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Fox
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« on: 06 August 2002, 01:04:00 »

Water Magic


[The following excerpts represent "Chapter 6: Water Magic" taken from the Ximaxian textbook "Magic: An Overview", required reading for any and every Initiate to enter the Eleven Towers. Persons willing to receive a copy should either enroll or borrow a copy from the Central Library at the Guard Tower.]

Description. Water Magic is magic of the Element of Water. It is primarily magic of sustenance and logic, and mainly deals with spells that affect one’s life and thought process. The three spheres of Water Magic are Water, Life, and Thought. It is primarily the domain of the humans.

Water itself is free-flowing and it is constantly changing. Its destructive power is weaker than the other elements, as it is mainly an element of giving life, not taking it away. Water Magic has some of the least deadly side effects of failures during casting, as its destructive power is the least of the other elements. Being the counterpart of fire, water has many properties that are the opposite of the fire variations. These properties include: calmness, collectiveness, serenity, creation, sustenance, ambiguity coldness, peace, patience, reflection, and defense.

Water Spheres. Water Magic is divided into three spheres, represented as Blue, Teal, and Cyan Spheres: Water, Life, and Thought.

·   Water
... deals with the elemental property of Water Magic, normally of a defensive stature. Spells of this sphere include: Water Extraction, Ice Wall, and Call Lightning. This is most common sphere specialized by Water Magi and is the standard sphere of the element. It controls most of water’s defensive and offensive spells, whereas the life sphere deals with sustaining and the thought sphere deals with mental prowess and foresight. Other various things involving the manipulation of pure water or ice also are a part of this sphere.

·   Life
... deals with the creation and sustaining powers of the water element. Though others may user this sphere just fine, Brownies seem to have a much higher affinity towards it than any of the other races. Spells of this sphere have various effects such as prolonging life and accelerating growth. Though not a sphere of true healing, it does possess the power to do things that will slow down a wound’s progress. Water cleans infections and keeps the body cool at the right temperature.

·   Thought
... deals with the thought processes of an individual. It controls the logic of someone, the ability to analyze a situation and determine the most favorable outcome. Mentalists are the primary magi who use this sphere, as they specialize in controlling the mind. This sphere obviously demonstrates the differences of the Fire and Water schools. While Water’s thought sphere is calm, and calculating, Fire’s emotionalism sphere deals with base feelings and irrational actions. A silent feud exists between the two spheres, however it has never exploded into any major conflict, like many other wizardly vendettas. At least, none that have been recorded, that is.


Users. Users of Water Magic are those who prefer slow, deliberate courses of action, and like to choose the course that is most favorable to them. Usually calm and collected, like their element, it often takes much to upset one of the Water Magi. However, also like their element, once angered, they are about as easy to stop as a tidal wave.

·   Water Magi
Primarily mages of the water sphere, however some specialize in thought. Though Water Magi are known to delve into the Life Sphere, they do not possess the innate bonding with it like the brownies. These magi normally have full control of most of the spells of their sphere, along with some spells of the other spheres that they learned before their paths started to branch and become more and more different.

·   Mentalists
Mages of the thought sphere, they specialize in the powers of the mind, be it changing someone’s mind to reading their thoughts. They are sometimes believed to be illusionists, do to their ability to manipulate someone’s mind into thinking that there is something there, but they cannot create actual illusions. Mentalists who delve into creating such hallucinations are sometimes called ‘Hallucionists’, though they are rarely called by this name. Mentalists’ powers include merely probing someone’s mind, to gaining complete dominion over the individual’s body.

·   Brownies
Brownies are the primary users of the life sphere, and they are the only ones who really know the ins and outs of traits of life. They strangely have some divine affinity towards the life sphere. While another magi may take many a day to learn a spell or gain skill in the life sphere, Brownies can do such in far less time. Life Magic is mainly a part of Xeua Magic, as Xeua is the magic of creating the bonds between all things. The Water life sphere contains more spells that deal with sustenance and cleansing, rather than actual creation and healing, which belong primarily to the Xeua Magic School.

