Santharian Development

Organization and General Discussions => Active Projects => Topic started by: Artimidor Federkiel on 20 April 2011, 17:36:14



Title: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 20 April 2011, 17:36:14
Ok, I've set up an own thread for Nepris spoilers now in advance of the release, as I'm quite sure not everyone who plays the module is good enough to beat all the monsters and solve all the puzzles without problems. If you can: Chapeau bas! But you'll see there's lots of stuff in there where you need your brains as well as your strength.

However, it is advised to do the best you can by yourself, so only come to this thread as a last resort and don't read answers if you haven't gotten to the point yourself. Basically, when we answer questions we won't just tell you exactly what to do, but will try to help you with an additional hint, so that you can manage to find a solution yourself and only when you're really stuck we'll help you further.

Also note: The fights in the game will have a much stronger tactical component (at least the further you get...), so you really have to focus on battle strategy and use spells, skills and weapons efficiently. So make sure to understand what e.g. spells and skills do, or - as Grinch puts it - the monsters will be likely to wipe the floor with you...  :grin:

Finally, if you find errors and the like and would like to comment on the game in general, please use the other general Nepris game (http://www.santharia.com/dev/index.php/topic,12447) thread, so that we don't mix spoilers and game discussion.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 07 May 2011, 22:30:42
Don't read if you have not started Nepris part 2


Not sure if this is the right thread but I am stuck in Nepris part 2 and I figure it is best to get a hint.

I can't seem to do anything with the red Imp.  I suspect he is supposed to help us by flying into the back room but I can't get him to do anything.
Also the Cauldron.  I can't seem to make anything, so i am assuming I don't have all the ingredients yet. 
Finally down below I opened all the coffins that I could with the crowbar and pulled all the levers(I think).  Should I be wandering around trying to see what that did?

I am guessing it is one of these things that is hindering my progress but I am not sure what I should be concentrating on.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 07 May 2011, 23:29:31
Have you managed to open all doors by now, Seeker? If so, I recommend a scroll of Demagification to dispell a certain phenomenon in the Alchemical Library to the NW of Level 1 (look at a rack in the Underground Library for that one).

Also, there's something important in the chest near the cauldron. Again, access to that can be found in the Underground Library complex, near the place where the red imp.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 08 May 2011, 02:47:01
OK So I have managed to open all the doors with the different shaped rocks, but there are still a few doors around that do not have ways to open them.  I already used the Demag spell.  I did this a few days ago and quite frankly I cannot remember what I found after going in between the bookcases. 

I have searched all over the imp area and have not found a key.  Assuming that is what I need.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 08 May 2011, 03:55:33
Perhaps I used something up in the wrong place?


Wait a second.  I managed to conjure a enemy in the cauldron.  Oh crap it is powerful.  This will take me a few tries to beat. 


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 08 May 2011, 07:03:52
Seeker, you need to have a key for the chest and if you have the crowbar then you should have it also, maybe you missed to open a drawer or look into a certain place, I forgot where I found it. In the chest will be some valuable information.

If you have conjured the demon out of the cauldron, then you will manage to get something else as well with this lovely item. The receipt is easier then you might think.



I'm stuck  :evil:

score 3115

I was in the inner sanctum, studied all the inscriptions, could not press the button.
I'm standing before the basin with the holy water, have the strange dagger, equipped or not equipped and think, that I should be able to fill that water in it, but don't know how. (Use dagger, use holy water etc does not work)

I looked in every room again, read every book, but can't find a way to open those doors without a door knob.


My questions: Should I be able to open those two doors?
Should I be able to fill the holy water in the dagger?
Those eyes which glimmer, am I able to find them already now?
Are the levers in the coffins good for anything else than opening the way to the inner sanctum?

I dearly hope to be able to play Santhworld on that old mac I'm using at my parents - how can I stand one week without it, after a weekend with many visitors? *sigh*



Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 08 May 2011, 08:42:01
Reply to Talia: score 3115 - don't read if you're not that far yet

Arti: I hope it's okay that I'm giving hints ...

Hi Talia,

Inner Sanctum: You need to figure out a way to press the button at the pillar. The inscription addresses you as "wearer of the symbol", so think about what you could put on and wear that would give you the power to push the button. Something that belonged to the lady for whom this whole puzzle was constructed, mayhap?

Sliverphial: This is a bit obsolete for you by now, as you've defeated the foes for whom this weapon was meant. But to fill it you must first find a book on zombies in the Deeper Labs (check near the library, mayhap?). Read that book, and you'll see further.

Reply to Talia: score 3115 - don't read if you're not that far yet




Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 08 May 2011, 12:15:36
AHHH THANK YOU GUYS.  I FOUND THE KEY.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 08 May 2011, 15:12:01
Yeah, perfectly fine that you give hints, Shab :) And congrats on your shiny new key, Seeker! :D

BTW: I think posting with smaller font size is a good idea - if you want to read it you either have to look at it carefully (maybe with a magnifying glass :) ) - or you can either enlarge the browser display or copy it to a text file and read it there. But if you don't want to read it, you can easier skip it.

Additional reply to Talia: score 3115 - don't read if you're not that far yet

Basically, follow Shab's advice. Though I have to admit I don't really know what you're talking about when you mention two doors without a knob!? (Hmmm... Do you perhaps mean the doors that look like the other doors where you have an indentation, in Deeper Labs, Level 2, NW? This door can be opened from the other side if you go down the ladder and examine the door - there's a button. However, it only provides a shortcut to rooms you have already visited.)

The eyes that glimmer you have actually passed, because you've pushed the levers in the crypt in proper sequence, so that the darkwinds face doesn't shoot fireballs at you anymore (="eyes that glimmer"). And yep, that's what the levers did, no further hidden purpose there.

Additional  reply to Talia: score 3115 - don't read if you're not that far yet


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 08 May 2011, 17:54:50
Still score 3115...

Thanks for your answers, Art and Shaba!

I'm still stuck.
The easy part: Door. I examined everything twice and thrice, and had thought, that I typed in 'stone door' here also, but obviously not, so I did not find the button. But that was nothing which I really needed, just some longer ways I had to go.

Dagger: I had read the book of zombies twice, found the notice about the silverphial which was in it the first time (I assume you meant that), but I don't get which command I have to use, open dagger, open handle, twist handle? Nothing works. I don't need it anymore, but as an true rp-adventure, I would prefer to carry a filled dagger with me...

Inner sanctum: I have equipped the Crown of the Undead, which belonged to the Lady, but that didn't help. I don't know however, what that 'Activatable:Cursed' means, thought that it could be used in fights, I give that a try.. but I have not time just now! *sigh*


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 08 May 2011, 18:31:51
@Talia

Dagger: If you've read the book/instructions and have the dagger, Jeremy should be the one telling you to fill it when you read the basin. So you should get a message there. You then actually talk to Jeremy and he fills it for you.

Inner Sanctum: It's not the crown. There was something else in the coffin. (BTW: If you want to permanently wear curses items is of course your own decision... ;) )


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 08 May 2011, 19:32:00
Thanks :)

These games are no timewaste or whatever non-playing contemporaries say, they force you to be very observant, not necessarily check things thrice, but go foreward very carefully, be very attentive/heedful, what ever.

