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Author Topic: Darkfriends - who were they?  (Read 2520 times)
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Ta`lia of the Seven Jewels
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« on: 09 September 2013, 18:31:00 »


While about to go again over the Antislar, I stumbled again over the darkfriends, not knowing exactly who they were, or originated.

--> A group of northern orcs, goblins and others who are awaiting the Shadow to rise etc

Quote
A great prophecy seems on the verge of coming to pass, the the Diorye’oleal elves speak to the  dark friends, made up of ogres, trolls, orcs, and barbarians of the Mélor'Terquán, the Night of  the Turning Shadow, when it is said that Coór will manifest and lead them all to a united dark empire. The darkfriends attack Southern Sarvonia from the north. Despite a hesitant start, the darkfriends push forward to throw the country into chaos and war.

In the years following, the darkfriends will move steadily south, burning and pillaging, killing all they see. The forces of Santharia fail to keep them back, and the Dark Lord comes ever-closer to achieving the prophecy of Mélor'Terquán.

I used the search function, but got not much wiser.

Quote
THE THIRD SARVONIAN WAR (SW III): THE COMING OF COÓR'MELÓR
The Sarvonian Dawn (The Approach of the Darkfriends)
Eighty years before the - from the darkfriends - long awaited Mélor'Terquán (the "Night of the Turning Shadow2) thousands of barbarians, orcs, ogers and trolls invade the regions of Nermeran and Vardýnn from the northlands in order to smooth the way for their new coming chieftain, the Dark Lord.

In fact the first assault is only a tempting and minor as well as an unorganized one, where the darkfriends attempted to measure their power with the southern forces. So the first wave is repelled rather easily by the Erpheronians and the northernmost elves of the Calmarion forest, but the revenge of the darkfriends is devastating and will last many more years.
  

293 b.S.
Devastating Orc Raid on the Calmarios
Darkfriends raid the forest. They slaughter many elves, who are unprepared for attack. They overturn the Cyrathrhim ovens that set blaze to large parts of the forest. There are few survivors.

288 b.S.
The Defeat of Hourelin
Although the orcs took Carmalad, an outbreaking clan war for power between the orcish hordes prevented the races living south of Carmald of further assaults from the darkfriends. Gathering a joined army, consisting of human, elven and dwarven forces, the alliance stroke back, retaking Carmalad only few months after the orcs had taken control over the haven, repelling the orcish hordes to the Silvermarshes and finally defeating the main forces there and at the fields further north which later on became known as the Blood Fields. The orcish chieftain Hourelin died at the battlefield. [DETAILS] <--- error page
In this respect very much credit has to be given to the Erpheronian heroine Caeorphynn of Carmalad who lost all her ancestors at the Battle of Carmalad at 292 b.S. Caeorphynn had refused to leave the continent without having taken revenge for the death of her family, instead she had fled south and finally participiated in the counterstrike, freeing Carmalad and killing more than six dozens of orcs by her own hand. She's was well known for her courage to ride with Hourelin's severed head on top of her spear into the midst of the orcish horde, chasing the troops into all directions with her presence only. Caeorphynn died weeks after the defeat of the orcs at a malicious illness named Urgroum's Call, a feverish infection of which many brave men died who have fought in close combat against the hordes of the darkfriends.





Could somebody please point me to a story or any other entry where they are described more thoroughly?

Again I'm thinking about a kind of collection of headwords. It will be very incomplete in the beginning, but if everybody would contribute and write down, say three per week, that would help, with links to entries. Don't know, how much work that would be to upload them or if it would be possible to use a format, so that Art has not to do any coding. Obvious names need not to go in there (at first), if one can find them easily with the searchfunction, but there are others which are hard to find, probably person/events which have not yet an own entry.
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Altario Shialt-eck-Gorrin
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« Reply #1 on: 09 September 2013, 20:55:49 »

 :D  Good Thread.

Quote
-> A group of northern orcs, goblins and others who are awaiting the Shadow to rise etc
Agreed.


This is what I've found.  I did extensive researching of "Darkfreinds" "SWIII", SW III" and "Third Sarvonian War" for both the Antislar and my SW IV RP story.

These two attachments (while not put together for public consumption so please forgive the layout) is everything I garnered from Compendium sources.  I did not include unfinished entries, as that would be assuming facts not yet officially agreed upon.
« Last Edit: 09 September 2013, 21:01:58 by Altario Shialt-eck-Gorrin » Logged

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« Reply #2 on: 10 September 2013, 03:36:50 »

Can't read docx files on this computer, so just a few notes for now:

I've envisioned "Darkfriends" always as a rather chaotic group, marching down from Darkwinds Portal of Osthemangar picking up all kinds of vermin along the way that would join the cause. See e.g.

400 b.S. Nomadic Osther-Oc Are Recruited
For centuries, several clans of Osther-Oc orcs have migrated across the Heaths of Eph'denn in a nomadic lifestyle, hunting beasts and living in relative peace. As the dark armies stemming forth from the Deep Winds Portal of Osthemangar increase, so does the plans of the war's planners in making use of the orcs. Many nomadic clans of Osther-Oc are forced to give up their lifestyle and become one with the slowly building army about to invade the south.