·   Seers
Seers, in elemental magic terms, are magi who specialize in clairvoyancy, a special class in the life sphere. Also known as visionists, they can periodically receive visions of the future after great amounts of training. Most of the time they use these visions to the good of the community, but some feel that the fates of others should be left undisturbed, and keep their visions to themselves. While there aren't too many courses at Ximax for those who wish to learn more about clairvoyancy, as it is a difficult and challenging class to train in, it is still taught. High-level seers often take the place as a king's advisor, and will use their powers to gain visions for the king to use, mostly during hard times, such as during war or dangerous natural occurances.


Reagents. While Water Magic sometimes uses only pure, slow thought and speech to cast its spells, sometimes it is a bit hard to manipulate without the presence of a reagent/reagents. Most common would be pure water itself, as pulling water out of thin air is very difficult even for the most experienced mage…

·   Water Reagents
Most used is water itself, for to pull together the energies of water and manipulate it into physical being is hard to do when there is no water around in which to get that elemental aura. Other various reagents are the scales of a fish, seaweed, dripping wet stones normally found underneath the waves of water, pieces of hard ice found from a high mountain(keep under cool temperatures), fish bones, and various other substances normally found in watery areas.

·   Life Reagents
Skin is the most commonly used reagent for the life sphere, as it is a part of the living body(or once living body, as the case may be), that protects the vital components within. Some other reagents for life include tree bark, leaves, droplets of water or saliva, blood, and living animals(must be living, life cannot be extracted from that which has none).

·   Thought Reagents
The thought sphere does not really require any reagents, being that the magic is controlled by one’s pure thought. However, something that removes little distractions, like noises in the area, such as some sort of object to the cover the ears, might be useful.


Time Table of Water Magic

Age of Silence



ca. 9000 b.S.   The War of the Chosen
The chosen of Seyella, Méhan'Melór, or Ethan, used powerful magic spells of the Water Element to combat the chosen of Foiros, Ma'asherom the Red. Though in the actual magically combat bout, Ethan lost, the amount of magic Ma'asherom used had drained him of his magical abilities, and when the archmage had returned to his fortress, he was easily overrun by the public citizens. However, this is only myth, and has yet to be proven by any reliable source.

Age of Myths



ca. 9000 b.S. - 2100b.S. Water Magic becomes Human Domain
As the last of the human magi turned their backs to the Fire Element, they began to use the magic of their inborn element, water. Human wizards, already knowledgeable about the ways of magic, and eager to atone for their forebears' acts, seem to have few troubles with using the Water Element in convergence with the elven Xeua sorcerors to help nurture and re-grow the land.

2019 b.S. Founding of Ximax
Ximax, town of mages, is founded. The Blue Ward, or the Blue Tower, is constructed under the direction of the newly minted Archmage Wengerim Seamaster to house and train the magi of water.

Age of the Blood



822 b.S. - 50 b.S. Water Magic Use is Decreased
In light of the need for the more powerful element of fire in the times of the Sarvonian Wars, less and less magi choose to use the element of water. Those who do tend to remain away from the conflict, or act as defensive supporters.

630 b.S. Refounding of Ximax
Ximax is refounded after the Fall of 733. Magi of all elements once again have a place to train and live with others of magic, and once more become a force on the continental-political scene.

Age of Change



1 a.S. - now Water Magic Rises Again
With the times of war over, the need for Fire Magic decreases, and users of Water Magic begin to increase in numbers, as always in peacetime. Since, it has remained a steady force of balance, eternally ready to help where nessecary, strike where supporting and defense are not possible, and maintain a calm perspective throughout.

Edited by: Dasson at: 8/31/02 7:40:54 am
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Tarquet Galbar
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« Reply #1 on: 06 August 2002, 17:04:00 »

Um, not Illusionists.

