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Author Topic: Fae Magic...  (Read 21043 times)
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Artemis
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« on: 08 October 2002, 04:43:00 »

OK.

I suggest that if you are going to read this, you have a lifetime supply of Coffee nearby, and matchsticks to prop open your eyes.

This is the basics of Fae Magic. The Fae live in the Ethereal Void, and so have a different Magic system. Errrrrmmmm... some parts wont be understandable until you've read about the Gods etc, who are written but undergoing subtle tweaks as I speak.

Also, its not supposed to all be perfectly explained, as information on the Fae are a little hazy. So thats why I haven't covered every solitary detail.

Also, I only finished Light and Dark Magic sections yesterday, so they aren't perfect, I know :P. Another thing, all skills are supposed to begin with a capital letter, before someone points that out.

Here I go...

Fae Magic.

    The Magic of the Fae is not the same as used commonly throughout Sorren. It does not involve Cár’áll, indeed, the Fae draw their Magic from a different source entirely, that being the Void itself. The Void is essentially the source of all Fae Magic, or more precisely the Xan that it is made from. It nurtures the growth of the Chink Flower, giving it the Magical properties that is exploited in the Fae Dust. Those skilled with Xan are able to manipulate it, to change it to do their will. The Void is essentially made from raw Xan, so this energy is in abundance and is in constant supply to those who wish to use it.

    Magic is also used in a different way by the Fae, and for different purposes. Living in the Etherial Void has allowed them to develop their own kind of Magic. Most of the Fae create powders, or Fae Dust, to channel the Magic, using the Chink Flower as to draw the power, or Xan as it is known, directly from the Void takes years of practice and concentration which most Fae do not have the patience for (this method of Fae Dust does not work with Light or Dark Magic though.) So, some Fae have learnt to absorb and channel the Xan. A few Pixies, some Faeries and all High Faeries are able to work their Magic without the use of Fae dust, for they have trained themselves to tap directly into the source of power.

    Whilst most Fae are able to use simple spells in most elements, there are only a select number who are able to advance onto far more complicated abilities and skills. However, the Fae, with the exception of some Faeries and the High Faeries, rarely use Magic effectively or efficiently, as they have never explored the endless possibilities concerning it.

    For simplicity, the Fae have split their Magic into ten elements.

-        Light, represented by Nakashi,
-        Dark, represented by Polmaen,
-        Fire, represented by Pariya,
-        Earth, represented by Archon,
-        Water, represented by Mermaria,
-        Wind, represented by Shéara,
-        Mind, represented by Léarin,
-        Body, represented by Har’wyn,
-        Spirit, represented by Jenévere,
-        Heart, represented by Kashmina.

    The ten different elements also have an order of power, that is, so to say, one type of Magic is easier to master than another. However, the greater elements tend to result in far more powerful results than that of their lesser counterparts and also are extremely hard to work using only Fae Dust. So, generally only High Faeries and Faeries practice the harder elements.

    The four lesser elements, known collectively as the Internal Quatrune, deal with Mind, Body, Spirit and Heart. They are known to be easier to gain skill in due to the fact that they deal with human nature, and that is easier to manipulate that something disassociated with it, such as Fire.

    Breakdown Of The Internal Quatrune:-

    Mind:- Mind Magic tends to follow two different branches. One is an aggressive side, encompassing Telekinesis (the art of being able to move objects with your mind) and Telegenesis (the art of being able to create objects with your mind.) The second type is far more peaceful, being Telepathy (being able to read, speak into and in some cases possess a mind) and Empathy (the art of sensing the emotions of others around you). Mind Magic is the hardest element of the Internal Quatrune to learn, and can take years of practice to achieve only a little skill in some Fae. However, this element has exceptions to the general rules of Magic. Some Fae are born with a natural ability to use Mind Magic and are able to draw Xan directly from the Void without training and regardless of their race. However, for some this can be a curse rather than a gift. Some natural Empaths have been known to have power so great that it has killed them, having the constant thoughts and feelings of others around inside their head being far too much. Apart from Light and Dark Magic, this is the only element in which Fae can have a natural ability.