And from there it goes on. It's like a snowball effect that frenetic orcs, ogres, goblins, giants, whatever is there are impressed by the masses moving south following a leader with a vision to spread the darkness. It's not that everything just walks with them without conflict, but renegades will at first, orcs e.g. that are taken by the quasi-religious promises of a giant realm dominated by their kind, have to prove something or want to take revenge at their own tribes for some reason, and they hit back, eventually submerging parts of a tribe and so on. The army gets larger and larger, stronger and stronger, but it lacks organisation, it's a conglomerate of fanatics and others that follow in fear, and then some who think their hour has come to become leaders themselves. This all eventually leads to battles within the whole gigantic mass where orc turns against orc etc. This dynamic will eventually bring the whole affair down.
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« Reply #3 on: 10 September 2013, 09:35:56 »

Sorry, Art, I will post those two docx here.  But, I must say that I completely agree with what your vision was.  I envisioned it exactly the same way.  The more charismatic the leaders, the larger the Darkfreind army will become, and the further it can travel causing chaos.  But, eventually, lack of a strong infrastrucxture and the very chaotic nature of the Darkfreinds themselves will bring about their demise.



Santharian History - The Age of the Blood 298 b.S.
The Sarvonian Dawn (The Approach of the Darkfriends)
Eighty years before the - from the darkfriends - long awaited Mélor'Terquán (the Night of the Turning Shadow) thousands of barbarians, orcs, ogers and trolls invaded the regions of Nermeran and Vardýnn from the northlands in order to smooth the way for their new coming chieftain, the Dark Lord.

In fact the first assault was only a tempting and minor as well as an unorganized one, where the darkfriends attempted to measure their power with the southern forces. So the first wave was repelled rather easily by the Erpheronians and the northernmost elves of the Calmarion forest, but the revenge of the darkfriends was devastating and should last many more years.
298 b.S.   The Beginning of the Third Sarvonian War
The first of several armies marches by the impotent Injerín into Tharania starting the third Sarvonian War.

298 b.S.   The Subjugation of the Kuglimz by the Osther-Oc and the Birth of the Kaaer'dás'shín
Coming from north Caeel'heroth, a wave of orcs descend from the plains during the initial years of the Third Sarvonian War. The orcs, surprised at having encountered humans within Caeel'heroth, fight several skirmishes with the Kuglimz exiles over a period of several months during the year 290 b.S. The dark elven masters of the Osther-Oc order the full destruction of the Kuglimz outcasts and the orcs comply. However, they are unprepared for the ferocious defense from the Kuglimz and are repelled.

The Osther-Oc are not finished. They know that they have the advantage of numbers and sweep south again, this time defeating the exiles in battle and subjugating the humans once and for all. Rather than destroy the remaining Kuglimz, the orcs instead force them into labour camps and are made to produce food and weapons for the dark armies during the war.

Despite the subjugation, the humans still thrive, and the group grows, but intermarriage does not always occur among the humans alone. The orcs force themselves on many of the human women and a large group of half-orc children begin to be born. These children, rejected by the orcs, are instead raised by their human mothers. This interbreeding continues regularly for ten years until the general orc retreat in 288 b.S.
298 b.S.   The Third Sarvonian War Brings the Orcs
The beginning of the Third Sarvonian War brings the orc hordes from the far north of Caaehl'heroth sweeping down through the heaths of Eph'denn and into Southern Sarvonia. The plains witness armies of orcs, drow and other beasts as they begin their invasion of the humans to the south.
298 b.S.
- 203   The Third Sarvonian War
SW III has an even greater effect on gnomes in human settlements than any other war. Fortunately for the independent gnomes the forces of evil never get as far as the independent gnomes, although, realising the danger the dark forces pose, the gnomes supply humans and dwarves with their products for a much reduced price

298 b.S   The Amassing of orcen and dark elven Armies for the Third Sarvonian War
The orcen and dark elven armies mass for war to invade Southern Sarvonia. It is thought that the Mist produces hordes of creatures that join the armies. Also, it is believed that the Cursed Orcs, the Ghun'Morta'Oc, are born at this time. When several of the armies are held back to guard the tower, the Mist corrupts them and turns them into twisted, undead forms.
298 b.S   The Third Sarvonian War
It is in these dark times when the Order proves its worth to the perishing and starving population. While all soldiers go to war, the White knights also try to cease the hardship with food, medicine and hope whereever they appear. In a time where whole countrysides turn into bloody battlefields they are among the few also caring for the common people beyond warfare matters.
294 b.S   The Remusian Civil War
The Third Sarvonian war brings much hardship to the people of the White Citadel. The Lord at the time, Kellmon, has agreed in a pact with the darklings, while many of the nobles are not willing to deal with these creatures at all, despite the threat they pose for Remusiat as for the rest of the Sarvonian continent. Most of the Remusians stay neutral at first but the differences over the treaty and the growing demands of the darkfriends soon cause open conflict between the city factions.

The ensuing war results in great destruction for the Remusian tribe and eventually ends with the assassination of Lord Kellmon. Thousands die during the civil war. It also is the reason for the tribe's rule of avoiding the elves, because it is them who send troops to steady the rule of Kellmon and order the slaughtering of all resisters to quell the resistance. It was not until the Battle of Rhemir when the Remusians finally defeat an army of Osther-Ocs, about 10 000 the Chronicles say, that made the darkfriends abandon their interest in Remusiat.
293 b.S.    Devastating Orc Raid on the Calmarios
Darkfriends raid the forest. They slaughter many elves, who are unprepared for attack. They overturn the Cyrathrhim ovens that set blaze to large parts of the forest. There are few survivors.

Those few elves that do survive leave their forest forever. They go to the Erpheronian regent to warn him, but he will have nothing to do with them, still holding a grudge that has begun already in SW I. However, the irony is that none of this elven tribe has ever seen, nevermind hurt a human.