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Fox
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« Reply #2 on: 06 August 2002, 17:59:00 »

Ok.... what about the rest?

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Fox
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« Reply #3 on: 07 August 2002, 14:10:00 »

And the reagents.... I'm still waiting on an answer for the reagents....

Also, according to your spell class revisions, Clairoyancy is part of the Life Sphere now...? Then should I have a thing on the users for Seers and Prophets?

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Xarl
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« Reply #4 on: 11 August 2002, 18:41:00 »

Pulling the infamous Uri check....

I have most of it done, except the reagents, as I do not know what the various reagents of the water spheres are.
The bodily reagent is skin/hide. Others might include such things as fish scales, seaweed, almost any kind of water, etc.


Water Magic


[The following excerpts represent "Chapter ???: Water Magic" taken from the Ximaxian textbook "Magic: An Overview", required reading for any and every Initiate to enter the Eleven Towers. Persons willing to receive a copy should either enroll or borrow a copy from the Central Library at the Guard Tower.]

Description. Water Magic is magic of the Element of Water. It is primarily magic of sustenance and logic, and mainly deals with spells that affect one’s life and thought process. The three spheres of Water Magic are Water, Life, and Thought. It is primarily the domain of the humans.

Water itself is free-flowing and it is constantly changing. Its destructive power is weaker than the other elements, as it is mainly an element of giving life, not taking it away. Clerically, Water Magic is associated with the water Gods Baveras, Jeyriall (Goddess of Harvest), and Seyella. Water Magic has some of the least deadly side effects of failures during casting, as its destructive power is the least of the other elements. Being the counterpart of fire, water has many properties that are the opposite of the fire variations. These properties include: calmness, collectiveness, serenity, creation, sustenance, ambiguity, coldness, peace, patience, reflection, and defense. Ehh... Arti'd throw it in if I vetoed it, so can't win this one.

Water Spheres. Water Magic is divided into three spheres, represented as Blue, Cyan, and Teal Spheres: Water, Life, and Thought.


· Water
... deals with the elemental property of Water Magic, normally of a defensive stature. Spells of this sphere include: Water Extraction, Ice Wall, and Call Lightning. This is most common sphere specialized by Water Magi and is the standard sphere of the element. Good length, and yet my soul cries out for more.

· Life
... deals with the creation and sustaining powers of the water element. Few but Brownies specialize in this sphere. Spells of this sphere have various effects such as healing, prolonging life, and accelerating growth. You can do better. Tack on something... oh, I dunno.... like this.

· Life
... deals with the creation and sustaining powers of the water element. Few but Brownies specialize in this sphere, which their race has an unexplainable affinity for. Spells of this sphere have various effects such as healing, prolonging life, and accelerating growth. This sphere is unique in that it is the only sphere of healing that wizards seem to be able to tap.


· Thought
... deals with the thought processes of an individual. It controls the logic of someone, the ability to analyze a situation and determine the most favorable outcome. Mentalists are the primary magi who use this sphere, as they specialize in controlling the mind. Tacking on....This sphere shows the duality of the Fire and Water fields, as its counterpart, Emotionalism, deals with the irrational. There seems to be a quiet vendatta between the two, but unlike most of the wizardly feuds, this one has never erupted into open violence... that was recorded, anyway.


Users. Users of Water Magic are those who prefer slow, deliberate courses of action, and like to choose the course that is most favorable to them. Usually calm and collected, like their element, it often takes much to upset one of the Water Magi. However, also like their element, once angered, they are about as easy to stop as a tidal wave.


· Water Magi
Primarily mages of the water sphere, however some specialize in thought. Rarely is one whom is not a Brownie specialized in the life sphere. More, dammit.

· Mentalists
Mages of the thought sphere, they specialize in the powers of the mind, be it changing someone’s mind to reading their thoughts. Sensing a theme here?