I had not talked to Jeremy, but I'm not sure, I saw the order to talk to him before..hmm, and I did not wear the amulet, though I thought I did. Oh dear.

And now I can't play on.. :(
I think I will die of curiosity next week.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 08 May 2011, 20:29:08
Score 1190

Ok, I've finally got all four sigils and returned to Jeremy ... he's fused them together and told me to use it and four other items in the pool with the device. I've done that, and then followed the order of things on the note, and nothing happens. What am I missing/doing wrong? Do the items need to be put in the pool in the order told to me by Jeremy, or will any order do? I typed use <item> in there. I presume the comma in the note is important in some way?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 08 May 2011, 20:38:42
@Dek

The order is irrelevant, so make sure to have all ingredients plus Jeremy's magical item in the pool.

Well, I don't know what buttons you pressed, but on the note: Of course the comma is of relevance. The letter identifies something. Also, remember the memo Fizzlefist wrote somewhere, where he writes that he needs to alter what he writes down, so that not everybody understands it. It's not particularly difficult to figure out the combination. Especially because of the "L"...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 08 May 2011, 20:42:23
But it is not complicated! :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 11 May 2011, 06:53:32
Art, Grinch, Shaba - you are so .... mean, cruel... ahh

I mean, I find a book....  and then...

What is the meaning of life?

The book answers your question.... 

not even 42!


Don't open the pic, spoiler!


Edit: That was a praise, to make that clearer! ;)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 13 May 2011, 01:22:52
Score 3575


I have not killed the golem, I'm not wearing the ring, I had no problems with inserting the gems, (find the ruby), and finding the other teleporters, but now I'm sitting in the Tower of Death and asking myself, if running around, doing sketches of when or where that crackling noise can be heard, if it is related to if I push the lever or not, if the number of clicks which can be heard after pushing have some significance or if I just need to wear a special item, or use something of my inventory...

Well, just one question - can that puzzle be solved, can I escape the tower the way I'm trying it right now, or is it impossible for me, because I don't have the black ring or anything else I need?

I have no idea, how Oni managed to kill the golem - without dying once? I tried it several times, one time I was fairly successful,(brought half of his life down)  but used the wrong attack one time and could not take a healthdrink, but the other times it was just impossible, think I got hit for nearly 300 damage in one go (180something one blow), or similar. I would think it is not necessary to kill him, for now many would just give up at this point, I think. Or did I wear (or not wear) something important, use the wrong tactic?


The music is nice down there though and varying - good for  along stay ;)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 13 May 2011, 02:26:52
Reply to Talia, Score 3575

- Defeating the golem is not necessary to escape, it's an extra challenge you can take on however.
- The Tower of Death is tricky, hence the name. It might help to draw a map... Cause remember: The name is "Tower of Death".
- Levers are... let's be precise... not important at all to escape the Tower of Death. You can get out without needing to flip them. Then again, what you're looking for is orientation. And one way to get proper orientation is to flip levers - and be attentive while you flip them (listen carefully!). Other people might have found other ways to get that orientation.
- Be aware that once you manage to leave the Tower of Death you might need to go back and find out what the levers actually do. So drawing a map is helpful at any rate.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 13 May 2011, 03:42:40
Thanks for the hints :)

I have a map of everything, but there is not much to draw in the tower of death.. or?I listened a lot already, will listen more!

No answer required for now :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 13 May 2011, 04:27:39
Score 3575

As my mother watches the songcontest, I can't listen to anything else.. and gave the golem a try.
Is it sheer luck (in addition to skill) if you win? The distribution of skill points? (I have some in ranged attack) I did not use the black ring, are ten points more life bettern than a better armour?
But well, I've just got hit with 148/40/34 damage, was knocked out, then the next 114 gave me the rest. I had no chance, I don't think, an one tick earlier burning recovery would have helped there.. ?? And that was after I had attacked one time.

I'll give it some other tries.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 13 May 2011, 04:36:02
Reply to Talia, Score 3575

Two things:

- You can see what the black ring does if you equip it with Q and look at your character sheet.
- I see you have 4 skill points you can still distribute - you might want to use them now.
- Fight is tough, you might need some luck, but it is doable.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 13 May 2011, 05:07:44
I had the skillpoints distributed, but not in a saved game, so that I'm able to redistribute them. The black ring brings a little more than I thought, will use it now.


Yeah!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 17 May 2011, 01:12:49
Score 3575

Still stuck. Highlight the text, it is grey!  :)


I think I figured out nearly all paths of the tower, at least I have access to each lever very quickly now, can move up and down as I wish it.
Lever up gives the gargoyles blinking eyes. Lever down, they don't have them.

I try hard to dive in our webmaster's psyche to figure out, what is meant with that poem. Pushing all levers up and then down (light/night) did not have any consequences.

After I had figured out the tower and the levers, I read the instructions, you gave Oni, but didn't find anything new except.
'A step can be a tap on the keyboard.' I logged out.  :grin:

I have not given up to figure it out by myself, I have just two questions:

Do I need the pebbles now? Have they any function now?
Do I need to go in the inner sanctum (why that teleporter?) and do something with the installations?


And generally: Gives the
'Specify your wish' any hint, that I should try to do something at that place? (Oni asked that already), or is is just another form of the system telling me, thee is nothing to do here right now?



Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 17 May 2011, 02:50:34
Answer to Talia:

Actually we've integrated important clues in the Jeremy dialogue. If you read the text on the floor at the central statue you are advised to talk to Jeremy. So do that and read carefully what he has to say. Also regarding the steps!

Pebbles: Someone else who died in the tower tried to figure out where he needed to go by using the pebbles. If you found out otherwise, that's fine. You don't really need the pebbles.

Installations: You must have activated the installations already if you're in the Tower of Death. With each gem at the installations which form a triangle you activated a teleporter - they also form a triangle in the Inner Sanctum.

The 'specify your wish' refers to the column at the end of the corridor, right? Just solve the levers/gargoyles puzzle, that should do the job basically.

P.S. To hide texts in the background colour use

[ color = # 454545 ] text [ / colour ] at the lighter coloured row
and [ color = # 303030 ] text [ / colour ] at the dark coloured row

(Just remove the spaces from the examples above.)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 17 May 2011, 19:01:08
Still score 3575, but a step farther! :)


I could finally use the lever on the third floor and the gargoyle in the middle with the inscription doesn't have glowing eyes anymore. But now again I'm stuck at this fight with the monster rat and its companions. Do I have to get past them to use the pillar? (Or do anything else) For I went back and put the others lever down as well, now I get through all gargoyles (all dead eyes), but now the pillar does not move either. Or don't I have not found the right word to say?

I still don't know, what you meant with that hint, Art: 'A step might also just be a tap on the keyboard.'


Thanks so far. :)
Btw, who did what, am I still in Nepris I? what did Shaba - the story outside the lab/ etc?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 17 May 2011, 20:00:36
@Talia:

A step might also just be a tap on the keyboard: A tap is a step in a direction, north, south etc.