The tribe members who have known themselves always to be exiles go to the Aellenrhim to warn their friends and kin what was coming. They sacrifice their identity as a tribe to settle among the Aellenrhim. The tragedy is that some years later the Bolder suffers a similar fate to their own. What it was to be - the Cyrathrhim died out.
292 b.S.   Serphelorians join Southern Sarvonian Defense
Rumours of trouble with monsters in the north (invasion of darkfriends, beginning of SW III) reach the now peaceful remains of Serpheloria. Some go north as mercenaries and join the Battle of Four Swords in Enthronia.

292 b.S.    
   The Battle of Four Swords
The Battle of Four Swords takes place near Ephirn's Lake between the joined Sarvonian forces and the against the orcish invaders, accompandied by barbarians coming from the Northlands. The expression "Battle of Four Swords" denotes the union of all four races, the famous Sarvonian Alliance taking part in the fight: humans, elves, dwarves and orcs. This alliance is formed for the very first time in the history of Sarvonia and will prove essential for the defence of civilized life at the southern Sarvonian continent.

The battle begins when the retreating dwarven forces of the Thrumgolz and the Monteron clans (which also included troops of Halflings) are reinforced by the joined elven and human army under the guidance of the Aellenrhim Pherán'Ephtaerín. The latter, who was initially stationed at Orril to regain control of the so-called Orcenhold, is said to have followed the vision of a human woman who saw in a dream that her son is being saved by elves near the Heath of Jernais. Indeed it is only due to Pherán'Ephtaeríns belief in the truth of the essence of the dream that he arrives in time at Ephirn's Lake and can avert an immediate landslide victory of the orcish armies. However, even the joined forces of the Sarvonian Alliance are not able to counter the heavy offences of the orcs.
292 b.S   The Destruction of Jernais
On the approach of orcish forces towards Carmalad, the city of Jernais is raided, ransacked, and set to flame. Thousands flee towards the south. Of those that remain, fewer than two hundred survive. Little more than ashes remain. The city is almost entirely abandoned, and those that stay must hide from the various orcish and dark elven armies that travel down from the south.
292 b.S   Halflings participate in the Battle of Four Swords
The Helmondsshire Commander Boe Starlinggale volunteers to fight against the hordes of orcs to defend his halfling brothers and sisters. He joins the halfling lancers and bravely fights against the invaders.
292 b.S   The Last Stand
While as many people as possible try to flee out of the encirclement of Carmalad 133 knights of the Order stay in the town caring for those who did not get a place in the evacuation ships. It was here the unclouded fame of the Order was finally sealed. All knights fight to the last and die in this hopeless combat. A legend tells that this is the reason for the broken alliance among the orcs where some even honored the valor of those men while others simply teared their bodies into pieces and soaked their white cloth in blood.

After the war the city of Carmalad will spend a great amount of land to a newly founded monastary between the Istarin Forest and Carmalad to honor these men whose glory shined in the most desperate hour.
292 b.S.   The Flight from Carmalad
Six years after the first massive invasion of the orcs at the regions of Nermeran and Vardýnn the united armies of the humans, elves, dwarves and halflings were forced by constant orcish approaches to recede with their troops to Carmalad. Although the joined army fought bravely reinforcements could not arrive in time and Carmalad had to be abandoned. As the defenders saw no hope to save their lives at the Sarvonian continent the people of the four races left together on all ships available to escape the unceaseable wrath of the orcs. However, many died before they could reach the ships meant to rescue them.
292 b.S.   The Coming of the Races to Denilou
After a long and stormy voyage the fleeing people finally reached the isle of Denilou under the guidance of the elven captain Pherán'Epthaerín (in the human tongue called "Tree Whispers"). The remaining fleet crashed on the cliffs of the island and only a small quantity of the original number of fleeing people survived, managing to get to the shore where they finally arranged their living with the progeny of the famous dwarf, Brok Strongarm who settled there a thousand years before.

292 b.S.   The Great Slaughter in the Istarin
After Carmalad has fallen in SW III, the orcs attack the Istarin Forest. But instead of directly attacking they set fires on the forest, forcing the elves out. The Jhehellrhim are nearly destroyed in this fight.

Fearing the defeat of the elves and the progress of the orcs southward, many halflings flee far south, hoping to find safety. They are settling in the Elverground, just north of the Zeiphyrian Forest.
292 b.S.   The Reclaiming of Carmalad
Only a few months after the orcish forces have claimed Carmalad, a counter attack is launched by the united armies of the south with a valiant effort, and the human city is regained. The battered army strives to rebuild the city to its former glory.
291 b.S.   The Great Slaughter at the Heath of Eph'denn
During the war, a vast number of natural wildlife is slaughtered to feed, house and maintain the orc armies. Huge numbers of Landesh ponies, ulgeroth beasts and thunderfeet are killed and many of their carcasses are laid to waste. Often, the beasts are hunted for the joy of killing as the orcs leave the rotting meat to waste.
290 b.S.   SW III: Nyermersys is being attacked by orcs and barbarian tribes,
...and despite all efforts, falls to the enemy, not without inflicting incredible losses on the attacking armies making it a highly costly attack for the orcs.

An elite formation of Thevelin Lancers participates in the final battles against the orcish tribes fighting within the king's formation for Tharania.


290 b.S.   Attack on Nyermersys during SW III
Nyermersys falls to orcs and barbarian tribes. While few orcs can read the inscriptions on the pillar, they seem to respect the monument and do not destroy it. The barbarians fear and respect it.
288 b.S.    Serphelorians support the Erpheronian Heroine Caeorphynn
The Erpheronian heroine Caeorphynn comes through Serphelorian territory and rallies her troops here. The Serphelorians join the allied human, dwarven and elven forces to retake Carmalad from the darkfriends, having heard of the war through those who went north as mercenaries and came back telling of horrors about to take over the world.
288 b.S.   The Defeat of Hourelin
Although the orcs took Carmalad, an outbreaking clan war for power between the orcish hordes prevents the races living south of Carmald of further assaults from the darkfriends. Gathering a joined army, consisting of human, elven and dwarven forces, the alliance strikes back, retaking Carmalad only a few months after the orcs have taken control over the haven, repelling the orcish hordes to the Silvermarshes and finally defeating the main forces there and at the fields further north which later on become known as the Blood Fields. The orcish chieftain Hourelin dies at the battlefield.

