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Author Topic: The Vardưnn Monster Map (completed)  (Read 23538 times)
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Artimidor Federkiel
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« Reply #60 on: 25 October 2013, 04:57:07 »

Ok, Deraheim will be expanded with a couple of houses and some more mountains in the background as the textures there are pretty washed out.

Sheyaur: Well, I'd like to have at least one or two ruins there aside from the village, still. After all, that's what we've got ruins for anyway - to use them in order to show some remnant of ancient civilisation...

Cratinth: Ok, the western village stays, the one at the lake will be moved up to the southeastern tip of the plateau and named Cratinth (a ruin or two up there), near the lake I'll put a smaller village then. Forest south of the plateau will be expanded a bit towards the new location of Cratinth... That should work I'd say :)
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« Reply #61 on: 25 October 2013, 22:35:03 »

I'll be off over the weekend, but have already started adding the various stuff mentioned in this thread. So I hope that I can put up an updated version by Monday or so!
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« Reply #62 on: 29 October 2013, 05:32:59 »

Updated versions of the unlabelled and the labelled version of the map are now available here:

There you go:

The Santharian Province of Vardýnn, unlabelled version V 1.2 (2.63 MB)

The Santharian Province of Vardýnn, labelled version V 1.2 (2.73 MB)

I hope I've integrated pretty much everything mentioned in this thread, be it Mina's names and suggestions to move things around, Talia's and Altario's name suggestions, and a couple of things I wanted/needed to change from my side. For example Weyring was not on the spot it was supposed to be and the size completely wrong, so it's brand new in a new locations, ruins have been moved etc. More stuff was changed on the east side of the Silvermarshes as well, a couple of things around Milkengrad and of course in the plateau area to the south. Everything that was visible and named in the main Santharian map is now also named here. The Silvermarshes had already been labelled, so this was pretty much transferred as is to this map. - Further ideas, suggestions etc. welcomed of course!

P.S. Just noticed a very obvious mistake in a name in the labelled version I posted - 10 points for the one who finds it... :)
« Last Edit: 29 October 2013, 05:35:17 by Artimidor Federkiel » Logged



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Altario Shialt-eck-Gorrin
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« Reply #63 on: 29 October 2013, 09:46:19 »

I can't find the obvious label error, but this really isn't my area of expertise (though in  researching Salsair, I'm learning and now recognize many of the labels you have put in  :) )

One thing I did notice, however, and I'm not sure how important this is, but....

In this new map, Weyring is almost directly west of Astran (and can't see where Caeltakkar Keep is, though it might be further north than this map reaches).  In the Silvermarshes Map, Astran is very much further north in relation to Weyring.  In the new map, Weyring should be where Waechling is.  No?

EDIT: Unless this was the obvious error and what you have marked as Weyring should be Nyermersys?
« Last Edit: 29 October 2013, 10:10:51 by Altario Shialt-eck-Gorrin » Logged

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« Reply #64 on: 29 October 2013, 15:43:11 »

Weyring was placed incorrectly at the Silvermarshes map for whatever reason, as it lies much further west in the Santharian master map and is much larger - so I've changed its location accordingly. Then I renamed the old village to Waechling - bit of a reminder that Wyering once was there... ;) Astran actually was also not placed very well in the Silvermarshes map (Judy apparently took some liberty when she put the map together), so its still a bit off compared to the main map, but what the heck, this should do. Weyring however was completely out of place.

And the labelling error is somewhere else. A letter is missing from something pretty enormous and it's further down the map... ;)
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« Reply #65 on: 29 October 2013, 19:07:47 »

 rolleyes  Aneythrian Sea
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« Reply #66 on: 29 October 2013, 19:19:20 »

Yeah, you got it, Alt - "Anythrian Sea" in fact... :D
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« Reply #67 on: 29 October 2013, 19:21:48 »

Sweetwater and Foulwater... I'm wondering if they should be reversed (if we are going with the misnomers) as Sweetwater is attached to fertile farmland, where Foulwater is not?


Ancythrian Sea even  shocked
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« Reply #68 on: 29 October 2013, 20:41:20 »

Ah yes, that could be done indeed as originally suggested - will do!  thumbup
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« Reply #69 on: 30 October 2013, 15:09:51 »

Still working on names for the Xaramon parts of the map. 

Meanwhile, I'm wondering if those pointy island things west of Rumeflor should be named after the sea dragon Cyon Sola.  It would be a nice reference to existing stuff.  On the other hand, the bay is already named after the dragon, so it might be a little repetitive.   undecided  I'm not sure Aca-santerra should be the ones to defeat the dragon too; it's a long way from Nybelmar.

By the way, what do those pillar-like rocks east of Rumeflor represent?
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« Reply #70 on: 01 November 2013, 03:19:06 »

Well, the Bay is already called Cyan Sola Bay, and well, using the exact same name as the dragon for the reefs is a bit uncommon. But maybe you want to hit at it that it looks like the dragon emerging from the water from afar or something, so something like "Dragon's Spine" would work or a new name based on the dragon's name like "Solaspachros" - just an idea. BTW: The Nybemar reference definitely looks out of place, I agree - should be changed, yup.

The pillar-like rocks don't have a name or anything yet. I found this really nice 3d texture and thought why not use it as a rare kind of mineral with unique properties in this fantasy setting? Forming big blocks all by itself and such, you know... It has already been used in Manthria BTW around Griffin's Marl in the very south. Any suggestions, entries etc. are welcome of course...
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« Reply #71 on: 02 November 2013, 00:11:07 »

New versions of both maps are available with a couple of updates... See here:

The Santharian Province of Vardýnn, unlabelled version V 1.3 (2.63 MB)

The Santharian Province of Vardýnn, labelled version V 1.3 (2.73 MB)

All names of towns mentioned in Rayne's resources map were now added, and here and there towns were moved as well, e.g. Aberwald near Evereygrey Bridge. There you also have another lake now, more trees and streets for example. A lot of labelling took place in the Goltherlon forest, where a couple of elven houses were removed (the Goltherrhim are extinct!) and replaced by different graphics representing Gnomish homes, which also bear Gnomish sounding names. Near the volcano a major new town was added which was on Rayne's map, Ahaiwana. Guess that was the most important I wanted to mention... :)

P.S. I'll moving slowly up the east side now with naming stuff.
« Last Edit: 02 November 2013, 00:20:30 by Artimidor Federkiel » Logged



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« Reply #72 on: 02 November 2013, 04:13:17 »

Here's the names I've managed to come up with so far.  Still working on it.  Hopefully they sound realistic. 

By the way, is that a swamp around the village I labelled Eralon?
« Last Edit: 02 November 2013, 04:18:18 by Mina » Logged

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« Reply #73 on: 02 November 2013, 16:03:25 »

Very nice, Mina! Will be integrated next version :) And yup, that's supposed to be a swamp there.
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« Reply #74 on: 02 November 2013, 19:37:26 »

Quote
And yup, that's supposed to be a swamp there.
Hmm, is it possible to add some small rivers and pools to it, like what was done for the Silvermarshes except smaller?  I think that might help to make it 'feel' wetter.
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