· Brownies
Brownies are the primary users of the life sphere, and they are the only ones who really know the ins and outs of traits of life. In the Brownie Seven Schools of Magic, they are taught various spells of the life sphere, and more, in the Wood Magic school. Life Magic is mainly a part of Xeua Magic, as Xeua is the magic of creating the bonds between all things. The water life sphere contains more spells that deal with sustenance, than actual creation, which belongs primarily to the Wood Magic or Xeua Magic schools. Excellent... except for the fact the Schools were reworked. Wood Magic exists no more. However, it's good, just need to unglitch that.



Reagents. (I need to know what the reagents for the three spheres are first.....)


Time Table of Water Magic
Took every liberty here, and addended.

Age of Silence


ca. 9000 b.S. The War of the Chosen
The chosen of Seyella, Méhan'Melór, or Ethan, used powerful magic spells of the Water Element to combat the chosen of Foiros, Ma'asherom the Red. Though in the actual magically combat bout, Ethan lost, the amount of magic Ma'asherom used had drained him of his magical abilities, and when the archmage had returned to his fortress, he was easily overrun by the public citizens.(This is what I’m guessing since Seyella is a Water Goddess.) Baveras would be a better bet... or even better, ask Capher. Until then, have it be Baveras.


Age of Myths


ca. 9000 b.S. - 2100b.S. Water Magic becomes Human Domain
As the last of the human magi turned their backs to the Fire Element, they began to use the magic of their inborn element, water. Human wizards, already knowledgeable about the ways of magic, and eager to atone for their forebears' acts, seem to have few troubles with using the Water Element in convergence with the elven Xeua sorcerors to heal the land.

2019 b.S. Founding of Ximax
Ximax, town of mages, is founded. The Blue Ward, or the Blue Tower, is constructed under the direction of the newly minted Archmage Wengerim Seamaster to house and train the magi of water.


Age of the Blood


822 b.S. - 50 b.S. Water Magic Use is Decreased
In light of the need for the more powerful element of fire in the times of the Sarvonian Wars, less and less magi choose to use the element of water. Those who do tend to remain away from the conflict, or act as healers.

630 b.S. Refounding of Ximax
Ximax is refounded after the Fall of 733. Magi of all elements once again have a place to train and live with others of magic, and once more become a force on the continental-political scene.


Age of Change


1 a.S. - now Water Magic Rises Again
With the times of war over, the need for Fire Magic decreases, and users of Water Magic begin to increase in numbers, as always in peacetime. Since, it has remained a steady force of balance, eternally ready to heal where nessecary, strike where healing is not possible, and maintain a calm perspective throughout.

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Tarquet Galbar
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« Reply #5 on: 11 August 2002, 22:45:00 »

No healing *whack*. Just because you take the life force from oen thing and put it into another doesn't mean it would heal it. And I wouldn't say that few but Brownies specialize there. Go check out the Spell Class revision skeleton I made, Xarl.

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« Reply #6 on: 12 August 2002, 00:27:00 »

How much I would like to say water heals... it doesn't. Just by placing a drop of water on someone won't make the wound better. And, as Tarq said, withdrawing life from one and put into another won't heal... except for if someone has already mostly drained the life out of someone so that they are on the verge of death... then by placing life back into them, that would heal... but that's it. Xeua, as it connects and so, pulling skin together and sewing up arteries and veins, is what heals. And then this whole talk of connecting just gave me an idea for Ecua spell........ some kind of spell rips open the target's body from the inside, as Ecua is the magic of separating.... muahaha.

Err... back to topic....

Will ask Capher about the War of the Chosen thing. Though I don't see why the thing with Ethan wouldn't work, as he was the chosen of Seyella... who is the goddess of destiny, and a goddess of water... what I'm guessing is since destiny/clairvoyancy, with clairvoyancy being in the life sphere, that Ethan used spells of the life sphere....