In this respect very much credit has to be given to the Erpheronian heroine Caeorphynn of Carmalad who loses all her ancestors at the Battle of Carmalad at 292 b.S. Caeorphynn has refused to leave the continent without having taken revenge for the death of her family, instead she flees south and finally participiate in the counterstrike, freeing Carmalad and killing more than six dozens of orcs by her own hand. She is well known for her courage to ride with Hourelin's severed head on top of her spear into the midst of the orcish horde, chasing the troops into all directions with her presence only. Caeorphynn dies weeks after the defeat of the orcs at a malicious illness named Urgroum's Call, a feverish infection of which many brave men die who have fought in close combat against the hordes of the darkfriends.
288 b.S.   The Mingling of Halflings with Orcs
 
The mullog swampdwellers
In 288 b.S. a group of orcish refugees arrives in the Silvermarshes after the defeat of their leader Hourelin. They are hunted by the humans and can't find any other place to hide as the Silvermarshes. The wounded orcs prove to be much more peaceful than expected (their militant brethren all fought till their death in the war) and suggest to support the halflings in building settlements together within the confines of the marshes. After a while, halfling and orcish blood is mingled. The new race which emerges from the combination of these two races is called the "Mullog" (or "Swamp Lover" in the halfling tongue). While no other race is known to have been capable adapting to such harsh conditions as they are prevailing in these swamps, the mullog survive in the Silvermarshes ever since.
225-218 b.S.   The Lengthening of the Shadow
According to the prophecies of the Oracle of Cartoral the Night of the Turning Shadow drew near. Many additional signs hinted on the coming manifestation of Coór: twoheaded animals were bred, thousands of ravens crossed the skies moving north and occasional rains of acid and blood destroyed the harvest. People started to fear Mélor'Terquán as is written in the books of the eldars and began to prepare for the battles to come against the minions of the Shadow.
225
-215 b.S.   New Hope
The Order continues its fights against the darkfriends as well as against famine and sickness in all parts of Northern Santharia.

218 b.S.   Mélor'Terquán (The Night of the Turning Shadow)
[...]
218 b.S.   The Resurrection of Coór'Mélor
[...]
215 b.S.   The Invasion of Coór'Mélor
[...]
212 b.S   The Battle at Crazy Woman Pass
 
The battle for the defence of Crazy Woman Pass is fought in the Mithral Mountains and is in fact only a minor confrontation between orcish and joined human and dwarven forces. The resistance the orcs encounter at Crazy Woman Pass is very important though as the pass leads over the central Mithral between the prominent double-peak, the Chalbern, on the southern side and the massive Archare to the north, and therefore constitutes an essential connection to the region of Mossy Rocks Cove. At Mossy Rocks Cove you can find several smaller fishing villages as well as entrances to the dwarven domains of Kor Mithrid and Tyr Ethran.

As the Tharanian army cannot not provide troups for the defence of this region in time, commoners organize armed resistance themselves under the leadership of the fisherman Annils Norgerinth in cooperation with the Mitharim dwarves. At this battle the orcs are finally repelled from crossing the Mithral and further orcish attacks during the war focus on the west instead, leaving the Mossy Rocks Cove area generally unharmed.

Though the couragous Annils Norgerinth loses his life in battle, the villages Nehlan and Phris (the current Nepris) are spared from major destruction. A tomb of stone harbouring Norgerinth's corpse is hewn into the Mithral by the Thergerim. It is located closely to the Pass near Toran's Fall.
210 b.S.    The Rape of Aiá'merán by Coór'melór
 
The Ránn Aia'merán
The Aellenrhim leader Aiá'merán sends most of her troops to assist in defending the important human city of Voldar, the capital of the Tharanian kingdom, to prevent its fall to the enemy. Nights after the armies' departure, Coór'mélor himself steals into the chamber of the unprotected Aiá'merán and rapes her. He then departes south, but never wanders too far from his victim's realm, knowing that Aiá'merán bears his heir in her womb.

Aiá'merán gives up leadership of the High Elven Circle, but she remains the Aellenrhim's chosen leader until her death.
210 b.S.   Death of Aiá'merán during Childbirth
Ten months later Aiá'merán gives birth to twin boys. The labour is long and with complications during the birth of the second child. The births exhaust the Avá'ránn so much that she dies before the second child is fully born, and it has to be pulled from her womb.
207 b.S.   Destruction of the Great Library
An orc raid takes place in the Bolder Forest searching for sons of Coór'melór. All elves present in the forest are killed. The Great Library is burnt down. The archers posted in the Almartrar return, together with the Order of the Fallen. A'hris, an Aellenrhim Bard, hides one of Aia'merán's children with the High Avá’ránn, while the other one is taken.
203 b.S.   The Great Sarvonian Victory against the Orcs
At the end of the Third Sarvonian War the orcish hordes are on the retreat. It should later be said more orcs were killed in disputes among clans than in skirmishes with other races. However, under great losses the Ashz-Oc and Losh-Oc clans return to their homelands, not without crushing any resistance they encounter on their way including dark elves and other orcs that do not run fast enough. Soon after this campaign these tribes re-establish the rule over their land without much obvious change.

