* 
Welcome Guest. Please login or register.
Did you miss your activation email?


*
gfxgfx Home Forum Help Search Login Register   gfxgfx
gfx gfx
gfx
Pages: [1]
Print
Author Topic: Kyranians: Housing and Occupation  (Read 3040 times)
0 Members and 1 Guest are viewing this topic.
Garret Arroway
Santh. Member
***

Gained Aura: 16
Offline Offline

Gender: Female
Posts: 455


Kyranian


View Profile
« on: 28 June 2009, 18:31:16 »

Alright, was feeling a little creative this morning and figured it was finally time I got around to re-working this this morning. Anyways, while the ideas are alot is mostly the same, I've reworked and reworded things all throughout both sections. Hope it's a little better than before.

Housing: Throughout the land previously occupied by the Kyranian people, their buildings still stand as a sign that that was once their land. The massive castles, stone cities, and if one looks close enough, the soldier’s quarters below ground are still there and used by the people that populate the land today, who rather often claim other ancestry.

It is easy to pick out the towns, villages, streets, and individual homes that are lived in by those that call themselves Kyranains, as they are best kept in the traditional way as much as possible. Beyond that however, most areas are obviously blended, with obvious Centoraurian additions as well as those from other tribes that have flocked to the Xaramon Province.

Below are the basic Kyranian standards for their buildings:

- Castles
In the Kyranian Kingdom castles made of stone, with some wood buildings were rather large. These buildings housed all of the nobles, knights, court officials, staff, and attendants in the area and lived in the castle with a majority of the army. The main keeps of these castles stand about four to five stories tall, with the towers being taller. The most noticeable feature however is the amount of land the buildings cover. Most landowning nobility would live at the castle in their area and use their sons or a trusted attendant to check on their tenants once every two weeks or so to make sure that things were running properly. This opened up more good land for farming and large castles could be built on land that was poorly suited for crops and cattle. The Kyranians attempted to put everything they could to good use.
 
Lavish courtyards usually led to the main keep. In no way were they small, but they were not overly large either. These areas were well kept, with good soil bought from different areas and brought in so that the castle would have their own supply of plants. The various types were commonly selected by the head cook and would provide spices, seasonings, vegetables, and fruits for the meals, while flower growing plants were sometimes harvested to bring a little life to rooms of the keep. The courtyards were a favourite of the castle staff and many of the noble women felt themselves drawn to the simple labours of gardening during their days, providing a task for them to work at instead of spending their days lounging around the practice field.

In the later days of the kingdom, the courtyards were left to their original purpose though some of the lords of the castle had to sacrifice half or all of their gardens to erect temporary barracks. Most of the old courtyards have been built back up and tended by the current master of the castle. Some just grow the plans needed by the castles cooks while others also grow, or at least attempt to grow a range of flowers as well.

Behind the courtyard a large open area is used for tournament grounds, training grounds, the stables, temporary barracks, and smithy/armoury. The tournament grounds occupy a large part of any castle as there were commonly events held on the fields by the nobles within the castle, offering up a prize of their own coins or possessions in the name of good fun and sport. This was one of the outdoor events that the Kyranian nobility flocked to on a regular basis, a chance to be under the sun, being active, and competing in friendly competitions. The women of the court believed that Kyranian men never grew up, and they were somewhat right. Most nobles never seemed to grow out of their love for competition, and well into their later years, they would still be challenging their childhood friends and rivals. The massive tournament grounds and training grounds fuelled that drive for challenges and victory.

The courtyards led into a great hall, often decorate per the lord, or lady, of the house’s instructions. Massive halls, greeting chambers, the kitchen, and servant's quarters make up most of the first floor while the halls of skilled or privileged craftsmen dominate the second. From there on up there are guest chambers that are rather spacious depending on the family size. Though called guest chambers, certain families would inhabit the same set of rooms for many generations. However, the guest chambers are often at least half empty for most of the year, though this depends on the ruler.

