Welcome Guest. Please login or register.
Did you miss your activation email?


gfxgfx Home Forum Help Search Login Register   gfxgfx
gfx gfx
gfx
  Show Posts
Pages: 1 [2] 3
16  Santharian World Development / The Santharian Herbarium / Re: Blackberry Bush, Ráhaz-Dáth on: 01 January 2009, 07:51:20
How about this?
17  Santharian World Development / The Santharian Herbarium / Re: Blackberry Bush, Ráhaz-Dáth on: 14 October 2008, 06:30:59
How about this version.
I'm even thinking of removing that part with clensing mixture
18  Santharian World Development / Magic in the Lands of Caelereth / Re: Animal creation, magic ability on: 12 October 2008, 02:57:22
Actually, what I had in mind was animal that uses static bolt spell to defend itself and to hunt pray. It is its special ability and think there is no need for it to be extra intelligent. It can use this ability like his normal behavior. Like, it normally produces small electric field when disturbed or scared.
19  Santharian World Development / The Santharian Herbarium / Re: Season Weed on: 11 October 2008, 07:08:50
good point
I went back on designing, I'll try to do something with life cycle
20  Santharian World Development / The Santharian Herbarium / Re: Season Weed on: 10 October 2008, 18:53:49
this is basic concept so I want some comments to add something more.
Basicly this is supposed to be small unimportant plant with very short life and huge spore production.
I placed it in Weeds category but it is basicly a fern.
This name i just work version but it can stay like this.
If u have any better ideas for name of weed suggest it.
21  Santharian World Development / Magic in the Lands of Caelereth / Re: Animal creation, magic ability on: 09 October 2008, 20:50:04
yeah I had something like that in mind
creature runs and collect charge from the air, when it's "battery" is full it releases bolts for protection
but it won't be too strong cause it is small animal, not predator
22  Santharian World Development / The Santharian Herbarium / Season Weed on: 09 October 2008, 20:46:14
Overview:
Season Weed is a small plant that grows in arid and semi-arid areas only few days in a year after a rains. When it releases their seeds the air is filled with small dust-like particles so that the air looks like it is filled with sparks. After it releases the seeds it quickly dries out and dies. It is used for food by men and animals because it gives a lot of energy.


Appearance:
Season Weed is very small green plant. It usually has two, max three, round leaves five nailsbreadth in width and length. The entire plant is dark green, and bubbles are transparent and filled with sparks. The leaves are placed on the ground, opposite one another around a short(max. two nailsbreadths high) stalk.
Under the leaves, a stalk starts from small area size of a coin. From the top of it the weed grows leaves and the stalk, and sends many short roots down into the soil. The stalk is soft and by the side of it there are a dozen of pods. The pods are very fragile and sensitive to touch. When they burst the air around them is filled with small(less than a grain), colourless and sparkly particles(which are actually seeds).
 

Territory:
Its territory is not specifically determined, it can be found everywhere when winds took the spores and conditions for its growth are met. It needs very specific climate conditions, lot of sun, the heat and a certain level of air humidity.
So it's found from Heats of Wilderon, Rahaz-Dath Desert, all over Sarvonia continent and to the other continents like Nybelmar to The Desert of Phenyuul on Isle of Doranthakar.
Sometimes it is found in many other places in Caelereth but it is not dangerous invasive specie because it depends on climate conditions so it usually dissapears the next season. It grows in large quantities on desert areas at base of the mountains that surround them(like base of Imlith Mts. in Heats of Wilderon). Those are places where dry winds from the deserts blow to mountains and stop there dropping all seed particles. Usually at those places it grows so strong that it creates beautiful green carpets.


Usages:
The weed is mainly used for food because of its great nutritional value. It grows so fast that it takes all the energy and stores it for that time. Many small animals eat it and its carpets attract many animals and give them hiding places. It is said that an old man who eats a handful of fresh leaves of Season weed can get all his power back for short amount of time. When available it is also used for baby food. It can be stored for short time but not for too long because it loses its value.
Some alchemists were trying to make a power elixir from its leaves but they failed(or that is said). They were thinking that because the plant is full of energy and they assumed that all that energy can be turned in the elixir that would revive human and give them a energy burst.
It is believed that sparkling seeds can make human invisible if he covers himself with high quantities of it. Many mags collect seeds for that use. What is known for sure is that walking through clouds of sparkles can cause you to feel lighter. Also when walking through it people start to sparkle and fade but no one ever became totally invisible.


Reproduction:
Not much is known about its life cycle. It is thought that small seeds make their way to the ground and when they get water start growing. It is thought by some herbalists that the seeds are taking life force from the Earth because no one had ever grown a Season Weed outside the wilderness( like in homes, gardens and habitats outside its original territory etc.). The day after plant starts growing it will have already grown to the surface, after two days it produces leaves to make food and energy. The plant uses all its energy in producing seeds and its only purpose is to reproduce.
The small roots are not used for consuming water from the ground but rather to simply hold it to the ground. After couple of days the stalk with leaves and bubbles is completely grown and ready. It waits for the right conditions, wind and dry air. It is belived that this plant can somehow detect weather conditions, but no one seems to have an idea how that could be done. When the pods snap they produce an odd sound like the snapping of a whip. After all pods are emptied the plant starts to dry out fast and it dies within a couple of days.


Myth/Lore:
The plant is symbol of resistance of life. It shows that nature is powerful and that it can survive long periods in hard conditions. It is also symbol of persistence and patience.
Many people claim that fields of Season Weed are the most beautiful thing to see. They look like a green carpet surrounded by air filled with sparkling seeds.
23  Santharian World Development / The Santharian Herbarium / Re: Blackberry Bush, Ráhaz-Dáth on: 09 October 2008, 19:13:31
I added ash to mixture, ash is generaly used for emulging sollutions with oil and water parts. Ash in potions for stomach pain is not toxic and it is commonly used in rural areas.
24  Santharian World Development / Magic in the Lands of Caelereth / Re: Animal creation, magic ability on: 09 October 2008, 04:55:16
Thanks a lot
Think Static Bolt spell should do just fine
25  Santharian World Development / Magic in the Lands of Caelereth / Animal creation, magic ability on: 09 October 2008, 04:46:01
I want to know is there special genre of magic for lightning magic
I'm working of an animal that is supposed to have lightning abilities so I want to know where can I found some basic facts about that type of magic.
I don't want to end up making out some powerful lightning spell to some animal
26  Santharian World Development / The Santharian Bestiary / Trag specie on: 09 October 2008, 04:35:23
Trag
Trag is a small, omnivorous type of deer found in most of the Sarvonia. It is best known by its amazing ability to use lightning powers. Throughout Sarvonia there are several different species of Trags. They are specie that is very sensitive to environment changes and human impact.

Categorization:

Animals, Wild, Deer

Appearance:
The Trag is a small animal with a maximal height of three handspans in torso and four in head. There are also smaller types but the size of an animal is never less than one handspan. Usually they are half a ped long and weight about 2.5 ods.
Bone structure is similar both to deer and rats. Its limbs' bones are long and elastic what enables them to quickly run away from predators. Their back legs are very muscular and thin, what in combination with their bone structure makes them very fast. They have elastic spine and short tail that enables them easier turning while running. Front legs are of the same length as back ones, but they are not so muscular. They are quadrupeds and they usually use their strong back feet to run and front ones to keep balance while running and walking.

Its skull has bone structure similar to rats. Males' fangs in upper jar are bigger than usual size (they are almost three nailsbreadth long), so when jaws are closed they are still visible. There is no fur on its snout and around the eyes, which are small and black; nose is small, wet and placed at the top of the long snout. They have poor hearing but make that up with very good sight and smell. Their ears are small and placed wide on top of the head. Between ears there are two horns. Horns are straight and dull, going almost horizontal from between the ears. Males' horns are a bit longer (five nailsbreadths) than females'(three nailsbreadths). Each horn ends with a cavity filled with liquid. It is not known for sure but is assumed that something about that part of their body is important for their electric ability.
Its body is covered with a tick, long fur that is very harsh and rough to touch. The fur itself is resistant on electricity so Trag can't hurt itself. The fur is rich colored, with colors that depend on specie, with many patterns on it (stripes and spots) which helps them to be less visible.

Main species of Trag are:


Trag/Grass Trag:
It is most common of all the Trags. It is found in grasslands and plains. Grass Trags are the biggest specie of Trags; they are usually three handspams high and half a ped long with weight over three ods. Their fur is very long, and usually it is colored with such colors so that it can be hardly seen in high grass even in daylight. Main colors of it are shades of brown and yellow with some parts of orange. They are territorial and monogamous specie, so they usually spend their whole life on the same territory with the same partner.

Desert Trag:

It is considered to be pretty rare; it is found mainly in semi-arid areas. It is medium sized (two and a half handspans in height, four handspans long and two and a half ods weight). Because of the hot climate its fur is shorter than other species’. Fur’s color is light brown with spots of yellow all over its back and with lighter (almost white) area on the belly size. Because of their hard life and an abundance of large quantities of food they are very aggressive and will often attack anyone around them if they feel that they are threaten by them. They are known for their frequent use of electricity in form of electric bolts or other powerful charges for no apparent reason. They are very territorial and solitary animals that come together just to mate.

Forest Trag:
This specie of Trag is found only in thick forests. It is the smallest Trag specie with height just over a handspan and a half, two and a half handspan in length and less than 2 ods weight. Their small size helps them in running and maneuvering through thick forests and small openings between ground and bushes on the forest floor.
Its fur is dark black and often it is partially covered with green plants that grow on their fur. Because of color of their fur and their small size it is very hard to spot them in forest shadows so they are not seen very often. Because of their great senses they are very hard to find although they live in big colonies.

Water Trag:
The Water Trag is very rare specie of Trag, it is rarely seen so today it is believed that it is extinct in most of the Sarvonia. They are about the same size like the Desert Trag specie. What makes them different from other Trags is their fur that is very short and covered with layer of vax that protects them from getting wet. Also, their horns are slightly bigger. Wet Trag is the only specie of Trag that likes water and can even swim very much, even long distances, and hunt fish. Little is known about its social life and mating habits, it is assumed that it is solitary animal. Water Trag specie is extremely sensitive to environmental changes and human impact. Human impact and development made their habitats endangered so their disappeared from most of it.

Special abilities:
Its most known ability is fascinating skill to manipulate electricity. The theory goes like this: they collect electricity in a process that involves their fur. Electricity can then be released from its horns in a form of electric field that spreads around it in all directions like a sphere. Older animals can even direct most of its power to specific directions as bolts of electricity, but they can't actually aim targets accurately. When in herd animals can use such a field of electricity to deflect arrows and missiles fired at them for a short time. When many Trags are together their electric powers grows and they can use their ability to create single, bigger sphere around the entire pack. The process of producing charges is not yet fully investigated, but some noticed that changes in diet, living environment and stress can reduce their powers.
Electric field has enough power to fry insects and smaller animals (such as reptiles, small mammals, etc.). Herds can stun bigger animals or cause them a feeling of pain and discomfort. Trags normally use it for hunting food. When attacked they will use the field to make a short diversion and then flee. Rarely, bigger Trags will stay and attack their predator.
Usually it takes around four hours to recharge its powers, and when in full power they can produce electricity for only a couple of seconds, with thirty seconds max when in packs.

Territory:
Trags are common specie in Sarvonia and they are found in most Sarvonia south of Gulf of Oh'Cant'aelwyn. They are not found on higher mountains, harsh deserts or close to permanent human habitats.
Originally, Trags were not present on other continents but there have been number of seeing outside of Sarvonia, mostly on the continent of Nybelmar and islands around it. Some believe that smugglers and sailors took some Trags for food or some animals entered the ships and finished there. Another theory states that this specie on Nybelmar is totally different Trag specie specific for Nybelmar continent. There is also an option that those Trags are mysterious Water Trags who had fled from Sarvonia by swimming to the west, but that topic is a subject of controversies.
Trags are very sensitive animals and because of that they are easily affected by human actions. On many places Trags are almost extinct because of hunting and destroying of their habitats. Best example of that is the Water Trag that was common animal in Santharia's west coasts and rivers so now it is almost extinct because human simply pushed it out.

Grass Trag:

Grass Trag is common specie in Sarvonia. It can be found in grasslands and plains in entire Sarvonia. Trags of this specie can be found rom southernmost parts of Celeste Lowlands in Northern Sarvonia all the way to Narfost Plains in Brendolan. Their other territories also include Aurora Fields, The Alianian Hills and many other places.

Desert Trag:

Desert Trags live on the semi-arid places such as northern outskirts of Rahaz-Dath in South Sarvonia and western edges of Heat of Wilderon. They can sometimes be seen on Elverground area and eastern parts of Steppe of Kruswik.

Forrest Trag:

Forrest Trags live, as their name says, in deep forests of Sarvonia. Because of that they are not often seen by people. Their main population is located in deep forests around Gulf of Maraya such as Auturian, Zeiphyrian and Sharadon Forests. Small populations are occasionally seen in other forests of Santharia.

