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1  Santharian World Development / The Santharian Herbarium / Re: Wanderworth on: 26 April 2008, 08:00:02
With my limited knowledge of the Santharian pantheon I did the best I could to make the myth more believable and more Santharian. Edits are in teal.
2  Santharian World Development / The Santharian Herbarium / Re: Wanderworth on: 26 April 2008, 06:41:21
I've implemented your further suggestions in red, Drú.

I've described the third of the more common variants of Wanderworth, the one that lives in the snowier climates and explained how much water the Ráhaz-Dáth Wanderworth needs.

As for the Wanderworth being food, I can't really see that happening, seeing that eating the plant would result in the stalk dying and releasing its poison. Is there any herbivore in the Ráhaz-Dáth that can resist poison?
3  Santharian World Development / The Santharian Herbarium / Re: Wanderworth on: 26 April 2008, 06:00:15
Thank you for your comments and your kind words, Drúadan.

I've integrated your suggestions in yellow.

I've done my best to clarify and correct any mistakes I made, but I can't seem to find a way to dumb down how the Wanderworth survives in the Ráhaz-Dáth desert (which is, if you haven't guessed by now, photosynthesis), but I've done my best. As for the territory, I meant to say that it grows throughout Sarvonia, but somehow it must have slipped my mind when I was writing it.
4  Santharian World Development / The Santharian Herbarium / Wanderworth on: 26 April 2008, 01:06:58
Categorization

Medicinal Herbs, Healing Herbs

Basic Overview of the Plant

The Wanderworth (also known as Wanderweed, Helvíl’merín or Tavor’s Chase) is a quite intriguing flower. Never growing more than a palmspan in height, the stem and roots of the plant is completely black and the plant gains its beauty from its flower which comes in many colors. The Wanderworth is best known for three things: its short lifespan, its amazing beauty and the myth of Tavor the Wanderer. Because of the short lifespan of the Wanderworth, seeing one or many in full bloom is considered a sign of good luck while a field of wanderworth stems is often thought to be an omen of bad things to come.

Description

Even with the immense variety of Wanderworth plants in Sarvonia the stem and roots of the plant are always black without exception. There are no thorns or hairs on the stem and its width varies depending on what type of Wanderworth you‘re looking at, but it is most commonly never wider than a grain or two. The flower of the Wanderworth comes in as many colors as there are places and a field of them is a thing of beauty, yet it pales in comparison to the sight of the Wanderworth petals soaring on the wind. While multi-colored blooms are not uncommon, the color of a Wanderworth usually stays consistent from generation to generation, but it is still not uncommon for a white Wanderworth petal to grow into a brilliant Uderza Blue or any other color. There has never been sighted such a thing as a black Wanderworth flower outside the arid regions of the Norong'Sorno volcano and even that is very rare.

The spacing and size of the petals of a Wanderworth flower varies primarily by type. From the wide, open bloom of the Ráhaz-Dáth Wanderworth or the more common cup-shaped flower in most of Sarvonia to the small, tightly closed flower of the Icelands, the Wanderworth is extremely hardy and able to adapt very quickly to its environment due to the short time between generations. The scent of the Wanderworth is a very pleasant thing, rising from the flower, it brushes the senses gently before it is gone, leaving only a fleeting memory.

There have been several documented variants of Wanderworth, with the Ráhaz-Dáth Wanderworth deviating furthest away from the more common Wanderworth types by having two wide, black leaves on either side of the stem to aid the plant in creating the nutrition it needs to survive by using sunlight. Originally researchers were baffled by how the plant could survive in such an arid place until it was shown that the Ráhaz-Dáth Wanderworth wilts away and dies when deprived of sunlight for more than one night. This shows that not only can the Ráhaz-Dáth Wanderworth survive in the ever-shifting sands of the desert, but they can live on absolutely no water at all by getting their energy from the sun, unlike the type of Wanderworth that lives in the colder, more snowy climates that can live without very little sunlight and survives on the water it picks up from the snow.

Territory


The Wanderworth is not really bound to any specific territory in Sarvonia but it is non-existent on the other continents. It can grow nearly anywhere with the only limitation being that it cannot reach places where the wind cannot carry it. The plant is extremely hardy and able to adapt to difficult situations in the span of only a single generation, though it will never grow indoors.