You now need to defeat this opponent... I tried to win the fight with your last savegame and succeeded over the midday break. I can tell you how I did it: I focused solely on the Bloody Rat before I went for the Giant Rat. After you kill it, you'll have to deal with several more opponents - I focused on those as well first and finally went for the Giant Rat.

Note as well, this was the decisive thing for me eventually: You have a key artifact in your possession which can be activated in battle! Very important to use that one when you're running low on health.

Note that if you go for the Giant Rat first it will jump at you from the back after it retreated, and this will pose a serious problem eventually. I wouldn't recommend that approach with your limited amount of health potions.

Nepris I BTW ended with Jeremy being freed. Shab did the swamp part - you're getting there, but still a bit to do until then. I'd say the game gets much easier in the second half - more paths to go, so you can decide where you want to head, lots of potions and stuff, in general it's easier manageable.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 18 May 2011, 00:31:43
Thanks! :D

Score 4000+

I managed to kill those rats with the use of the ring. :) I did not miss the new weapon though, the Runorian dagger, but thought, the old one might be better with the additional effects. I would really like to have another player to discuss this things.

I tried so hard not to forget anything like to use the amulet (instead of the crown, where I thought this was the item out of the grave which I should use), but again, I thought all the ring did was to increase the health and add skill points. That there was standing activable(?) I forgot - the last fight was ages ago! ;) . I saved in a different slot and will try to practise with these rats again :).


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 18 May 2011, 21:24:13
Score 5125

Just a short question:
I'm able to find that wizardleaf by just typing 'search wizardleaf' in every spot where it might be?
I though Jamliso's grave would be the ideal place, or that with the star on it..

Please don't tell me too much, just a no for now, if my approach is wrong or if I'm looking in the wrong place.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 18 May 2011, 21:38:08
Reply:

Score 5125

You need to search objects that are on screen, not wizardleaf as such. So SEARCH FLOWERS e.g. would do the job.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Athviaro Shyu-eck-Silfayr on 19 May 2011, 02:25:51
Ok...I'm breaking down.

Score: 2170

In the Karthmor Mausoleum, unable to pass the fire thing at the end of the honeycomb of catacombs. Two questions. Firstly, am I supposed to have got something out of the cauldron further back? And secondly, do I need to work out a way to take the holy water?


Thanks

Ath


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 May 2011, 04:27:40
Hey Ath, I hope I can help you without revealing too much...

Score: 2170

The holy water helps, but you don't need it urgently. I found out how to use it afterwards (with the help of Art, though it was not difficult, just my stupidity getting in the way). Go through your inventory, is there already something useful?
Have you found a way to open the coffins already? Broken the barrier of the magical sealed in the middle? There you will find an advice how to get past  the flaming face.

It is a bit difficult not to tell you too much, because I don't know exactly, what you know already with your score.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Athviaro Shyu-eck-Silfayr on 19 May 2011, 06:33:45
No way to open the coffins; I presume I need a lever. I think one was open, and I've tried using the lever by that one, but I've found no way to disable the field.
Ath


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 May 2011, 06:56:33
Score 2170

@Ath

No, you need a tool to open the coffins, which you will find behind the magical curtain back in one of the corridors. To remove that you need a scroll of...
Hope this is enough info for now! More tomorrow, if you need it. Have fun! :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 19 May 2011, 14:37:54
@Ath:

Additional hint: In the series of rooms where you met the imp there are two important things to be found. One helps you against a certain magical curtain and one with a certain chest. Look carefully!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Athviaro Shyu-eck-Silfayr on 19 May 2011, 15:24:36
Score 2170

@Arti, I'm locked underground. Do I need to get above ground to get any further? I thought it was the way out.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 19 May 2011, 15:43:41
@Ath:

Indeed! But it looks like this isn't so easy, right? Getting out however will be at the end of your quests down there...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Athviaro Shyu-eck-Silfayr on 19 May 2011, 15:54:26
Score 2170

I thought you meant the other imp, never mind (Fizzlefist's one). I've used the triangular key now and got a scroll and a key.[color]


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 May 2011, 19:58:43
Score 5325

 How is the machine calculating fights? (No, I don't want to know that) I nearly jumped a level up, I think just two points were missing , progress says 100%, and I'm still lvl seven. And nearly out of health drinks (nearly) . Where do I get more healthdrinks, otherwise I will not be able to pass the next swarms. No wait, I will find out myself..

It is irritating (I'm not complaining), was that made on purpose, that it says, that the fight is easy (begins with one swarm), and then five more come, and another four, and another five...

I did one more step, thinking I would now be able to get past the place where the bees were (I think I passed here already, coming from the toad heading to the waterfall), but then another swarm attacked me, but after the sequence of 'continue' nothing happened.

Now I'm back in my lousy bed to recover..

BTW, cool idea to block the path with beeswarms instead of walls/rubble and so on. Is there a way past each of these swarms, or are they just dead ends?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 19 May 2011, 20:02:12
@Talia:

Sometimes even the greatest hero needs to know when to run...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 May 2011, 20:06:35
@Art:

You mean flee? That word is not in my repertoire...  :buck:  ..  oh well, it is. So, was my fight useless?  :speechless:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Oni the Beautiful on 19 May 2011, 22:35:32
its Heroin, Artimidior, heroin :evil:

@Talia: U mean the swarm bees? I think the fight was added to the game to let u know that the northern part of the swamp area is closed upto now... Because next time you want to pass through some apian areas, Jeremy will remind you of the sting he was inflicted and will restrict you..


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 May 2011, 23:28:51
Oni, how observant! ;)  :grin:


Ahhhhhhhhhhhhhh!

I think I can't post here anymore, I would give too much away of this marvelous game! I will send PMs instead  :D


You are such a bunch of great game designers!  :heart:

Oni, I think this game gives me so much more than you, just because I'm familiar with the stuff I find in there... I'm thrilled!

And what does  distract me now? Something smelly like the swamps. Lili, our cat, tends to bring in living mice and release then inside the house, and one has found her end behind our kitchen cupboard, without us noticing. And this furniture is heavy, full of stuff..  :evil:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 27 May 2011, 12:15:18
If Talia can finish this game, well by golly so can I.  But I need some help.  :P

I am in the catacombs, I used the stuff on the altar, a mist is flying all around wherever I go.  The levers are all in the up position and their is a mgical barriar ove the center coffin.  So what do I do next?  Nothing seems to be happening.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 27 May 2011, 14:33:13
@Seeker:

We still need to make that part a bit clearer. Go ahead into the catacombs and stroll around for a while, wondering what the mist does...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 27 May 2011, 15:08:23
LOL, Seeker!

Quote
If Talia can finish this game, well by golly so can I.
 


That brings a story back from my childhood. When I persuaded my parents to allow me to go to the higher school after the primary school (which was very uncommon, I would have been the only one this year) and it got public , two other boys of my class said also: What Thea is able to do, we can do also. ;) The one is teacher for maths and physics at the gymnasium today, the other professor for physics at the university in Bayreuth.

Have fun! Don't you know the story, or did Art just say, I need this or that pic?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 31 May 2011, 03:26:46
Any trick to defeating the Lich Queen?  I am not coming even close to beating her and her demons.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 31 May 2011, 04:06:36
Hi Seeker,

 One of the two demons who appear at the beginning of the fight explodes when killed, dealing deadly damage. Do not waste attacks on that one.