The Kyranians didn't believe in wasting anything, even things that might not be seen as waste to others. Beneath the stones of the ground floor lies a whole separate level. A staircase in the court yard leads down to the Soldier’s barracks, which is usually located under the kitchen. Generally it was the mess hall beneath the kitchen. A gently declining ramp runs the length of the hall, allowing the kitchen staff to descend safely with food for the soldiers.

Each keep have more than one hall designated for sleeping quarters that could hold between one hundred and two hundred men in the three level bunks that take up as much room as possible, leaving barely enough space to walk. Thick wooden posts are set in the stone at the top and bottom of the rooms, keeping the soldier’s beds safe. Bunk halls are found all around beneath the castle, as they were expanded when they needed to. Hallways throughout the underground level led to various rooms for soldiers, but they also led to the cells that resided beneath the keep. Generally only the most dangerous were kept there, but that is often no longer the case.

Various towers and stone buildings surrounded the main keep; the towers stand five to six stories tall, some even reaching seven, while the buildings rarely reach four stories. The towers either have a staircase on the inside, lining the wall or on the outside with a railing that keep people from falling. Each level of the tower has a medium sized private dining/meeting room and a simple furnished room or two. The bottom of the towers had more rooms while the top floor commonly had one. Nobles with larger families would be situated in the lower level rooms while single nobility would be assigned the top rooms. The towers levels were one set of rooms on their own while the buildings were set up similarly with more sets of rooms per level.

-Merchants Homes/Mansions
Merchants lived in wooden or stone (or both, though while stone was more common, wood showed their wealth) two or three story structures near the castle or in a city. In smaller shops, the first floor of the home is their store and large windows in the front display the merchant's wares on days with bad weather. Buildings are for the most part a few peds back from the street and heavy wooden or stone tables out front were where merchants could set up for a day of business. The upper levels of the house are the living quarters for the owners and their families.

The wealthier merchants had homes in another section of the city that were solely for living and owned buildings or warehouses in other areas where they conducted business. The poorer or beginning merchants had two story buildings with half the first level blocked off and they lived in the back part while they rented out the top story to another familiar. It wasn’t uncommon for new merchants to share a home with a supplier until they both got on their feet.

-Craftsmen Shops/Homes
The craftsmen of the city lived in one or two story buildings, depending on their wealth. In two story buildings, a small front room is set aside for customers with a workroom in the back and their home on the second floor. A lot of craftsmen had two separate workrooms one being indoors with all their tools and materials while the other consisted of a sturdy work area behind their home/work where they could enjoy the sun while doing simple tasks that didn't need a good deal of set up and equipment. Those that lived in one story buildings had their workroom up front and open to the eyes of customers while their living quarters in the back depended on wealth.

-Peasants
The housing of the peasants usually consisted of small, one story stone buildings with thatched roofs. The stones used for these homes were often misshapen and clearly the broken pieces that couldn’t be used for larger projects and more distinguished homes. Those that lived within the city were often in another area of the city and worked at their craft within their homes. These houses are rather small and consist of two to three rooms with a cooking area and a working area. The working area was often used for guests as well. Peasants that didn't have a license from the King to trade would manufacture goods in their homes and sell them to merchants who in turn would sell them to others. It was not uncommon for these houses to fall due to the shape of the stones and poor quality of build. Many of the newer houses that have been put up, built in the same one story and two to three room style have been known to hold better.

The peasants that lived outside of the city and made their living as farmers of both animals and plants, resided in slightly larger houses with another large barn or warehouse near by for animals or crops. They were often better off as they built their homes with their own hands and often with the aid of the local nobility due to the fact that farming and raising animals was a big part of Kyranian life.


Occupations: Kyranians usually have their hands in what every type of trade or task they could, finding where their talent hid and using it to their advantage, but like every tribe they also had their preferred areas. Much of that remains true for today’s Kyranians as there is a broad range of trades and skilled craftsmen in the cities of these people and much of the ways of those on the Steppe of Kruswik remain the same.

- Nobility
Many peasants believe that the nobility never worked, but that was untrue. If anything these people did all that was required of them most of the time, with some slacking in certain areas. They are landowners first and foremost and are charged with keeping peace over the land, people they had authority over, and protecting those people. When it came to the protection, some were rather lax, but if things got bad for the people the King would send people to deal with it. For the most part this is true for many places, but from time to time generous landowners have been known to surface and surprise the world.

