well i look forward to seeing the rewrite, i think if you get rid of the redundancies and the contradictions it will be a pretty good article. i think you can argue yourself blue in these response threads, but the rewrite is what will advance you through the submission process.
don't feel bad, i think alot of people don't get as far as you did through the spell writing propositions. i bet you learned alot and your next attempt will get further? i know so far i have made two or three submissions but none of them have ever made it to the final acceptance phase. i just think its fun to learn about the place and write, and some yoou win and some you lose ;p heck i couldnt even get my character mirmec rethindor accepted cause i chose an undeveloped race (black dwarf) but i like the name so i keep it.
yeah i read all about the Sanhorrim elves last night and the men of Helcrani. they have quite a convoluted timeline, as i say if you would like to write a companinon piece and put the Glistening Well in there as an important fort possibly in relation to the last cavlary charge there that at the end of the Great War or however you want to do that, that is fine with me. I'm just happy with my little beat up well in the lee of the tree.
Seeing how complicated those event chains were with all the changing of the Ronns and what not, i doubt i would be qualifed to interject that fort site into that battle sequence. I do see your point about the Sanhorrim being water elves and thus the magical blessing of the well is water magic. I doubt the magic of the well has anything to do with their white eyes transforrmation, as i see that happening long after. In fact if you felt so inspired i bet you could come up with a notable Sanhorrim cleric who made that well in the blessing of that Elven Water god, but again i doubt i am qualified to tie that in. I'd have study that entry on the Santhorrim elves for a month or more etc.. its sort of like picking up Hamlet at the very end and then trying to write about what Ophelia's maid was wearing. the symbology of it would be subtle for a first time reader. ;p
well if that is a cliff city, it may be the overhead map doesnt do justice to the topography highs and lows in that city. The river itself may be in a chasm of sorts, and those bridges instead of just being over the water by an arch span might be maybe 50 peds over the water near the eastern wall and the chasm slowly gets less in height until it reaches the coastal discharge where maybe the chasm is only 15-20 peds tall. if you think three dimensionally, and maybe use various districts of that town maybe equating more prominent districts with higher cliffs above the rest of the town a la the Acropolis in Rome Italy and then other parts "below cliff ground level" like teh exposed subterranean ruins of the Forum in Rome also, that way what you have is a Cliff city with structures and clusters of varying heights.
thats one idea, not saying it is the idea, cause of course i am not writing that piece, just trying to give you some ideas though.
anyway it looks interesting. i might add that maybe the river in the chasm funnels the winds so at different seasons the waters below coould have a musical pitch or yaw to it, and maybe that is why the School of Tunes is in Bardavos cause the very landscape rings with watery music at some seasons of the year?? again that is just an idea.
right i left the part out about the Sanhorrhim because i don't know anything about them, and because as i say i want to make the well mysterious, with just basic info.
all my changes this time were in orange.
If i include the part about the Sanhorrhim then my whole premise that "little is known about the well in ages past" of course would have to be deleted and as such that is the whole point of the piece, to talk about a little known half forgotten well in the Goltherlon Forest. So i think it would detract from the charm of the piece to include too much info.
Now if you would like, you can write a companion piece to it, and weave it however you want into that sort of data, but its too in depth for me. I just like geography and maps as you know. that comes from my real life interest of travelling around and going to ancient indian mound sites, there are alot of parallels, in fact i'm pulling for this piece about an indian mound site in southern Ohio i was at once, especially the tree part. i could bore you to death about why indian mounds are located where they are, but that is really way off topic to this Santharia site. but some of the premises are the same. I am sure the Elves chose that site for the well cause it met certain criteria that they only knew, just as Indians choose their settlement sites based on certain topographical facts that we with running water in pipes and grocery stores do not take into consideration.
i visited a special garden sort of like that down in Florida one time. The same person who designed Central Park in New York, designed the Bok Tower Gardens in Florida, Ohlmsford i believe his name was or a name like that. The center of the Gardens is a huge bell tower that has a carillion in it and it has a very unique sundial on the side of it, and the tower itself is in a reflecting pool. i had some pictures of it on the other computer, but i havent scanned that picture back in. i did have an old yahoo web page about it a couple of years ago, but i dont recall which yahoo account it was on, so i doubt i could retrieve it?? i can go look though and rescan it in if you want to see it.
well i thought i got everything you said. as for the prolonged sentence about the Ximaxian's i just shortened it down to a short aside, as i say i'm trying to maintain an air of mystery about the well, that not everything is known, so to tie it into too many specific tribes makes you wonder why the Golgnomes don't know more about it. If i leave it vague it is something that can be woven into someone else's myth later on. if i explain it fully out with those two in depth hooks about the inner workings of Ximaxian magic then what is there left to discover? So i said some Ximaxians suggest, or something like that to leave it open ended.
who knows i guess this opens the door to discussing the original Elfin redoubt there centuries before, but i dont enough about that area yet to make that sort of entry.
i think this is a good start and a great idea. However aside from the word Caelereth, there is hardly anything in this description to tie in the flower into the legend and lore of the Santharian dream.
Maybe you can add in say certain animals that graze on it? Or noted sightings of it near famous towns or what not. Some of the people's submissions on flowers is very technical talking about the stalk and the roots and how it propogates etc.. i'm not sure if that is your style but the more detail the better.
i'm not sure what you might mean by overbearing members? the point of the submission board is to point out areas that are vague or what not. i think you should just work on clearing up the inconsistencies and contradictions in your article and it should be fine. remember the article has to stand alone and it will require many rewrites as all submissions do. i know the one i'm working on i already had to change it three times officially and i already had rewritten it four times just for my own satisfaction, so that makes seven versions of it so far..
ok i'm gonna try to incorporate that, i don't want to go too much into detail about Ximaxian magic because i would not think the gnomes know much about it though (not to mention me not knowing much either).
its forbidden. the geography of Santharian Dream is huge. just pick a land mass and add to the entries in the land mass. you have to do alot of reading and research though, and then you have to get permission fro the developers of that particular reason. that is why they have the entry submission process to make sure the developer of that particular area is ok with your idea.