On the other side orcs from tribes far away coming from destroyed lands have only the choice to stay and fight the allied forces or find a new home. Those refugees flee into the tunnels they used to overrun the north of the Tharanian kingdom, before these were discovered by allied troops and closed. While many of those perish some also find places to survive and take the deserted dungeons of the Tandalas as their new home.
203 b.S.   The End of the Third Sarvonian War
The conclusion of the war sends a few journeying back to Jernais, but the city is still in shambles. Most of the buildings are still burnt, and debris covers the streets. Some lose hope on the city and travel to neighbouring towns and cities.




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« Reply #4 on: 10 September 2013, 09:37:00 »

Third Sarvonian War (SW III): The Battle of Regveardin.
•   Astran forces, aided by mounted cavalry proved to be a great barrier to the orcs securing the Ylossian mine area before the coming of Caeltakkar.
•   Astran has a castle, from which its troops are based (based on an inference that the original castle was built before the current one called the Guardian) The Erpheronian Royal Line
•   roads between Voldar and Thevelin and Voldar and Astran were completed, as were newly built, additional guard posts along the new boarder protecting roads between Ishmarin, Thevelin and Astran. This line of stone towers, each of which could house a small contingent of soldiers, also had room to hold supplies for an extended siege, and were placed strategically above aquifers to provide a source of drinking water.  This line of guardposts became known as the Iron Wall. The Erpheronian Royal Line
•   The Guardian is built in the 1st century bS, after the destruction of the original, so Caeltakker either has no castle to deal with, or may have destroyed it himself. The Erpheronian Royal Line
•   Many of the Ashmari, the feared barbarians of the northern lands, had sided with the attackers to march with the orcs, being themselves a war-like people through and through, and hoping to win a share of the fame and riches. The desire to conquer other lands, to subdue the civilized humans, to gain treasures and power, turned out to be stronger than the usual strife and differences between the two very alien races. Of the Sarvonian Dawn
•   Caeltakkar Keep is a really huge, strongly fortified castle, but not all of its hugeness is visible from the outside. Below the castle cellars hundreds of interconnected tunnels are set into the mountain, some of them leading to the ancient, nowadays abandoned Mines of the legendary dwarf Yloss. These mines had been used by the orcs during the Third Sarvonian War to cross the Tandala Mountains and to infiltrate the unaware Astran. The Caeltakkar Keep
•   As for the origin of the keep's name: Caeltakkar initially was called the Greyrock Castle after the mountain on which it was placed, being part of the Tandala Highlands. However, people prefer to call it the Caeltakkar Keep refering to the commander of the barbarian forces who assisted the orcs in the Third Sarvonian War in the vicinity of Astran. Caeltakkar was a terrible foe who fought with his troups at the entrance to the Ylossian Mines during the whole war. He had abducted many women whom he kept as his personal harem for several years. He raped and mistreated them several times before he finally decided to kill and eat them, sending away his soldiers in search of new flesh. At the end of the war Caeltakkar's victims were avenged by Astran's remaining soldiers and the barbarian was mutilated and finally hung by the mob above the entrance to the mines - on the same place where the keep was erected later on. The Caeltakkar Keep
•   This Tandala mountains wall, before the Third Sarvonian War (298-203 b.S.), was thought to be impassable because of the harsh climates past the foothills. However, orcs from the north eventually found pathways through the Tandalas, believed to have been constructed by the mythical Ylossian Dwarves. After the war, many of these tunnels were destroyed. However, the Gob-orcs have since reopened them and taken residence in the Tandalas. Despite the fact that they have been passed before, many still believe them to be difficult to journey through, and thus the Tandalas mark the northern natural border of the Kingdom of Santharia. The Tandala Highlands
•   The Rayne River runs through the Tandalas southwesterly from where it starts up in Dragon’s Maw. This river then empties out into the Adanian Sea to the east. The Highlands also hold Caeltakkar Keep, one of the Santharian strongholds built after the end of the Third Sarvonian War (298-203 b.S.). This keep is located in the southern feet of the Tandala Highlands and, today, it stands mainly as an outpost for Nermeran’s second biggest city, Astran, and represents an elegant theme for artists and painters. The Tandala Highlands
•   Famous Santharian Order of knights, located in the northernmost province of Nermeran. It was founded in 288 b.S. The founding fathers of the Order, who fought in the time of the Sarvonian Dawn in SW III against the first major invasion of orcs, are still adored as legendary figures. The Order of the Fallen
•   This was also the case at the beginning of SW III when after the taking of Carmalad in 292 b.S. an orcish clan war broke out which finally led to the withdrawal of various clans of the Ashz-Oc tribe and the defeat of the orcish hordes. The Orcish Race
•   [SW III] During the third Great War, many members of the League joined the human and elven armies in order to prevent the Coór'Melór from taking over the whole Sarvonian continent. At this point it was decided that the presence of the League should be kept secret, and thus there are no exact records that can provide scholars with the name of these men, dwarves and elves. However, it is considered certain that many of those who were fighting with Serveran at Alvang and Hegedorn would be listed in these archives, if there were any. Certain also is that the Pure where fighting alongside with famous Saban Blackcloak when he decended to the Earthen Titan. The League
•   Pherán'Ephtaerín (Styrásh Pherán'Ephtaerín, translated "Tree Whispers") was a famous elf, who originally hailed from the Aellenrhim tribe located at the Sarvonian mainland. He lived from 390-242 b.S. Pherán'Ephtaerín was initially captain of an elven contingent of bowers in SW III, then - in the course of the war - commanded joined human, dwarven, halfling and elven forces at the Battle of Four Swords (292 b.S.) and - retreating - finally supported Carmalad with his forces, trying to resist the overwhelming orcish invasion from the Northlands. Together with the few soldiers who were still left after the defending of the city, Pherán'Ephtaerín escaped the orcs by abandoning the Sarvonian continent and sailing east into the Adanian Sea with his wounded men. They finally settled on the isle of Denilou where Pherán'Ephtaerín became the first elven Rónn of the Carmarhim elves ("tribe from Carmalad") at the Alé'lón forest in the northwestern part of the isle. The Carmarhim Rónn Pherán'Ephtaerín
