Santharian Development

Santharian World Development => The Santharian Bestiary => Topic started by: Miraran Tehuriden on 28 December 2008, 07:00:15



Title: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 28 December 2008, 07:00:15
Drasillian edits

That-Which-Devours


Category; Apparitions


Overview;
The monstrous entity known to the inhabitants of the Osthemangar region as That-Which-Devours has puzzled many generations, and will most likely continue to do so for a long time. There are precious few consistent and verified facts to be found about this apparition that lurks in the dense mists of the area, and theories run as wild as the creatures of the frozen wastelands it calls home. All in all it might be wiser not to try and find out.


Appearance;
Little is known about the actual appearance of this monstrosity. Most survivors of an attack claim to have seen nothing but a seething mass of dark mist, with rare glimpses of sharp, bone-coloured teeth or claws and n'orsidian-black skin underneath. Others recount stories of an impossibly fast moving giant humanoid of shadows, a swarm of black butterflies, even their own mirror image outfitted with horrendous tusks and claws. The only unifying aspect to these encounters seems to be a cloud of suffocating, eternal malevolence that surrounds That-Which-Devours.
Several survivors also recount hearing soft voices upon the wind just before the creature struck, alternating between  faraway screams of inhuman agony with the soft whispers of malevolent voices talking to the soon-to-be victim, and telling him or her of their imminent, unavoidable death and the horrors that await beyond it.
As far as research has managed to confirm, the apparition has no scent, at least not one that trained wargs have been able or willing to follow, nor does it leave tracks of any recognisable kind.


Special abilities;
That-Which-Devours seems to be invulnerable to weapons made by Man, Orc or Dwarf, and in fact cannot be touched by even the fiercest warriors, as was proved by an orc who bravely tried to punch it.  The only result of his bravery, of course, was his finding that his hand would pass right through, but not without large strips of flesh being torn away. Although the Osther-Oc mentioned was fortunate enough to survive the encounter, the wounds That-Which-Devours inflicted could not be healed, mutilating him permanently.  
This leads us to the second noteworthy ability of this entity: the ability to, while immaterial in itself, touch the living world with apparent ease. That-Which-Devours strips a victim to the bone without even scratching the underlying skeleton, with perfectly straight and cleanly cut wounds as a result.


Territory;
That-Which-Devours dwells, as far as anyone can tell, solely in the dense fogs that surround the Deep Winds portal of Osthemangar. It lurks only in places where it cannot be seen, and rarely, if ever, ventures near settled areas, preferring to prey on targets that do not have the protection of a shelter and fire.

Behaviour;
As That-Which-Devours has never truly been seen, no observations have been made in regards to its behaviour when not hunting. Additionally, it would appear impossible to mount an expedition in order to retrieve such information, with regards to both the extremely dangerous conditions within the Mists of Osthemangar, as the specific dangers that appear to arise whenever someone encounters That-Which-Devours, namely being eaten alive.

Diet;
While this ghastly entity inflicts terrible flesh wounds upon its victims, it is unknown whether it requires such sustenance to live, or merely enjoys the senseless pain and suffering it causes in its victims. If it does feed off its prey, no resulting droppings have even been found or properly identified as such. Of course, given the unnatural nature of the Mists of Osthemangar and many of its occupants, it is entirely possible that this ravenous entity merely kills and maims for its own enjoyment.

Myth/Lore
With a creature as obscure and hard to track, not to mention lethal when encountered as That-Which-Devours, and the supernatural nature of the Mists of Osthemangar, it is nigh-impossible to distinguish between truth and myth. While there is most certainly a fearsome creature in the Mists that kills or maims those it encounters, this is also the only fact that can be considered a truth without any such remaining doubt.

Often heard speculations include it being a Demon, drawn through the Deep Winds Portal but contained within its field of influence yet eager to devour all life it encounters, or That-Which-Devours as a guardian entity, created by the selfsame mage whom first opened the Portal, to it being a manifestation of the lost souls of dead explorers, trying to take back the life they lost from hapless travelers.
Some even stand by the ridiculous notion that it is the incarnation of Coór, the Dark God of elven myth himself, although this theory does not quite manage to explain why such an all-powerfull being would be locked away in the Mists for so long.



Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Morden Peshirgolz on 28 December 2008, 09:15:27
Quote
Appearance;
None

Wow, a monster with no face, I guess? :buck: hehe


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 28 December 2008, 18:41:35
Well, none as far as we know. The few survivors never saw anything as it hunts in the thick fog, and those who did get the chance to study it closely... *holds out a few mangled bone fragments* Care to ask?


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Gean Firefeet on 28 December 2008, 19:11:32
Comes bouncing through the thread, whispering ominously, "It's life Jim, but not as we know it, not as we know it, not as we know it. It's life Jim, but not as we know it, not as we know it, captain", hopping off again immediately.

Did any of the survivors actually scratch "Arghhhh" in a nearby rock? :b


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 28 December 2008, 19:13:10
No, but one composed a seventeen-verses long poem about the agony of having the flesh stripped from his legs in the snow Gean, does that help?


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: seth ghibta on 28 December 2008, 22:47:36
that sounds like fun. actually it sounds like something i've spent most of today tryinto learn  by heart for my synoptic exam on first world war literature. so maybe not so fun.
just a note, but i'd always taken the appearance section to refer not just to what it looks like, but sound, sell, taste and touch... :grin:


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 28 December 2008, 22:51:52
Correct :) its just a placeholder for now, which will, as usual for my entries, steadily be suplemented with a few lines here and there untill all sections are (somewhat) filled in.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Tharoc Wargrider on 28 December 2008, 23:08:31
See, if bloodreborn could have climbed down from his lofty perch for a few moments, this is just the kind of entry he would have been good at.

As it is, you are the perfect person to be creating such a 'thing', Mira, and I look forward with eager anticipation to the next thrilling installment..........


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 28 December 2008, 23:28:16
Most Excellent, Mira dear! Suitably creepy and ominous. Be sure to keep the entry vague with varying myths and stories explaining the entity. Most lore would come from the orcs or the occasional brave adventurer to the Mists...barely escaping with thier lives of course to tell the tale.

The Mists are slowly developing into quite the strange and deadly place! Between devouring apparitions, noxious mushrooms, serpents and bone dragons...oh and blood orc cults, I am LOVING this!

Work continues on the main Mists entry as more and more ideas come in.  :D


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Fox on 29 December 2008, 00:10:31
Sounds a bit Lovecraft-inspired. ;) Looks interesting!



Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 29 December 2008, 00:13:13
Could be, unintentionally. I've been playing a board game called "Arkham Horor" a lot lately, which is based on the Mythos.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Altario Shialt-eck-Gorrin on 29 December 2008, 02:25:42
I'll be watching this carefully, Mira.  I have, I think as there are few details yet, a creature in the Frozen Wastes that may be related to this.  My Sleeper in the Snow (as of yet, mentioned in the update, but only fleshed out slightly in my head) is going to be a creature that lies in wait of victims, and very little about it is known to most people, though the myths surrounding it will be great with fear.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: seth ghibta on 29 December 2008, 04:06:52
ooh! mindbolt!
if you're looking into devouring beasts, you might wanta have a quick google of T'ao T'ieh, the chinese devouring demon emblazoned on loads of pots and decorative items as a protective symbol. one of the oldest such creatures i've heard of, and consists of a disembodied head that chases people and swallows them, only to vomit them up at the last second, and try again. yes, kind of like that nightmare... :evil:


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 29 December 2008, 11:36:16
I'll be watching this carefully, Mira.  I have, I think as there are few details yet, a creature in the Frozen Wastes that may be related to this.  My Sleeper in the Snow (as of yet, mentioned in the update, but only fleshed out slightly in my head) is going to be a creature that lies in wait of victims, and very little about it is known to most people, though the myths surrounding it will be great with fear.