Concentrate on attacking the Lich Queen. When her health gets low, she will retreat and lurk at a distance, ready to jump at you as soon as you are weak. When she retreats, try to keep your own health up to avoid her re-joining battle for as long as you can. [Corrected - this doesn't apply; see the posts below. Sorry!]

I hope this helps! Arti may have more detailed tips, but I cannot now remember other specifics of the battle.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 31 May 2011, 04:30:28
Hi Seeker!

Does she, Shaba?? I remember ...  don't know anymore! But generally Seeker:  Await the unexpected (or how does this phrase go?) . You think you never manage it, and then suddenly you have won, because sometimes the unexpected really happens. I thought during every major fight - this fight is impossible to win - and I died several times - but suddenly it was accomplished!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 31 May 2011, 04:45:32
 Hi Seeker!
Shabakuk is right on the first tip. Try to avoid the Chasm Demon as it will explode and deal deadly damage. Watch the other henchmen of her. They are able to fill up their masters health so maybe it is advised to have a word with them first.

The Lich Queen will not back up, I think Shab mixed that up with another fight.

At some point, when she is low on health, she will become angry and start to summon another demon that gives her special powers. Try to break that connection as soon as possible to bring her back into her weak state again.

Try to keep your health up at the end even if you thing you have the upper hand. She slept too long just to be put to sleep again.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 31 May 2011, 04:47:42
Oops, sorry - I confused two different fights in my memory. I crossed out the advice that doesn't apply to this fight. I'm only glad I remembered one thing correctly, at least!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 31 May 2011, 11:11:09
Thanks guys I will keep trying.  I think I am on attempt 8 or so by now.

I DID IT!  YAY Me.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 31 May 2011, 19:40:47
 :clap2:

Well, don't halloo till you're out of the catacombs!  :evil:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 01 June 2011, 02:59:54
Addition to Seeker:

Side note on the Lich Queen fight: Her "soul-linked" demon friend is actually explained (with the very same picture as is used in the fight!) in one of the books you find in the Library near the red imp. So if you've read that you can connect the dots much easier...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 21 June 2011, 12:07:03
Stuck again:

 So i am in the tower of death.  I am not understanding the puzzle here.  To me this is just a circular room.  What am I missing.  I don't understand what is supposed to be happening when the room goes dark, I am assuming that is part of the puzzle. ( I like that)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 21 June 2011, 14:08:49
@Seeker:

The Tower of Death is probably the most difficult puzzle in the game. It's not impossible to solve it, though... There are several ways to find out where you are exactly. - Some hints:

- Look at the name of the location
- Something is different after it briefly turns dark
- Try drawing a map, that's really the best thing you can do!
- Change directions as you walk around and you might end up... elsewhere
- Have you found pebbles yet? Someone used them for marking something.
- There's a lever... Use it and listen carefully!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 21 June 2011, 14:29:27
I am stuck, score 2935 ... same place as earlier ... with the cauldron etc ...

I am still in those catacombs, with the cauldron. I am gathering I need to gain some Demon Ashes ... and I am guessing that demon is in the crypt i can't get into. I previously used the scroll of demagification on the place behind which the crowbar is. I'm wondering about trying to use the scroll of demagification on that crypt I can't get to ... as Im wondering whether the ashes I need are in there. But on the other hand, there is always a chance I've missed a fight or a location or something. Any help from anyone would be appreciated. Thank you.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 21 June 2011, 14:51:52
@Dek:

There's a recipe for disaster - or a demon - in a certain arcane book with recipes...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 21 June 2011, 15:59:34
@Dek: A cauldron is for cooking..   ;)

@Seeker: I needed two days to solve the whole puzzle, beat me! :)  I did not use the pepples though, I carried them around!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 21 June 2011, 19:54:43
GAGH! Being so dumb is so annoying!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Bard Judith on 22 June 2011, 08:57:04
How would you know, Dek?

(pats encouragingly on shoulder, hands him a hot dochnut cookie)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 22 June 2011, 15:41:30
Quote
GAGH! Being so dumb is so annoying!

Lol, so true! Not the big puzzles were are problem to me, but smaller things which I could have found easily myself, but didn't. I had to ask nevertheless!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 23 June 2011, 01:19:26
GAGH! Being so dumb is so annoying!
How would you know, Dek?

I told him.

I've got first-hand experience, myself.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 23 June 2011, 05:16:29
Bard, I know because I've had 36 years of experience :D ... and also because Master Anfang told me :D


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 03 July 2011, 05:16:53
Allright I am still in the tower of death thingy. How do i get out?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 03 July 2011, 06:22:06
And where exactly is your problem?

First hint: It is a tower..


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 03 July 2011, 06:51:35
I am in the tower wandering around. I have no idea where I am in it since it all looks the same. 


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 03 July 2011, 07:09:29
@Seeker:

- It is a tower --- has more than one level
-  Don't go straight in one direction, but go back sometimes also
- use the lever each time you pass it and listen, write down, or draw, what you hear
- draw a map, or several which are connected
- there are times where you are blind, right? What could happen while you don't see anything? There are noises during that time of no sight, do they remind you at something?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 03 July 2011, 08:38:05
Thanks Talia. but to be honest I am looking for the answer on this one.   For some reason I just lack the patience and interest with this tower.  I just want to get out into the nice cool air of Nepris.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 03 July 2011, 15:08:55
@Seeker:
There is no "simple" solution to this one I could just post. You need to know your way around in these rooms. Even if you blindly stumble around for a while changing directions every now and then you will get out eventually if you follow the given advice (so did you actually try that?). However, you still will need to know how to navigate these rooms because another puzzle is connected to this one. Looks like you gave up very soon on that one.

In short: Heed the advice, it's all not as difficult as it might appear.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 03 July 2011, 22:05:36
I think Seeker clearly stated that he needs a solution to get out of the tower. So I drew a map and sent it to him. He should now be able to move around freely. That means the riddle with the gargoyles is the only thing that remains. Someone else needs to help him out there because I'm no expert with that one.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: chriscane on 05 July 2011, 23:23:05
Hey am stuck where I have to find the four sigil for Jeremy. I found three of the sigils fire , water and earth and read what Jeremy said about checking fizzlefist's hut for the wind sigil. I go to the hut and try to enter but the knocker keep blocking the way. Is their any hint on how to distract him so I can go into fizzlefist's hut


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 06 July 2011, 01:56:56
Hello and welcome, Chriscane!

Well, I guess it's not that complicated to enter the hut... Select the following line with your cursor to make the spoiler appear:

I recommend KNOCK KNOCKER (or USE KNOCKER), well, to knock on the door... ;)

BTW: A tip for later - make sure to get accustomed to the "Q" (EQUIPMENT) command, see details here (http://www.santharia.com/santhworld_modules/santhworld_frame.htm), this will help you a lot later in the game when you get more weapons and armour to choose from ;)

Anyway, good luck with your mission - looks like you've made a good deal of progress already! If you have further questions, just ask:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Raligon on 07 July 2011, 04:20:45
Score 1190
Exact same problem as Dek. I have the stuff in the pool. I think I understand the odd note. It says "L, YWOB." I assumed that meant hit the lever, then push the buttons in that order. Nothing happened. I tried the buttons, then the lever. I just don't have any idea what to do now...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 07 July 2011, 04:25:31
Hello and welcome, Raligon!

