned caution.

In idle moments, the trolls will chew roots and even rocks. Their stomachs seem capable of digesting just about anything without issue. Carrion would be the notable exception.

Weapons. Anything nearby. Uprooted trees may be used outright as clubs. Nearby stones make for devastating weapons when thrown or swung downward with the strength of a full-grown troll. It was during the Troll War that the Kloighut learned the practice of rolling boulders downhill to surprise and cut off intruders. They use this tactic still to hamper the retreat of any that would enter the Troll Mountains.

The margh grumph finds some use among the Mountain Trolls as a weapon of opportunity. That is, nearby thorny vines will be ripped out of the ground and wrapped around a ham hock fist. Permanent forms of such contraptions are rare.

Occupations. Only one role stands out among the tribe: that of the shaman. Every other troll could be accounted a hunter/gatherer. Even the young are raised equally by every member of a clan. The shaman however remains unique. He (or, again, she) is the clan's connection to their ancestors and to everything spiritual. The visions granted by the ancestors are of the utmost importance for the clan's survival. The role of shaman is not one chosen by strength. Each clan's shaman chooses a pupil when their own death is near. That pupil will, in time, become the clan's new shaman.

In a way, a second occupation among the trolls presents itself during this time as the pupil learns what it means to be a shaman. Two of the clan's strongest trolls (but not the leader) are chosen as guardians to the pupil, safe-guarding his life much as the entire clan safe-guards the life of the shaman.

Government. A clan's leadership is two-fold. First, in matters of the hunt and survival, a clan is led by the Klohtrul, its strongest member. A feat of strength determines this position within the tribe, and any member may challenge the leader at any given time. No time limit exists. The strongest troll leads until death or until another troll proves stronger.

Second, the clan's shaman leads in all things spiritual. The visions gifted to the shaman by the ancestors are considered law above all else. Even the leader of a clan cannot oppose the shaman when he chooses to speak.

Production/Trade. Mayhem. Destruction. These are the currencies offered to the civilized world by the Kloighut. In return, the trolls take food wherever they can find it, either livestock or people. Humans take issue with this manner of trading, so it does not go as smoothly as a troll might hope. There are times the trolls are forced to flee back to their mountain homes with their “purchases” in hand.

Holidays, Festivals, and Observances. The Kloighut honor their ancestors above all else. Reverence for the ancestors is shown at all times, but there is one night that is particularly special. The trolls seem to know it as only the longest night, the night other races would regard as the winter solstice. It is this night that the clans gather and light bonfires. The shamans commune with the ancestors through these fires as the other trolls gather around them with quiet reverence. Each troll makes a solitary trip to the petrified remains of his or her ancestors and visits with them by touching and even talking to the stone that was once flesh. No food passes the lips of any troll this night, not until the sun's light touches the mountainside once more.

History.

298 b.S. THE THIRD SARVONIAN WAR (SW III): THE COMING OF COÓR'MELÓR
The Sarvonian Dawn (The Approach of the Darkfriends)
Eighty years before the - from the darkfriends - long awaited Mélor'Terquán (the "Night of the Turning Shadow”) thousands of barbarians, orcs, ogres, and trolls invade the regions of Nermeran and Vardýnn from the northlands in order to smooth the way for their new coming chieftain, the Dark Lord.

In fact the first assault is only a tempting and minor as well as an unorganized one, where the darkfriends attempted to measure their power with the southern forces. So the first wave is repelled rather easily by the Erpheronians and the northernmost elves of the Calmarion forest, but the revenge of the darkfriends is devastating and will last many more years.

288 b.S. Troll Refugees After the War
The troll tribe that took part in the Third Sarvonian War, the Marghoghut, splits after the war's conclusion. Most return to their mountain haunts in North Sarvonia. But, more than a few find a nearby mountain range in Santharia to be a suitable new home. The mountains are later named the Troll Mountains after their troll population.

488 The Troll War
Raids and assaults have increased over the years in most parts of the north of the Santharian Kingdom. Though most fights seem to be only random encounters the borderlines are heavily tested. In the spring of 488 an army of orcs, presumably Gob-Ocs, emerges from the Troll Mountains, far away from the border guards and attacks and raids the city of Acht. About 6.000 greenskins in unknown armour and under unknown flags, supported by several troll clans loot the countryside and are on the retreat before any army can be gathered to counter the danger. Only days later a part of this army stands before the city of Holm. While quickly rallied troops under the command of the Lord of Holm can force the orcs to retreat, the Lord and many men die when they chase the orcs into the valleys of the Troll Mountains where they run into a trap set by the retreating army.

Before the orcs can plan a new campaign, finally reinforcements from Jernais and Astran arrive and the orcish army is defeated the next year. The remaining orcs flee through tunnels in which the human forces can only follow under great loss of life. The orcs disappear in the darkness and Ximaxian mages spend half a year to collapse 80 strals of tunnels in hope to close this opening forever. (Writer's note: the trolls that fled with the orcs after their defeat are no longer among the Kloighut and may instead be found in the Tandalas as the Ghereghut.)
« Last Edit: 04 August 2012, 16:58:31 by Artimidor Federkiel » Logged
ishmaelion
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« Reply #1 on: 19 May 2012, 18:59:44 »

Wow, Hi Vesk! Long time no see  grin I just returned here not more than a month ago, after an absence of 5 years... I've been working on the Troll language the past weeks, it is almost finished and is centered around the language spoken by exactly the Kloighut Trolls you are posting on now! It must be fate...