•   Housing. From the settlements that still stand abandoned in the Calmarios, those settlements from which the few survivors fled, we are left a pertinant picture of life in the forest before the raid of the Caoía Eferis (the "Children of the Flames", the orcs) at the beginning of SW III. The Elven Tribes: The Cyrathrhim
•   Actually the oath brought the races more and more together in the course of time, paving the way for the explicit joining of forces against the orcish invasion in SW III and later for the unification in the Kingdom of Santharia. The Téthias'quarón (The Oath of the Young)
•   Greybark (328-265 b.S.) was the Brownie General at Carmalad in the defeat of Hourelin, orcish chieftain of the darkfriends during SW III. He led the all-Brownie Flying Militia, providing vital air support for the allied free races during these battles which changed the course of history. After Keekoo, Greybark is the historical figure most revered by Brownies throughout Caelereth. His name and story have become a legend even among the elves, humans, and dwarves of Sarvonia. He lived from 328-265 b.S. The Brownie General Greybark Ferretmaster
•   Famous Santharian Order of knights, located in the northernmost province of Nermeran. It was founded in 288 b.S. The founding fathers of the Order, who fought in the time of the Sarvonian Dawn in SW III against the first major invasion of orcs, are still adored as legendary figures. The Order of the Fallen
•   (313 b.S.-273 b.S.) Eyelian heroine of SW III, the War of the Coming of Coór'Melór, captain of the so-called Blood Wing division, an aerial combat formation consisting of twelve gryphs. Later on ferocious mercenary. The Heroine Candillia the Willful
•   Eyrin in fact, along with his later adversary Saban Blackcloak, was one of the twin sons of Aiá'merán, Avá'ránn and leader of the Aellenrhim elves and Coór'Mélor, the Serpent, the re-surrected spirit of the Dark God, Coór, when he was on his way to subdue the people of Sarvonia during SW III. The Hero Eyrin Fontramonn
•   Greybark taught the LLaoihrr to fly again. The general of the Brownie Flying Militia in SW III, he also began the process of joining the LLaoihrr tribe to the future Unified Santharian Kingdom.  The Brownie Race
•   During SW III the Archers of Sí’larnám were also posted away, first in the Calmarios Forest and then in the Almatrar. The Elven Tribes: The Aellenrhim
•   (292 b.S.) Battle between the joined Sarvonian forces at the beginning of SW III against the orcish invaders and the barbarians coming from the Northlands. The expression "Battle  of Four Swords" denotes the union of all four races, the famous Sarvonian Alliance taking part in the fight: humans, elves, dwarves and orcs. This alliance was formed for the very first time in the history of Sarvonia and would prove essential for the defence of civilized life at the southern Sarvonian continent. The Battle of Four Swords
•   Annils Norgerinth (236-212 b.S.) was a hero of the ancient Avennorians, respectively of the region of the current village of Nepris (Nehlan in former times) in the eastern Santharian province of Manthria. Norgerinth was a simple fisherman, who proved his courage in the last year of his young life when he led the inhabitants of the smaller fishing villages east of the Mithral Mountains against an advance guard of the orcish army during the Third Sarvonian War. With the means he could gather, Norgerinth successfully defended Crazy Woman Pass against the invaders till support from the 7th royal division of the Avennorians arrived to repel the orcs and to re-conquer already lost territory. Tough the battle at Crazy Woman Pass was only a minor one during SW III, it was crucial for the survival of the fishing villages near the Adanian coast. Therefore Norgerinth is still celebrated as a local hero. His remains rest in a tomb hewn in stone by the Mitharim dwarves of the Mithral, only a small distance away from Crazy Woman Pass and near the Toran Falls. The Avennorian Hero Annils Norgerinth
•   (347-242 b.S.) Commander of the hobbits' forces at the Battle of Four Swords (SW III) at 292 b.S. and later on Thain of the Shire of Halbania at the newly discovered Isle of Denilou. There the remaining forces of the joined human, elven, dwarven and hobbit army had fled after the battle at Carmalad seemed to become more and more hopeless and impossible to win. The Hobbit Commander Boe Starlinggale
•   (311 b.S. - 288 b.S.) Originally a fisher's daugther at Carmalad who in her devoted fighting against the orcish hordes at the very beginning of SW III, the War of the Coming of Coór'Melór, became one of the most adored heroines of the Caltharian Kingdom ever. The Heroine Caeorphynn the Orkenslayer
•   The Bolder is the ancient home of the Aellenrhim elves. They have lived here since time immemorable, and though the tribe is a shadow of what it once was, in the days before SW III; they still dwell here and are immensly proud of their home. Indeed, should you meet an Aellenrhim elf on the edges of the forest they will probably give you a guided tour of that area, pointing out all the multitudes of flora and fauna. Indeed, the forest itself is a shadow of it's former self, with many deep scars still obvious, espcially around Ranndar. They are the reminders of the orc raid in 207 b.S. when a raiding party of orcs from the North stormed through the forest, doing much damage, before finally setting light to a large area around the town. The elves have put much time and effort into repairing the damage done, but some of the forest's hurts still refuse to heal more than a thousand years on. The Bolder Forest
•   The Diorye’oleal ("Hidden Wind Elves")
It is said that all true threats of the dark elves can be traced back to a single tribe: the Diorye’oleal. They reside in the Hovel Frond Forest north of the Tandala and believe themselves hand picked by Coór to stop peace and unity in the North. To that end they sent members up to the dark elves to the north and forged an empire that was to be behind SW III. The dark elves of Caaehl’heroth are split into several different tribes that vie for power using the orcs in the area as pawns in their petty wars. The Northern Sarvonian Continent
•   Though Vista Castle was still maintained after the earthquake it was soon forgotten and several times easily overrun by enemy forces in the Sarvonian Wars. This is mainly due to it's bad strategical position it inherited from the catastrophy. On the other hand the name of Vista is still remembered in the United Kingdom as Vista was one of the first in a series of castles which initiated the re-conquering of the southern Sarvonian continent from the hands of the orcs during SW III. Vista Castle was stormed by united Serphelorian and Avennorian forces in 208 b.S. and aside from a landslide victory on the battlefield the troups also succeeded in rescuing the abducted Iva, the second daugther of the regent Aehlemost and princess of Eyelia. The Vista Castle
•   The Ylfferhim honour the Astyrhim by using their coat of arms theme, the Tree of Life. At the Ylfferhim coat of arms you will therefore often see the Astyrhim Tree of Life flanked by two wolves to demonstrate their independence of thought and loyalty to what they hold as true. This coat of arms probably existed long before the tribe actually existed, but probably became the tribe's official coat of arms some time around the outbreak of SW III. The Ylfferhim Elves
