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Author Topic: Overview - Blunt Weapons: Hammers  (Read 1049 times)
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« on: 08 May 2010, 05:25:47 »

OK, with this entry we now have all three blunt weapons overviews  (Hammers, Clubs, and Maces).  Any comments are welcome

Hammers are simple blunt weapon comprised of a shaft of wood or metal topped with a heavy block used to smash and break enemies.  Hammers started out as the tool variety; however warriors and common men alike quickly saw their application towards fighting.   These weapons come in all shapes and sizes and range from very small tools that can also be used as weapons to very large two handed hammers that have the ability to crush armour and break down doors.  Some of the most unique hammers come from the dwarven tribes who have used them as tools and weapons for centuries.  Over time, some additions such as spikes, nubs, or blades have been added to hammers, such weapons may be more properly classified as maces or axes depending on the design.  Currently we know the following kinds of hammers in Caelereth (listed alphabetically):

Great Mauls are one of the largest varieties of hammer and are generally used by strong warriors. With devastating power when used correctly, the Maul can break bones and cause grievous bodily harm without even breaking the armour. Many races use variations of the Great Maul.

This hammer is mostly used by professional soldiers either on foot or from horseback and is small enough to be used one-handed.   A common hammer´s head is blunt on each side, but a warhammers has only one blunt side. Attached to the other side, however, is a thick metal spike. The shaft is reinforced by metal stripes, and the handle is usually wrapped for better grip.

« Last Edit: 15 May 2010, 23:07:55 by Artimidor Federkiel » Logged

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« Reply #1 on: 14 May 2010, 03:28:07 »

Yep, all these overviews are nicely done, and will help to make our already quite extensive weapons section further accessible :) I also see there's quite a bit development going on regarding weapons lately, and we get regular pictures for the overviews, so I'm quite happy there.

I'm just thinking: As the plan is to do these Blunt Weapons overviews like the swords, we also need to change the menu from simply "Blunt Weapons" to

- Blunt Weapons, Clubs
- Blunt Weapons, Hammers
- Blunt Weapons, Maces

and then add the various overviews where they belong. The next thing will be to change the Main Weapons Overview adding three subcategories for Blunt Weapons, and the old Blunt Weapons overview has to be removed entirely.

We also have the Blunt Weapons entry, which is a very general entry that already has the Clubs, Hammers and Maces categorization, and I think it can stay as it is (we also have a Swords entry). These main entries might use a serious update at some point, though, but that shouldn't bother us for now. Menu updates and overviews should be our priorities, so I'll get to all that this weekend!  thumbup

"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
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