About the life sphere... how about instead of "few but Brownies specialize in this sphere", it be "though others may user this sphere just fine, Brownies seem to have a much higher affinity towards it than any of the other races."

Will get to work on the reagents asap.

And, as I have already asked several times, should I, or should I not, include Seers and Prophets as users of Water Magic, as they use clairvoyancy which is part of the life sphere.

Hmm... if the schools were reworked... then how come they are still on the sight? I was talking about the Seven Brownie Schools of Magic, which Wood Magic is a part of. It is still on the site, and if it was reworked then how come it was not takin' down or changed?

And last... what chapter of the Ximaxian textbook is the entry on Water Magic? Cause if you noticed, it read: Chapter ???... warranting that I need the number.

Edited by: Dasson at: 8/11/02 7:28:43 am
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« Reply #7 on: 12 August 2002, 11:06:00 »

Chapter six. And I figure that if it walks like a duck, quacks like a duck, and replenishes lifeforce like a duck, it's a Brownie... err, healing magic. Or whatever.

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Tarquet Galbar
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« Reply #8 on: 12 August 2002, 15:50:00 »

Except it's not. It may stop death, keeping them alive, but the wound would still be there. And I think you're taking the connecting properties of the Xeuá far too literally. Xeuá is a connection of energies, creating things of diverse elemental energies, like everything but the raw elements themselves. The elves supposedly use it to heal the land, but that's different from healing a person.

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« Reply #9 on: 12 August 2002, 20:24:00 »

Err.......... ok..... then.... thought I saw something on the Life Magic/Xeua entry that said it can heal but just checked it and discovered I was mistaken.... *smacks self*

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« Reply #10 on: 22 August 2002, 21:57:00 »

*sigh* Okaaaaaaay... went through it, re-did stuff that was asked to be re-done. Es mucho longer now. Added seers and prophets to user list. (If they should not be there, well, :P to you, because I asked about 4 times and no one answered.)

Still need to ask Capher about the War of the Chosen history thingy.

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« Reply #11 on: 23 August 2002, 20:43:00 »

Err... minor change. Accidentally put seers as being users of the thought sphere, when actually clairvoyancy is part of the life sphere. Yes, I know the spheres/classes thing is in debate... but I'm just changing it to how it was at just the original skeleton, clairvoyancy as part of the life sphere. Will change or whatnot should I need to.

Also corrected a minor spelling error. ^_^

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« Reply #12 on: 27 August 2002, 20:51:00 »

Ok... I asked Capher about the War of the Chosen thing, and he said it was okay, so I have left it untampered.

Made a minor change to seers, as Tarq over at the RP board said that if they were born with a blessing of Seyella, that would count as clerical magic, not elemental magic. So, I made it that seers are either born with this blessing, or born with natural skill to the life sphere, specifically the clairvoyancy magic class.

Of course... I'm still waiting to see what is going on the spheres and magic classes........




Under construction. To be up, hopefully, sometime before October 2002.

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Tarquet Galbar
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« Reply #13 on: 28 August 2002, 15:02:00 »

Alright:

Seer should just be a term used for someone specializing in Clairvoyancy. No divine blessing, nothing to do with religion at all. And it'd be pretty much the same thing as being a prophet, so it would probably be best to just remove the Seyella stuff from Seers and put in stuff from the Prophets thing to flesh it out and leave the term as Seers. Leave Prophets for Clerical magic.

And, uh... Well, there shouldn't be Gods and Goddesses in this. Clerical magic will get it's own entry, you don't need to mention Dieties of the element.

This is Elemental magic, and while there's a myth that it was created by the powers that be, doesn't mean that's what everyone believes.

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Edited by: Tarquet Galbar at: 8/27/02 10:04:41 pm
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« Reply #14 on: 28 August 2002, 19:16:00 »

Ha ha Dasson. For a moment there, it looked as if you were talking to yourself.

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