Altario, I would welcome this creature as a possible haunt in the Mists. Another nasty couldn't hurt and you don't even have to be specific and detailed about it! After all, anything in the Mists is vague and full of myth anyway. Huh? What do you think? *nudge*  :grin:


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Altario Shialt-eck-Gorrin on 29 December 2008, 11:46:18
I shall put my mind to it.   :D


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 29 December 2008, 20:38:50
minor updates. Behaviour will be all about its hunthing methods, and what happens to you if it catches you. Not for the faint of hearthed if you think in pictures! ;)


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Tharoc Wargrider on 30 December 2008, 04:59:06
You won't have seen them yet, but there are a group of undead Orcs (well, mainly Orcs) living just inside the fringes of the southern Mists, north of the Cartashian Woods who share similarities with your entry.
Perhaps you could ask Azzy to let you see the section I sent her about them, so as to keep That-Which-Devours satisfactorily different? Just so folks don't get confused between the two, eh?  ;)


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Altario Shialt-eck-Gorrin on 30 December 2008, 05:02:05
Can I see them too, because undead orc was one of the ideas I was mulling about in my addled mind for the sleeper in the Snow.  The Frozen Wastes would have no shortage of undead orc/Remusians scattered about.  So, I want to stay different in this as well.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Bard Judith on 30 December 2008, 13:43:02
Ummmmm  (looks confused)

Aren't all orcs  'undead'?  As in, alive?   And aren't your Remusians walking around and breathing?

If you wanted to specify DEAD orcs and DEAD barbarians, I could see that...

;P



Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 31 December 2008, 00:04:27
That would be NONdead you're referring to my dear bard. Undead is about the same as unliving.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 31 December 2008, 00:09:18
Undead refers to once living beings who are dead in body and spirit, but who continue to walk around as if alive. Some weak undead are capable of speech or rational thought while some are mindless walking corpses ie zombies.

As to how to classify the Mists walking dead orc clan is still being decided. How much sentience do we give them? The Mists themselves give these once dead orcs "life" now, so the options are pretty open just how the Mists do this. But that's the fun, isn't it?


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Lorek Sarnif on 31 December 2008, 01:20:35
Sounds absolutely horrible; can I have it as a mount for my Co'orhem/Kasumarii character? Please? Pretty please in sundae form sprinkled with nuts and a cherry on top?


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Tharoc Wargrider on 31 December 2008, 06:12:02
And therein lies my dilemma in what to pick for my Masterwork.

I have 2 options: The Cha'Morta-oc, or Hell'wrung. Both appeal to me as a Masterwork, but both also have their problems. Hell'wrung would probably require more than one entry to fully do justice to my vision of it, and the Cha'Morta (even though they were originally of my creation) need a bit of 'defining' before I can take them further.

Helpful suggestions would be, well, helpful.  :grin:


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Decipher Ziron on 31 December 2008, 06:41:32
Your talent, in my opinion, lies in your ability to santharianise humour- something I personally find very difficult and as such something I genuinely admire about you Tharoc. Perhaps you could find a way to incorporate your pure hilarity into an entry- A person entry perhaps?

A masterwork should display your virtue, and since you are gifted in the virtue of the comic my advice would be to envision a simple but well-conceived idea that you can execute perfectly according to your talents, not what is the norm.

Any help?

Decipher


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 31 December 2008, 06:42:28
Well...its not called a Masterwork for nothing...it may take a bit of creativity and work (imagine doing a tribe) but that's what's fun about it.

Best thing to do it start the entry and defining it will come as you write. I re-wrote the Kaaer several times during writing before I was happy with it. It comes to you as you go. I would define it yourself. I am leaning more towards defining the Cha'Morta-oc as a clan and not a bestiary.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 31 December 2008, 06:49:55
Oy! get out of my thread!


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Decipher Ziron on 31 December 2008, 07:10:40
I'm staying here...this thread constitutes one of the many cards in my deck...


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 31 December 2008, 07:16:08
... in that case, i need some volunteers for my hunting technique experiments.......


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 12 March 2009, 14:24:42
Where is my update on this one, Mira dear?  :whip:


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 13 March 2009, 01:18:34
Right next to your return entry for the AzMira crossover :P

trying to find something to describe is actually the hardest part here :P


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 14 March 2009, 03:36:36
(http://img8.imageshack.us/img8/1081/84749.jpg) (http://img8.imageshack.us/my.php?image=84749.jpg)

I love this creature! My comments in Yellow. Maybe I can help jog your imagination here, Mira!  :heart:

Overview;

The monstrous entity known to the inhabitants of the Osthemangar region as That-Which-Devours has puzzled many generations, and will most likely continue to do so for a long time. There are few facts known to have been verified consistently about this apparition that lurks in the dense mists of the area, and theories run as wild as the frozen wastelands it calls home.