Water Trag:
This specie used to be almost as common as the Forest Trags but due to hunting and lost of habitats they are now almost extinct. They used to live in western parts of southern Sarvonia such as southern coasts of Sanguia Province, coasts of Thaehelvil River, coasts of Vardyn Province in southern Sarvonia and from Water Marshes to the Eight Winds Bay in northern Sarvonia. They were not present in Enthronia province or on the eastern coasts of Santharia. Until today they are considered to be extinct everywhere except in Water Marshes region.
Since a couple of years there has been small number of reports considering seeing Trag species in Northeastern region of Nybelmar. This Trag specie is thought to be Water Trags that had fled Santharia. Since most of those reports come from Kingdom of Aca Santerra some believe that they came there on trade ships, both as unwanted (or unknown) cargo or as sort of “living larder” for the sailors.

Habitat/Behavior:
Behavior differ very much with the specie. That is so mostly because of their different habitat's life conditions.

Grass Trag:
Lifestyle of this type of Trag is similar to human. After short solitary life male Trags find their female and they stay with them for the rest of their life. Sometimes when one member of the pair dies the other one dies shortly after.
Males and couples stay on the same territory its entire life, and free females are free to wonder around looking for their perfect match.
Males are usually dominant over females, they hunt and defend females and females take care of the youth.

Desert Trag:
They are extremely aggressive and they even attack their specie members if they enter their territory. There is no big difference between males and females in behavior or appearance. Often there are wars between different herds for territory. Usually in the centre of their large habitat there is a rich area where mating is done and where younger are left to grow protected from dangers and being watched by the oldest animals.

Forest Trag:
Forest Trags are gently, friendly animals easy scared by outer things. They live in huge family packs with more than twenty animals in one pack. The pack is leaded by The Leader male Trag, it is in total control and it is the only member of the pack that mates. Every season it is challenged by other males in the pack for position of the leader. Hierarchy is very important and family connections are very strong in the pack. Sometimes specialization appears in the older and bigger packs (hunters, nurses, defenders, etc.). Food is equally divided between members of the pack depending of their level in hierarchy. They are not territorially and move around all the time in search for food.

Water Trag:
Limited information is available about this specie and those are mostly old tales from the times when they weren't so rare. It is commonly believed that they live (or had lived) in pares and on the coastline of rivers and seas hunting sea and land animals.

Diet:
Trags are omnivorous but they mainly eat meat and just occasionally they eat grass and herbs. Changes in their diet can cause changes in their electric power, in some cases it can even disappear. It is been noticed that Trags without plant food will temporary lose its electric ability.
Mainly they eat everything they can stun or fry: worms, bugs, reptiles even small birds and mammals (rabbits, wild dogs, rats). Water Trags are even supposed to catch fish by releasing charges in the river and collecting stunned and dead fish of the surface.
Forest Trags are the only specie of Trag that hunts in packs. They are very organized and hunt even bigger animals such as deer by using complex strategies and powerful combinations of electric attacks.


Mating:

Grass Trag:
When they are 5 years old male Trags start cleaning their territory and making it more attractive for a female. When they attract some female they became a pair for the rest of the life. Male makes a sort of a lair in the grass and then they mate. Females get birth to usually two or three young. Usually one of the young is female so that the number of females and males stays constant most of the time. Females take care of the young for more than 3 years. When the young leave their parents in search for female, parents pair usually gets another pair of young. During their lifetime single pair of Trags mates two or three times before they became sterile and live in peace for the rest of their life (usually around 10 years).
When Trag leaves his parents it would take part of its parents’ territory and turns it in its own.

Desert Trag:

Desert Trags became competitive during the mating season and males' fur gets richer reddish color. Males then start fighting over females that are at the 'neutral-zone' that is organized in the centre of their large habitat. Young Trags are very independent and mothers leave them alone after a week. All the young live at the same place (neutral-zone)along with rare old members of the specie, they grow and keep fighting between themselves for survival so that from 4 or 5 young in a lair only 1 or 2 survives enough to grow mature and challenge some older males for parts of(or entire) territory. When Trag is a year old it will leave neutral-zone and go challenge some older Trag for territory. In many fights Trags can even be seriously injured. Females will walk around living with its current mating partner and leaving after getting birth. Only old female Trags can enter neutral area to watch young Trags and old males can only constantly try to find some territory of their own to live on it.
 
Forest Trag:
They have no specific mating rituals. Every year all the males can challenge the Leader Trag for the place of a Leader. Leader mates with all the females every year and they give birth to a maximum of two young. Young usually spend their whole life in the same pack.

Water Trag:
Nothing is known about their mating. Probably they make some kind of lairs near water and live in pairs similar to Grass Trag specie.


Usages
Main part of the Trags that is used is their fur. Fur is used to make clothes and armors. Some of those items can keep the ability to resist lighting. Hunters mainly use that fur to protect them from Trags while hunting them. That kind of cloth is also used by warriors and mages because it gives resistance against most of the lightning spells.
The powder that is made from its bones and horns is used to make certain potions and spell ingredients. When put in potions those powders can give lightning ability but it is very rare and unstable because it is hard made and receipts are very complex.
Its horns are also used to make decorations and figures for selling.
Its meat is not very valuable but is sometimes used in times of need. Meat is usually used by poor sailors. They catch a couple of live Trags and keep them on the ship because they need very little food to survive. Because of their poor diet Trags lose electric ability very fast and became harmless. Sailors feed them and then kill them when they need fresh meat. Some people even claim that maybe some Water Trags came to the continent of Nybelmar this way.


Myth/Lore:
Trags are connected to lightning element. They are symbols of power of the sky. In some cultures it is forbidden to kill the Trag, and in some places it is strictly determined how many Trags can be killed in one year.
There are stories that by watching the Trags human got the idea to use start using and manipulating lightning. Some of the lightning spells maybe could have been invented by watching Trags hunting (Static Bolt, Clap of Thunder).
27  Santharian World Development / The Santharian Herbarium / Re: Blackberry Bush, Ráhaz-Dáth on: 07 October 2008, 06:53:37
I edited post according to comments.
Still, I kept dark green colour of leaves and entire plant. I did some research on arid climate flora and colour is not speciffic, there are just some special addaptations to climate. Like oily surface, thick leaves, big roots, etc.
I also corrected some other flaws I have found.
28  Santharian World Development / The Santharian Herbarium / Re: Blackberry Bush, Ráhaz-Dáth on: 06 October 2008, 20:05:14
Comments please
29  Santharian World Development / The Santharian Herbarium / Re: Blackberry Bush, Ráhaz-Dáth on: 03 October 2008, 01:56:35
This is the first version

I'm basing flowers and berries on the Elder plant(Sambuca nigra L. sp.)
Here is the link on wiki about it http://en.wikipedia.org/wiki/Elderberry
30  Santharian World Development / The Santharian Herbarium / Blackberry Bush, Ráhaz-Dáth on: 03 October 2008, 01:31:33
Changes based on Gwai'ayia Quillouf's comments in green
Changes based on Bard Judith's comments in red
New changes based on Talia Sturmwind in yellow


Blackberry Bush


The Blackberry Bush is a plant that grows mainly in the Northern area of the Ráhaz-Dáth. It is common in the wilderness, but is pretty hard to cultivate because it needs special soil type and air conditions. It has a wide use: for food, for dye and for medicine.

Appearance.
The Blackberry Bush is a rather big bush, it is about two peds high and about one and the half ped broad in its widest point. When It grows outside its natural environment It tends to grow smaller because it is very sensitive to environment conditions. Normally it doesn't form clusters of bushes like a redberry because it needs a lot of sun and free space around it. If the seed falls in the drier areas inside of Ráhaz-Dáth it would not grow because It needs much water to achieve full size.
The bush has no trunk so at the ground point it has one base with many long, thin, vertical branches growing from it. The branches are growing up and sideward, so the bush is shaped like upside-down cone. It has, like other desert plants, long roots which reach about 5 peds in depth and is so able to reach underground water sources.
The bush looks very fragile but it is impossible to pull it out of the ground because it's roots are holding very strong to soil. It's branches are thin, brown coloured and oily, with red lines on bark where oil gets out of the tree through craks to protect bush from the heath. Because of the arid climate, dry air, and oil in older branches they are elastic and hard to break. At the base branches are harder and darker, but towards the top branches are softer, greener and weaker. Offsets at the tops of the branches are very gentle and light green. The branches are covered with many thorns, about two grains long, which protect the plant from animals. Its leaves are thin, rough and oily to reduce respiration. They are covered with thin layer of oil to stop overheating and losing water. Leaves are about half a nailsbreath long and half as that wide. They have a special shiny tone of dark green because of the oil layer on them. Young leaves are smaller, softer and light green but after couple of months they become harder and normal coloured.
It blooms once a year after Ráhaz-Dáth early rains. It’s  flowers are small, about 3 grains in diameter, white, sometimes yellow, in the centre there is a bunch of very small filaments surrounded with five rounded petals. Flower are assembled in clusters with about forty flowers for one cluster . Exact number of clusters on one bush depends on size of the bush and conditions, but is always around ten. After one month flowers form many small round black-coloured mat berries about nailsbreadth or nailsbreadth in size. Each berry has one seed inside. Each seed is dry, brown, grain long and little less then grain wide. Berries are juicy and tasteful, taste sweet but at the same time they are also bitter and that combination is very tasty. They are eaten not only by men but by many wild animals. Seeds, located in berries, are spread around by animals and men. Seeds stay in soil until the first rain and then they start growing. It usually grows six years until full size and it lasts for 20 years.