To your question:
You got the connection right linking the sheet with the lever and the buttons. However... There's another piece of paper somewhere where the wizard wrote something like: Don't put everything down exactly the way it should be read... With other words: Try to read it differently. Like starting from the other direction...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 07 July 2011, 04:27:19
nothing is as it seems... There is a Note which tells you how to hide stuff from People, so that they can read something but Not necessarily understand.... Was it not how to keep a password safe?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Raligon on 07 July 2011, 13:40:43
Thanks! I considered that, but then I thought it was too silly.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: allyourfriends on 10 July 2011, 00:31:40
Hi there, I am stuck searching for the sigil of wind. I have managed to open the passageway in the wizard's bedroom, which I assume I must go through to find the sigil. My problem is that I cannot get past the second fake wall. Thanks.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 10 July 2011, 01:46:12
Hello and welcome, allyourfriends!

To your question (mark the following lines with your cursor to see the spoiler):
Don't concern yourself with the second wall. You find some items in the secret abode. Remember the magical chest in Fizzlefist's bedroom - and make the connection...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: allyourfriends on 10 July 2011, 12:34:20
Thank you, that was helpful.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Rallik on 02 August 2011, 06:45:23
Hi there!

I have troubles to find the earth sigil. I have no clue where to look for it...
(990 points)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 02 August 2011, 10:05:59
Rallik the earth sigil see below

You need to dig to find the Earth Sigil.  Perhaps just outside the labs you have run across a place where the earth may be a little loose. Let me know if this helps.



Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 02 August 2011, 14:39:47
Small addition:
The place is still underground, but pretty high up...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Rallik on 02 August 2011, 17:25:44
Thank you, I found it!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Rallik on 05 August 2011, 05:41:52
I am currently in the tunnels of the mad hermit and found some barrels with 'pipeweed', so I thought I could bring the carried pipe to use. Nope, rats!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 05 August 2011, 05:46:02
*haha* Good thought... Unfortunately this hasn't been integrated... On the other hand it tells me that you've progressed pretty far already and that you've managed to get through the notorious Tower of Death! Congrats on that! :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 05 August 2011, 05:54:16
Looks at Art: "I have no idea where he is stuck". Is he talking about Hieronimus Kupfdrubus?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 05 August 2011, 05:59:42
Who else could that mad hermit be?  :cool:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Rallik on 06 August 2011, 07:07:46
Pretty far, indeed!
At the moment I'm stumbling - or better say wading - through the swamps. A tiring search...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Rallik on 07 August 2011, 08:10:24
Got the 'magic key' but now I have problems with some tricky drawer.

In addition I can't find any spine...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 07 August 2011, 14:59:36
Some hints:
- Spine: There's a shelf in the SW corner of Hildula's hut, where you have problems focusing. Jeremy mentions that something weird is going on there - maybe check back with Hildula to get more information.

- Drawer: As far as I can see you don't have the instructions yet on how to open that one - so just continue with the main story and things will get clearer!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Rallik on 08 August 2011, 23:29:49
At last I do need some hint on the drawer puzzle. I'm not a native speeker but I'm quite sure I got most of the syllable decoding right. It's more like: Which one of those two birds comes first when I only know that both come after this third one...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 09 August 2011, 02:11:26
Ok, some notes on the drawer puzzle:
- Make sure to ask Kunigunde about the puzzle if you're unsure, you should get a lot of useful thints from her.

- Each drawer only needs to be pulled out once, so you need to know which birds follow each other.

- In each line you learn about a pair of birds - make sure to determine which one comes first, and which one is second and write that down. Eventually try to look at all your pairs and deduce a complete succession order from it.

- One line actually has three references to birds (the one with the dragonbird). This one ties it all together...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Rallik on 09 August 2011, 03:04:18
Sorry, that didn't help a nailsbreath, I'm still stuck.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 09 August 2011, 03:09:26
Send me a PM what you've put together and I'll see where I can advise you to get it right...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 24 September 2011, 03:35:11
i need a clue to the cauldron,cant figure it out exept it is the key to the magical barrier on the coffin


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 24 September 2011, 17:15:21
Ok, some answers (mark the text below to make it appear):

- Recipes are found in the Tome of Arcana
- Also make sure to get the Book on Colours
- You can analyse some things in the Tome of Arcana if you pay close attention to the colours
- There are two things you need to produce in the cauldron, make sure to produce the first one first

P.S. The Nepris Walkthrough Part II covering the complete underground area will be available for download in this weekend's update! Watch out for that!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 24 September 2011, 17:21:47
Sordoc the great tried playing it ... the system crashed on him almost straight away! Poor Sordoc :D


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 24 September 2011, 17:26:19
It's just not meant to be for him.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 24 September 2011, 17:32:12
He tried singing to the first rat he saw ... he drove it mad and it almost killed him :rofl:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 24 September 2011, 23:14:21
thanks Arti


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 25 September 2011, 02:35:32
Ok so I am navigating pretty well through the tower (feeling pretty good about that) but I cannot get the last lever to work.  Is there some magic button somewhere I missed? :grin:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 25 September 2011, 03:00:46
Some notes, Seeker:

- You need to solve the puzzle with the five gargoyles
- Read the inscription at the foot of the gargoyle at the center carefully
- Talk to Jeremy for further hints
- Levers and gargoyles are linked...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 25 September 2011, 04:21:14

OK I DID IT! Thanks to Grinch's new map.  I don't know why that was the answer to the riddle but I don't care.  I am never going back in that tower again, woohoo.  Oh crap a Big Rat just killed me and I didn't save the game. I guess I am going back in.   :grin:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 25 September 2011, 09:03:29
Seeker, that's exactly what happened to me the first time I had made it through the tower. It seems great minds not only think alike, but also commit the same sorts of foolishness! ;)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 25 September 2011, 16:14:00
There's an autosave point at the point where you leave the Tower, so I advise to just load it...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 28 September 2011, 04:05:40
I need a hint on the gargoyle/lever problem   


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 28 September 2011, 04:11:36
Download the Walkthrough document from this page (http://www.santharia.com/santhworld_modules/nepris/nepris_walkthrough.htm), Elron. Link on top - it's all explained in there!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 13 October 2011, 11:48:47
Any trick to finding the last Wizardleaf?  I've "searched" all over the place.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 13 October 2011, 14:54:41
Hmmm... Don't know which one's you already have, but here are hints on the one which is the most difficult to find:

- You can ask Olf and he'll give you very vague... erm... directions where they are. That's at least a rough indicator.
- Remember that they grow where wizards have died. Not all wizards are buried in the graveyard, though. Think about where you've seen a ghostly appearance and search there...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 14 October 2011, 01:54:28
wonderfull game, :) I figured it out right before the walkthrough downloaded.
 I am now:  looking for teeth could use help, also help with the toad.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 14 October 2011, 03:11:38
Don't know at which part you exactly have trouble with, but here are some pointers, Elron:

- Tooth: Head to the NW of the swamp, you'll find something moving in the water. if it doesn't get closer you might just... wait... or leave the place... and then check the thing again.
- Toad: The toad would like something in exchange. A spineless orc skull might be helpful. If you can find a spine, that is. There's one shelf you have trouble with in the hut when you try to focus. Maybe get some witchy advise on that...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Seeker on 14 October 2011, 21:15:23
Found it!  I have progressed and I must say I Love Love Love the animations you have done.  There is one particularly buzzing animation I think is great.  Very entertaining. Aura +1 for Art for spending the time on that one.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 15 October 2011, 02:53:53
Maybe we soon have two more to finish Nepris. It is a tight "race" between you and Elron.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 15 October 2011, 09:17:14
How exciting - especially since there's a reward (http://www.santharia.com/dev/index.php/topic,14978.msg191251.html#msg191251) at stake!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 15 October 2011, 21:55:05
I would love said reward but I must be dumb or blind. :undecided: I know the place your talking abut Art but nothing happens, I typed in stream search stream enter stream. Is there something i have to do first? 


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 15 October 2011, 21:59:50
I'm not sure if you've found that place already. It's actually a lake, not a stream, you need to find... And there's singing if you approach it.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 16 October 2011, 02:45:30
A found and finished the task, progressed to the drawer puzzle could use help.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 16 October 2011, 03:07:57
Some notes, Elron:

- Make sure to have a talk with your birdy friend, you'll get a lot of information from her.
- Every drawer only needs to be pulled once.
- Interpret the various lines and try to put them in relation to each other, thus forming one successive order to get the right combination.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 16 October 2011, 04:24:12
Ive read Jasper's note and deciphered it now what do i do with this deciphered knowledge?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 16 October 2011, 04:50:49
Hi Elron,

Maybe this will help:

If you've deciphered Jasper's parchment, you  need to use this information to determine the order in which you need to open the drawers of the cabinet in Jasper's hut. Only if you open the seven drawers in the correct order will you be able to unlock the final (eighth) drawer.

Jasper's note has seven lines. The last five each  mention two birds - except the very last line, which makes reference to three. (This last line is the trickiest one to solve!) Each line enables you to determine the order of two (or three) drawers within the 'combination' that you need to work out. It's maybe best to write down the results of the analysis of each line on a piece of paper. Then you need to assemble all that information to work out the right 'combination'.

For example, one line might tell you that Drawer B comes after Drawer A, while another line tells you that Drawer C comes before Drawer A. These two pieces of information would lead you to conclude that these three drawers should be opened in the order C-A-B. Having arrived at this, you should then look for other lines in the note that allow you to determine what comes after B, or before C - and so forth until you've got all seven drawers arranged in an order.

There's only one logically consistent solution to the puzzle.

Any good?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 16 October 2011, 05:12:43
PS: And don't feel bad if you're finding it difficult. As far as I know, no-one has yet solved the drawer puzzle without help. I'm wondering whether I should change it to make it easier, actually.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 16 October 2011, 05:20:37
Im using your advice no luck yet.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 16 October 2011, 05:58:15
Unfortunately, we have no Walkthrough for that part yet. If you want the solution by PM, just let me know. :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 16 October 2011, 14:48:15
You could PM Shabakuk and me the translations you've come up with and we'll see where your problem lies...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 16 October 2011, 19:50:40
Arti: Elron has solved the puzzle, with just a tiny extra hint from me.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 16 October 2011, 20:21:05
On Youtube I would say, thumbs up if you mark every content of a post with your mouse, just to see if there is a hidden text.  :grin:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 17 October 2011, 23:19:39
yeah Master Anfang gave me a good hint and finally it snapped into place. :) but alas know i must find the witch and her house is gone. help please


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 18 October 2011, 00:50:18
Hi Elron,

You need to go to the Northern part of the swamp, and walk the path that was previously inaccessible to you because of the bee swarms. Once there, you will come across a new kind of obstacle - you'll see - and Jeremy will then have a hunch about what to do and indicate the direction you need to go next. There's no direct path in that direction - you need to wriggle your way through, and then you'll find what you're looking for. In any case, it's only a short path from the place where Jeremy has his hunch to the place where the solution lies - less than twelve steps, I think, if you take the shortest route.

Good luck!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 18 October 2011, 07:49:20
I have found it, thank for steering me in the right derection


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 18 October 2011, 07:51:32
Big stony crashed and burned and in doing so almost killed me and Jeremy :( But we lived :D


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 18 October 2011, 17:23:46
Well done Deklitch.

I'm interested if you found the parchment on the skeleton and read about the poem and talked with Jeremy about the story of the ring. Or how was your approach.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 18 October 2011, 18:40:13
I did all of that.

I searched everything in that room ... I found the poem, read it, talked to Jeremy, pondered, realised that the ring did something or other, and then I experimented FOR SCIENCE (as we used to say in the MUD I was addicted to for a long time). I picked up one thing, examined it, put it on etc, big stoney was still unmoving, so then I tried the next thing, and the next thing and the next thing and the next thing etc and so forth. Until I got the message that big stoney had animated. I also checked on my health before entering his screen ... I was down to under half of his health and so renewed that totally. I made sure that Jeremy was stocked up on carall and used him to burning regenerate me, and on the turn he was attacked, him as well. I equipped the tesubar for that fight.

I almost died after putting the final blow against Big Stoney ... but got through it with about 50hps remaining. A bit TOO close for my liking, but still it was successful. I used deep wound and opportunity against him when I could, and also made good use of burning regeneration, and the defensive skill.

He was by far and away my favourite fight so far ... mostly because I thought through a strategy and used it, after initially just going in all gung ho and dying very quickly. Oh, and in another screen I died by asking too many questions ... as they say, curiousity killed the Dek. :)

- Dek


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 18 October 2011, 23:33:25
It was a favorite of me to, because it seems so impossible (my advice text read: What do you want your tombstone to say?:rofl:) u used jeremy the same way I did, but your choice of weopens was different, I used the khrumn scimitar and a secondary weopen, it was the rings activatable itself that saved me!

I died so many times by asking questions I wont say how many (for the sake science :grin) anyway nice to discuss it with you.   


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 19 October 2011, 00:28:48
I jst finished nepris module, one word comes to mind... WOW! :shocked:

[Edit Artimidor: As it contains a major spoiler, I've hidden the following line. Only becomes visible if you mark it.]
I didn't expect the end at all, that explains why the undertaker didn't want me checking his house out.


Have you guys thought about another segment I'd play it in a heartbeat. :grin:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 19 October 2011, 03:17:42
Yes, I can confirm that, congratulations Elron  :grin:

There will definitely be a third and last part. But there is no plan on when that will be exactly right now. Nepris was very time consuming and the last part won't be any less in that regard.

@Dek
Thanks for your feedback!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 19 October 2011, 03:30:59
Congratulations on finishing Nepris, Elron! :clap:

Looks like you didn't have that much of a problem with the final challenge and won the fight the way it was meant to be :) You've got the full score, so you didn't miss any of the side quests, very well done! I also see that in the Battle Ratings in the Hall of Fame you rank practically on the first place along with An Chor, so you really got the hang of it as far as these fights are concerned.