(The inhabitants of the Osthemangar region are mostly Osther-Oc orcs. However, they dwell farther south of the actual Mists so as not to get into any danger. There are no known inhabitants within the Mists themselves capable of actually describing this apparition. I would say that most descriptions come from orcen legends and myths and from the occasional traveler and adventurer. And, the internal are of the Mists is not really frozen, mostly. The temperature is mostly temperate with spots of absolute freezing cold here and there.)

Category; Apparitions

Appearance;

Little is known about the actual appearance of this monstrosity. Most survivors of an attack claim to have seen nothing but a seething mass of dark mist, with rare glimpses of sharp, bone-coloured teeth or claws and n'orsidian-black skin underneath. Others recount stories of an impossibly fast moving giant humanoid of shadows, a swarm of black butterflies, even their own mirror image outfitted with horrendous tusks and claws. The only unifying aspect to these encounters seems to be a cloud of suffocating, eternal malevolence that surrounds That-Which-Devours.
Several survivors alse recount hearing soft voices upon the wind just before the creature struck, alternating faraway screams of inhuman agony with the soft whispers of evil voices, talking to the soon-to-be victim, and telling him or her of their imminent, unavoidable death and the horrors that await beyond it.

(The two things I like the most about this description is the "seething mass of dark mist" and the "soft voices in the wind before it strikes". I picture this creature as a living apparition made of the Mist itself. Perhaps a sort of "soul collector" that haunts the Mists hunting for living creatures to devour. For each being the apparition eats, the victim's "soul" or "essence" is added to the devourer. Thus, when the apparition is near, the voices and muffled screams of anguish can be heard.

The other descriptions are rather far off from the dark mist one. I think the apparition should be described as either a moving, shifting, malevolent mist that howls and cries. Maybe even describe it as a moving mist where vague ghostly images of faces and hands can be seen. I would also say the devourer is very large and ranges throughout the Mists region. When seen, it appears like a dark, seething black cloud of malevolent death that moves quickly towards its victims.)


Special abilities;
That-Which-Devours seems to be invulnerable to weapons made by Man, Orc or Dwarf, and in fact cannot be touched by even the fiercest warriors, as was proven by an orc who bravely tried to punch it.  Only to find, of course, that his hand would pass right through, but not without large strips of flesh being torn away, mutilating it permanently.
This leads us to the second noteworthy ability of this entity: the ability to, while immaterial in itself, touch the living world with aparent ease. That-Which-Devours strips a victim to the bone without even scratching the underlying skeleton, with perfectly straight and cleenly cut wounds as a result.

(I like how the creature kills its victims. Perhaps also mention that any victims suffer from paralyzation and freezing cold. While the flesh is ripped away, the victim's essence is sucked from the body leaving either a pile of desecated flesh or even nothing at all. Any physical weapon does not harm it. Perhaps a powerful wind mage could harm it or even turn it away, but this has never been proven.)

Territory;
That-Which-Devours dwells, as far as anyone can tell, solely in the dense fogs that surround the Deep Winds portal of Osthemangar. It lurks only in places where it cannot be seen, and rarely, if even, ventures near settled areas, preferring to prey on targets that do not have the protection of a shelter and fire.

(The apparition should stay within the boundries of the Mists and never be able to go beyond it. At least, that's the theory from the legends. The reasoning is that most Mists creatures can only exist in this material world because of the strange phenomena of the Mists originating from the Netherworld.)

Behaviour;
As That-Which-Devours has never truely been seen, no observations have been made in regards to its bahaviour whan not hunting. It

(The behavior should stem from the legends and myths. The creature stalks the Mists area always seeking victims. The howls and cries from the apparition can be heard from miles away or not at all. It seems like a basic creature operating on instinct, much like a normal beast, and does not display any kind of intelligent sentience. But, I have no issue of this devourer having a nefarious intellect, as that would make it very powerful!)

