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1  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 09 March 2007, 01:18:33
OK, so just inspired by a drake doing so.
2  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 03 March 2007, 20:35:20
The idea I meant was to draw all the available fire ouns from everywhere into the breath stream, giving all the air breathed out the properties of heat and light. Now, this is also complex, but I know the basic spell must be possible, otherwise drakes wouldn't be able to do the same thing. Now, I'm out of ideas, so I'm depending on quite a lot of help: if drawing it to the breath stream would be complex and not very useful, and building the fire in the lungs would be suicide, what about just usin the point right between the lipse as the spell's point of origin, and just shooting the beam straight from there? Simple enough, useful if the mage has no fingers or is tied up, explains dragons... or, option b, I'm talking nonsense again, but I think this one was suggested earlier by someone with a hell of a lot more experience than me. AKA any experience at all, but... I can't see a problem with this, but I couldn't with the others either.
3  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 26 February 2007, 23:31:48
ok, cheers. Someone mentioned drawing the ouns o the breath path; this actually sounds a good idea to me, as, what with breath being fairly warm, I assume it's fairly fich in fire ounia already, so drawing more to it would result in a pretty strong flame by comparison. Also, it gives it the directionality it needs, doesn't risk burning your organs to the point where they look like a barbcued mis-steak. The mage would just need to say the formula, take a deep breath, and lo and behold!, carbonised adversary. Of course, I may be talking rubbish again, but it's better than turning magi into ash heaps.
What effect would doing the same with wind do? One huge gust of wind?
4  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 25 February 2007, 23:52:15
I didn't ignore it at all! I didn't have an answer, so I didn't give one. I realise the impracticality of it, which is why I posted my last post. Obviously I don't understand the concept of the magic systm enough to bring up a useful idea, as my last two turned out to be suicidal, useless and over-complicated, so I don't see the point answering questions I don't know the answers to. If I were to ask you what protons were made of, would you answer?
5  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 23 February 2007, 07:09:34
Sod it, I fail again.
6  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 23 February 2007, 02:57:55
It's somewhere to store it: it's more like filling up a water-gun then shooting it, or lifting the blade of a guillotine: you're putting it back with much more force and much more purpose, and you choose where it goes. Gathering it on the outside means that while it's out there, it's warming the air and losing energy already; inside's more efficient. Plus, you've got a higher lung capacity than external holding ability:breathe all the way out, then breathe in really deeply, and think how much air you just took in. Then, cup your hands around some air. Compare.
7  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 22 February 2007, 19:43:25
The fire becomes between the lips, but the energy is stored Ahm and harmless within the lungs, therefore no chance of internal burnage and no need for protective measures. The mage converts it to Soor as it leaves his/her lips. So there is no real fire until it leaves the mouth, just gathered energies. It's only dangerous if you breathe out, as it's that conscious action which causes it, and, as long as they breathe out of their mouth, there's no danger there either, as it will be released as normal. Breathing in, looking back on other comments, would do nothing but add air to the mix, which was already there, what with breathing in beforehand.
I know what I'm trying to explain, I just can't, effectively.
8  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 22 February 2007, 01:17:52
It is a very showy spell, but that's the idea: it seems even worse than it actually is, and, as long as the user is strong enough, no-one lives to say otherwise. It's basically a more scary version of Rays of Heat, or one for magi with no fingers, which, due to a dangerous lifestyle, is quite likely.
9  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 20 February 2007, 19:34:01
Sorry, only just got back from London and haven't read replies.
Wyvern is just an old and unused name for dragons, like Wyrm. Dragon's Roar seemed a little cliched, and Wyrm's Roar could be misinterpreted.
OK, as for the non-internal-burning, think searing: the fire itself can protect from heat. So, if a protective layer were to line the lungs, the fire itself could provide the protection.
The energy doesn't come from within the mage: he/she must fing an external source. A good one, if they're gonna pack a punch on one lung full.
10  Santharian World Development / Miscellaneous / Re: Torture and Punishment on: 14 February 2007, 06:41:23
I'm thinking a malicious dictatorship here...  evil Thumbscrew for misusing Your Mighty Lord or Lady's name, Iron Maiden for insulting him or her... heh heh heh...
11  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 14 February 2007, 06:36:50
Yeah, it made sense, and is true, I guess... could that be what creates body-heat in Caelreth? Makes sense... ish...
Yeah, it would only cause mild warmth usually, it's the concentration of the ouns that makes it so strong: usually, there's barely any fire in the air, but here, there's tons of the stuff. That's why it works.
12  Santharian World Development / Miscellaneous / Re: Torture and Punishment on: 14 February 2007, 02:44:55
Well, as a thousand and one methods of torture of different degrees here, there seem to be enough to fit every severity of crime, so they just need to be fit to the suitable crimes.
13  Santharian World Development / Magic in the Lands of Caelereth / Re: Wyvern's Roar on: 14 February 2007, 02:41:04
Inside, the fire is contained in Ahm, it only becomes Soor on leaving the Mage's mouth, because it is the air contact which does it. Breathing in would cause air contact inside you, as you so perfectly put it and, to quote Trogdor, "burninating" them. The lungs are used as an adequate storage space for the ahm ounia, and less energy is lost than holding it out in the cold. The flame is produced outside the mouth, from energy stored inside.
14  Santharian World Development / Magic in the Lands of Caelereth / Wyvern's Roar on: 13 February 2007, 05:07:32
"O hope that all thy limbs be broke,
Lest you become mere ash and smoke
For life's own sake, I pray, O Sire
Thou shaly not feel the Wyvern's Fire..."

Truly, it is better to live a poor life than to die by the Wyvern's Roar: if you are lucky, the fire will kill you almost instantly. Or it may take much time.
However, low-level mages attempting this have breathed not fire but uncomfortably humid air...

Spell Effect: The mage gathers fire ouns within their lungs, which is expelled when they feel ready to release it, as a hot ray of fire.

Casting Procedure: The mage utters the formula, and gathers the energy within them, until they can hold no more. It is essential that the mage does not breathe during this, lest their breath burn them. Then, they open their mouth, and the energy is expelled faster than they breathe, in one powerful jet.

Spell level: begins Level 2, but fire is unproduceable until level 4

Magical Formula: not added yet

Focus/Target: Anything in front of the mage.
Reagents: Although risky, sulphur can be placed on the tongue after uttering the formula.

Magical School: Fire magic

Spell Class: Sphere III, class 3: Pyrokinesis

Range: Up to five peds

Casting Time: As long as the mage can hold their breath.

Duration: Up to seven blinks

Counter Measures/Enhancing Measures: The fire cannot pierce metal or stone, and causing the mage to breathe would result in the spell's premature effect falling on them. The fire's strength greatly increases with the mage's level.
15  Santharian World Development / Magic in the Lands of Caelereth / Re: Meteoric Being on: 13 February 2007, 01:36:21
Yeah, after much revision of the system and valid comments here, I see I'm typing out of my ****: it does appear to be physically impossible without negating the whole original idea of it. I have got another spell idea, though, which is a lot more simple and less life-threatening: Wyvern's Breath. Shall I use this thread for it or start a new one?
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