BTW: I've edited your last post and hid one line, because it contained a spoiler about the end.

You might want to check out the Easter Eggs page of the Nepris module now to see what references you've missed, there definitely are a few small tidbits to find there.

Oh, and as Grinch already pointed out: If you'd do a little review of how you liked the game (doesn't need to be lengthy), that would be nice to have as well. After all the experiences of the players who've seen it all are what count and encourage us to make further games.

As for a continuation of the story: Well, this will last quite a while, and so far only rough ideas exist in this respect. However, for the absolute pros and Santharian experts there's a, say, musical clue at the end of the game where the story will continue... :lol:

At the moment Seeker's Treasure Shoals (a major multiple-choice adventure in the style of The Enemy Stirreth) have absolute priority, and I even have difficulties dedicating enough time for that. But what we have already I think is really cool - and once it's out, I'm sure you'll enjoy that as well. Until then just play the rest of the games that are currently available, if you haven't done so already... :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 19 October 2011, 05:40:16
I am working on a review now! :azn:
 I hope it really catches the quallity of nepris!
            And thanks to everyone who made that game possible, this whole dream for that matter! :clap:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 October 2011, 06:09:26
Congratulation Elron! :D

Was a cool game to play, wasn't it? :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 19 October 2011, 06:23:51
Yes! and I loved the ending. :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 October 2011, 06:30:55
It took me by surprise - didn't know, there would be a sequel....

Elron, did you rely on the walk through in the beginning? Did you read it in advance?

I think it spoils the fun. I fear, I would be tempted to have a look when I would be stuck (though I didn't do it with Myst, riven and its followers..) and I'm glad it did not exist, when I played it, that I was forced to figure out most  of the puzzles, the tower etc... myself. I had some help also from Art, Grinch and Shaba, but not the amount found in the walkthrough. A map of the tower *shakes head*.

I did my own map of the whole region though, to get an orientation.



Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 19 October 2011, 06:37:37
I didnt until the end. Thanks to those who helped me!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 October 2011, 07:02:17
Just looked at the hall of fame and wonder, which artefact I missed..

Art, did my won battle against the bee swarm count also ? ;)  I'm unique :D LOL


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Elron Sylver on 19 October 2011, 07:13:08
And Art what artifacts did I miss?


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 19 October 2011, 07:22:20
@Talia

Well, the final fight bears different rewards. It depends on how many opponents you face and therefore on the difficulty of the fight. Two artefacts can drop in this fight and one of it, probably the best in the game, only in the most difficult constellation. You miss that particular artefact.

@Elron
I think you were unlucky and miss both of these artefacts.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 19 October 2011, 07:39:02
ooooooh ... I love meeting Queprur ... I must, I do it so many times :)

oh and one other thing ... bloody rats! ROFL


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 October 2011, 14:34:49
@Grinch

I see, because Oni took up with all those foes in the same fight - but as a player, you don't know that there are two rewards in the more difficult fight and so may not have the chance to get both. :( Especially if you don't know, that there would be a better reward if you run straight on in all at once.

Does it count, if you try out the fight in different slots? I planned to do so, but was then carried away by other things.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 19 October 2011, 19:25:44
I'm pretty sure it will count if you load a saved game previous to this fight and do it again in a different constellation. If not it is a bug  :P

I get your point Talia that the player has no way of knowing such things but not all items are meant to be discovered by everyone.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 19 October 2011, 20:10:09
I should have played on with the saved game,  with my char one level too high  after I had beaten the swarming bees!
Unfortunately I deleted it :( and played on with another saved game to please Art (because I'm such a nice girl  :buck: ). The outcome would have been interesting!

Grinch, now I know, that I will enter the new game with a weapon which could have been better. And I know the ending and fear that next step which lies ahead... you described it so .. well, I think my anyway high pressure was definitely even higher at the end. ;)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 19 October 2011, 21:03:30
No one said that the artefact you are missing is a weapon, Talia.  ;)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 20 October 2011, 03:45:22
Well, the bee swarm problem was a bug in the program, which we fixed after you've found it. So it would have been like cheating to continue with that savegame ;) But let's say this gets you the legendary "Bee Bug Discoverer" medal - quite a unique item!

Besides, that's part of the fun of having very rare items which not everyone can get by playing it through in a regular way. People wonder about them, and there's an air of mystery around these... well... artifacts. Some say they are just mythical things, others claim to actually have found them! :cool: - But be it as it is: All these items are not required to beat the game (but methinks everyone for some reason just had to have to beat that stony guardian :lol:), and maybe not having an artifact makes coming battles more challenging - and that's also part of the fun...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ta`lia of the Seven Jewels on 20 October 2011, 05:23:43
Quote
..maybe not having an artifact makes coming battles more challenging

You know how to assuage somebody ;)

Well, bug or not, this was a very tiring fight, the bees kept coming and kept coming, there was no end in sight, this was surely no sophisticated or tricky , but the longest fight by far of the whole game, I thought it would never end.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 20 October 2011, 06:51:59
Is there an award for the most deaths in Nepris in under 5 minutes? :D


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Shabakuk Zeborius Anfang on 21 October 2011, 01:31:08
Hey Dek,

Is it the monster-rats you are currently fighting? In case you haven't seen it, I just wanted to let you know that the Nepris Walkthrough contains a useful little hint on battle strategy for that fight - it's in the last paragraph but one in the Nepris Walkthrough Part II.

I also found this a tough fight, by the way. I test-played that part of the game a few times, and I remember that the rats continued to give me trouble even after I'd had enough goes to have worked out a strategy.

Anyway, good luck! :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Sordoc on 22 October 2011, 00:57:16
Well Sordoc the Great
Is not so Great
When it comes to fights it seems

For Sordoc the Great
Was killed with hate
By Vilerats and a Bloodslimer with ease

This can't be the fate
Of Sordoc the Great
For the paxen needs his poetic muse

So Sordoc the Great
Will prove he is great
As to give up is something he'll refuse


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 23 October 2011, 18:53:11
Interesting thing I just discovered ... I thought I'd post it hidden in the event that it is meant to happen like this, so as not to give away something :)


Anyway, the RNG smiled sweetly on me ... as I survived the fight against the slimer protecting the sigil of fire without suffering a single bloody bite from it. After the fight, I accidentally found my way back into the room where I got the scroll of imp from. In that room there was another scroll of imp. So I picked it up and went on my way ... as I said, I don't know if that was meant to happen, or whether it was a bug. I just wanted to let you know.

Dek
PS I'm doing this on my Laptop, rather than my desktop so I've got 4 new character slots which is awesome :D

PPS Oooooh ... my alternate way of hiding text worked for me ... you can still see my hidden text by highlighting the red. :)


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 23 October 2011, 20:05:25
It is actually not a bug. We had no other way to handle this problem back in the days as to always create the scroll anew. The problem was simply that the scroll was gone if you used it in the fight and fled afterwards.