Diet;
While this ghastly entity inflicts terrible flesh wounds upon its victims, it is unknown whether it requires such sustenance to live, or merely enjoys the senseless pain and suffering it causes in its victims. If it does feed off its prey, no resulting droppings have even been found or properly identified as such. Of course, given the nigh demonic nature of the Mists of Osthemangar, it is entirely possible that this ravenous entity merely kills and mains for its own enjoyment.

(The creature's diet consists of living beings, both flesh and spirit. And, I wouldn't say the Mists is "demonic" in nature, but definitely hostile and malevolent.)

Myth/Lore
With a creature as obscure and hard to track, not to mention lethal when encountered as That-Which-Devours, and the supernatural nature of the Mists of Osthemangar, it is nigh-impossible to distinguish between truth and myth. While there is most certainly a fearsome creature in the Mists that kills or maims those it encounters, this is also the only fact that can be considered a truth without any such remaining doubt.

(I would say that most myths concerning the devourer are few. Most eyewitnesses never live to tell of an encounter with the apparition, unless in a group and one or two happen to escape. The few accounts describe the devourer as a dark, ghostly, screaming misty thing that envelopes a victim and leaves little to no traces of a corpse.

Another possible myth could be that the devourer is a creature formed from the Netherworld's corruption of the Wind element and the two combined to form the creature. The evil and twisted nature of the Netherworld mutated the Wind itself to create the devourer. The apparition could be called an "evil wind" or a "corrupting blight of air".

Other possible origins could say that the devourer was made from the breath of dying orcs and other creatures killed in the Third Sarvonian War. As the dead breathed their last breath, it formed with the Mist to create the devourer. Or, maybe the creature is an unknown demon itself, in a spirit form.

There are many possibilities for myths!


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 15 March 2009, 01:37:54
Great stuff Azzy! I'm updating right away! Usefull to know more about the Mists too. Back when i started writing this the entry wasn't in the works yet :P


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Altario Shialt-eck-Gorrin on 15 March 2009, 02:34:43
It wasn't until yesterday that I finally read the title correctly on this.  I had always read it as "That-Which-Devours a cute little girl for Azhira."  Hehe. 


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 15 March 2009, 02:47:10
Heh. That would make for a very different entry i think. And a rather odd choice of name from the parents involved.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Coren FrozenZephyr on 15 March 2009, 03:01:35
I know breast-feeding is supposed to be painful, but...


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Seeker on 17 March 2009, 04:20:59
From an artist perspective I like to have as much description as necessary to visualize the creature.  I think others have already given some good ideas.  As I have searched for interesting beasts to draw I notice that we have many beasts without form in Santharia.  Most artists will shy away from drawing something if nobody knows what it looks like.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 17 March 2009, 05:14:03
Well, the Devourer is vague. Its basically a dark, evil fog that hunts for prey and moans, screams and causes various wierd disturbances. I don't expect a picture necessarily, although I wish for one! Should be pretty simple I would think. A dark fog with maybe some eyes and a vague, ghostly images of tormented faces. Creepy!


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Artimidor Federkiel on 17 March 2009, 05:22:48
Like good old LOST smokey (http://www.youtube.com/watch?v=Sp6R2U7AwYI&feature=related)? :D


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 17 March 2009, 05:56:51
Whoa! That's perfect, Arti! Nice find!

 :heart: :thumbup:


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 18 March 2009, 06:23:42
Wow! And to think i never watched Lost :)

Anyway, there is an update on my own file already done, but opf course then everything around here went haywire (some kin dof problem with the electrical wiring, we're now runnig parts of the house on a bypass cable) etc etc. I'll try to get it up sometime soon though :)


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 22 June 2009, 00:50:06
Go figure, i actually filled out every section! Comments welcomed, especially about what the locals might call this spectre (my Orcish is a bit rusty), or any such facts.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Drasil Razorfang on 22 June 2009, 21:44:29
Dev icon Mira,  ;)


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 23 June 2009, 01:45:58
Yeah i get that a lot.