Welcome back, Vesk, I'm on hooliday right now but I'll comment on your enty as soon as possible thumbup Go Trolls!
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Vesk Lyricahl
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« Reply #2 on: 19 May 2012, 22:17:13 »

I saw you were back!

The timing makes me wonder if I'm you and if you're me...

The basic idea I have for the Kloighut is that they'll be your "typical" troll, whereas other tribes (like the cave trolls) may deviate from the norm.
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« Reply #3 on: 19 May 2012, 23:25:19 »

Hmm, that is a very valid question... *looks about with a frown of deep thought*

If you are me, and I am you... That means that we/I are the only one helping those poor trolls get their proper entries! I don't want to do all that work myself!  :P

Your basic idea about the Kloighut is exactly what I envisioned! It fits so smoothly into the language entry that I wrote that it is now my turn to wonder whether we are indeed not one and the same person!
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« Reply #4 on: 20 May 2012, 05:55:13 »

Keep up the good work.  your split personality is moving this along very well. :) 

at any rate I have been following the troll stuff for a while now.  At some point I want to try my hand at a picture of one of these creatures.  When I have a bit more time I will do a  good read through of this entry and provide some some specific comments.
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« Reply #5 on: 20 May 2012, 15:32:32 »

Welcome back, Vesk! wave

Another one who disappeared for... let's see... more than 4 years from the Dev board. But I can see that the trollish revolution is now in progress with Ishmaelion's language entry and now with the Kloighut as well! Even Seeker, always seeking for new picture ideas, seems to sympathize with the revolutionary movement...

Anyway, great to have you back, and good to see more details being added to our trolls, so that their culture thrives again! Will have a closer look soon, stay tuned!
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Vesk Lyricahl
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« Reply #6 on: 21 May 2012, 00:58:48 »

I'd love more pictures for the trolls!

@Arti: Thanks! I'm hoping to stay back and to dip my fingers deeper into the dev board than I ever have before. I was always a flake.
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« Reply #7 on: 24 May 2012, 10:38:36 »

OK I read through the appearance section. I am really enjoying the troll stuff.   So it appears the trolls are patterned after the pictures provided by Isilhir.  Correct?

There are so many types of trolls out there in fantasy (LOTR Trolls- giants fighters. Harry potter trolls-lumbering dumb trolls, Willow trolls- small hairy things similar to the movie "Trolls".)  So I guess it is good we are sticking with our santharian type of troll with the big noses and tusks etc.

I have the following questions:

1) Are the ears typical troll ears as described in the troll overview or are they going to be different for the mountain troll.
2)  How many fingers does a troll have?  five like a human?
3) What is the skin like for a mountain troll?  i imagine it to be rough and slightly bumpy like rocks. Maybe moreso than other trolls.
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Vesk Lyricahl
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« Reply #8 on: 24 May 2012, 11:59:46 »

Yes, trolls in general are patterned after the pictures by Isilhir.

1) Typical troll ears.
2) Five. Isihir's pictures all show five-fingered trolls, so making that the standard seems easiest.
3) You're pretty much spot-on. This is the basic idea I had for the coloration of the trolls' hides. As to texture, rough, thick, and bumpy fits.
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« Reply #9 on: 24 May 2012, 23:45:46 »

So will a mention be made of a Caaehl clan of Kloighut or a separate entry?

Just so I know how to revise the Caaehl Mountains entry.
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« Reply #10 on: 25 May 2012, 03:37:45 »

Originally, I was including the Caaehl trolls in this entry. But, it ended up seeming unfair to them and inadequate. The character of the Caaehl trolls differs greatly from what I've in mind for the Kloighut, so they were pretty much just getting a blurb here and there.

The Caaehl trolls will be their own tribe: the Marghoghut (this name is final!). There will be mention of them in the Kloighut entry (mostly or even entirely in the history), but they'll be their own tribe with their own entry (eventually).
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« Reply #11 on: 26 May 2012, 06:35:04 »

I drew a pencil sketch of one of these guys today.  I am pleased with it.   ;)
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« Reply #12 on: 13 June 2012, 22:33:33 »

These trolls are really really big! At 4 peds high, thats 12 feet!

Can the ecosystem handle the appetites of such beasts? Is there enough food for them? I just never realized how large they really were, thinking they were perhaps 2-3 peds at most.  shocked
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« Reply #13 on: 14 June 2012, 02:59:44 »

*hastily scribbles a sign*

*then marches through New Santhala, holding his sign aloft*

FEED THE HUNGRY TROLLS

DONATE A CHILD


The balance is meant to lie in their limited population.
« Last Edit: 14 June 2012, 03:02:36 by Vesk Lyricahl » Logged
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« Reply #14 on: 14 June 2012, 09:49:41 »

Maybe they eat rocks to compensate when meat is scarce.  undecided
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