The other, less liked, jobs of these people were the role as tax collector and recruiter. While the first one explains itself the second one might not. It was their job to send out soldiers once a year to those within their area that showed signs of being larger than usual. The day after the Manhood Ceremony, they were also sent to round up and take all those that wished to enlist in one of the four branches of the military (five branches for nobility) now that they were old enough. The army was stationed within any city, with the navy on the coast, the knights in the capital, the guard in any city, and the Pathfinders in the capital.

Some noble Kyranian families, mostly on the Steppe of Kruswik have kept their position and now serve as lesser nobility in the Duchy of Xaramon. Many of their tasks remain the same with some added and removed. The main one removed is the conscription/volunteer portion or the Kyranian Military as it disappeared with the Kingdom of Kyrania.

- Traders
The merchants of the cities have their hands in all sorts of trading endeavors throughout the kingdom. They commonly support and buy items like home spun and skillfully made clothing, pelts from the hunter's outings and tended by tanners, deadly weapons, both simple and extravagant, beautifully crafted wood pieces, and more from the people of the city, before spreading the items across Southern Sarvonia, and even sometimes to the North when journeys were made by adventurous traders. When they return they bring goods from the various places they visited to please the market of their home city.

It is common for a rich merchant to buy the services of a peasant who had never had the chance at an apprenticeship, but had a knack for a certain task and unique style. That merchant pays a small fee a month plus the price per item so that they can have something different to sell in their home city as well as foreign cities.

- Men-at-Arms
The men that enlisted into one of the branches of military had their own tasks to complete. Each branch had their own area to watch, protect, and control. The army was mainly concerned with the welfare of the entire kingdom and watching for trouble from all sides, protecting their borders from their north-western neighbors, the Centoraurians, the Eyelians to the south and the Caltharians on the other side of the mountains.

The navy knew nothing more than the troubles at sea from the pirates that were fond of chasing down merchant ships, even into the Bay of the Sky and the Wind Bay where they knew the fleets of three kingdoms resided, provoking small skirmishes between the Centoraurians, Kyranians, and Eyelians. While their navy was small they did a fair job of protecting the coasts throughout the years. The guard was the main force seen by the people as they protected the cities from the murders and thieves while the hunters, scouts, and for a time, Wargriders of the Pathfinders protected the countryside. The knights on the other hand were revered but held no place in the daily lives of the people.

This is still a common occupation for a young Kyranians that wish glory, though they usually end up with the duties of a gate guard. However, that doesn’t deter others and many Kyranians join the nearest city guard when they are of age.

- Craftsmen
These men specialize in certain areas and sell their own works, often competing with the other craftsmen in the city. Among the many crafts through their territory, the Kyranians had a good deal of talented smiths throughout the years and one of their trade goods were the works of these men, sold to allies during times of war. Weapons, such as the sengren, were first and foremost on this list with armor, for both humans and horses coming in second with other little things almost being requested. Over the years, this hasn’t changed and the most well known human smiths on the continent are usually Kyranian

Bowyers and carpenters are also fairly skilled at what they do and there is often much competition between the workers of the crafts (bowyers competing with bowyers and carpenters competing with carpenters) within the marketplace. There were many that imported wood to work on bows, finely crafted furniture, statues, and other items that were once again shipped out to the nobles and merchants of neighboring kingdoms. Still growing trade connections had done a lot for those that make their living out of wood.

Furriers and leather workers can be found on pretty much ever street corner in larger cities and smaller villages throughout the kingdom and always had a good deal of work on their hands. The lesser renown but necessary crafts included clothiers/tailors and cobblers as they aren’t particularly known for their clothing, but kanroan, the name of both the plant and fabric, is commonly in demand and easy to acquire. Clothiers make more coin selling the pre-made clothing than the cloth, though the cloth is also sold in high quantities. Of course those that go without saying among these people are brewers, weavers, and stone cutters as they have never really been recognized for their work, but it was all around them.

- Peasants
This group often focused on the simple things such as herding, raising livestock, breeding the rusik horses that lived on their land, fishing, and some hunting, making up the common image of the Kyranians. The kingdom had some of the best livestock and in most areas the kyrattin is still a well known breed of cattle. While not very expensive, the horses are also pretty well liked, though they stand in the shadow of the longhorn. One also must not forget one more very profitable trade that comes from the Steppe of Kruswik. Rusthound farms are common on the Kruswik, while in lesser quantities than in the old days, there are still many active farms that do good business with just about any social class.

Those working in the mines have built a bit of a trust system between themselves. Something about trusting your life to someone else in a place that could come down at any moment brought them together and to this day. Those that work at mining the recourses from the mountainous terrain have built close friendships that have lasted for generations, bringing people together through the hard, but repetitive labour. Mining villages along the mountains are largely family oriented and have turned into something of a clan system outside the usual tribal kinship.

The inn-keeps, tavern owners, cooks, bartenders, and waitresses of the city come from this crowd along with the make-shift storytellers and minstrels more often than not in that area. A variety of other tasks are completed by these people and some even made a living working with what they could and selling their works to merchants that will take them.
« Last Edit: 20 March 2010, 17:40:17 by Artimidor Federkiel » Logged

Before you kill him, think of what you take from him.
Remember what it is to be alive.

Garret's Development Schedule
Deklitch Hardin
Santh. Member
***

Gained Aura: 103
Offline Offline

Gender: Male
Posts: 1.758


Elf friend


View Profile
« Reply #1 on: 28 June 2009, 19:37:39 »

Yay, a Kyranian entry :D Here are my comments in teal and suggested corrections in lime green.

Alright, was feeling a little creative this morning and figured it was finally time I got around to re-working this this morning. Anyways, while the ideas are alot is mostly the same, I've reworked and reworded things all throughout both sections. Hope it's a little better than before.

Housing: Throughout the land previously occupied by the Kyranian people, their buildings still stand as a sign that that was once their land. The massive castles, stone cities, and if one looks close enough, the soldier’s quarters below ground are still there and used by the people that populate the land today, who other often rather than other perhaps? claim other ancestry.

It is easy to pick out the towns, villages, streets, and individual homes that are lived in by those that call themselves Kyranains, as they are best kept in the traditional way as much as possible. Beyond that however, most areas are obviously blended, with obvious Centoraurian additions as well as those from other tribes that have flocked to the Xaramon Province.

Below are the basic Kyranian standards for their buildings:

- CastlesIn the other sections, you've included the class of people and then the building type. Would you consider doing the same here to keep it consistent?
In the Kyranian Kingdom castles made of stone, with some wood buildings were rather large. These buildings housed all of the nobles, knights, court officials, staff, and attendants in the area and lived in the castle with a majority of the army. The main keeps of these castles stand about four to five stories tall, with the towers being taller. The most noticeable feature however is the amount of land the buildings cover. Most landowning nobility would live at the castle in their area and use their sons or a trusted attendant to check on their tenants once every two weeks or so to make sure that things were running properly. This opened up more good land for farming and large castles could be built on land that was poorly suited for crops and cattle. The Kyranians attempted to put everything they could to good use.
 
Lavish courtyards usually led to the main keep. In no way were they small, but they were not overly large either. These areas were well kept, with good soil bought from different areas and brought in so that the castle would have their own supply of plants. The various types were commonly selected by the head cook and would provide spices, seasonings, vegetables, and fruits for the meals, while flower growing plants were sometimes harvested to bring a little life to rooms of the keep. The courtyards were a favourite of the castle staff and many of the noble women felt themselves drawn to the simple labours of gardening during their days, providing a task for them to work at instead of spending their days lounging around the practice field.

In the later days of the kingdom, the courtyards were left to their original purpose though some of the lords of the castle had to sacrifice half or all of their gardens to erect temporary barracks. Most of the old courtyards have been built back up and tended by the current master of the castle. Some just grow the plants needed by the castles cooks while others also grow, or at least attempt to grow a range of flowers as well.

