* 
Welcome Guest. Please login or register.
Did you miss your activation email?


*
gfxgfx Home Forum Help Search Login Register   gfxgfx
gfx gfx
gfx
Pages: [1] 2
Print
Author Topic: Kelancey's AoA--Afflictions of the Sanguine, Overview  (Read 7165 times)
0 Members and 1 Guest are viewing this topic.
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« on: 03 January 2008, 18:42:35 »

  Okay, I don't know how this should look, and I'm a little worried this is too long.  Please, could I ask for help with this?
Edits suggested by Judith in yellow.
Recent edits of 4 June 2012 in orange.
More recent edits of 11 June 2012 in pink.

AFFLICTIONS of the SANGUINE, COURSES, HEART, and WOMB
Sanguine is the coursing surge of life in the blood, heart, and veins.  It is the boundless, youthful spirit of the body, the essence of love, romance, and passion.  The afflictions described herein represent the excess, deficit or corruption of the sanguine constituent.

  • Women's Cramps--A woman's courses represent the rejuvenation of her womb each month, preparing her if she should become great with child in the coming mooncycle.
  • Tumors--Malign outcroppings of bodily organs, tumors often leech the sanguine component out of the affected body part until that part of the body withers and dies.
  • Heart Flutter and Heart Failure--Human men, more than other races, of advanced age are prone to heart failure, which often manifests as crushing chest pain and difficulty breathing.
  • Internal Bleeding--Bleeding under the skin or within the body may be life-threatening, depending on how much blood escapes and where the blood leaks into.
  • Bleeding Wounds--As noted above, bleeding itself is not a problem until the heart cannot keep up with the rate of blood loss; fortunately, healers have ways of stanching bleeding injuries.
  • Miaelean Disease, "Undead Disease"--Sometimes called the “Undead Disease”, due to the seemingly unnoticed wounds that its victims suffer, Miaelean Disease is extremely painful, and in most cases fatal.
  • Aramyrian Disease--Aramyrian Disease causes the victim to lose pigment from his or her eyes, hair and skin, plus  craving for blood.
  • The Plague, "'Blood Death", "Black Death", "The Pestilence"--The Plague, renowned for its signature lesion, the rubo, killed nearly the entire township of Thevelin (later called Nyermersys, which was under quarantine) in 602 b.S. and was only halted from killing more by the Quepruran Clerics.
  • Sunblood Condition, "Baked Brownie Ailment", "Ahohooih"--A condition only found among the Brownie race, this is the result of spending too much time in direct sunlight.



INTERNAL BLEEDING
Overview
Internal bleeding may present a dire threat to the health and life of the victim, resulting from an array of causes, be they traumatic or idiopathic.  Ranging from an incidental bruise on the cheek to exsanguination and collapse of the sanguine constituent, the site of the bleeding is the key to the threat of the injury.  In life-threatening cases, prompt medical attention is needed to extirpate the outflow of blood and help restore the natural flow of sanguine.

Symptoms and Effects
Any significant amount of blood loss will produce fatigue, difficulty breathing, and weakening of the heart throbs.  Bleeding into certain sites, as in the belly, chest, and limbs, is almost universally heralded by a swelling or lancing sort of pain.  In other sites, this bleeding may be completely painless, as in bleeding within the head or gut.  In these latter instances, vigilance and high degree of suspicion of internal injury are advised to be made aware of the blood loss.

Injuries to the belly can contain a leak of up to 1 barrel, that is 30 mugs, of blood, with only the pain of injury and the tumescence of the belly to show any sign of internal blood loss.  Bleeding within the muscles of the arms and legs may contain as much as 3 mugs of blood in each limb.  Because of the limited space within the skull, intracranial bleeding is surviveable up to approximately 1 tot, thereafter giving way to stupor and death.  In most cases, even minor intracranial bleeding causes profuse vomiting and lethargy, sometimes accompanied by thrashing spells.