Today we have more possibilities and can trigger scripts if you flee from a fight. So we could handle it in a much nicer way. But it's not that of a problem because the scroll only works in this particular fight. In your case you might as well drop it, just unnecessary ballast.  :D


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Deklitch Hardin on 23 October 2011, 22:03:47
Ah cool ... thanks.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 28 October 2011, 02:19:15
Another one made it through Nepris by now, Orda Nobunaga (from start to finish in 13 days - the fastest one so far...) - congrats and welcome in the role players' elite! A few more are good on their way thanks to the help of the two walkthrough parts we provided - way to go, guys!  :thumbup:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Grinch on 28 October 2011, 19:01:55
There is indeed a lot going on recently in Santhworld!

Congrats to Orda Nobunaga from my side as well  :thumbup:
Not bad at all to solve all three parts in only 13 days. Around 40 deaths isn't bad either, if you exclude An Chor from this category.

Well, lick your wounds, recover yourself, forget what you've seen and after some nightmares about liches and undead that are to come, you will be ready to meet your next challenge in the upcoming Shoals-Module!



Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Lysandri on 02 December 2014, 03:00:12
So I'm stuck looking for Olf. I know that Kunigunde says that there's a hole, but how do I find it? Do I have to move the tombstone all the way in the north-east corner of the graveyard? And if so, how do I do that? Because Jeremy and your character aren't strong enough together.

Also, I'd really appreciate a pointer on how to find the handle for the sengren blade, because Ender says he can fix it if you bring him all the pieces. I was thinking maybe the axe handle outside the cottage in the swamp, but the top part is ruined and I can't figure out any way that it could be worked loose. I looked at the quests page and realized that I managed to give the toad the mushrooms without help, so does the person who needs the spine give you the blade handle too?

Thanks.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 02 December 2014, 03:36:10
Ok... Let's see... *looks at the first question* Now I have to laugh heartily I fear... :lol: Reply below, hidden, mark the text to see.

Seriously, didn't you try to MOVE TOMBSTONE? I bet it works.

As for the Ender thingy, Reply below, hidden, mark the text to see.

What items do you actually have? You need two items, one is the SENGREN BLADE and the other one is the SENGREN HANDLE. It's not the damaged axe. And you get that handle from a character. So I assume you first need to continue with the Olf pursuit.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Lysandri on 02 December 2014, 06:14:31
Thank you on the second question, that makes sense.

And I tried move tombstone. It tells me that they can only just move it a few nailsbreaths. It should be the mossy tombstone that Kunigunde lands on, right?

The second question I was wondering about partly because I was stuck on the first. Thanks again.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 02 December 2014, 15:39:36
It's in the northeastern graveyard room. Are you sure that Olf is gone already from his initial position? What's your character name? I can load the latest savegame if I know your character name and see for myself.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Lysandri on 02 December 2014, 23:50:00
My character name is Sylvi Moonshrdin. He is definitely gone. And it is in the northeastern graveyard room.

Thank you.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 03 December 2014, 02:41:45
Ah yes, now I see the problem. Or more precisely: the solution. :) Reply below, hidden, mark the text to see.  :cool:

You're not strong enough apparently. I recommend some kind of magic to do the trick. There's a piece of paper in your inventory that isn't particularly helpful in a battle situation. This should do the trick here...


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ferra Dyme on 22 August 2016, 21:05:53
Hi! I'm stuck in Nepris and need help. ((>_<))
Hildula is telling me that I took her books. I don't remember taking anything. However it's been a year since the last time I played so there is a lot I cannot remember. Now I tried giving her my books, I tried placing them, putting them back and all kinds of other commands. I suppose I should.... spoiler warning... put them on the shelves in the north west corner of her hut since this is where the treatises on the Twelvern faith stand.
Question: Which books do I return and how do I put them back on the shelf?

EDIT:
Nevermind! Guess I was too impatient and needed to try out more commands.

SPOILER:
I had to "drop" the books. This seems like a messy way to return books especially to somebody like Hildula. But hey, it worked!

Unfortunately I still don't know which books I had to return so I just dropped them all. Hopefully I don't need them anymore. :S


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 22 August 2016, 21:52:37
Hello there, Ferra! :)

Well, at any rate this problem seems to be solved. And I don't think you need any book later on... So - did you figure out the problem with the drawers already or is there anything else you want to know?  :cool:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 22 August 2016, 21:55:44
Oh, and the books Hiludula wants BTW are:

- The Book on Dronomin (about a hilveling)
- The Book on Swampdwellers (among other things about a gnarco toad)

Both help in your adventures.


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ferra Dyme on 23 August 2016, 00:24:03
I figured out the drawers riddle with the help of this forum. And even then I needed several tries. :S Now that I know the solution it all seems easy. But how many dead ends I faced before that... One of the reasons I was confused is because I had so many texts in my inventory and from the conversations that I had a lot of clues which I all wanted to apply and tried to combine somehow. It would have been easier if I knew which items I didn't need anymore.

In the very beginning of the game I expected something straightforward like the game Uninvited. Never did I imagine so many riddles and those huge maps. It must have been a lot of hard work to create this game.
I liked how the end was unexpected. If there is a continuation I would be happy to play it as well.

SPOILER:
The undertaker reminds me of the pirate ghost.

EDIT: Woah, do I see ICQ and MSN in your profile? I thought MSN messenger doesn't exist anymore. :S


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 23 August 2016, 01:57:33
Glad to see you finally made it, Ferra! :D Hope the journey was worth it! :thumbup: It was indeed quite a bit of work to put it all together, and it's a pity if a certain puzzle is a bit too challenging and prevents players from seeing the rest of the game. It's not that we have a playtesting department... This was basically the work of 2-3 amateurs!

The inventory unfortunately grows quite a bit in the game. We didn't set a limit on how much a player can carry, so you can pick up unlimited amounts of things, and the longer the game lasts - and Nepris lasts quite a bit - the easier it is to lose track of your possessions... Well, the intention was anyway in case of a part 2 we'd have eliminated all items, so that you'd start empty-handed.

So yeah, while e.g. "Uninvited" was basically a short story, Nepris is a full-fledged role playing game with multiple party members, many battles, spells and all that jazz, lots of story, characters, animations and what not. Oh, and it's quite a challenge as you noticed, eh?

As for ICQ and MSN: I fear certain team pages or infos are have become rather outdated in the meantime... Happens to web sites that exist for 15+ years...  :grin:


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Ferra Dyme on 23 August 2016, 04:36:35
Yay, finally made it. (^_^) And it was totally worth it.
Hm, wouldn't many people like to playtest though? It sounds like an interesting kind of work.
Good idea with the empty inventory! (Either that or something like an inventory in the order of how new an item is.)
It's pretty cool that the website is still active. 15 years is like a century in internet years!


Title: Re: Santhworld - Mysteries of Nepris Spoiler Thread
Post by: Artimidor Federkiel on 23 August 2016, 14:55:44
Well, I wouldn't call the site "active"... :lol: It's been very passive the last 2-3 years or so. Basically I'm just keeping it alive, but that's fine as far as I'm concerned. Gives me focus to do my own stuff, which I couldn't do when the burden of managing it all weighed too heavy on me. Always look on the bright side... ;) :cool: