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1  Santharian World Development / Magic in the Lands of Caelereth / Re: spells on: 26 January 2003, 11:26:00
This was inspired from a book where a wizard casts a spell and its effect is bruning the target.  He changes it from a single bolt to many smaller spheres which hit a different angles so the target cant defend from all of those as easily as he could against he single larger bolt.  In other words still same spell just used differently.  Thanks for answering.:b  



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


2  Santharian World Development / Magic in the Lands of Caelereth / Random, yet relevant on: 25 January 2003, 19:13:00
Can a mage/cleric come up with spells on the fly? And can you modify spells ie: a spell ment to increase the speed and range of arrows, could be used on a handfull of sand to make bunch of tiny "bullets".  Yes, No, Maybe so?



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


Edited by: Radaroc at: 1/25/03 1:14:10 am
3  Santharian World Development / Magic in the Lands of Caelereth / Trolls and sunlight on: 22 September 2002, 22:26:00
Will someone tell me if their is anyway to protect a troll from the sunlight a spell/enchantment/rune of some kind or even something as simple as clothing covering his entire body?

4  Santharian World Development / The Santharian Bestiary / Re: Re: on: 08 April 2003, 14:05:00
Hmmm, never cross another one's path that makes it tough.  They could be like salmon and all head toward one place spawn and die?  Or for something a little different: At mating season they would head toward the roots of an abundant waterplant, Aomar for example, and there the females would release the eggs and the males the sperm.  So like with fish some eggs would get fertalized and...like that.:      



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


Edited by: Artimidor Federkiel at: 5/18/03 7:26:46 am
5  Santharian World Development / The Santharian Bestiary / Re: Re: on: 03 April 2003, 16:12:00
My bad. That seems to be a big deal with people having that sort of typo.:o  Sooo ya sorry.:b  



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


6  Santharian World Development / The Santharian Bestiary / Re: Re: on: 30 March 2003, 11:07:00
There would be 2 ways to go around that.  1)They propagate like rabbits,  2)They taste vile (ie: Monarch Butterfly)



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


7  Santharian World Development / The Santharian Bestiary / Re: Mudworm - Round 2 on: 26 March 2003, 19:13:00
*steps quietly in*
Umm..she has a point Rayne, these are very simple creatures.  Forms of bacteria (on earth mind you) are hermaphroditic that have not changed in millions if not billions of years.  And they don't need to because they have such stable enviroment.  

Judging by what I have read here, the mudworms live in what can be considered a very stable enviroment.  Dirt, water, and what ever proteins/nutrients they extract from the soil are all they need.   I just relized that bacteria are even simpler the this worm, so horseshoe crab.  These creatures are not asexual yet they to have only changed to a very minor degree in so many years.  

In short, these creatures could be very well developed to their envirioment.  I doubt the riverbeds of Santharia will change in any radical ways which would prevent this worm from surviving without change.  I'm not trying to undermine you but things like this are not without precedent on Earth. :  



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


8  Santharian World Development / The Santharian Bestiary / Re: Nybelmar Sand Lizard on: 21 April 2003, 09:50:00
Ya its an interesting entry,  I do like the concept.  Also when your editing it look at Rayne comments, those will really help in making this a more well rounded entry.:D  
About the poison maybe it would paralyze very quickly but take longer to actually kill the victim?  



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


9  Santharian World Development / The Santharian Bestiary / Re: Nybelmar Sand Lizard on: 20 April 2003, 13:11:00
True, true....I don't really feel strong enough about it to really argue so. :smokin  



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


10  Santharian World Development / The Santharian Bestiary / Re: Nybelmar Sand Lizard on: 20 April 2003, 11:26:00
Ah but it needs super strong poison.  Notice all the spiders and the like which have poison that can kill a human in mins, they need this because their prey must be dead in seconds.  Something would need fast acting poison so their prey doesn't thrash around and hurt them.



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


11  Santharian World Development / The Santharian Bestiary / Re: Nybelmar Sand Lizard on: 18 April 2003, 13:38:00
Ya but their brain has to be the size of a Cheerio?  I wasn't saying that they were sentient but they sounded like it.  And the skittish thing that is very very unusual behavior for something of that size.



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


12  Santharian World Development / The Santharian Bestiary / Re: Nybelmar Sand Lizard on: 17 April 2003, 21:46:00
I just got this feeling from the way you were typing it that it was as if they were sentient.  

"They usually do not disturb the orcs, and have a sort of mutual relationship with them. The orcs donít hurt them at all, and the lizards donít hurt the orcs, and keep away some unwanted visitors."

You say that as if it is an agreed upon thing.  Lizards like this are probably very skittish and would stay away from anything bigger than they are.

Also "occasionally poisoning people."  these are some pretty sadistic lizards if this is a main part of their life.  Do they specifically hunt out people and poison them or is it simply self defense?



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


13  Santharian World Development / The Santharian Bestiary / Re: SeeŠn Bug on: 21 April 2003, 10:01:00
Hmm, ladybugs.  It seems in order to me.  Myth/Lore 'eh?  Lets see...must research Jeyriall.  

EDIT: Why is it called the Luck-Bug?



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


Edited by: Radaroc at: 4/20/03 5:12:29 pm
14  Santharian World Development / The Santharian Bestiary / Re: Leaf Ferret on: 06 February 2003, 07:58:00
A head count every 10/20 mins should keep them out of too much trouble. :D  



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


15  Santharian World Development / The Santharian Bestiary / Re: Leaf Ferret on: 05 February 2003, 22:17:00
In my experience you count the ones you can see and multiply by 2.:lol  



In the begining I was weak.  Now I have purpose.  Stay me from my path and the Gods themselves cannot save you.


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