Bleeding in the bowels may be silent or only mildly painful, perceived as either a gnawing or sharp lancing pain, and may persist undetected for up to months.  This type of bleeding may result in black, tarry stools, or, if the bleeding is lower down, bright red blood may issue forth into the toilet.  Some tumors can cause this type of bleeding, and early diagnosis is the key to treating these aggressive tumors.  The lungs and chest can hold a massive quantity of blood, up to 1 firkin in each lung.  However, such congestion can rapidly drown a person in their own blood, described by survivors as "air hunger", and thus this constitutes the most emergent case of internal bleeding.

Incidence, Causes
Fortunately, most of us shall never know the bitter agony of massive internal bleeding.  Still, soldiers, sentinels, and city watchmen put themselves at risk with every blow they sustain from a weapon.  Rarely will internal bleeding occur without any traumatic antecedent; further inquest into the causes of atraumatic internal bleeding are warranted.

Diagnosis
Though no method of detection is universally effective, a simple concensus of healers suggests that probing an inflamed and reddened area with a hollow, wide-aperture stylet is the most direct way to finding the source of the bleeding.  In the case of bleeding into the lungs, chest, and belly, this may also be the optimal treatment, siphoning off the excess of sanguine until the balance of constituents returns.

Cure/Prevention
As mentioned above, siphoning blood from a hollow cavity--chest, lungs, or belly--with a wide-aperture stylet is rapidly effective.  This usually requires multiple evacuations over a course of 3 to 10 days, performed at 6-hour intervals, or more frequently if the bleeding is severe.  Bleeding into the skull requires opening the skull with a trephine to allow the old blood to dehisce, and leaving the surgical wound open for no less than 3 days.  Careful application of wound cleansers, such as ormelin or the sap of the mil'no plant, will help stave off contagion in the days following surgical evacuation of the blood clot.

Bleeding into the muscles of the chest wall or limbs is a simple matter of opening the skin and muscle and allowing the foul blood to drain.  The muscle and skin may be surgically sown shut just after drainage of the blood.  This author routinely relies on studious application of leeches to bring down bleeding at any site.  This method is more effective if the hemorrhage is superficial, as in a bruise or gash in the skin.

History, Myth/Lore, et al.
The trephine is an off-shoot of a twist drill developed from the beak of the corbie (or carrion crow).  This invention is attributed to the Kuglimz, who call this bird Jav'vier.

The Rosesnake has numerous uses in healing, not the least of which are its fangs--these make an easy stylet for opening superficial blood collections.  The tail thorns can pass as lancets for draining boils or other fluid collections under the skin.  Finally, the Rosesnake venom has healing properties, which this author has yet to study in any depth.

Fleshworms are a definite boon to any healer.  Where leeches are effective at gorging on any blood, living or dead, fleshworms only feast on dead skin, flesh, and so on.  They are selective to only devitalized flesh and constituents, making them tiny healers, ridding the body of necrotic or decaying parts.  As despicable as this initially seems, fleshworms can do a great service when a wound has not been tended early enough to prevent contagion from setting in.



MIAELEAN DISEASE, or "Undead Disease"
Overview
The Miaelean Disease was named after Miaelea Ikara, wife of the Erpheronian merchant Silas Ikara. After she died of this terrible sickness, Silas poured much of his wealth into researching the disease and finding a cure. It is sometimes called the “Undead Disease”, due to the seemingly unnoticed wounds that its victims suffer. Although rare, it is extremely painful, and in most cases fatal.

Symptoms and Effects
In its initial stage, Miaelean disease first presents with listlessness and poor responsiveness.  Soon after, a sufferer will progress to delayed thought processing and general dulling of sensation throughout the body; at this stage, people are prone to insensate wounds, damaging their bodies without feeling any noxious stimulus.

The second stage of the disease consists of blood vessels throughout the body and whites of the eyes becoming fragile, leading to veins rupturing, spider-like swellings under the skin, and mottling of the skin.

In the final stage, dead skin and necrotic appendages (fingers, toes, feet, and so on) will slough off, accompanied by heightened perception of pain, inflicting the victim with exquisite wracking pain throughout their head and body.

Incidence, Causes
The philosophical community does not yet recognize how the disease is transmitted or what predisposes someone to getting it.  It is sporadic in occurence, yet at times in history scores of people have fallen victim to the disease in a brief period.  Review of the literature upon these cases is needed to better understand the circumstances of their illness.