    Mind Magic is limited to no race of Fae, and in practiced equally by all, male and female, High Faerie and Glinkli, but strangely Pixies seem to find it easier to master. However, Mind Magic is far more effective when the user is taking Xan directly from the Void, and when using Fae Dust many things can, and do go wrong. So, although not limited, very few Fae choose to study Mind Magic outside of Faeries and High Faeries due to the complications involved, that is unless they have been born with a natural gift for it.

    Fae Dust users use their powder in a strange way. It is prepared in a dark room always, or the distractions of the outer world can cause it to be useless. Whilst being made various chants are said over it, different depending on the desired effect wanted. When the Fae wishes to use it, they actually take a piece and ingest it into their system, quite unlike most other methods used within the Internal Quatrune, only Fire and Earth Magic also follow this obscure use of the Fae Dust. When this is done, the body will become charged with Xan, and enable the Fae to achieve the desired effect, whether it be Telekinesis, Telegenesis, Telepathy or Empathy, but only if the Fae has correctly followed the procedure. However, it has been known for too much Fae dust to be taken and the body to become overcharged with Xan, causing death to the user.

    Those who draw Xan directly from the Void, as explained earlier, have far more effective Mind Magic. It requires only deep concentration to cast this type of Magic. Also, in the case of Telekinesis, the object must match their ‘experience’. For example, a beginner would not try anything so foolish as to move another Fae, as the damage to the mind would be irreparable. It is as with most things, you start small, and work your way up as you improve.

    Body:- Body Magic is perhaps the most widely used Magic, due to the everyday need of it. It is concerned generally with the art of Healing. Users of Body Magic are always in great demand throughout the void, as one would expect, accidents happen often, and who better to speed up the healing process than someone with the gift?

    Fae Dust made by Body Magic users generally contains different herbs for different types of healing, for example, a burn would have a different reagent to that of a cut or wound. Several slow, chant-like mantras are used on application, and if the combination of the Fae Dust and the spell is correct, then the desired effect will be achieved. If someone of no or insufficient skill attempts this, then the Fae Dust could, in the best case, have no effect, or, in the worse case, have the opposite effect.

    Body Magic users who draw their power directly from the Void channel the ability to heal through their hands. Except for the most expert of users, contact with the victim is essential, preferably on the wound. Masters of this element are able to heal simply by thinking of doing so.

    How successful the healing is depends on the skill of the user, and, to some extent, the will of the person receiving the healing. A far better result will be achieved on a Fae who essentially works with the Healer, and puts his/her energy into the process.

    There is a darker side to Body Magic – the forbidden art of necromancy. Some Glinkli have been known to dabble with this, however it is something rare (but obviously not unheard of.) Even most Glinkli frown upon the art of raising and reanimating the dead, as the Fae believe that the Soul is used again in a higher or lower state, depending on the way the life was lived, their theory of Re-incarnation.

    Spirit:- Spirit Magic is perhaps the power that is greatly underestimated. It is not looked upon favourably in the void, thought of as the Magic for fools. This is however a gross misconception. Spirit Magic gives the wielder the ability to literally infect people with emotions. That is, to change the way someone is feeling. Those highly trained are able to instantly turn an malicious murderer, bent on killing, to a number of different states, whether that be to the feelings of a child, or perhaps even a pub landlord, it is the casters choice.

    Fae Dust made by Spirit Magic users is generally ground the finest of all, and the maker must project the mood that they wish to encapsulate within it onto the Fae Dust, or it will be useless. This takes deep control and concentration, especially with strong emotions such as rage and love. It is easier for two users of Spirit Magic to prepare their dust together, one to project the emotions and one to grind the powder.

    Spirit Magic users who draw power directly from the Void channel their power through different ways, depending on how advanced they are. Young Fae who do so generally work their power through their eyes, and must have eye contact with the person who they wish to ‘infect’, if only for a brief second, for their power to work. They then will the emotion onto the person, and if successful are rewarded by an instant mood change. As their skill with Spirit Magic advances, users tend to lose the need for eye contact and simply need to be within speaking distance of the person. An Master only needs an image and he/she can use their Magic on that person from great distances. Also, his/her skill can be used over a multiple number of people.

    Spirit Magic is known to be weak against those who practise Mind Magic, due to the general concentration and serious nature of the users. They also tend to have natural barriers around the mind, which decreases the success rate for the caster. However, it is exceptionally strong against Heart Magic, due to the general loose and unfocussed state the mind of the users of this element.

