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Author Topic: R'unorian Basics- Discussion  (Read 12317 times)
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Valan Nonesuch
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« Reply #30 on: 17 June 2011, 21:53:39 »

I think it makes more sense for the orcs to arrive there first. Just from the standpoint that the Kayr probably wouldn't need to get along with the Santerrans too well unless there was external pressure.

And yes, the migration of the Santerrans seemed the ideal time for that branching to take place.

I'm not sure how the Aca-Tyr are for the Santerrans, but the R'unorian pantheon certainly operates under the "the gods must be appeased" line of thinking.

I didn't intend to the elves to get there so late. Merely noted that their empire collapsing in 3600 would be a solid reason to have them be cut off.

From 9000 to 3600 is 5400 years. So.. seven some odd generations of Kayr. There's probably some very nice structures that belonged to them at one point.


A proposed timeline. Does this conflict with anything?
9000-3600: Disillusioned Kayrhem in control of R'unor.
3600-3500: Orcs arrive on R'unor, bloodshed begins
ca. 3500: Migrant Santerrans arrive on R'unor
ca. 3300: Most of the orcs dead. Kayrhem diminished. Humans scatter to the other islands
ca. 3250: R'mart and Blaar'kr subjugate the remaining orcs.
ca. 3200: Unification of R'unor begins
ca. 3175: R'unor (island) unified, Lurker Beetles domesticated
ca. 3000: R'unor unified, first Empress
ca. 2500: Turtle dreadnoughts
« Last Edit: 18 June 2011, 00:58:17 by Valan Nonesuch » Logged

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Coren FrozenZephyr
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« Reply #31 on: 18 June 2011, 03:28:29 »

Yep. Works for me! Good job :D

Now you just need to invent an explanation for the orcs getting there. They are so far away - how on earth did they manage to launch an invasion? And if you go with the "exile" story, how did a relatively small (?) group of exiles manage to overpower the Kayrhem civilisation?

Fox started updating the Kayrhem a while ago. Maybe you could drop her an email and collaborate?
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Coren FrozenZephyr
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« Reply #32 on: 18 June 2011, 03:35:08 »

Where exactly is R'unor btw? As Rakshiri mentioned, I remember that it was decided to move R'unor closer to Nybelmar. So I take it that the world map is not accurate?

EDIT: Also, how big is R'unor? Judging from the world map, it seems to be pretty large! About the size of the Krath peninsula (maybe smaller?). Definitely seems to be enough space to fit in 5+ tribes?
« Last Edit: 18 June 2011, 03:38:21 by Coren FrozenZephyr » Logged

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Valan Nonesuch
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« Reply #33 on: 18 June 2011, 03:37:33 »

I'm not sure. To be honest. I've been assuming that the world map and R'unorian maps were relatively accurate as far as distances went. I'll see about digging that discussion up as well.

The orcs are going to be troublesome, but I'd rather not discard that element unless it's completely necessary.
« Last Edit: 18 June 2011, 03:39:05 by Valan Nonesuch » Logged

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Coren FrozenZephyr
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« Reply #34 on: 18 June 2011, 03:39:09 »

Ah - I just edited my post whilst you posted. I ought to have made a new post. Hmm... too many posts in this line...
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Valan Nonesuch
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« Reply #35 on: 18 June 2011, 03:55:36 »

The R'unorian map's scale is 1:200. The northern Forest of souls is about 200 strals from tip to tip based on this, so the northern coast of R'unor (the island) is about 500-600 stralls
I found Fox's proposal for revisions in the reconstruction thread. I'm behind a content filter at work, so I'm proxying my way around that, and I can't link super well. Apologies there.

Searching "Kayr revision" drops it right in your lap though.

Rakshiri mentions that it would have moved between Akdor and Nybelmar, so further to the west and possibly north. On the large map of Caelereth, I imagine this would move R'unor roughly to where the two unmarked islands between Akdor and Nybelmar. I think that the western movement wouldn't be detrimental, but the northern movement would be removing R'unor quite a bit.