Diagnosis
In one who shows signs consistent with Miaelean disease, blood analysis may confirm this diagnosis, revealing high viscosity, brackish taste and odor, and a slight depigmentation of the normally red-purple blood.  Analysis of skin from areas of diminished sensation will display poor integrity of skin.  Though rarely seen, skin appendages with a tuberous or bubbly appearance, which universally lack perception of touch or pain, are the hallmark of this disease.

Cure/Prevention
In common practice, the objective of treatment is to prevent incidental injury during early stages of the disease, and amelioration of pain and prevention of exsanguination in the later stages.  Healers with some skill at wound care utilize sap from the mil'no plant to cleanse skin surfaces, particularly areas of broken skin.  Urban tree leaves are applied as a dressing, which must be changed at least daily to prevent dirt and filth from entering these wounds.  Ormelin is a good supplement to wound healing, and may be poured directly onto broken skin or applied to the urban tree leaves to make a poultice.  Alternatively, silkel flower paste may take the place of the urban tree leaves; this tends to foster more rapid wound healing, though this does not prohibit dirt and grime from entering the wound.

History, Myth/Lore, et al.
The best-known victim of this condition was Miaelea Ikara, in Nermeran, for whom the disease is named. An advanced form of the disease claimed hundreds of Anpagan merchants and Rebel Forces in 1950 b.S.  Apart from this outbreak, this disease is virtually unheard of on the Nybelmaran continent.
Information provided by Tzilon Ikara.


The BLOOD, or BLACK, DEATH, or the GREAT PLAGUE of NYERMERSYS, 602 b.S.
Overview
The Plague is also often called the Blood Death (due to the massive expelling of blood by the ill), the Black Death (due to the bruises and blood beneath the skin) or the Pestilence. The disease itself is shrouded in history. It killed nearly the entire township of Thevelin (later called Nyermersys, which was under quarantine) in 602 b.S. and was only halted from killing more by the Quepruran Clerics. This Plague gave the town its nickname "City of the Dead".

Symptoms and Effects
The first symptom of Plague is a localized, hard, nontender, nonmobile inflammation in the groin, armpit, or neck.  Within a day, the inflicted will mount a high fever, lethargy, and chills, and may experience delirium or convulsions. If left untreated, the disease may take one of two courses:
Some will develop rupture of blood vessels throughout the body, leading to mottled blackening of the skin and blood in the excrement, eventually giving way to exhaustion and death within a week.

The faster course of illness is coughing and production of blood in the phlegm, leading to asphyxiation within a day or two.

Incidence, Causes
The only known epidemic was in 602 b.S. in Thevelin (now Nyermersys). The cause is uncertain, but may be attributed to infestation of biting insects or rats.  In recent times, rare incidences of the Plague occur on an annual basis, which again are blamed on squallid living conditions and rat infestation of people's homes.

Diagnosis
Often, Plague victims will not reach medical attention in time to have their condition diagnosed.  The signature lesion of the Blood Death is the rubo (pl. ruboes): A blackened, painless, mobile swelling under the skin, which, if lanced with a scarificator, ruptures with a gout of black blood.  This is not clotted blood, but rather blood which has been desecrated by the Plague.

Cure/Prevention
The only known cure is the blessing of the Quepruran priestesses, through prayer and whatever other means they have to ask for their Goddess’ favor. Quarantining those who are ill may slow progression of the epidemic, though the disease may thus spread to people enacting the quarantine.  We of the mundane healing community have little to offer these victims, apart from solace and safe quarantine.  Should a healer come into contact with one showing signs of the Blood Death, he or she is strongly advised to maintain a respectable distance from inflicted individuals, as the contagion may run rampant among caretakers of these people.

History, Myth/Lore, et al.
The Great Plague erupted in 602 b.S., killing thousands of citizens of Thevelin.  As the cause of the disease was unknown, the town was placed under quarantine.  The rest of Santharia remained safe, but the town’s people suffered under terrible conditions.  Of the original 6000 inhabitants, approximately 4500 died during the time of the Great Plague.  After several months, the priestesses of Queprur finally found a way to cure the plague.  At that time, the high temple of Queprur was turned into a large pilgrimage site for all people from all walks of life seeking absolution from the Goddess of Death. The "pest pillar" was erected in the main plaza in Thevelin to commemorate this terrible event.
Information provided by Viresse.


ARAMYRIAN DISEASE
Overview
Aramyrian Disease’s first known victim was Vlardan Aramyr, for whom the disease is named. The symptoms of the disease were first noted after a wild beast bit him.  More commonly, the disease is transmitted from one elf to another via bodily constituents, especially blood and fluid exchanged during intercourse.  The disease causes startling and sometimes frightening effects. The victim begins to lose pigment from his or her eyes, hair and skin.  However, the most drastic change is the craving for blood.

Symptoms and Effects
Symptoms include loss of appetite, swelling of the throat, avoidance of drinking water, desaturation of skin and hair color, change of color of irises to yellow or pink, sun sensitivity which may burn exposed skin, eventually giving way to pronounced appetite for blood and sexual depravity.

The initial presentation is as a common malady with ague, lethargy and stomach cramps for up to 10 days.  The next stage consists of vomiting and diarrhea upon eating food apart from meat, and near-torpor with vivid nightmares.  The last stage is as described above, predatory appetite for blood and hypersexuality.

Incidence, Causes
Aramyrian Disease is only known to affect dark elves, spawning (or perhaps born from?) the Blood Eye Cult.

Diagnosis
Definitive diagnosis may only be reached after death, by performing a necropsy to demonstrate the characteristic serpiginous destruction of the brain and desaturation of the pigments of the eye.  Diagnosis by review of symptoms and antecedent exposure is often sufficient in a living elf.

Cure/Prevention
There exists no known cure for Aramyrian Disease.  The only method of prevention is avoidance of exposure to bodily fluids of one contaminated with the disease.

History, Myth/Lore, et al.
The first documented case of this disease was a victim called Vlardan Aramyr, in 60 b.S.  It is believed that he contracted the disease from the bite of a sick animal, but what kind of animal this was isn’t recorded. He was later cast out from his tribe, accompanied by a group of followers whom he infected with the disease through sexual relations.
Information provided by Rayne Avalotus.



EXSANGUINATION, BLEEDING WOUNDS
Overview
Exsanguination means to lose blood such that the sanguine constituent collapses, blood does not course to all parts of the body, and, in the extreme, the victim dies from losing blood.  As explained in detail by Sage Aurora Damall in her treatise On Cuts and their Treatments, the risk of exsanguination is dependent of the gravity of the injury sustained.  Most healers will gain expertise in treating these injuries in times of conflict, as field chirurgeons and Dalorins retained by fighting units attend wounded soldiers on the battlefield soon after an injury occurs.

Symptoms and Effects
Blood loss most often is not painful; indeed, a wounded person may lapse into stupor, thence into death, without any complaint aside from lethargy and slowing of their thought process.  Some signs and symptoms that healers show be vigilant of include nausea, dry mouth and nose, sunken eyes, pallor around the lips and fingertips, absence of production of urine, shallow and weak heart throbs, and rapid breathing.  This last effect is likely a result of the phlegm attempting to compensate for the impending collapse of the sanguine constituent, a final effort to recompose the constitution of the ailing individual.

Incidence, Causes
Again, the reader is requested to refer to Sage Damall's treatise On Cuts and their Treatments for a thorough examination of the causes of seeping wounds.

Diagnosis
In assessing exsanguinating wounds, a healer can never be too careful.  All bleeding wounds have at least one escape or outlet for the sanguine; one must gauge both the diameter and the depth of the wound. Take care to look for exit wounds as well, particularly if the victim suffered a deep penetrating wound or received an arrow or other projectile wound.  Look for fragments of the projectile inside the wound.  
  • If an arrow has penetrated the chest or belly, but has not completely gone through to the other side of the chest or belly wall, the healer must forcefully push the arrow through the nearest exit point.  Take care when doing so to mentally visualize the internal anatomy, and make great effort to minimize the damage you will cause by shoving the arrow through to the other side.
  • If an arrow has penetrated an arm or leg, but not travelled clear through the extremity, one must first mentally visualize the anatomy before proceeding.  First think through which method of extraction, pushing it through or pulling it out, will minimize the damage to the arm or leg.  If you cannot avoid severing a blood vessel, leave the arrow in its place and allow a chirurgeon to extract the arrow--he or she is better equipped to stanch the rapid hemorrhage from a major vessel.
  • If an arrow has penetrated the head, mouth or eye, a chirurgeon must be allowed to pull the arrow out.  Never push an arrow through to the other side of a head or eye wound.  Again, the most common cause of death in an arrowshot victim is not the arrow itself, but the massive blood loss caused by the healer who extracts the arrow.  You have to be prepared to immediately plug the entrance and exit wounds you cause.

If you see that a hollow organ has been opened by the puncture wound, the victim needs to be attended by a chirurgeon immediately lest catastrophic spillage of bodily constituents occur.  It is well established as fact that bile and choler both cause burns if they are spilled outside of their respective cavities, and either will greatly complicate wound healing.  Mixing of bodily constituents--such as introducing bile or choler into the blood vessels--is almost universally fatal.  A healer would be wise to follow these practices if a hollow organ--stomach, gut, spleen, or any other--is even suspected of rupture:
  • Wash your hands thoroughly.  Too often, we healers are the greatest source of harm to our infirmed victims who depend on our care.
  • Wash the wound thoroughly, and preferably wash the entire victim from head to toe.  This includes pouring some mild, dilute solution of water and/or astringent to any deep wound.  Painful as this may be to irrigate a deep wound with soapy water, this may also save the person's life.
  • Yahrle ointment has binding properties that may stave off contagion for a while, and may help injured organs to repair themselves.  Bladeleaf gel has been purported to have a similar effect, but this is not well-studied, at least not by this author.  Odea moss has at least the binding properties, but not the capacity to hold out contagion and spillage of bodily constituents the way the first 2 compounds do.
  • One may consider applying either yahrle ointment or bladeleaf gel to the punctured organ, but this is not a final, definitive treatment.  This will buy you time until you can deliver the victim into the care of the chirurgeon who will thread and knot the wounds closed.

Cure/Prevention
Healers are reminded here of the adage, "All bleeding stops," meaning that fast treatment of a seeping wound is critical, before collapse of the sanguine overcomes a victim.  If time permits, as judged by the healer attending a victim, then cleansing of a wound with mil'no sap or ormelin prior to surgical closure of a wound may help wounds to heal faster and more neatly.  Oil of the totit plant has a similar cleansing effect, though this may be more difficult to obtain than the first two.

Stitching materials are chosen according to the site and depth of injury.
  • For deep wounds of the abdomen and chest, this author recommends silkel thread on a curved metal needle, because the healer can put significant tension on the thread without fear that the thread or needle will break.
  • For wounds of muscles, Yuatu'way fiber, obtained from the totit plant, tied to a long straight or curved needle, is more appropriate, since the fibers will glide more easily and not pull or tear the muscles as might a tougher composite thread such as silkel thread.
  • For superficial wounds, scar formation is a threat to be avoided whenever possible.  Needles from the sepulchura cactus can be straight or curved, and do not tear skin the way metal needles do.  The silk of the lu'an moth is supple yet strong, and makes for good wound healing when used on skin gashes.
  • Conversely, in instances where scarring may be desirable to form a tight seal of a skin wound which will resist infection, wild tribes of Nybelmar and Aeruillin commonly use the Stone Myrmex to seal small cuts, drawing the edges of the wound together and then placing the insect’s head along the incision, whereupon the beast spits its defensive material, which hardens upon exposure to air. A single Myrmex can seal about a thumbnail’s width of cut before its supply becomes exhausted (indicated by an unwillingness to bite and a lax, drooping abdomen), and another insect must be chosen. The sealed cut resists infection, and the ‘stitches’ will hold up well under perspiration and water, but must be renewed every few days with the natural shedding and flaking of skin.
  • For wounds small enough that they do not require stitches, the webbing of the Santharian drape-silk spider binds wounds excellently, and is absorbed by the skin within 5 days.  The webbing may be matted and packed into a wound, or simply applied on the surface to keep out dirt and grime.
   
Stopping blood loss from a wound is more complicated than just putting in a few stitches.  Many wounds require aid from herbal preparations, either applied to the wound directly or imbibed to allow the whole body to recover from the loss of blood.  Some suggestions to this end are mentioned here:
  • Drinking 1 tot of ormelin within the first hour after sustaining a grievous wound, then a sip of ormelin before bed and at sunrise every day for a week, will bolster the sanguine after near-fatal injuries.
  • A potion obtained from the blue flowers of the arryi flower, or purple lantern, is purported to work just as well with smaller quantities than that needed of ormelin.  This potion is to be drunk within 6 hours of sustaining a fatal or near-fatal wound, also with the intent of fortifying the sanguine constituent.
  • Odea moss is relatively easy to obtain in most areas of southern Sarvonia.  When mixed with a drop of the victim's blood, the moss may be ground into a paste which is applied into and onto a bleeding wound. This stops the bleeding and helps the wound to close within a week or so.
  • Though silkel flowers may only be harvested one in every ten or twenty years, the paste made from these flowers is indispensible as a topical unguent to close bleeding wounds, often without any scarring.

History, Myth/Lore, et al.
The Gnorians, independent gnomes of the eastern Santharian coast, were the first civilization to explore medicinal herbs for bleeding wounds.  Of course, their renown for medicinal alchemy is well known throughout all Sarvonia.  This author has tried without much success to learn who among them is most prominent in healing alchemy; perhaps they prefer to remain anonymous to human researchers.

The Tenthinrhim "Youth tribe", or Wood Elves, was the first civilization to close bleeding wounds with needle and thread.  Kaierians in the field of battle had to devise a way for wounded warriors to press on in combat without succumbing to blood loss.  Among many other devices and skills they developed, they improvised a method of using silkel thread to tightly close wounds which would scar rather than fester.  This practice flourished over time, and was adopted by chirurgeons and healers alike in tending to victims with cuts and puncture wounds.

The Shendar tribe, having high sanitary standards, was the first civilization to minimize contagion by washing both healer and healing tools.  To the best of this author's ability to encounter, the practice goes back before recorded history in Uderza, though likely oral tradition has perpetuated this practice for many generations predating recorded history in that region of Caelereth.  

« Last Edit: 01 July 2012, 08:29:46 by Kelancey the Green » Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #1 on: 05 January 2008, 17:26:40 »

This is a new type of entry for me, so I could use any help or guidance that anyone can offer!
Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Bard Judith
Santh. Member
***

Gained Aura: 365
Offline Offline

Gender: Female
Posts: 7.650


Dwarvenmistress


View Profile Homepage
« Reply #2 on: 05 January 2008, 22:14:00 »

Oh sure... (grins at Kelancey) This is as clear and beautifully organized as everything else you've done.  I can take a more indepth look at it later, but I don't see any egregious errors.  In the first paragraph (really, I did read through the whole thing!) it would be nice to see 'courses' as well as 'cycles'.

- and yes, 'mooncycles' are also fine.  Obviously there is more than one expression depending on territory and probably race.  I can see 'cycle' being more popular among the gnomes, while 'mooncycle' or the equivalent Styrash would be the elven word (though it seems odd to associate the grace and elegance of classic elves with something as earthy as menstruation!) :)  'Courses' would be the most common human word (possibly peasants and nobles would use different expressions, though....)

Speaking of vocabulary, you may want to replace certain expressions with less technical/latinate, or more Santharianized ones:  'Aetiology' caught my eye, for example. 'Needle' worries me a bit.   On the whole your writing is flavourful and authentic, so there are only a few words that I find jarring!  :D  I promise, if the bard ever falls ill, she will request Kelancy's healing skills...

Regards,
Judith
Logged

"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #3 on: 06 January 2008, 05:45:45 »

Thank you, Judith, for your sage counsel.  I've made these changes:
--'Courses' referred to explicitly in section on 'Women's Cramps'
--'Causes' substituted for 'Aetiology'
--'Wide-aperture stylet' substituted for 'large-bore needle'
--'Loss of appetite, swelling of the throat, avoidance of drinking water' substituted for 'anorexia'

  This needs more entries, doesn't it?  I haven't yet mentioned heart flutter/heart failure or exsanguination, for example.  Could anyone suggest what else belongs in this category?  Thank you in advance for taking the time to read this!

EDIT: Added blurbs on heart failure and exsanguination/bleeding wounds.
« Last Edit: 06 January 2008, 09:35:36 by Kelancey the Green » Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Bard Judith
Santh. Member
***

Gained Aura: 365
Offline Offline

Gender: Female
Posts: 7.650


Dwarvenmistress


View Profile Homepage
« Reply #4 on: 06 January 2008, 12:01:19 »

Love 'stylet'!  (applauds)

Excuse if this is a stupid question, but do you as yet have a list of our medical implements?  I note 'trephine' and 'scarificator' (also delightful), and I think 'lancet' would be allowable as well...   Mind you, not all tools need be as 'modern' as that: in some places Myrmex are used as living 'stitches' to close wounds (which see!)

And what in Eyasha's name is 'serpiginous'?  (blinks astonishedly)
Logged

"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #5 on: 06 January 2008, 16:34:57 »

 wakeup  Hee-hee, thanks, Judith.  You reminded me that I've been lax in the arena of medical and surgical implements.  I must add that to my development schedule.  And, the Myrmex are definitely needed as an addition to the surgical implements--living stitches!  What a great medieval concept!

  I threw in 'serpiginous' just to sound fancy-dancy.  I was kind of describing a mishmash of herpes encephalitis and rabies: Herpes encephalitis causes a destruction of the temporal lobes which looks like worms (= serpiginous).  nerd
 
Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #6 on: 27 May 2012, 00:59:55 »

It's been 4 long years...I'm more than a little intimidated to try to return to writing.  But, hey, lack of discretion has never stopped me before!

Edits & Santh names required are in blue.

AFFLICTIONS of the SANGUINE
Aramyrian Disease
The Plague, "Blood Death", "Black Deatth"
The Miaelean Disease, "Undead Disease"
Heart attack
Congestive heart failure
Intracranial hemorrhage


AFFLICTIONS of the PHLEGM
Strangling Disease, "Heaves"
Green Death, "Sickle's Touch", "Grass Death", "First Plague"
Consumption (tuberculosis)
Phlegmon (pneumonia, bronchitis)
Coal Miner's Disease (Black Lung disease)
Depression & Anxiety

AFFLICTIONS of the CHOLER and CONSTITUTION
Ghun'tlor Disease, "Cursed Blood"
Headache
Boils, carbuncles, skin abscesses
Rashes
Back & neck pain
Dandruff
Baldness


AFFLICTIONS of the BILE
The Green Fever
Scurfy Disease, "Mouth-Rot", "Sailors' Bane"
Bile stones
Constipation
Heartburn
Colitis, infectious


AFFLICTIONS of the ANIMA
Urine retention (prostate hypertrophy)
Uterine prolapse (requiring a pessary)
Urinary tract infection, "honeymoon cystitis"
Kidney stones
Renal failure


AFFLICTIONS of the ICHOR
Efer'avel Disease, "Thought Burn"
The Gibbering Madness, "Mist Madness"
The Sleep-Ill Disease, "Watchman's Weakness", "Drowsies"
Epilepsy
Stiff Person Syndrome (Parkinson's disease)
Meningitis


Yet Uncategorized
The Mage Grabber Disease, "Aterquas"

Of course, this is a bare bones outline, to be fleshed out over time (or so I'd like to commit myself to).
« Last Edit: 29 May 2012, 02:22:46 by Kelancey the Green » Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Artimidor Federkiel
Administrator
*****

Gained Aura: 538
Offline Offline

Gender: Male
Posts: 23.091



View Profile Homepage
« Reply #7 on: 27 May 2012, 02:23:03 »

*haha* Looks like some people enjoy a little break every now and then, Kelancey... Or it's the time of the year that makes members return... Only this month we had Ishmaelion and Vesk re-emerge, Drasil and Azhira get back to business, and now it's the everygreen Doc Kelancey... Wooo-hooo!

Looks like you have some things to dust off here, eh? grin Anyway, welcome back to the Dream!  cool thumbup
Logged



"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Azhira Styralias
Santh. Member
***

Gained Aura: 132
Offline Offline

Gender: Female
Posts: 2.774


Mód’dél’áey


View Profile
« Reply #8 on: 29 May 2012, 04:05:42 »

Welcome back, Kelancey!  clap2 As you can see, you are not the only one to return.  ;)
Logged

No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #9 on: 29 May 2012, 04:12:04 »

Thanks for your warm reception, Arti!
And thank you, and welcome back, Azhira!

I'm hoping to make a real go of it this time back in the Dream.  ;)
Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Seeker
Moderator
****

Gained Aura: 465
Offline Offline

Gender: Male
Posts: 1.934


Fire Mage


View Profile
« Reply #10 on: 29 May 2012, 08:35:55 »

Kelancey, my name is Seeker.  I don't recall having the opportunity to meet you previously.  Welcome back to the dream.

Whilst you were away I took the opportunity to help finish off a couple things you were involved in previously.  They are found in the Medicine and Vitality section of the Miscellaneous forum.  Please take a look.  I hope they finished product generally meets your approval. 

Pain Remedies
Surgical Procedures
Logged

Every entry deserves a picture.   -Seeker
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #11 on: 30 May 2012, 23:54:47 »

Seeker, I am at once humbled and honored to read your contributions to the Dream.  Pain Remedies and Surgical Procedures are eloquent and imaginative, though practical of course.  I thank you humbly for your welcome, and hope that I may not offend if I add to the wealth of information on healing which you have already amassed!  :)
Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #12 on: 03 June 2012, 02:57:35 »

Could I beg or plead anyone to help me with the Myth/Lore sections I'm missing for this entry?  PLEASE?  It's so hard for me!  I feel confident about the rest, it's just that creating history & lore is so hard for me!
Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Bard Judith
Santh. Member
***

Gained Aura: 365
Offline Offline

Gender: Female
Posts: 7.650


Dwarvenmistress


View Profile Homepage
« Reply #13 on: 04 June 2012, 15:55:26 »

Begging and pleading work well on me.  So does a hefty plate of kaokao cookies, or possibly Timbers with gravy and a good Manthrian cheese....

I should love to help with some little bits of myth and lore, though don't count on me for any dates or numbers.   And see your other thread for some alternative nomenclature....
Logged

"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Kelancey the Green
Aspiring Member
**

Gained Aura: 26
Offline Offline

Gender: Male
Posts: 316



View Profile Homepage
« Reply #14 on: 04 June 2012, 22:20:46 »

 clap  Thank you, Bard Judith!  Hooray!  clap

I've made some starting notes on the History of four of the diseases...if you think they're garbage or want to redirect me a different way, please tell me what you think.

And, of course, the invitation stands for anyone else interested to help with any sections of these diseases...!
« Last Edit: 05 June 2012, 02:01:42 by Kelancey the Green » Logged

"Luminous beings are we, not this crude matter."
--Master Yoda
Pages: [1] 2
Print
Jump to:  

Recent
[27 March 2019, 00:01:57]

[21 June 2018, 14:28:00]

[31 May 2017, 06:35:55]

[06 May 2017, 05:27:04]

[03 April 2017, 01:15:03]

[26 March 2017, 12:48:25]

[15 March 2017, 02:23:07]

[15 March 2017, 02:20:28]

[15 March 2017, 02:17:52]

[14 March 2017, 20:23:43]

[06 February 2017, 04:53:35]

[31 January 2017, 08:45:52]

[15 December 2016, 15:50:49]

[26 November 2016, 23:16:38]

[27 October 2016, 07:42:01]

[27 September 2016, 18:51:05]

[11 September 2016, 23:17:33]

[11 September 2016, 23:15:27]

[11 September 2016, 22:58:56]

[03 September 2016, 22:22:23]
Members
Total Members: 1019
Latest: lolanixon
Stats
Total Posts: 144586
Total Topics: 11052
Online Today: 17
Online Ever: 700
(23 January 2020, 20:05:39)
Users Online
Users: 0
Guests: 15
Total: 15

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2005, Simple Machines
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Theme based on Cerberus with Risen adjustments by Bloc and Krelia
Modified By Artimidor for The Santharian Dream
gfx
gfxgfx gfxgfx