    Legends tell of a High Faerie, gifted with Spirit Magic, who stopped an imminent war by travelling to the enemy Glinkli camp and used her power over the thousands of troops to turn them from hardened warriors to happy-go-lucky people for a few days. The effort eventually killed her, but it was not in vain as the time that she bought was used to devise a plan to overcome the Glinkli. It worked, and disaster was averted.

    Heart:- Heart Magic is practised least of all. The majority of users are female Sprites, it is relatively unheard of for males to choose to practice this art. Actually, males tend not to practice this Magic as it is deemed to be a ‘female’s element’ and also unmanly. The rare few who do are taunted by their friends and companions. Many who use this element are devout worshipers of the Goddess Kashmina, indeed, there is actually a society called Sisters Of Kashmina that users may join. The power of this element is concerned with love, and the happiness of people. It is perhaps the least spectacular element in terms of outward display, but the most prolific when it comes to what is happening inside. Some Masters who use this Magic are said to have the power to make people fall in love. Also within this element is the ability to create minor illusions, to a much lesser extent than those created by Light Magic though.

    This element is relatively easy to perform if using Fae Dust. The powder must be prepared preferably within sacred walls, most users use the halls in the refuges of Sisters Of Kashmina. No dishonourable thoughts must be imagined whilst the Fae Dust is being made, to do so could cause the powder to be corrupt and cause no, or perhaps the opposite effect to what was intended. The method for casting this Magic, no matter what the intention, whether it is a simple illusion or a charm for two courting couples, is to press the Fae Dust to the heart, and smear it on the lips. Then, a spell is recited, usually the power is radiated from the body although some Masters have learnt to channel it through their eyes. This is done in a carefree way unlike most elements that are focussed intently on the spell in hand.

     When taking Xan directly from the Void this element is easier still to perform. Illusions must be crafted within the mind with the raw Xan, before being unleashed into the surrounding area. For other aspects of Heart Magic then it is simple a matter of the will of the caster and how open his/her own heart is. Relaxation is the key to this element. However, this makes users extremely susceptible to attacks from those who use Mind Magic.

    The following four elements, known collectively as The External Quatrune, contain Wind, Water, Earth and Fire. These are much harder to learn than those of the Internal Quatrune, being disassociated with human nature, and also being the unruly components of life. It is extremely difficult to practice these Magics using Fae Dust, which is why the majority who do use these elements are the Faeries and High Faeries. Another factor is that those who draw Xan from the Void are more at one with the life essences of the place they live in, making it easier to work with the elements that represent life itself.

    Each element not only includes power over its being, but also another skill within it. For example, those who study the element of Water would have ability to manipulate this element, but also may be able to achieve success in the art of Shape-Shifting. This is due to certain skills falling under different elements and being affiliated with them – for example, Shape-Shifting is under Water Magic as it is believed that with water being the very essence of a life, to be able to change form would require the changing of that very essence. And so, those studying Water Magic would have the knowledge of this that is needed, or at least basic understanding that can be built upon with further studying.

    Breakdown Of The External Quatrune:-

    Wind:- Wind Magic is quite unruly and so, hard to tame, although not as hard as fire. It is associated mainly with weather working. Most Fae wish to have a Master of Wind Magic in the near vicinity to ward away storms or to beckon in summer rays. Indeed, when in the height of their skill users of Wind Magic could call upon a mighty thunderstorm, or a driving blizzard. However, whilst the might and power that comes with using this element is immense, so is the price that is paid by the spell caster. Weather working requires far more Xan that any of the Internal or External Quatrune. There tends to be early deaths amongst users, lives are not fulfilled as they finally exhaust themselves, trying to combat that final thundercloud. The other skill within this element is the power of Levitation, Flight which eventually leads on to the ability of Teleportation, which can be used upon all objects, including the caster. Sometimes users of this skill are mistaken for those with telekinesis, but to think that could be your final thought. This skill is deadly, and especially when great experience allows the user Teleportation.