•   The Osther-Oc ("Mount Osthen Orcs")
The orcish Osther-Oc tribes inhabit the Northern Sarvonian region of of Caael'heroth and have played a key role in any military conflict fought by the dark elven cities of the north for centuries. Since the end of the Third Sarvonian War, the Osther-Oc culture have settled relatively peacefully and only occasionally war with each other. Magnificent ruins of the Ae'Os'th'er'oc, the Osther-Oc ancestors, still stand all over Caaehl'heroth. The Northern Sarvonian Continent
•   The Kaaer'dár'shín Half-Orcs
The Kaaer'dár'shín is a tribe composed of humans with orcen ancestry. This tribe was originally a part of the Kuglimz tribe and broke off from the main Kuglimz before the Third Sarvonian war of 298 b.S. They were subjugated by the Osther-Oc orcs for many years during the war and inter-breeding produced a new tribe of mixed human and orcen people. The Kaaer'dár'shín  worship nature and the beasts of the earth, but are not savage barbarians. Instead, they are a relatively peaceful people but have harbored much hatred towards the orcs and dark elves and are cunning and fearless in battle. The Northern Sarvonian Continent
•   Eph'denn sits on the southern border of the heath and has become the second largest colony for the half-orcs second only to their main home, Torik, in the Themed'lon Forests. The colony was initially a war outpost during the Third Sarvonian War until it was abandoned and the half-orcs built a colony from the remains. The Heaths of Eph'denn
•   The battle for the defence of Crazy Woman Pass was fought in the Mithral Mountains region of the eastern Santharian province of Manthria (former Avennorian kingdom). It took place in 212 b.S. and was in fact only a minor confrontation between orcish and joined human and dwarven forces during the Third Sarvonian War (298-203 b.S.) when the orcs of the Sarvonian North invaded the southern kingdoms in several waves. The Battle at Crazy Woman Pass
•   Near the end of the third century before the ascension of Santhros to the Santharian throne the massive attack of the orcish invasion from the North with support of the Ashmarian barbarians, known commonly as the Third Sarvonian War, reached its peak. Regardless of the amount of own casualities the orcish horde drove south and while large towns like Elsreth, Cavtan and Yorick were already taken and the region around the current New-Santhala under heavy attack, the orcs also already prepared for a fight north of the Auturian Woods in order to conquer Chrondra and later to cross the Mashdai River and head towards Marcogg. The Battle at Crazy Woman Pass
•   The battle thus also constituted a crucial turning point in the relation between the dwarves inhabitating the tunnels of the Mithral and the fishing folk of the eastern Avennorian (now Manthrian) region. Though first, scarce trading relations between the Avennorians and the Mitharim had already been established (and partly abondened) long before the Third Sarvonian War, it was not until the Battle at Crazy Woman Pass that the shared danger of the orcish atrocities coming down over eastern Avennoria tied them together to stand up against a common foe. The Battle at Crazy Woman Pass
•   The Kaaer'dár'shín Colony of Eph'denn is a large half-orc settlement located north of the Themed'lon Forest in the peninsula of Caael'heroth in Northern Sarvonia. It once served as a military settlement and a labour camp long ago during the Third Sarvonian War. At the beginning of the war, under the direction of the Osther-Oc mercenaries, the ex-Kuglimz settlers that had found a home along the Themed'lon Forests were subjugated by the orcs and drow and made to build the fort. For the next ten years, the human colony worked in the fort's labour camp and it was here that those humans experienced the first stages of subjugation by the orcs. The general orc retreat that occur after the dark armies were defeated during the Third Sarvonian War caused the number of orcs within Eph'denn to dwindle, but not completely withdrawal. The Kaaer'dár'shín revolutionist Temejin Tartar led a violent uprising in 1020 a.S. that finally defeated the orc occupation. Today, the fort is now the second largest half-orc settlement, second only to the main colony of Torik itself. The Kaaer'dár'shín Colony of Eph'denn
•   The Eph'den colony began as a single fortification built during the Third Sarvonian War. The Osther-Oc mercenaries built the fort using the ex-Kuglimz settlers as labourers. The fort was a simple affair with a roughly square wall sixty peds in length on all sides and ten peds high. A single gate was constructed facing north. The wood used to build the fort was taken from the Themed'lon. The ex-Kuglimz were talented builders and the orcs were more than impressed with their skill. Over the next ten years of the war, the humans were made to build barracks for the orcen warriors, weapon smithing shops, and tall watchtowers where orc sentries could view the heaths and forest for many strals distant. The Kaaer'dár'shín Colony of Eph'denn
•   In the Third Sarvonian War the Jhehellrhim helped to defend Carmalad, but the city fell, and the Istarin forest was raided by orcs. In this war the biggest destruction the Jhehellrhim ever faced had happened, and it is a miracle that the tribe managed to survive: The fires which were set spread over the whole forest, and the elves were forced out and slaughtered, which many elves considered to be the fault of Arien, the Nyérmer'rónn ruling at that time. He was cast from the tribe, but gathered proofs and revealed a traitor sitting within the council. The traitor was executed and Arien was asked to take the place back. Other tribes didn't consent to this execution and some of them even ceased their relations to the Jhehellrhim for a while. Arien took back the leadership, and forced the orcs out of the forest. He died in that battle though which later on was named The Great Slaughter.  The Elven Tribes: The Jhehellrhim ("Rebel Elves")
•   The tribe began their life violently during the Third Sarvonian War. The Osther-Oc, led by the dark elves and other monstrosities, took it upon themselves to violate and pillage the human settlers that had unknowingly made their home directly in the path of the dark friends. The Kuglimz settlers of the Themed’lon, as well as the Antislar of nearby Anif, were caught up in the wave of orcs that swept south. Rather than kill the humans, they were instead enslaved and forced to build weapons of war. Over time, the orcs interbred with the humans creating a race of half-breeds that eventually grew into a tribe all their own.  The Kaaer'dár'shín Beliefs ("To'ava'Yarna")
•   IRON AND BATTLE BY VALAN NONESUCH
The following piece of verse was discovered in an old journal dating back to the Third Sarvonian War. The poem is believed to describe a siege on one of the northern cities, shortly after the Battle of Four Swords in 292 b.S. The poem is believed to be the work of a soldier, and was first published in Zhinwold Grinth's "Heroes of Battle".
•   Gold for the master,
Silver for the maid,
Copper for the crafstman working at his trade.
Fine! said the Graven sitting in his hall
But iron- cold iron- is the master of them all.