I can't find the discussion (maybe lost in one of the board hacks). If it is to move, placing it opposite the large series of bays (south of the unmarked isles) would be my suggestion. I've got nothing against leaving it where it is though.
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Coren FrozenZephyr
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« Reply #36 on: 18 June 2011, 04:05:25 »

The only problem is that the farther away R'unor is from Nybelmar, the less sense our proposed migrations/timeline make! ;P

Also, given that R'unor entries are currently listed under Nybelmar, I've always assumed that wherever it was moved Nybelmar ended up as the continent closest to it.
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« Reply #37 on: 18 June 2011, 04:10:21 »

So it's likely in the best interest to leave it where it is for the moment. Any changes I want to make to R'unor are to the R'unorian map itself, rather than its overall position.

I think, Coren if you have the time on next tuesday (the 21st) it might be easier to discuss any possible ideas in real-time.
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Coren FrozenZephyr
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« Reply #38 on: 18 June 2011, 05:21:03 »

But even its current location is too far away from Nybelmar! Those tribes would have come from Sarvonia then (shorter distance from Santharia than from the Emerald Woods? I haven't measured).

I think somebody had the bright idea that R'unor be brought under the purview of Nybelmar development (don't look at me - this was way before my time!) and hence the age-old proposal to move it, literally, closer to Nybelmar.

PS: I'll get back to you about Tuesday :)
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"Is he allowed to do that?"
"I think that comes under the rule of Quia Ego Sic Dico."
"Yes, what does that mean?"
"'Because I say so', I think."
"That doesn't sound like much of a rule!"
"Actually, it's the only one he needs." (Making Money by Terry Pratchett)
Valan Nonesuch
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« Reply #39 on: 18 June 2011, 06:27:22 »

It depends on the specific part of R'unor you're talking about.

The eastern islands are certainly closer to Sarvonia than to Nybelmar, while the Southern islands are closer to Nybelmar then they are to sarvonia. As far as I can tell, the island of R'unor itself (and god I want to do harm to Xenos over that confusion. There's THREE different uses of R'unor) is equidistant. What I would propose as the easiest solution would be to some of the outer islands to one o'clock, and bring R'unor itself closer to Nybelmar. That way the R'unorians can still island hop towards Sarvonia and then across near Quel'tra'loh, or they can hop through Quios and the Crimson Isles like everyone else.
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« Reply #40 on: 19 June 2011, 08:53:47 »

Not that I know anything about the history or geography you are discussing - but let me float (hee hee) a completely wild idea past you just for the fun of it.   If you are going to move R'unor, why not really move it?   I mean, make the group of islands "drift'" over recorded or legendary history.   While the Currents of Caelereth proposal stalled, there is currently (sorry, sorry) no geographical (caeleographical?) reason why some landmasses could not actually be mobile - like really fast continental plates that are affected by sea and alsetic and magical currents - but you don't even have to get that technical.  Why not enjoy devving in a fantasy universe and take it for granted?      :).   Just a random whimsey, 
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« Reply #41 on: 19 June 2011, 10:05:19 »

Following on from the Bard's train of thought ...

maybe a R'unorian God/dess decides they don't like where R'unor is at the moment and so he/she reaches down with their deitic hand/other appendage, picks up the islands and physically moves them somewhere else (for some reason, that brings Monty Python to mind) ... or the God/dess start blowing really hard and literally blows R'unor to a new location ... brings a whole new meaning to the term 'devine intervention', hand of God and even hot air. :D

Dek
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« Reply #42 on: 19 June 2011, 11:06:13 »

That could be a solution to the problem Coren and I are having with the migrations. It could be that R'unor is moving towards Sarvonia, slowly but surely.
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« Reply #43 on: 19 June 2011, 18:02:16 »

Well, I would prefer vulcanic activities to move it around  grin , maybe it has lost its touch to the rest of the disc, or is just a huge swimming .. tree.. branches, which produce some gas to lift the mountains? Formerly it was entrapped in stones, but after the tree of life burned, it was freed? or later? during the war of the Chosen?
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Valan Nonesuch
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« Reply #44 on: 21 June 2011, 23:59:36 »

Moving on then.
Coren, how do you feel about migratory islands? We're dealing with several thousand years of history here, so they'd only need to creep eastward (we're talking a rate of a centimetre a year I think) and the Santerrans have a myth about Barkhas sending islands to fetch them so I don't think this is too far fetched.

I like the Bard's suggestion about alseitic currents, since I've been leaning towards the interesting sort of things one can do with alseitism.
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