Lazy modding for not fixing it right away though ;)


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Drasil Razorfang on 29 June 2009, 03:50:42
That-Which-Devours Hmm…this name sounds more like a nick-name or a local name then a compendium name.  Perhaps give it a more “scientific” name in addition to its folky one.  Also know categorization ect. Tsk tsk ;)

Overview;
The monstrous entity known to the inhabitants of the Osthemangar region as That-Which-Devours has puzzled many generations, and will most likely continue to do so for a long time. There are precious few facts known to have beenAwkward verb use.  Also, avoid passive tense verified consistently about this apparition that lurks in the dense mists of the area, and theories run as wild as the frozen wastelands it calls homeAs the creatures of the wastelands?  I am pretty sure the frozen wastelands aren’t gathering up their skirts and running helter skelter all over the place ;) . All in all it might be wiser not to try and find out.

Category; Apparitions  I’m pretty sure this goes up top

Appearance;
Little is known about the actual appearance of this monstrosity. Most survivors of an attack claim to have seen nothing but a seething mass of dark mist, with rare glimpses of sharp, bone-coloured teeth or claws and n'orsidian-black skin underneath. Others recount stories of an impossibly fast moving giant humanoid of shadows, a swarm of black butterflies, even their own mirror image outfitted with horrendous tusks and claws. The only unifying aspect to these encounters seems to be a cloud of suffocating, eternal malevolence that surrounds That-Which-Devours.
Several survivors alsealso recount hearing soft voices upon the wind just before the creature struck, alternating faraway screams of inhuman agony with the soft whispers of evil voices, talking to the soon-to-be victim, and telling him or her of their imminent, unavoidable death and the horrors that await beyond itThis sentence lost me.  The first and second clauses contradict each other and then you flip-flop back and forth and I got lost.  Perhaps try and clarify exactly what happens.  Either choose the screams or the soft, seductive whispers or make it clear in the beginning that both happen..
As far as research has managed to confirm, the apparition has no scent, at least not one that trained wargs have been able or willing to follow, nor does it leave tracks of any recognisable kind.


Special abilities;
That-Which-Devours seems to be invulnerable to weapons made by Man, Orc or Dwarf, and in fact cannot be touched by even the fiercest warriors, as was proven by an orc who bravely tried to punch it.  Only to find, of course, that his hand would pass right through, but not without large strips of flesh being torn away, mutilating it permanentlyNot a complete sentence.
This leads us to the second noteworthy ability of this entity: the ability to, while immaterial in itself, touch the living world with apparent ease. That-Which-Devours strips  the flesh of?a victim to the bone without even scratching the underlying skeleton, with perfectly straight and cleanly cut wounds as a result.


Territory;
That-Which-Devours dwells, as far as anyone can tell, solely in the dense fogs that surround the Deep Winds portal of Osthemangar. It lurks only in places where it cannot be seen, and rarely, if evenI assume you mean if ever?, ventures near settled areas, preferring to prey on targets that do not have the protection of a shelter and fire.

Behaviour;
As That-Which-Devours has never truly been seen, no observations have been made in regards to its behavior when not hunting. Additionally, it would appear impossible to mount an expedition in order to retrieve such information, with regards to both the extremely dangerous conditions within the Mists of Osthemangar, as the specific dangers that appear to arise whenever someone encounters That-Which-Devours, namely being eaten alive.

Diet;
While this ghastly entity inflicts terrible flesh wounds upon its victims, it is unknown whether it requires such sustenance to live, or merely enjoys the senseless pain and suffering it causes in its victims.I like this sentence If it does feed off its prey, no resulting droppings have even been found or properly identified as such. Of course, given the unnatural nature of the Mists of Osthemangar and many of its occupants, it is entirely possible that this ravenous entity merely kills and maims for its own enjoyment.

Myth/Lore
With a creature as obscure and hard to track, not to mention lethal when encountered as That-Which-Devours, and the supernatural nature of the Mists of Osthemangar, it is nigh-impossible to distinguish between truth and myth. While there is most certainly a fearsome creature in the Mists that kills or maims those it encounters, this is also the only fact that can be considered a truth without any such remaining doubt. Generally apparitions and mythical creatures should have pretty extensive Myth/Lore sections.  Include tails or its founding as told by locals ect.  The Mists, as I understand it, are a place that can easily be integrated into creative Myths.