    Those who work Wind Magic using Fae Dust are forever in a constant struggle. As stated, a great deal of Xan is needed to work this element, which means that the amount of Fae Dust used is quite phenomenal. It is prepared outside, never inside. For Weather Working the Dust is thrown into the wind before a complex spell is recited. This can take a great deal of time, during which the caster is in an internal struggle to bend the weather to the ways that he/she wishes. It is known of Fae who have not been able to do so, and have lost their mind due to it. If wishing to use the skill of Levitation (which eventually turns to Flight then Teleportation with practice) the Fae Dust is sprinkled liberally onto the head of the Fae, whilst he/she envisions what he/she wishes to happen, or, in the case of Teleportation, where he/ she wishes themselves, or an object to be.

     If drawing directly from the Void then the caster, for maximum effect, must be in a wide, open area where Xan is greatly available. Users of Wind Magic channel their power through their hands, and learn to manipulate the Xan into what is literally a pulsating rod of the magical energy. They use this as the power source when using their Magic. Whilst they draw from the rod, they invoke the Goddess Sheára to help them to use the power of Wind to drive back driving rain, or perhaps to encourage thunderclouds should they be that way inclined. Levitation is easier to work, being that it is simply a matter of manipulating the wind around the object, and better manipulation leads to Flight and eventually to Teleportation.

    Users of Wind Magic are deemed to be unstoppable should they be angered, and are held in great respect by all Fae.

    Water:- Water Magic is perhaps the least destructive of the External Quatrune. Apart from the obvious skill concerning water, this Magic also encompasses the art of Shape-Shifting. This is believed to be due to the fact that with water being the very essence of life, to change from one form to another you must manipulate the water. Also, the High Goddess Mermaria is able to Shape-Shift to enter into her watery domain, something truly believed, so it seems only natural that this skill comes under Water Magic.

    Water is the easiest element to manipulate, as it is free flowing, only needing something or someone to guide it along a path. Abilities with this element include being able to summon great tidal waves, water spirals, tsunamis. Also it enables them to calm water, turning a storm to a calm surface. They can also change the state of water, to ice, or even to a gas. In some respects there is an overlap between Wind and Water Magic, and if any Fae choose to combine elements these two are common choices.

    Shape-Shifting however, is the most difficult and the most dangerous skill within the External Quatrune, equalled only by Summoning. To physically change your form to that of another’s requires years of study and practice. Some Fae actually die before they have gained sufficient skill to attempt a shift. To try this with Fae Dust is relatively unheard of and even Faeries and High Faeries tend not to practice this art. Consequently, there are very few within the Void who master this skill.

    Those who use Fae Dust for Water Magic must prepare it within water, and evaporate the water off after doing so, so that the very essence of the powder is seeped in the element that it will perform. For general Water Magic the Fae using the Fae Dust will need to be near a body of water, or at least one should be in sight. Then, the Fae Dust is cast in the direction of the water, words are muttered and images envisioned, if the spell has been cast correctly then there would be a result. The procedure for using Fae Dust when Shape-Shifting is relatively unknown, due to there being so few incidents concerning it. It is theorised though that a picture of the being that the person wishes to become is drawn with the Dust, but this is unproven.

    Those who draw their Xan directly from the Void have a far easier time. They channel the power through hands or through an ice staff – although this sounds strange, it is easy for a user of Water Magic to keep a block of ice as ice, simple, basic training provides them with such a skill. Casting a spell is easier, the user of Water Magic does not need to be near a body of water, unlike when using Fae Dust. However, it can make the spell more effective if the caster is near water. Shape-Shifting when drawing Xan directly from the Void is still an immensely difficult task, not to be taken lightly. Complete and utter focus must be given to the task in hand, and the shift is known to have a higher success rate if the intended being is close by.

    Water Magic is extremely strong against the element of Fire, as would be expected, but that should not fool Fae who study this art to believe that they can defeat a Fire Magic user easily. People who have done so in the past have been gravely mistaken.

    Earth:- Earth Magic can be destructive or peaceful, depending on the user. For example, some wish to move mountains, whilst others only wish to speed up growth of trees. This actually causes division amongst Earth Magic users into two sects, The Brown Order, who like to use the destructive side and The Green Order, who believe in the peaceful ways. There are also users who believe the conflict to be pointless and so practice both sides of Earth Magic. The other skill within the boundaries of this element is Summoning. Extremely difficult, on par with Shape-Shifting, it can take much time to study, and many can die whilst making their first Summoning as they were impatient and not knowledgeable enough to make the Summon.

