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1  Organization and General Discussions / Announcements and Web Design / Re: A Santharian Petition for Justice on: 12 September 2008, 07:42:23
Add me as well: Evgenij Thorstensen, Oslo, Norway
2  Santharian World Development / Magic in the Lands of Caelereth / Re: Ice Climber, Water School, Level 4 on: 01 May 2008, 07:36:05
Yes, I do, as ounia are not physical that way. (And even if they were, it's a bit like frozen atoms)

I didn't think of dictating a specific shape in the entry, just of adding a remark about difficulties. And wrapping your hand the wrong way in non-elastic stuff may well break it, no?
3  Santharian World Development / Magic in the Lands of Caelereth / Re: Firebolt, Fire School, Level 4 on: 01 May 2008, 07:15:03
Gah, I seem to have returned. I cannot resist the call of spells. :P

Could windy weather/conjured wind make this spell less useful? If the firebolt is not so concentrated as a fireball, wind may blow it apart? (physical wind)
4  Santharian World Development / Magic in the Lands of Caelereth / Re: Ice Climber, Water School, Level 4 on: 01 May 2008, 07:11:54
Quick comments on this one:

"frozen ounia" should be a no-no. We can have frozen water, and we can have ounia with the ice property active.

Also, perhaps add that mastering this spell is a bit tricky, as you need to design sensible hand/foot-supports (not every shape and way would be comfortable), and you also need to make sure that the ice is hard enough.
5  Santharian World Development / Magic in the Lands of Caelereth / Re: Frozen Lightning, Water School, Level 3 on: 01 May 2008, 07:04:55
I like it! :)

However, I get a split impression from the description. On one hand, it seems the caster creates bouts of ice shards that strike opponents and damage them (by impact). On the other hand, the caster throws out a magical effect that freezes water in zigzagging lines, and if these lines touch something, then that also freezes (not necessarily completely, of course). I understand the second view to be what you intended (correct me if not), and I think the spell would benefit from clearing this up. Especially "fires bolts of lines that collide against the target" gives me the impression of solid lines that damage by force of impact.

Is using this spell a good or a bad idea if it rains?

Also, can you get a frostbite effect from such a short-time exposure to the cold?

Last, does the caster need to reverse the effect to disappear a line? Sphere 1 effects do not last long unless maintained -- would the line disappear by itself quickly enough? (Question for everyone, I guess)
6  Santharian World Development / Magic in the Lands of Caelereth / Re: Vision of Fear, fire school, level 5 on: 04 April 2007, 07:01:32
Water does deal with calmness, but the property is, correctly, chaos. http://www.santharia.com/magic/water_spells/1_calm.htm
7  Santharian World Development / Magic in the Lands of Caelereth / Re: Colossal Weight, Earth School, Level 3 on: 04 April 2007, 06:13:02
It would - but the solidity gain would be rather small compared to e.g. the weight gain. The increase distributes itself proportionally across the properties. The only case where the solidity gain would be zero would be if solidity was zero to begin with, which isn't practically possible. I think we agree.
8  Santharian World Development / Magic in the Lands of Caelereth / Re: Water Location Spell on: 04 April 2007, 06:11:24
Mina: Yes, car'allia do not have precise borders, but I still hold the opinion that we can distinguish between them in the general case, even if we may have problems sometimes. In the present context, I would say that small bodies of water would be hard to find, as they "blend in" - but larger ones would not. And so forth, I suppose.
9  Santharian World Development / Magic in the Lands of Caelereth / Re: Colossal Weight, Earth School, Level 3 on: 03 April 2007, 09:38:59
Yes, it would be a matter of perspective, I guess (Ahm & Soor vs. just saying "augment a property"). And I would agree that just increasing the element's influence is more basic - however, that would not bring forth all properties, it would increase them proportionally. Basically, a heavy but loose (not solid) object that had Earth increased would get heavier, but not much more solid, because the property remains squished. (If I formulated that coherently)
10  Santharian World Development / Magic in the Lands of Caelereth / Re: Colossal Weight, Earth School, Level 3 on: 03 April 2007, 09:27:54
In so far as I know and believe, we do not simply increase the influence of an element, we augment a specific property. So you increase the expression of a certain property of Earth, say Weight, if there is such a one. Go hither, Coren's post from ages past. You CAN increase the influence of the element generally, which will augment all properties proportionally, if you want.
11  Santharian World Development / Magic in the Lands of Caelereth / Re: Vision of Fear, fire school, level 5 on: 03 April 2007, 09:14:31
That works, but is also more difficult, I think. Manipulating basic emotions, which, we assume, are properties of e.g. Fire, is "simple" (you increase the property), while actually manipulating thoughts is "difficult" (you have to think said vision, then "implant" it). Also, I wonder if "putting a vision into the mind", roughly speaking, is Wind - manipulating thoughts. Fire deals with emotions... but correct me if I am off here.

Edit: Drasil's correction is timely - Fire only deals with certain emotions.
12  Santharian World Development / Magic in the Lands of Caelereth / Re: Colossal Weight, Earth School, Level 3 on: 03 April 2007, 08:58:57
Increasing weight of the target - sure, why not? Insofar I recall, weight (heavyness) is a property of earth.
13  Santharian World Development / Magic in the Lands of Caelereth / Re: Water Location Spell on: 03 April 2007, 08:49:21
Drasil: Mina said, in that spell, that "an object's car'all is never separate from the surroundings". That is not at all the same as "one with the surroundings". I agree with the former, but not the latter. And the former, IMHO, means that it is always connected to the surroundings - but from that, we cannot in any way deduce "completely connected and not distinguishable", which is the statement you need, I think.

Allow me a parable: *Silfer holds up a shirt* "This shirt has embroidery on it, and the thread of that embroidery is connected to the shirt. I do, however, assume that you can easily tell me where it ends and where the shirt fabric begins, and furthermore, that you are aware of both?"

Of course, it boils down to what we, or rather, you guys, as I have been long gone, want - but I don't see any practical reason to disallow sensing of car'all, as it IMHO does not give us any nasty side effects.
14  Santharian World Development / Magic in the Lands of Caelereth / Re: Vision of Fear, fire school, level 5 on: 03 April 2007, 06:40:49
A short point, to add to Drasil's pile: I don't like the "seeks out target's worst fear" line - for two reasons. Number one, unnecessary, number two, much more difficult, as you have to do mindreading. I would imagine this to be a fear spell, pure and simple - you create fear in the target. Then, we could speculate that this alteration of the mind causes the target to see what he or she fears most, etc... but mindreading is difficult.
15  Santharian World Development / Magic in the Lands of Caelereth / Re: Water Location Spell on: 03 April 2007, 06:36:27
Of course, the point related to this spell, for me, was that you can sense water, and I would say that you could do that by sensing the car'all. Whether that awareness is a tingling in your stomach or a tiny voice in your head, isn't very intresting, and probably highly individual.

Oh, and my dialogue example was meant as an example of a really unconvincing dialogue. Not sure if it worked... ;)
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