Usages

Wanderworth has several medicinal uses both beneficial and poisonous. After the flower of the Wanderworth breaks apart and leaves, the stalk dies soon after and becomes very dry and fragile. When crushed into powder, a dose under one-tenth of a mut acts as a powerful sedative, inducing heavy drowsiness and deep sleep in minutes. A dose larger than that is fatal and induces severe pain through the entire body for twenty-four hours before the victim goes into a deep sleep. Death soon follows with the record of survival without any sort of antidote or medicine to reduce the effect being three days of sleep. Waterstar leaves are the only known cure for the poison so far, but Arv seeds have shown an ability to prolong the life of the victim for a day or two depending on the size of the dose. If one is unlucky enough to be poisoned by the rare black Wanderworth, death is inevitable and no antidote has been found despite extensive research. The only way to discover when you are being given too large a dose is when your drink smells faintly of Wanderworth. Safe doses carry no noticeable scent.

The flower of the Wanderworth is quite the opposite of the stalk. When juiced, the petals serve as a powerful stimulant and anesthetic, relieving much pain and inducing restlessness and greatly alleviating fatigue. People who drink Wanderworth juice have often described the effect as being “like waking up after a good night’s sleep, fresh and full of energy as if you had just dunked your head into a bucket of ice cold water.” The juice also accelerates healing somewhat and along with its anesthetic effects this makes it rather popular among healers throughout Sarvonia and also among soldiers who are enduring long battles. When dried and burned, Wanderworth loses much of its potency as a stimulant, but becomes a quite potent aphrodisiac.

Reproduction


Wanderworth reproduction is quite difficult to research, seeing that its seeds seem to grow alongside the plant. The seeds are very small, flat and thin, are attached to the base of the petals and are usually the same color as the flower. When the plant dies, which is usually one or two weeks after reaching full maturity which takes only a day or two, the petals, which are exceptionally light, break away from the stem and are carried away on the wind. When the petals land, it only takes minutes for the seed to root itself and start growing using the original petal as a food source until it can begin to absorb nutrients from the ground or, in some cases like the Ráhaz-Dáth flower, from the sun.

The amount of seeds (and therefore petals) really depends on where you are. In normal climates the Wanderworth only carries four or five, while the Ráhaz-Dáth Wanderworth can have up to ten petals to ensure that enough seeds can find a place to grow before shriveling in the harsh desert sun. The third variant of Wanderworth, which grows primarily in the Icelands and in other cold places of Sarvonia such as the lower Tandalan Mountains, usually has a quite short stem only a few nailsbreadths long and three petals wrapped in a small, tight bud.

Myth/Lore/Origins (optional)

Possibly the best known myth that is connected to the Wanderworth is the legend of Tavor the Wanderer. According to the legend, Tavor was a well-known explorer who ventured into the Celeste Mountains and stole an object of great value to a Fire Dragon. The great beast was horribly angered and chased Tavor who, after he thought he had lost the dragon, sold the object for a great deal of money. When the dragon heard that the object had been subsequently melted down, it hunted Tavor for an entire year before it finally caught up with him high in the mountains of the Tandala Highlands. Both of them were tired of the long game of hide-and-seek and faced off in single combat. Unfortunately, neither of them survived. After the death of Tavor, people say that Avá took pity on the great explorer and turned his dying body into a flower that would fly free on the wind, unbound by the limitations of climate or territory. When he saw this, Coór was jealous of such freedom being granted to a being and so he took the dying dragon and bound it to become part of the flower and tie it down to the earth even if it was only for a short time. And so Tavor is free to fly on the wind to places known and unknown and yet the dragon chains him to the ground each time he pauses for a moment's rest.
5  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: My greetings to you, fellow dreamers! on: 25 April 2008, 06:59:42
If that's okay with you, Talia, I would like to list Waterstar as a remedy for Wanderworth poisoning. I had initially considered Arv seeds due to their stimulating effect, but they are listed as quite rare and they do not grow as widely as the Wanderworth while the Waterstar grows very widely in Sarvonia much like the Wanderworth.
6  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: My greetings to you, fellow dreamers! on: 24 April 2008, 22:21:16
You may call me what you want, dear Bard. I really don't mind.

As for cross-referencing, I went antidote-hunting and I found the Waterstar which is supposed to be able to flush any poisonous substances from the body.

Sounds plausible, no?

As for the beast, I think I'll just go with a dragon.
7  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: My greetings to you, fellow dreamers! on: 24 April 2008, 08:37:40
Well, now that you mention it, there is a certain problem I'm having with this entry. The Wanderworth is supposed to get its name from the tale of Tavor the Wanderer. After venturing into a certain dangerous area (depending on the beast), Tavor was supposed to do something that angered some beast or monster to the point of it chasing him for about a year or so before the beast caught up with him in the Tandala Mountains. Tavor fought the beast in single combat that ended in a tie with both Tavor and the beast falling. Now, according to the legend, the Wanderworth is supposed to have started growing on the spot where Tavor and the beast battled.

The flower of the Wanderworth comes in many colors, but no matter what variant of this extremely hardy plant you're looking at, the stem and roots are always pitch black. Due to its short lifespan, the Wanderworth grows extremely fast, taking three days at most to reach full size, which is never more than a palmspan. When the plant has reached the end of its lifespan, the leaves of the flower are supposed to break apart from each other and be carried by the wind until it settles down on the ground and takes only a few minutes to root itself to the ground and start growing. The stalk that remains is supposed to harden and become extremely fragile after death which follows soon after the petals break away. In small doses (only a few grams) the stalk, when broken down into powder and dissolved in almost any liquid, can be a powerful sedative and often induces heavy drowsiness and sleep in minutes. Ingesting a too large dose of Wanderworth stalk is fatal with the first signs being pain in the entire body and then the victim drifts into a deep, almost irreversible sleep with death following in a few days. Experiments with antidotes have so far only turned up one concrete solution to the poison of the Wanderworth stalk. The petals of the Wanderworth, when liquefied, act as an all-purpose stimulant, alleviating pain, drowsiness, slightly accelerating healing and making the person who drank it feel very energetic. Wanderworth petals also serve as a complete antidote to the poison in its stalk and, when dried and burned, can act as an aphrodisiac (I'm not sure about that part, though.)

*looks up* Oh boy, I've certainly got a good bit of information, don't I? Let's see... oh yes, many say that the life cycle of the plant symbolizes how the beast is still chasing Tavor, thus the poisonous stalk, symbolizing the beast and the beautiful flower is Tavor. Also, the only way to know if you´re being poisoned with Wanderworth is if your drink carries its scent, a sweet dance of smells that briefly stimulates the senses and then is gone, leaving only the memory.

---

Anyway, the only thing I need for my flower is to know what beast was strong enough to kill a human that's been to nearly every part of Sarvonia and is capable of holding a grudge for a year and track a human from its habitat to the Tandala Mountains. Any takers?
8  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: Greetings and salutations fromTharorc Wargrider - Newbie on: 24 April 2008, 06:32:54
Ahoy there, fellow adventurer! I am Órril Suarhán, yet another new arrival and, while you may have arrived here before me, I simply felt like it would be bad manners not to drop by for a drink or two. You seem to have been to many places and seen many dangers, but one day I must tell you of when I faced the infamous brownie spoon-thief of Milkengrad and fought my way free of him and his group using only my trusty quill! The feather slides of to uncover a long, very slim blade. A kasumarii friend of mine gave it to me as a gift for when I was about to attempt to research the orcian lands. Alas, I turned back when I encountered a band of Losh-Oc orcs.

And make sure Valkree doesn't eat my cat, Odin. He had enough problems in Ximax before I picked him up.

In any case, I look forward to seeing you in the dream!
9  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / Re: My greetings to you, fellow dreamers! on: 24 April 2008, 01:50:52
Squeeeee! Bard Judith! I'm being greeted by Bard Judith! She has kao-kao cookies! YAY! *devours cookies*

I feel right at home already! Thanks for the welcome and for the offer, but I prefer to do my scribing in some of the more exotic places, my office among the Maeverhim, for example. I am currently in the process of documenting a new flower a close friend of mine discovered while traveling with the Black Buttefly Rovers. As it turns out there is a rather interesting myth around it.
10  Organization and General Discussions / Newbie Information, Joining Requests and Recruitment / My greetings to you, fellow dreamers! on: 23 April 2008, 22:40:33
I am Órril Suarhán, freshly arrived on the Developer's forum but I used to be on the roleplay a while back but never got a character description through before I lost interest. Anyways, I forgot about Santharia, found it again and decided to get my arse down to the Developer's forum and see what I can get through.

I am an avid roleplayer on another forum and I like to consider myself an above-average writer. I can do poetry, but I'm not very good at it, I have the artistic talent of a clam when it comes to doing fine art, but I'm good with drawing swords and stuff. I guess you could call me a jack of all trades, a Johannes Factotum, a not-quite-polymath, but I'd prefer it if you just called me Órril.

I've already got a couple of articles in my head that I'm eager to show you, a flower and the person connected to that flower and perhaps I will write out the myth that connects the person to the flower. I don't really have an idea of a focus for my work yet, so I think I'm just going to wander around and see what interests me.

I live in Iceland and my main hobbies are reading, writing and roleplaying. My favorite authors are Terry Pratchett, Robert Jordan, Garth Nix and whoever wrote the book I'm reading.

So... that's about it! See you in the dream!
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