     This is the only element within the External Quatrune in which Fae Dust actually achieved remarkable effects, however, this is only seen with the less destructive side of Earth Magic, which is concerned mainly with the growth of trees, plants and vines. The caster prepares the Fae Dust, outside, preferably in a woody area, and adds various reagents depending on what plant life he/she wishes to work upon. Then, the Fae Dust is sprinkled liberally around the plant, or, if encouraging new growth, it is placed in the soil. After a short wait the first signs of a response should be seen, if not, then the procedure is repeated. For the more destructive side, which is harder to perform than the peaceful Earth Magic, a drop of the casters blood must be added to the Fae Dust, a symbol of his/her life that is the ingredient needed to kick-start the spell. Then, the paste made is taken into the body via the mouth, similar to the method used in Mind Magic and Fire Magic. This creates a resonance throughout the body that puts the user in sync with the natural rhythm of the life of the Void. By doing this, the Fae should be able to adjust this natural beat, and so cause the earthquakes and similar effects that they so wish to do. The method of using Fae Dust for Summoning is not known, as with Shape-Shifting, as it has rarely been attempted.

    Those who use Xan directly are far better at sensing the natural rhythm of the Void. In general, these Earth Magic users are forever in sync with the beat, and some Masters are so in tune that when a major damage is done to the land, they feel it within and cry out in pain. The method for destructive and peaceful Earth Magic is the same, and most channel their power through a staff made of wood of their choice. Some members of The Brown Order however, have their staff made of rock. To cast a spell, the user manipulates the life essence of the Void in a similar way to those who practice destructive Earth Magic with Fae Dust, except it is obviously a much easier process for them. Summoning is performed in an entirely different way. For a successful Summoning the caster must know as much as there is to know about what he/she wishes to Summon. Then, they must be able to picture clearly, without fault, within their mind that which they wish to Summon, and if the knowledge is great enough and the mind fully focussed, the Summoning should be successful. If not, the consequences of a ill prepared Summon are not worth thinking about.
   
    There is one common trait amongst all users of Earth Magic, and that is an acute fear of flying. They all love to keep their feet firmly on the ground. This has lead them to harbour a natural hatred for Wind Magic users. Members of The Brown Order also have a dislike for Water Magic users due to the fact that it simply isn’t anything to do with the land. However, their dislike is nothing compared to the total loathing and contempt that The Green Order hold for users of Fire Magic, due to the fact that Fire destroys their precious greenery that they work hard to grow and preserve.

    Fire:- Fire Magic is pure destruction. It is also extremely difficult to control, being wild and unruly. Wielders of this element can create fire from nothing and even hold it’s awesome power within their hands. The other skill within this member of the External Quatrune is the ability to Energize – that is, to create pure, confined energy within the users body and discharge it at will, whether it be in the form of a ball, or a large explosion. Masters of Energization are also able to destroy large objects from great distances, simply by thinking of the molecules within the object and vibrating them to an unthinkable speed. This means that the object cannot hold together, and consequently explodes.

    Fire Magic is the hardest element to use within the External Quatrune with Fae Dust and few attempt to do so. Apart from the two near-impossible skills of Summoning and Shape-Shifting, this element is the least favoured and least used by Fae who are unable to draw Xan from the Void. It is thought to be so hard, as direct, raw Xan is needed to control Fire, and the Chink Flower that makes the Fae Dust has stored the power within its form for some time, so the ‘rawness’ simply isn’t there. So, most Fae who do practise Fire Magic with Dust collect Chink Flowers, create the Fae Dust and use it all within the same day, for maximum effectiveness. It must be the purest of all, any speck of unwanted common dust within it could cause the potential for a roaring fire to turn to a tiny spark.

