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16  Santharian World Development / Magic in the Lands of Caelereth / Re: Temporarily back from the grave... on: 16 October 2002, 07:49:00
Well, there's a Queprurian cleric over in the descriptions board right now, who trained at Ximax and is a level 6 cleric... maybe you should go take care of that.

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

17  Santharian World Development / Magic in the Lands of Caelereth / Re: Temporarily back from the grave... on: 15 October 2002, 16:28:00
*Sets a 'Complaint Department' sign in front of a maniquine*

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

18  Santharian World Development / Magic in the Lands of Caelereth / Eh on: 12 October 2002, 09:32:00
Also, I've been able to fit Clerical magic into the Ximaxian scheme, while keeping it seperate from Elemental magic. I'll talk to you about it, Vir.

19  Santharian World Development / Magic in the Lands of Caelereth / Eh on: 12 October 2002, 09:31:00
Except that there aren't Elemental Spheres... each element is divided into Spheres...

20  Santharian World Development / Magic in the Lands of Caelereth / Re: Notes (Arti!) on: 10 May 2003, 20:54:00
It's not big. Probably only a couple hundred members, which really isn't that much when it comes to world population.

And as for the reason they're hiding, just read the history.

Tarquet Galbar,
Creator of Weavers

Prepare to be knocked off of your High Horse and violently beaten with Clubs of Humility...+5.

21  Santharian World Development / Magic in the Lands of Caelereth / Notes (Arti!) on: 10 May 2003, 10:24:00
Are there a few things you could fix on some of the magic entries. Mostly concerning the Weavers...

Firstly there's the School of Magic entry, which I all ready commented on, of course. I'd prefer if Weaving was changed to something else (only suggestion I have is Raugií-lohoán, which, I think, would mean 'pure work' translated from Styrásh) to avoid confusion. Not all working of raw magic is Weaving, nor would Ximaxians know of Weaving. There is, of course, Resonance magic, which was the Ximaxian name for Weaver magic way-back-when, and there are still a few obscure references to it in the most ancient of tomes.

That brings about the second, which might not be a problem at all. Now, from where I am, the actual site refuses to load, so I'm going through general menus, and under santharia.com/magic was listed a magic_catergories thing, which lists the schools of magic. It says it was written by me, though my memory is fuzzy, so this is my error if this is still being displayed on the site menu. Under 'Magic of the Essence' there is a Weaving/Raw magic section, and a Resonance magic section. Now, the Weaving and references to the Weavers should be taken from the first, and the second should be made Weaving/Resonance magic, and basically kept the same, but for a mention that Resonance magic is the old Ximaxian name for it.

Thanks.

22  Santharian World Development / Magic in the Lands of Caelereth / Re: rune work? on: 08 May 2003, 11:01:00
Well, yea, but it would only have one use. Not multiple uses, no. The act of drawing the symbol -replaces- the incantation, and that is what holds the magical power. Once spent, there's nothing left. It could be a magical item, but that's a lame way of getting around the rules. Also too character specific to be a reagent. "All you need for the spell is a dragon scale with a rune carved by 'character name' which only 'character name' possesses." See what I mean? Anyway, nope, no multiple uses.

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

23  Santharian World Development / Magic in the Lands of Caelereth / Re: ... on: 08 May 2003, 12:25:00
Heh, not yet, my boy. Not yet.

Tarquet Galbar,
Creator of Weavers

Prepare to be knocked off of your High Horse and violently beaten with Clubs of Humility...+5.

24  Santharian World Development / Magic in the Lands of Caelereth / Re: Schools of Magic on: 08 May 2003, 12:03:00
I'd prefer if the name were changed to something else... like is there an Elven word for 'pure' or such? Weaving, while it is the casting of raw magic, is a very specific technique. Want to avoid confusion is all... not ever practitioner of raw magic is a Weaver, after all.

That graphic is very snazzy, by the way.

And actually I came in to check on Vir's clerical magic thing, which seems perfectly fine to me. Might want to get to putting that on the site before I have to start... trouble. ;)  

Tarquet Galbar,
Creator of Weavers

Prepare to be knocked off of your High Horse and violently beaten with Clubs of Humility...+5.

25  Santharian World Development / Magic in the Lands of Caelereth / Schools of Magic on: 08 May 2003, 10:25:00
:eek  *Sputters* Whawhawha!?!?!

Whoa whoa whoa whoa whoa. Whoa.

Hold on just one god-derned second here.

Who's idea was it to put Weavers in the Ximaxian scheme?

26  Santharian World Development / Magic in the Lands of Caelereth / Re: Hm. on: 12 January 2003, 17:13:00
Um... This doesn't really fit into the magic system is the thing. At least what they're doing with it now.

Hence = Much tweaking.

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

Edited by: Tarquet Galbar at: 1/13/03 6:06:36 pm
27  Santharian World Development / Magic in the Lands of Caelereth / Re: Yea on: 27 March 2002, 09:52:00
*pokes his head in, looks around, grabs Xarl and pokes his head in too* We gonna kill you all!!!!!!!!!!! MUAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

28  Santharian World Development / Magic in the Lands of Caelereth / Re: Yea on: 24 March 2002, 16:04:00
Never! *weaves a magical wall in front of himself, unfortunately because of the new use of Magicsoft 2000, and it's user-friendly Winzards platform, it glitches and blows them both out of the thread*

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

29  Santharian World Development / Magic in the Lands of Caelereth / Re: Yea on: 22 March 2002, 18:52:00
Wren is 3 of Winegums.Though I am an imposter. I am actually... *dundundun* Unimatrix 1.0.7.3!!!!

So are we actually discussing anything anymore?

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

Edited by: Tarquet Galbar at: 3/22/02 12:53:31 am
30  Santharian World Development / Magic in the Lands of Caelereth / Re: Yea on: 22 March 2002, 08:43:00
10 of Badgers you ninny! Don't make me go get 97 of Insanely Large Number!

Tarquet Galbar,
BeastMaster Of Santharia
Creator of Weavers
Chronicler of the Rahaz-Dath Mercenaries

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