Behind the courtyard a large open area is used for tournament grounds, training grounds, the stables, temporary barracks, and smithy/armoury. The tournament grounds occupied is need here I believe a large part of any castle as there were commonly events held on the fields by the nobles within the castle, offering up a prize of their own coins or possessions in the name of good fun and sport. This was one of the outdoor events that the Kyranian nobility flocked to on a regular basis, a chance to be under the sun, being active, and competing in friendly competitions. The women of the court believed that Kyranian men never grew up, and they were somewhat right. Most nobles never seemed to grow out of their love for competition, and well into their later years, they would still be challenging their childhood friends (and rivals?). The massive tournament grounds and training grounds fuelled that drive for challenges and victory.

The courtyards led into a great hall, often decorate per the lord, or lady, of the house’s instructions. Massive halls, greeting chambers, the kitchen, and servant's quarters make up most of the first floor while the halls of skilled or privileged craftsmen dominate the second. From there on up there are guest chambers that are rather spacious depending on the family size. Though called guest chambers, certain families would inhabit the same set of rooms for many generations. However, the guest chambers are often at least half empty for most of the year, though this depends on the ruler.

The Kyranians didn't believe in wasting anything, even things that might not be seen as waste to others. Beneath the stones of the ground floor lies a whole separate level. A staircase in the court yard leads down to the Soldier’s barracks, which is usually located under the kitchen. Generally it was the mess hall beneath the kitchen. A gently declining ramp runs the length of the hall, allowing the kitchen staff to descend safely with food for the soldiers. Now I get the design of that fort/prison I'm working on with you Garret! :D

Each keep have more than one hall designated for sleeping quarters that could hold between one hundred and two hundred men in the three level bunks that take up as much room as possible, leaving barely enough space to walk. Thick wooden posts are set in the stone at the top and bottom of the rooms, keeping the soldier’s beds safe. Bunk halls are found all around beneath the castle, as they were expanded when they needed to. Hallways throughout the underground level led to various rooms for soldiers, but they also led to the cells that resided beneath the keep. Generally only the most dangerous were kept there, but that is often no longer the case.

Various towers and stone buildings surrounded the main keep; the towers stand five to six stories tall, some even reaching seven, while the buildings rarely reach four stories. The towers either have a staircase on the inside, lining the wall or on the outside with a railing that keep people from falling. Each level of the tower has a medium sized private dining/meeting room and a simple furnished room or two. The bottom of the towers had more rooms while the top floor commonly had one. Nobles with larger families would be situated in the lower level rooms while single nobility would be assigned the top rooms. The towers levels were one set of rooms on their own while the buildings were set up similarly with more sets of rooms per level.

-Merchants Homes/Mansions
Merchants lived in wooden or stone (or both, though while stone was more common, wood showed their wealth) two or three story structures near the castle or in a city. In smaller shops, the first floor of the home is their store and large windows in the front display the merchant's wares on days with bad weather. Buildings are for the most part a few peds back from the street and heavy wooden or stone tables out front were where merchants could set up for a day of business. The upper levels of the house are the living quarters for the owners and their families.

The wealthier merchants had homes in another section of the city that were solely for living and owned buildings or warehouses in other areas where they conducted business. The poorer or beginning merchants had two story buildings with half the first level blocked off and they lived in the back part while they rented out the top story to another familiar. It wasn’t uncommon for new merchants to share a home with a supplier until they both got on their feet.

-Craftsmen Shops/Homes
The craftsmen of the city lived in one or two story buildings, depending on their wealth. In two story buildings, a small front room is set aside for customers with a workroom in the back and their home on the second floor. A lot of craftsmen had two separate workrooms one being indoors with all their tools and materials while the other consisted of a sturdy work area behind their home/work where they could enjoy the sun while doing simple tasks that didn't need a good deal of set up and equipment. Those that lived in one story buildings had their workroom up front and open to the eyes of customers while their living quarters in the back depended on wealth.