    The way of using Fae Dust for Fire Magic varies. For creation of Fire from nothing, a liberal sprinkle of the Dust is put in the palm of the hand. Then, the Xan is drawn out from the Fae Dust, and pushed back into it all at once, and if done successfully Fire will spring to life. If the caster wishes for a Fire aura, then the Fae Dust must be ingested and allowed to travel throughout the body before being forced out, thus creating the aura. To light, for example, a piece of wood, the Dust must be put on the wood, and then the Fire Magic user must use more Fae Dust to withdraw the Xan and to ‘push’ in onto the wood. The bigger the fire wanted, the more Xan is needed to be compacted and released into a small area. A similar method is employed in Energization, the specially prepared Fae Dust is ingested, and the user withdraws the Xan from it. He/she manipulates the form of the Xan into one tiny ball, and releases it at will. Also, if wishing to Energize an object further away, Fae Dust must be sprinkled upon it, and then used to channel Xan into a compact area and held until a precise moment so when released an explosion occurs.

    As already mentioned, those who draw Xan from the Void directly have a far easier time with Fire Magic, that is if you can call working with this element easy. Like Wind Magic, a constant supply of Xan is needed and most Fire Magic users create a rod of Xan similar to that used in Wind Magic. Some though use a staff made of a dark grey wood, its origins unknown, the knowledge given only to the Masters of Fire Magic, passed down through the ages. To use this element the Xan must be, quite literally, set alight. A great amount is focussed into one area, and, from this, Fire can be formed. Xan must be in constant supply to keep the Fire burning, should the supply be cut then the Fire will cease to exist. From this, as experience grows, greater Fires can be manipulated and made. For Energization, raw Xan is used in a method similar, but easier to that which Fae Dust users perform. Xan is taken directly from the Void into the caster’s body, and compacted into one ball. This is then released at will. For far away objects, the user of Fire Magic must concentrate on, or sense the Xan surrounding the object, and pull it into one, small space before releasing it an consequently destroying the object.

    Fire Magic is the least reliable of the elements within the Internal and External Quatrune. However, once Mastered, it can prove to be one of the most fearsome of the elements, perhaps the greatest element aside from Light and Dark.  

    The final two elements of Light and Dark are the greatest of all. Together they are known as The Diabless, which means ‘The Unknowable’. These cannot be performed with Fae Dust, or even studied and learned. Fae are either born with the ability or not, and it is rare to be blessed with the gift.

     Breakdown of The Diabless:-

    Dark:- Most people are fooled into thinking that Dark Magic is evil. It is not, but it will turn people to such a state if they allow the power to control them. Having skill over the Dark is not only a gift, but also a burden. It is not something that can be escaped, those with the ability with this element are expected to do their duty to the Fae and be constantly ready to do battle with evil forces. However, these people are rarely happy as they are constantly in an internal fight with themselves, trying to do what is right but being forever tempted by that which is wrong.

    The skills of Dark Magic are truly chilling, but yet without them being performed the Void would fall into disarray. Users of this element are called upon once a week to search for the souls of people recently deceased and send them to the heavens, or at least to guide their path as they are able to physically separate themselves from their body and take on a spirit form. They are also expected to fend off evil ghosts and forces that try to disrupt the Void, by using their ability to move amongst these beings and fight them, something which most Fae are unable to do. Finally, the greatest, yet deadliest skill of all is that users of this element are able to draw life energy from any living being, plant or animal, and if they so desire they may kill by extracting every last drop of life. Having this power is a terrible burden on the bearer, for in some Fae the ability is so powerful that simply by thinking evil, jealous, or envious thoughts about another life form can cause death.

    Without exception, users blessed, or as some would see it cursed, with this gift worship Polmaen fervently, perhaps more avidly than any other Fae. This may be due to the fact that they draw great comfort that the God of the Dark also undergoes the same trauma and suffering as they do also. They revere him with the uttermost respect, and it is a goal for all to be granted an audience with the God, that is seen as the highest honour that could be bestowed.

    It is quite common for a user of Dark Magic to join with someone who uses Light, strange as it may seem, as there can be some comfort gained from the balancing effect of the two elements. It is easier to stay sane by doing so, as most who do not join with another Fae become hermits, and can eventually give in to the temptation of the Dark as they have no support during tough times in life.

    Unfortunately, most ill-informed Fae see the users of Dark Magic to be bad, or evil. This can lead to them being unwelcome in many places they travel to, and the respect that they deserve is not given. Should a Mother discover her child has the gift of Dark Magic, it is not unknown for her to kill it. This is not seen as barbaric, simply as a release for the ‘poor cursed child.’

