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16  Santharian World Development / Magic in the Lands of Caelereth / Re: Magic Revisions on: 04 December 2002, 13:05:00
Yes, I lost that battle long ago :)
I just wanted to clarify that the Brownies don't have 7 classes of magic of their own.....

Brownie Expert

17  Santharian World Development / Magic in the Lands of Caelereth / Re: ... on: 04 December 2002, 09:46:00
Hi everybody!

I really wanted to avoid posting in this thread....but it seems some clarification is in order.

The Brownie Seven Schools of Magic was first written a very long time ago, long before Ximax or much of anything else was written on the subject of magic in Sorren. It is therefore mainly obsolete. I will re-write it whenever the magic system gets figured out.

The only magic race-specific to Brownies is Life Magic.
This was considered to be one of the seven schools. The other schools are for the mainstream magics.

Conclusion" You really don't need to take the seven schools into consideration in redoing the magic system. You only need to somehow include Life Magic in the new structure. I liked the original description for Life Magic posted in this thread.

Brownie Expert

18  Santharian World Development / Magic in the Lands of Caelereth / Re: Orm Growth, finished at last... on: 26 December 2002, 20:44:00
Hmmmm.....casting procedure is very similar to life magic.....taking life from one thing and adding it to another....

But very interesting, thinking of Orms following someone around and guarding him.....

Brownie Expert

19  Santharian World Development / Magic in the Lands of Caelereth / Re: Very well on: 02 December 2002, 10:25:00
not that we haven't tried to create such creatures, but the Bard is quite firm on this, and her word is law among the Dwarves!

Only one exception exists that I know of (a Brownie/dwarf cross), but from the sounds of things, she is going to remain unique :)
**Greybark bows in gratitude to the Bard**

Brownie Expert

20  Santharian World Development / Magic in the Lands of Caelereth / Re: Fae. on: 19 October 2002, 09:55:00
Then, as far as I know, you have a green light for the Fae :) May they grow and prosper!

Brownie Expert

21  Santharian World Development / Magic in the Lands of Caelereth / Re: Another beyond-the-grave appearance! on: 15 October 2002, 12:19:00
Xarl is the final word on anything magical (except for the Art Veto), as far as I know. Maybe you could work with his concerns?

Brownie Expert

22  Santharian World Development / Magic in the Lands of Caelereth / Re: Another beyond-the-grave appearance! on: 14 October 2002, 10:48:00
Ok, I've read much of the article. Any references to magic are subject to the approval of the Magic people. A conclusion is available at the end of this post for those that are just interested in that.

Brownies live inside of the Void, in a special zone that has been temporarily imagined by will and then permanently attached by magic to the real world. It is thus partially protected both from the dangers of the real world and from the dangers of the void.

The Brownie settlement, while living just inside the void, are not directly affected by the void itself, nor do they directly affect the void, as a whole. They do tunnel through the void to get to other realities (not yet fully described), or to summon creatures for food, and have to deal with void things, but only when they intrude on the special zonethat the Brownies live in. They generally stay within their zone, even if they are attempting to influence the Void. Any Brownie that goes out of the zone into the void proper is taking his chances in an extremely hostile environment, and is either very brave, very desperate, or very stupid.

So that's the Brownie situation. So far, I think no problem.
Now, the Fae situation, living inside the void itself.

The normal rules of reality do not apply in the void. To survive there, someone would have to have an extremely active, yet extremely disciplined imagination. This would be true even in sleep, if Fae sleep.

Anything is possible within the void, as long as it is set in place by someone with the imagination described above, and then locked in by magic. This is true of physical objects, places, people, moods, attributes, connections, anything. This is where the true potential and the true danger of the Void lies.
Example: Say I walk into the void. I think there will be ground there to walk on, so there is. It is temporary, as I know no magic, and will stay there only as long as I assume it is there, melting away gradually when I stop assuming this. Say I stub my toe on a rock that I assume the gound is littered with. My toe hurts so bad that I think it'll fall off. So, of course, it does. A thought pops to mind: What if all of my toes fall off? So they do. Pretty soon I'm lucky to have any limbs at all, and am beginning to panic, and to fear what could happen in such an environment. As soon as I fear something, it becomes reality.
Therefore, people with even slightly undisciplined imaginations are unlikely to survive long in the Void proper.
It is possible that Ava is just an ordinary person, sleeping and dreaming all of Sorren in and from the void. If this is so, then it would immediately begin melting together as soon as she woke up.
People with no imagination will just never get anywhere, always staying within spitting distance of where they entered the void proper.

A separate magical system (subject to approval by the magic people, of course), could be imagined/magiced into place within the Fae. It would be a dangerous, high risk, and high casualty process, but once completed, would be permanent.

The effects of using the magic of such a magical system would seem very odd when used in the real world. No problems with it working, but it should be a bit bizarre. It should also be unlearnable by non-Fae, without a serious sacrifice on the part of the Mage wishing to learn Fae magic.

In fact, the Fae themselves should be quite bizarre, and difficult to figure out. Think of what the mindset of a creature would be that would rather live in a place where dreams and nightmares can become real, where a stray thought could kill you, a totally unpredictable place,.then in the real world, which at least makes some sense.

Conclusion: No problem if you make them bizarre, in every way you can think of.
Trade or war or such like are fine with the Brownies (and assorted refugees) living in their zone in the Void.
Note: Fae should be able to enter Sorren proper at any point they like, anywhere. Getting back to the Void from anywhere would be more complicated, requiring some portable piece of the true Void, but is theoretically possible. Fae should be able to be just as mysterious as their Sorren myths describe them as being.  

Did I leave anything important out? :-)

Brownie Expert

Edited by: Greybark at: 10/13/02 5:50:58 pm
23  Santharian World Development / Magic in the Lands of Caelereth / Re: *SNIFF* on: 10 October 2002, 20:23:00
I can't read everything anymore, but I try to help where I can be useful ;)
Thanks much Wren, BTW, for e-mailing me about the thread in the other forum!
*glances at his watch, and at the looooong entry*
Nah, can't do it before work today. It'll have to wait for later :)

Brownie Expert

24  Santharian World Development / Magic in the Lands of Caelereth / Re: *SNIFF* on: 10 October 2002, 06:02:00
Ack! You want me to read through that enormous entry?!? ok....um....I'll get to it in the next couple of days, ok?

BTW Tarq, you have a good feel for the Memnoor Void Brownie magic/will thingy. Thanks.

I'll write an opinion soon......

Brownie Expert

25  Santharian World Development / Magic in the Lands of Caelereth / Re: Inquiry about world/magic philosophy on: 06 November 2002, 09:37:00
I think most things are still unknowable and open to different interpretations..................

Brownie Expert

26  Santharian World Development / Magic in the Lands of Caelereth / Re: Spell Classes (Taking Requests) on: 05 October 2002, 04:02:00
Lifemagic!!! :)

Brownie Expert

27  Santharian World Development / Magic in the Lands of Caelereth / Re: Bacawk? on: 26 September 2002, 18:16:00
*Bows in thanks to the magicmaster*

Brownie Expert

28  Santharian World Development / Magic in the Lands of Caelereth / Xarl, may I delegate this to you? on: 26 September 2002, 09:45:00
Hi Xarl!

Would you mind taking care of the individual lifemagic spell entries? I can't deal with them for some reason. Just keep them non-clerical, and it should be alright.....

Brownie Expert

29  Santharian World Development / Magic in the Lands of Caelereth / Re: Looks just fine to me. on: 05 May 2002, 06:17:00
Your changes are acceptable to me as well.....
thanks much.....

I'll get working on the individual spells :)

Brownie Expert

Edited by: Greybark at: 5/4/02 4:58:28 pm
30  Santharian World Development / Magic in the Lands of Caelereth / Re: Looks just fine to me. on: 03 May 2002, 19:45:00
Thanks Xarl! Now hopefully for Art's final approval, then can get down to writing individual spells....

Brownie Expert

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