-Peasants
The housing of the peasants usually consisted of small, one story stone buildings with thatched roofs. The stones used for these homes were often misshapen and clearly the broken pieces that couldn’t be used for larger projects and more distinguished homes. Those that lived within the city were often in another area of the city and worked at their craft within their homes. These houses are rather small and consist of two to three rooms with a cooking area and a working area. The working area was often used for guests as well. Peasants that didn't have a license from the King to trade would manufacture goods in their homes and sell them to merchants who in turn would sell them to others. It was not uncommon for these houses to fall due to the shape of the stones and poor quality of build. Many of the newer houses that have been put up, built in the same one story and two to three room style have been known to hold better.

The peasants that lived outside of the city and made their living as farmers of both animals and plants, resided in slightly larger houses with another large barn or warehouse near by for animals or crops. They were often better off as they built their homes with their own hands and often with the aid of the local nobility due to the fact that farming and raising animals was a big part of Kyranian life.



Occupations: Kyranians usually have their hands in what every type of trade or task they could, finding where their talent hid and using it to their advantage, but like every tribe they also had their preferred areas. Much of that remains true for today’s Kyranians as there is a broad range of trades and skilled craftsmen in the cities of these people and much of the ways of those on the Steppe of Kruswik remain the same.

- Nobility
Many peasants believe that the nobility never worked, but that was untrue. If anything these people did all that was required of them most of the time, with some slacking in certain areas. They are landowners first and foremost and are charged with keeping peace over the land, people they had authority over, and protecting those people. When it came to the protection, some were rather lax, but if things got bad for the people the King would send people to deal with it. For the most part this is true for many places, but from time to time generous landowners have been known to surface and surprise the world.

The other, less liked, jobs of these people were the role as tax collector and recruiter. While the first one explains itself the second one might not. It was their job to send out soldiers once a year to those within their area that showed signs of being larger than usual. The day after the Manhood Ceremony, they were also sent to round up and take all those that wished to enlist in one of the four branches of the military (five branches for nobility) now that they were old enough. The army was stationed within any city, with the navy on the coast, the knights in the capital, the guard in any city, and the Pathfinders in the capital.

Some noble Kyranian families, mostly on the Steppe of Kruswik have kept their position and now serve as lesser nobility in the Duchy of Xaramon. Many of their tasks remain the same with some added and removed. The main one removed is the conscription/volunteer portion or the Kyranian Military as it disappeared with the Kingdom of Kyrania.

- Traders
The merchants of the cities have their hands in all sorts of trading endeavors throughout the kingdom. They commonly support and buy items like home spun and skillfully made clothing, pelts from the hunter's outings and tended by tanners, deadly weapons, both simple and extravagant, beautifully crafted wood pieces, and more from the people of the city, before spreading the items across Southern Sarvonia, and even sometimes to the North when journeys were made by adventurous traders. When they return they bring goods from the various places they visited to please the market of their home city.

It is common for a rich merchant to buy the services of a peasant who had never had the chance at an apprenticeship, but had a knack for a certain task and unique style. That merchant pays a small fee a month plus the price per item so that they can have something different to sell in their home city as well as foreign cities.

- Men-at-Arms
The men that enlisted into one of the branches of military had their own tasks to complete. Each branch had their own area to watch, protect, and control. The army was mainly concerned with the welfare of the entire kingdom and watching for trouble from all sides, protecting their borders from their north-western neighbours, the Centoraurians, the Eyelians to the south and the Caltharians on the other side of the mountains.

The navy knew nothing more than the troubles at sea from the pirates that were fond of chasing down merchant ships, even into the Bay of the Sky and the Wind Bay where they knew the fleets of three kingdoms resided, provoking small skirmishes between the Centoraurians, Kyranians, and Eyelians. While their navy was small they did a fair job of protecting the coasts throughout the years. The guard was the main force seen by the people as they protected the cities from the murders and thieves while the hunters, scouts, and for a time, Wargriders of the Pathfinders protected the countryside. The knights on the other hand were revered but held no place in the daily lives of the people.

This is still a common occupation for a young Kyranians that wish glory, though they usually end up with the duties of a gate guard. However, that doesn’t deter others and many Kyranians join the nearest city guard when they are of age.

- Craftsmen
These men specialize in certain areas and sell their own works, often competing with the other craftsmen in the city. Among the many crafts through their territory, the Kyranians had a good deal of talented smiths throughout the years and one of their trade goods were the works of these men, sold to allies during times of war. Weapons such as the sengren were first and foremost on this list with armour, for both humans and horses coming in second with other little things almost being requested. Over the years, this hasn’t changed and the most well known human smiths on the continent are usually Kyranian.

Bowyers and carpenters are also fairly skilled at what they do and there is often much competition between the workers of the crafts (bowyers competing with bowyers and carpenters competing with carpenters) within the marketplace. There were many that imported wood to work on bows, finely crafted furniture, statues, and other items that were once again shipped out to the nobles and merchants of neighboring kingdoms. Still growing trade connections had done a lot for those that make their living out of wood.

Furriers and leather workers can be found on pretty much ever street corner in larger cities and smaller villages throughout the kingdom and always had a good deal of work on their hands. The lesser renown but necessary crafts included clothiers/tailors and cobblers as they aren’t particularly known for their clothing, but Kanroan shouldn't it have a small k?, the name of both the plant and fabric, is commonly in demand and easy to acquire. Clothiers make more coin selling the pre-made clothing than the cloth, though the cloth is also sold in high quantities. Of course those that go without saying among these people are brewers, weavers, and stone cutters as they have never really been recognized for their work, but it was all around them.

- Peasants
This group often focused on the simple things such as herding, raising livestock, breeding the Rusik horses that lived on their land, fishing, and some hunting, making up the common image of the Kyranians. The kingdom had some of the best livestock and in most areas the Kyrattin is still a well known breed of cattle. While not very expensive, the horses are also pretty well liked, though they stand in the shadow of the Longhorn. One also must not forget one more very profitable trade that comes from the Steppe of Kruswik. Rusthound farms are common on the Kruswik, while in lesser quantities than in the old days, there are still many active farms that do good business with just about any social class. Shouldn't Rusik, Kyrattin and Longhorn have small letters as this isn't the entry about them?

Those working in the mines have built a bit of a trust system between themselves. Something about trusting your life to someone else in a place that could come down at any moment brought them together and to this day, those that work at mining the recourses from the mountainous terrain have built close friendships that have lasted for generations, bringing people together through the hard, but repetitive labour.That sentence was perhaps a bit too long. Would you try splitting it up into two or more sentences, perhaps? Mining villages along the mountains are largely family oriented and have turned into something of a clan system outside the usual tribal kinship.

The inn-keeps, tavern owners, cooks, bartenders, and waitresses of the city come from this crowd along with the make-shift storytellers and minstrels more often than not in that area. A variety of other tasks are completed by these people and some even made a living working with what they could and selling their works to merchants that will take them.

All in all I enjoyed that entry. Having read through it, I've got a better idea and feel for the Kyranians. I'm sure it'll help me with my characters over on the RPG side and also help improve the Kyranian related entries I'm working on ... not too many suggestions/corrections from me as it all seemed pretty clear.

+1 Aura from me for a well written entry.
Logged

"And pray that there's intelligent life somewhere out in space, because there's none at all down here on Earth." - Monty Python's The Meaning of Life
Garret Arroway
Santh. Member
***

Gained Aura: 16
Offline Offline

Gender: Female
Posts: 455


Kyranian


View Profile
« Reply #2 on: 29 June 2009, 03:43:01 »

Thanks Dek, those things are taken care of. I promise they are in there, I just don't have the patience to attempt to colour my changes with a touch pad. When I get back home and get a USB mouse to plug in I'll go back to colouring those one to two word changes. Larger changes I'll obviously colour.

Anyways, there is one thing I didn't change. I left Castles as it is. True, it would work out better and probably read nicer, but I can't sum up the amount of people that live in the castle in one word. For Merchants and Craftsman, that is there because the style is done to fit the lifestyle, wealth, and appearances of the groups. Peasants, like Castles doesn't have a secondary thing because it is too broad a subject.

The Castles during the time of the kingdom housed people of all social class from the King  and the Royal family, to the peasant dog-boy working in the kennels (yes, I coulda used 'stablehand' or kitchen-boy', but then I wouldn't live up to what my plaque says :P). So like I said, it is just too broad to fit everything in a couple words so simply, Castle does nicely in my opinion, even if it doesn't fit in too well.
Logged

Before you kill him, think of what you take from him.
Remember what it is to be alive.

Garret's Development Schedule
Deklitch Hardin
Santh. Member
***

Gained Aura: 103
Offline Offline

Gender: Male
Posts: 1.758


Elf friend


View Profile
« Reply #3 on: 29 June 2009, 05:34:45 »

I can understand that regarding the peasants and the castles.
Logged

"And pray that there's intelligent life somewhere out in space, because there's none at all down here on Earth." - Monty Python's The Meaning of Life
Garret Arroway
Santh. Member
***

Gained Aura: 16
Offline Offline

Gender: Female
Posts: 455


Kyranian


View Profile
« Reply #4 on: 26 October 2009, 07:41:30 »

Alright, the Kyranian pain in yalls sides returns. Bumping this up for anyone that had time. :)
Logged

Before you kill him, think of what you take from him.
Remember what it is to be alive.

Garret's Development Schedule
Azhira Styralias
Santh. Member
***

Gained Aura: 132
Offline Offline

Gender: Female
Posts: 2.774


Mód’dél’áey


View Profile
« Reply #5 on: 02 March 2010, 03:55:26 »

I vote this for integration. I am not sure what has kept it back so long. It presents a great inside view on the Kyranians.  thumbup
Logged

No, I would not want to live in a world without dragons, as I would not want to live in a world without magic, for that is a world without mystery, and that is a world without faith. And that, I fear, for any reasoning, conscious being, would be the cruelest trick of all.
Deklitch Hardin
Santh. Member
***

Gained Aura: 103
Offline Offline

Gender: Male
Posts: 1.758


Elf friend


View Profile
« Reply #6 on: 02 March 2010, 03:56:19 »

Yeah, I thought this one looked pretty good myself  thumbup
Logged

"And pray that there's intelligent life somewhere out in space, because there's none at all down here on Earth." - Monty Python's The Meaning of Life
Deklitch Hardin
Santh. Member
***

Gained Aura: 103
Offline Offline

Gender: Male
Posts: 1.758


Elf friend


View Profile
« Reply #7 on: 20 March 2010, 11:05:02 »

Any thoughts on this one being integrated?
Logged

"And pray that there's intelligent life somewhere out in space, because there's none at all down here on Earth." - Monty Python's The Meaning of Life
Artimidor Federkiel
Administrator
*****

Gained Aura: 538
Offline Offline

Gender: Male
Posts: 23.091



View Profile Homepage
« Reply #8 on: 20 March 2010, 17:32:41 »

Ok, I'll get that in as well!
Logged



"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Pages: [1]
Print
Jump to:  

Recent
[27 March 2019, 00:01:57]

[21 June 2018, 14:28:00]

[31 May 2017, 06:35:55]

[06 May 2017, 05:27:04]

[03 April 2017, 01:15:03]

[26 March 2017, 12:48:25]

[15 March 2017, 02:23:07]

[15 March 2017, 02:20:28]

[15 March 2017, 02:17:52]

[14 March 2017, 20:23:43]

[06 February 2017, 04:53:35]

[31 January 2017, 08:45:52]

[15 December 2016, 15:50:49]

[26 November 2016, 23:16:38]

[27 October 2016, 07:42:01]

[27 September 2016, 18:51:05]

[11 September 2016, 23:17:33]

[11 September 2016, 23:15:27]

[11 September 2016, 22:58:56]

[03 September 2016, 22:22:23]
Members
Total Members: 1019
Latest: lolanixon
Stats
Total Posts: 144586
Total Topics: 11052
Online Today: 26
Online Ever: 700
(23 January 2020, 20:05:39)
Users Online
Users: 0
Guests: 21
Total: 21

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2005, Simple Machines
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Theme based on Cerberus with Risen adjustments by Bloc and Krelia
Modified By Artimidor for The Santharian Dream
gfx
gfxgfx gfxgfx