    Light:- Those who have the gift of Light Magic are truly blessed. Their job is to turn Dark to Light and also to be the protectors of the Fae. They are in touch with the very bare essence of the Xan itself, at one with the heart of the Void. Not only this, but they are able to perform a vast array of skills that come with this element. Powerful Illusions, Light Barriers/Shields, Visions, Empathy, and finally the ultimate ability, to be able to give Life itself.

    This does not mean that they are able to go around and raise people from the dead as they see fit. To bestow the ultimate gift upon a being not only requires a great deal of though and preparation, but a great deal of time. The consequences of returning life are great, as it interferes with the natural cycle of the Void and also it could be seen as interfering with the wishes of Sheára, Goddess of Death, as the Fae believe that there is always a reason for everything, including death. So, although a Light Magic user has the ability to restore Life, it is not something he/she does lightly. On a note, restoration of Life should not be seen to be the same as Necromancy. They are two entirely different skills. One brings back a living comprehensive being, the other a zombie.
   
    Not all users of Light Magic are able to use Empathy, but the ones who are seem to progress further in this Magic than those who do not. This is theorised to be due to the fact that they are able to feel pain, suffering and evil and be able to correct the problem rather than those who have to use gut instinct. Empaths who join with users of Dark Magic are able to use their ability to soothe the constant suffering that they are in.

    The Visions that users of Light Magic have are mainly of the future, and are predominantly warnings against terrible things that could happen. They come in different forms, commonly dreams, but some Fae have short, sharp Visions during daylight, where they enter into a trance not of their making and ‘see’ what could happen. Alternatively, a small number of users have Visions of the past, which happen when the Fae is searching perhaps for answers to some mystery, or perhaps to help with something that will happen as a result of that action. The possibilities are endless.

    The Illusion skill within Light Magic is perhaps the one used most often. To be able to fool another into thinking what is real isn’t, and what they show you to be real is, is quite remarkable. With practice come bigger and better Illusions. Only if the being vehemently disbelieves the Illusion can they be broken. Generally this skill is used in partnership with the shielding that users of Light Magic are able to do, so that if the Illusion is broken then there is a back-up at hand.    

    Those who use Light Magic are worshiped as Mini-Gods themselves, seen as the ‘Chosen’ or another interpretation would be as messengers for them. Due to this they are forever offered rooms for the night, or food to eat, and are respected throughout the Void, unlike their opposites, the users of Dark Magic.

    The Diablest:- Once a while, very rarely, a Fae is born with skill in both areas of the Diabless, and are consequently known as Diablest. The ability to channel and use both Light and Dark Magic is astounding, and those who are discovered with this talent are sent straight away to Asharvéa to be trained, regardless of race or sex. Even the Glinkli observe this. This is due to the fact that this power is so great that it simply cannot be ignored, and if it was allowed to develop without training then the child could be a danger to all inhabitants of the Void. Obviously there are wild clans and tribes who are not knowledgeable of Magic and so if a child was born to them with the gift and they did not know what to look for then trouble could be abound. So, there is a law that when there is a birth, the child must be taken to a Master of Light Magic and there undergo a test to see if they have the gift. If they do, then the Mother may keep the child until he/she is five years old, then take it to Asharvéa to be trained. There are a few stories in the books of the Pixies of Diablest who have been untrained, and they tell of horror of the worst kind.

    There is a final type of unofficial Magic that deserves a mention. Occasionally, some Fae are able to combine all elements to form a special kind of Magic, known as Chaoyem. This is now restricted, after the rebellion of Oblivia, and any Fae caught practising this can be faced with death.

OK then... have you recovered? Tell me what you think... especially Wren, when you read this! I think it may be too detailed... but I did explain about the Pixie (Elmund the Wise) who escaped and gave most of the information on the Fae etc etc etc, so I hope its OK.

:D  :D  :D  

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Wren
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« Reply #1 on: 08 October 2002, 13:30:00 »

Yep, just to reitterate to the magicy types - the magic here is very different because it can be....... why?

1. There is no solid evidence that Faries exist. All that is known about them come primarily from folk tales, and they Primarily come from ordinary folk (like me heh!) to whom magic is uncomprehensible.

2. And primarily such storys stem from Aurellin. If you don't believe in Ava, have never heard of her, how can you concieve of the Xuea/Ecua magic system?