Pewter for the tankards,
Tin for the plates,
Wood for the drunkard messing up the place.
Good! said the innkeep, leaning by a stall
But iron - cold iron - is the master of them all.

Bread for the bellies,
Ale for our cups!
Slop is for pigs, see how they drink it up.
Yes! Said the halfling, speaking with a drawl
But iron - cold iron - is the master of them all.

Torches to the buildings!
Fields to the flame!
Death to the weaklings fleeing at our name!
Ashz! said the grim orc, looking at the pall
But iron - cold iron - is the master of them all.

Pitch for the darklings,
Archers to the wall!
Water for the horses waiting in their stalls.
Well! said the guardsman, standing on the wall
But iron - cold iron - is the master of them all.

Hammers for the anvil
Steel for the blade
Axes to the darklings plying the grim trade
Thraz! said the dwarf lord, grinning at the brawl
But iron - cold iron - is the master of them all.

Feathers for the arrows,
Strings on the bows,
Peace for the fallen, keep them from our foes.
Aih! Said the elven, waiting for their call
But iron - cold iron - is the master of them all.

Shoes for the horses!
Swords to your sides!
Men at the ready, 'tis time for us to ride!
Charge! Said the horsemen riding to the wall
And iron - cold iron - was master of them all.  Battle Songs
•   The mentioned riders were the last remnants of the northern Tharanian army which was destroyed together with the city of Nyermersys in the dawn of the Third Sarvonian War. Despite this catastrophic defeat the few surviving units and knights launched a personal vendetta against the orcs and continued to fight the war at their own command. Thus they became one of the most feared, unpredictable but nevertheless most respected forces in the whole war. They named themselves the "Fallen" as they experienced a deep shame of not being able to fight and die in the effort of defending their hometown.  The Order of the Fallen
•   Though not much is known about Pherán'Ephtaerín's youth and pre-war years, there exist several documents that Pherán'Ephteraerín had already gained the respect of his fellow elves long before he earned his first merits in the commencing Third Sarvonian War. He was aged 98 when the war began and soon become known as a thinker and strategist who made wise decisions in the first battles, preventing many unnecessary deaths. Pherán'Ephtaerín always kept the sake of all Sarvonian races, who were fighting the orcs, in mind and made no one-sided decisions in favour of his own people. However, there was no chance for him to stop the orcish invasion.  The Carmarhim Rónn Pherán'Ephtaerín kept the sake of all Sarvonian races, who were fighting the orcs, in mind and made no one-sided decisions in favour of his own people. However, there was no chance for him to stop the orcish invasion.

« Last Edit: 10 September 2013, 09:40:25 by Altario Shialt-eck-Gorrin » Logged

"Lather...Rinse...Repeat"   Why has God made my life so complicated?

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Azhira Styralias
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« Reply #5 on: 23 September 2013, 21:36:51 »

Sad to say that the Orcs were never evil to begin with,  but were corrupted once the deep winds portal opened and spilled out nasty musts and it spread from there. Most of that is my history., very generalized, could use some specifics someday.
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No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
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Hi, dear Arti and other developers!

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