Territory.
Blackberry Bush is mainly found in northern areas of Ráhaz-Dáth in south part of the Sarvonia continent. It is found around  and east of Open Woodlands, at the area between Narfost Plain and the sea east of Barvados. Small quantities are found around Firefeet’s Rest and at some places north of The Yar’Dangs. It grows aside from other plants because his branches need much space and sun, and their roots consume large amounts of water from the soil. Blackberry Bush is not very cultivated because it needs specific dry ground with delicate balance of sun, water and soil type. Cultivated bushes are smaller, they blossom rarely and berries are small and not so juicy as wild ones.

Usage.
It is very common used by the Shendar, nomads of Ráhaz-Dáth. Berries are mainly used for producing specific dark blue dye. The Shendar, especially the clay people, use this dye not only for colouring their tunicas, blankets and other items for the daily use, but also, in addition to the red-brown dye they get from the hen'di bush, for doing their elaborate paintings on their hands, feet and occasionally in their face. For this purpose however an additional additive, which is not known to 'outsiders', is added. It is said, that this dye is an important ingredient of the colour the famous Uderza tiles come with, but this is not verified and more a rumour than anything else.
This dye is an important part of Shendar business as well. It is sold to Bardavos where it is processed to become the best ink Santharia wide (at least Bardavos lays this claim), and to Varcopas where it is shipped worldwide to be sold not only for dying processes, but also to alchemy labors and producers of fine oil paints.

Berries are also used for food. Dried berries can also be used as ingredient to make bread, although it is not very often done because dried berries are mainly used feed their aj’nuvics. Shendar people eat berries fresh or they make jams and delicions out of it. The usage of cultivated plants is mainly for decorative purposes. Its berries are not used for food because they are smaller and duller than usual ones. Blackberry Bush is usually cultivated and grown in bigger citties with simmilar climate and soil in Ráhaz-Dáth(like Uderza, Bardavos, Strata and even Thalambath and Varcopas). They are mainly used to decorate private gardens and parks because of their beautiful appearance when it is full of flowers.
Wood is not very often used for firewood because it has to much water in it, but if you dry it for some time(around half a year) it became highly flammable because of it's oily substances. Oil is sometimes extracted from branches and sold bottled for heating, light source in oil lamps and in scent industry.
Shendar will sometimes dig up the Blackberry's roots in times of draught for the large amount of water the roots store. Big Blackberry Bush’s roots are also used to hold Shendars’ tent(dome) to the ground.

Medical usage.
Young leaves (before three months) are handpicked and dried to make tea mixture. Tea cooked out of dried leaves is used for stomach pain and problems with digestion. However, you need to be very careful when drinking Blackberry Bush tea because in large amounts it is poisonous and can cause dehydration and diarrhoea. It may even cause death.
Pure Blackberry Bush oil is used as an antitoxin for most of the poisons in the Ráhaz-Dáth.
Because of its potency it can be dangerous and the treatment must be done with great caution. That treatment is kept secret because oil is very powerful and toxic so it may easy cause death of the user if mixed or used in wrong quantities.
Oil extracted from young branches and leaves mixed with scents is used for massage and therapy during recovery from wounds.

Myth/Lore.
Blackberry Bush is thought to be one of many important plants in life of nomads and tribes in Ráhaz-Dáth. They believe that existence of multipurpose plant like this cannot be coincidence. They believe that this plant marks entire areas where it's found as very fertile and habitable. In history dye gotten from Blackberry Bush was being used for ritual facial and body paint. People were dyeing their bodies to secure gods’ attention to their problem, to ask for help and assistance. Oil from Blackberry Bush is also used in religion rituals like worshiping of Baveros God and in burial ceremonies. Bitter dough for mourning ritual is made of the dried berries of Blackberry Bush.
Pages: 1 [2] 3
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2005, Simple Machines
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Theme based on Cerberus with Risen adjustments by Bloc and Krelia
Modified By Artimidor for The Santharian Dream
gfx
gfxgfx gfxgfx