3. Void is wierd. Normal laws of direction and existance break down. One would expect therefore that magic utilised in the void must bend it's chaos to the users will (Xan is just Aretmis' word for what Greybark decribes in the Void entry).

My only thoughts are that perhaps you like to introduce a little contradiction....... Not all people are going to have been told the same tales as a child, so maybe you'd like to add areas where no conclusions can be reached, because different sources say different things.


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« Reply #2 on: 08 October 2002, 14:32:00 »

Well, Brownies are able to use 'regular' magic in the Void, and also to hold off the Void. On top of that, I also have a sort of Void magic in the new spell classes and would have appreciated some kind of heads up about this...

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« Reply #3 on: 09 October 2002, 03:30:00 »

Oh.

Well... I thought that those Brownies lived on the edge of the Void... but not completely in it...

You see... when I started this little project the Fae were put inside the Void as nothing was known for certain about them, as with the Void... so how would you know for certain that Sorren magic worked inside the Void...?

Hmmmmm...

Anyway... you're the magic guy, but still... well, I apologise for not telling you about this earlier... naughty me!

Ermmm... if we can resolve this "matter" peacefully then please!

Because I'm not giving up my Fae Magic for anyone!

Nope! Because then I'd have to abandon the Fae.

Nooooooooooooooooooooooooooooooo!

OK... I do not apologise for my stubborness.

:D  :D  :D  

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Eh
« Reply #4 on: 09 October 2002, 09:56:00 »

If I remember right, the Brownies have settlements in the Void, and use the Void, etc. I think they're the ones that figured out that you can't do anything in the Void without force of will.

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« Reply #5 on: 09 October 2002, 13:09:00 »

This is your heads up sweetie...........

It's not on the site officially yet.


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« Reply #6 on: 09 October 2002, 14:12:00 »

I think he meant a little heads up that a major change other than his own was going on while he was reworking all the magic ;)  :lol  


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« Reply #7 on: 09 October 2002, 16:19:00 »

Well you see, I don't think this is a major problem to the magic system. It's independant. It only depends on whether it is consistent with Void Magic. Anyway, better it come while magic is open for rearrangement than later when all is finalised and there's no romm to menouver!

Perhaps a good course of action would be to ask Greybark (if he's not to busy) to cast an eye over it and make suggestions........If everybody likes that idea I will write Mr.Brownie himself a polite email requesting his presense if he can spare the time.......

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« Reply #8 on: 09 October 2002, 23:44:00 »

well I don't think it can do any harm


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« Reply #9 on: 10 October 2002, 04:48:00 »

Yes... I think that would be a good idea. Could we get Greybark over here sometime? Sometime soon if possible?

You see I understood it to be that the Void was free... that was why Artimidor wanted the Fae there... so if people/brownies are suddenly going in and out then it pretty much cancels out having the Fae there at all.

Oh dear.

:( .

:D  :D  :D

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« Reply #10 on: 10 October 2002, 06:02:00 »

Ack! You want me to read through that enormous entry?!? ok....um....I'll get to it in the next couple of days, ok?

BTW Tarq, you have a good feel for the Memnoor Void Brownie magic/will thingy. Thanks.

I'll write an opinion soon......


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« Reply #11 on: 10 October 2002, 08:33:00 »

Oooohhh... you will?

Thankyou!

*Jumps up and down*

YAY!

:D  :D  :D  

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« Reply #12 on: 10 October 2002, 12:50:00 »

Heh - Talk about sevice, I haven't even emailed you yet Grey!

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« Reply #13 on: 10 October 2002, 20:23:00 »

I can't read everything anymore, but I try to help where I can be useful ;)
Thanks much Wren, BTW, for e-mailing me about the thread in the other forum!
*bows*
*glances at his watch, and at the looooong entry*
Nah, can't do it before work today. It'll have to wait for later :)


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« Reply #14 on: 12 October 2002, 04:22:00 »

I was looking at the entry for the Etherial Void and found this...

Aeolian Brownies imagined their settlement just inside the Void, but anchored it firmly to the reality of the world.

You see... the Brownie settlement is anchored in reality... and so normal magic would work there... but the Fae actually live in the Void, and so use a different system of magic.

So, this shouldn't interfere with whatever type of Void magic Tarq has for the Brownies.

:D  :D  :D  

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