Overall, I think it’s pretty well done.  I shouldn’t have to remind you to do a spell-check before you post ;), but you had quite a lot of spelling errors in here.  Other then those few minor edits and expansion upon the Myth/Lore section, I’d say you did very well.  Let me know when you finish with these edits and I will take another look over it.


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Miraran Tehuriden on 18 August 2009, 23:51:38
Updatey! And a scetchy thingy just for the fun of it, too.. Man, are you going to rue the day Talia pointed me to GIMP :P


Title: Re: That-Which-Devours, a cute little gift for Azhira
Post by: Azhira Styralias on 21 August 2009, 01:37:25
That-Which-Devours


Category; Apparitions


Overview;
The monstrous entity known to the inhabitants of the Osthemangar region as That-Which-Devours has puzzled many generations, and will most likely continue to do so for a long time. There are precious few consistent and verified facts to be found about this apparition that lurks in the dense mists of the area, and theories run as wild as the creatures of the frozen wastelands it calls home. All in all it might be wiser not to try and find out.

(Since this entity is mainly known to the Osther-Oc, mention in the overview the orcish name for it. The name "That-Which-Devours" could be a name given as a rough translation of the orcish one by other explorers or perhaps a single survivor of the entity who managed to tell the tale.)


Appearance;
Little is known about the actual appearance of this monstrosity. Most survivors of an attack claim to have seen nothing but a seething mass of dark mist, with rare glimpses of sharp, bone-coloured teeth or claws and n'orsidian-black skin underneath. Others recount stories of an impossibly fast moving giant humanoid of shadows, a swarm of black butterflies, even their own mirror image outfitted with horrendous tusks and claws. The only unifying aspect to these encounters seems to be a cloud of suffocating, eternal malevolence that surrounds That-Which-Devours.
Several survivors also recount hearing soft voices upon the wind just before the creature struck, alternating between faraway screams of inhuman agony with the soft whispers of malevolent voices talking to the soon-to-be victim, and telling him or her of their imminent, unavoidable death and the horrors that await beyond it.
As far as research has managed to confirm, the apparition has no scent, at least not one that trained wargs have been able or willing to follow, nor does it leave tracks of any recognisable kind.

(The appearance is good. Keep in mind that there are -very- few survivors of the entity, and even fewer explorers ever see this creature. The Mists of Osthemangar is a dangerous region and all but the most brave (or foolish) compendiumists would stay away. Most of the lore surrounding this creature comes from the Osther-Oc, who have lived around the mists for centuries and can recount tales of the entity and the appearance. So for this entry, an interview with an orc would be best.)


Special abilities;
That-Which-Devours seems to be invulnerable to weapons made by Man, Orc or Dwarf, and in fact cannot be touched by even the fiercest warriors, as was proved by an orc who bravely tried to punch it.  The only result of his bravery, of course, was his finding that his hand would pass right through, but not without large strips of flesh being torn away. Although the Osther-Oc mentioned was fortunate enough to survive the encounter, the wounds That-Which-Devours inflicted could not be healed, mutilating him permanently.
This leads us to the second noteworthy ability of this entity: the ability to, while immaterial in itself, touch the living world with apparent ease. That-Which-Devours strips a victim to the bone without even scratching the underlying skeleton, with perfectly straight and cleanly cut wounds as a result.

(Recount some lore and stories here about the entity. Much like the Mists's Mystran creature, That-Which-Devours is something that cannot be conclusively proven to exist. It lives among the Mist and most victims of it never survive. A piece of mythology about how an orcen explorer once got caught in the entity would best tell the creature's horrific abilities)


Territory;
That-Which-Devours dwells, as far as anyone can tell, solely in the dense fogs that surround the Deep Winds portal of Osthemangar. It lurks only in places where it cannot be seen, and rarely, if ever, ventures near settled areas, preferring to prey on targets that do not have the protection of a shelter and fire.

