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Topic: Xaramon Master Plan Discussion (Read 25293 times)
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Valan Nonesuch
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Re: Xaramon Master Plan Discussion
«
Reply #30 on:
22 May 2011, 05:36:50 »
If you can work it into the history somehow: Kyresk (since it echoes
Kyr
ania/
Kyra
nians so nicely)
Otherwise: Gilden.
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Deklitch Hardin
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Re: Xaramon Master Plan Discussion
«
Reply #31 on:
23 September 2011, 05:56:30 »
Just to confirm (so that it doesn't get missed with it being in the other thread and all) ... I've gone with Gilden as the name for the blue Duchy in Xaramon Province. That is the duchy centred around the former Kyranian kingdom lands.
Also, from the masterplan, I believe that Rayne has developed those lakes that are mentioned as needing development. When you get the chance, Mina you might like to remove those from the things that need development.
Many thanks
Dek
«
Last Edit: 23 September 2011, 06:14:08 by Deklitch Hardin
»
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #32 on:
23 September 2011, 13:44:45 »
Yup, I already knew about those, but thanks for the reminder.
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #33 on:
02 October 2011, 19:02:36 »
Here's the new map I'm working on. I'm wondering about the rivers. Are there too many? Too few? I feel like there aren't enough rivers, but I don't really know where to put them. Also, is the river system in the Ximaxian peninsula alright?
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Ta`lia of the Seven Jewels
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Re: Xaramon Master Plan Discussion
«
Reply #34 on:
03 October 2011, 06:20:30 »
Hi Mina,
had a short look at your map. I think, that the rivers on the peninsula of Xaramon are a bit too regularly looking. Let two tributaries merge or something like this. I know, the plain is described as quite flat, but maybe there are still some smaller hills which would bend them?
The rest of the province could need another river, it looks a bit empty. Where are towns? Villages? Maybe you should give them some water transport also.
I'll add two pics of the rivers of Germany. Maybe they give you an idea or two
But generally: as you like to have it!
http://upload.wikimedia.org/wikipedia/commons/thumb/e/ed/Deutschland_topo.png/800px-Deutschland_topo.png
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #35 on:
03 October 2011, 14:56:11 »
Hmm, I thought that the peninsula had a fairly even slope, which was why I made the tributaries nearly parallel with each other. I'll think about it.
The towns and villages will be added later. What would be a good place for an additional river? I'm thinking the northern part of the province, but the more plausible routes for rivers seem to have little to do with historical borders in the region. I would expect borders to follow natural boundaries like rivers at least some of the time. Hmm, maybe I can work something out.
Thanks for the maps.
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #36 on:
25 November 2011, 16:10:09 »
New rivers; fainter lines indicate smaller rivers. I might have overdid it a little.
Redrew almost everything else too.
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Rayne (Alýr)
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Re: Xaramon Master Plan Discussion
«
Reply #37 on:
30 November 2011, 13:20:40 »
My weak eyes! Forgive me, Mina, but all the rivers look faint to me. I can barely make any of them out! Is there a way to dark the lines?
Do your larger rivers have names, as of yet? After all our wonderful name-generation exercise in Vardynn, I'm quite willing to help develop names for these, though they may be of Kyranian origin.
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #38 on:
30 November 2011, 23:19:04 »
I've darkened the rivers a little. Do they look better now? Political divisions and cities have also been added, although I'm not entirely sure about them yet.
The only named rivers so far are the Dorashi river and Wavewand river. I certainly don't mind some help with naming the rest.
Since you're working on Vardynn now, perhaps you might consider adding more details to the Aerelian Lakes after we're done with the resources? Right now they have no outlet, and aside from the two rivers I added, nothing feeding water into them either.
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Rayne (Alýr)
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Re: Xaramon Master Plan Discussion
«
Reply #39 on:
01 December 2011, 14:00:14 »
Ah, yes, I can see them a little better now. I have to close up on them to see exactly where they are and where they go, but that's all right; if you made them any darker or larger, they wouldn't be realistic! Did you have any ideas for names of rivers, or meanings, or histories?
Do the Aerelian Lakes need an outlet or a source? Perhaps they were originally created by a meteor shower that create massive craters in the earth that became filled with precipitation, or by a powerful mage's spell mishap? I suppose there might be a small river snaking from the Upper Fores and eventually into the ocean. Did you have any thoughts on this?
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #40 on:
01 December 2011, 16:36:42 »
Perhaps so. It feels strange to me that such large lakes could have precipitation as the only, or even main, source of water, but I don't really know a lot about how such things work.
I haven't thought about the rivers much. Mostly, I was just trying to get them to feel right.
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Deklitch Hardin
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Re: Xaramon Master Plan Discussion
«
Reply #41 on:
02 December 2011, 09:55:19 »
Hi Mina, if you aren't aware of it, Australia has a large inland lake ... lake Eiyre or something similar, it is in South Australia in the midsts of a desert. The earliest European explorers thought it must have been an inland sea. The rivers that run into it are dry for most of the year and mainly run only when there is massive rain or floods.
I don't know if something like that is worth looking up with regards to the questions you have regarding the lakes.
Dek
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #42 on:
02 December 2011, 15:29:48 »
Thanks, that's quite interesting. I don't think the land around the Aerelian Lakes is quite as dry, but the Xaramon side, at least, isn't particularly wet either.
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Deklitch Hardin
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Re: Xaramon Master Plan Discussion
«
Reply #43 on:
20 December 2011, 20:40:25 »
Mina, something I wanted to raise was the name of one of the bays in Xaramon Province, namely Wind Bay. Is it too similar to Eight Winds Bay in Northern Sarvonia? If it is, maybe we could consider changing it now before more development is done which might mention Wind Bay? Or would it require too much work for map makers to change it at this time?
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Mina
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Re: Xaramon Master Plan Discussion
«
Reply #44 on:
20 December 2011, 22:42:51 »
I don't know whether the name can be changed; that's up to Artimidor. It doesn't seem that similar to me though.
Well, even if the name can't be changed, I'm not opposed to the existence of alternative names for it. That sort of thing happens sometimes.
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