(Its never been proven that the entity stays away from fire and if the creature is more or less incorporeal, then no shelter could protect you. But, according to most orcen and the few explorer's who have seen or heard the entity, there is no similar phenomena outside the Mists. This leads to the conclusion that the entity solely lives within the Mist (and from a developer's view, it does.)

Behaviour;
As That-Which-Devours has never truly been seen, no observations have been made in regards to its behaviour when not hunting. Additionally, it would appear impossible to mount an expedition in order to retrieve such information, with regards to both the extremely dangerous conditions within the Mists of Osthemangar, as the specific dangers that appear to arise whenever someone encounters That-Which-Devours, namely being eaten alive.

(You tend to state many facts above, but this section remains vague. Its hard to write vague entries on an entity that is hard to observe, let alone study extensively. Much of the entity's characteristics is based on conjecture and myth, like most everything in the Mists)

Diet;
While this ghastly entity inflicts terrible flesh wounds upon its victims, it is unknown whether it requires such sustenance to live, or merely enjoys the senseless pain and suffering it causes in its victims. If it does feed off its prey, no resulting droppings have even been found or properly identified as such. Of course, given the unnatural nature of the Mists of Osthemangar and many of its occupants, it is entirely possible that this ravenous entity merely kills and maims for its own enjoyment.

(Obviously, the creature eats flesh. The other aspect of the entity is that it devours the spirit and "soul" as well. The flesh vanishes at the entity's touch. But also, the voices and noise from the creature is also thought to be the lost, mad consciousness of the many victims of the creature. One's thoughts and "essence" is also devoured and added to a collective group. In essence, the entity is one huge "predatory ghost".)

Myth/Lore
With a creature as obscure and hard to track, not to mention lethal when encountered as That-Which-Devours, and the supernatural nature of the Mists of Osthemangar, it is nigh-impossible to distinguish between truth and myth. While there is most certainly a fearsome creature in the Mists that kills or maims those it encounters, this is also the only fact that can be considered a truth without any such remaining doubt.

Often heard speculations include it being a Demon, drawn through the Deep Winds Portal but contained within its field of influence yet eager to devour all life it encounters, or That-Which-Devours as a guardian entity, created by the selfsame mage whom first opened the Portal, to it being a manifestation of the lost souls of dead explorers, trying to take back the life they lost from hapless travelers.
Some even stand by the ridiculous notion that it is the incarnation of Coór, the Dark God of elven myth himself, although this theory does not quite manage to explain why such an all-powerfull being would be locked away in the Mists for so long.

(The speculations are fantastic!

1. The demon aspect is one good example. I have always thought of the Mist as not really an undead creature, but a sort of spiritual half of an evil being. A demon fits this well. Perhaps, when the portal was opened, a demon was caught between the gates, somehow unable to proceed into the Santharian world. It's physical body was trapped in the other side while its spiritual essence was left to live in the Mist, unable to rejoin its physical body.

2. The lost souls of explorers is also a fitting explanation. There have been many, many soldiers and explorers over the years who have died before and after the Third Sarvonian war. Its possible the Mists collected the souls and formed a malevolent entity, the predatory ghost of sorts. Its also possible that Osthemangar is the remains of a lost necropolis, where many dead were buried below the ground and in the tower. The entity is a collective manifestation of the restless dead.

3. Another possible aspect of the entity is that it is the wandering soul of Ezzorak'laddan, the undead dragon that is believed to live in the Mists. As a punishment for betraying the Master of the Tower, the dragon's body and spirit were split and forced to live apart. The body is a frozen stasis, somewhere in the highest reaches of the mountain peaks, still physically alive. Its spirit, conscious and roving, wanders the Mists, furious at being punished and devours any living thing in its path.

4. Finally, the manifestation of Co'or is a brilliant explanation. However, only the elves could possibly have come up with this one as the orcs have no idea of the elven myths and gods. Perhaps a lone elven explorer coined this myth somehow?

Overall, the entry is a nice beginning. As Deci said, it could use alot of myth and lore to this. Also, making the entry vague and non-defined would also fit this best. Think the Mystran or the Wisps for an example. There is alot more conjecture than actual facts and that should come across in the entry.)  :thumbup: