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Author Topic: Game on Story Nexus based on Santharia world  (Read 17469 times)
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Artimidor Federkiel
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« Reply #75 on: 14 March 2014, 04:49:49 »

Torch can be used when you buy a torch, the cards are meant to go with the Yanth East card games - note that this one is a transparent GIF, so make sure if the picture is displayed correctly!

BTW: Dealt with corrections of Yanth East, Fang Julin and Hawkeye Quarry as well today, so nice progress all around I'd say :)
« Last Edit: 14 March 2014, 04:54:02 by Artimidor Federkiel » Logged



"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Rominet
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« Reply #76 on: 15 March 2014, 00:29:36 »

All pictures have been added. Thanks a lot again for all the texts, it makes the game so much better :)

Artimidor, would you be interested to continue the game with me for the next part or more ?
I'm still considering whether I want to continue or not. It took me 18 months to finish this part. So, I want to make sure I have users that ebnjoy the game. And I would like to bring some contributor to speed up the process. We'll see.
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Artimidor Federkiel
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« Reply #77 on: 15 March 2014, 02:33:46 »

Well, Rominet, I cannot really help with the actual development of the game directly, because I have lots of other things to do that need my attention. Like site updating and commenting to get something up on site (especially if activity is low on the boards people wait for me to do something - bad habit...) Also I'd like to continue my poetical novella and there's activity necessary outside of Santharia that consumes all my spare time.

So in short: I'm happy to go over the story as I did now in detail and brush up the text and look for whatever pictures we have to make the whole thing even better. This is already quite a bit of work, but I cannot do much more beyond that. I've developed and helped develop a couple of games in the past already with the Santhworld engine (and even coded that!), so I'd like to shift my creativity elsewhere, which basically means to get back to writing.

Anyway, here are three more pics for now - to be added in Nolan's brewery. The barmaid can be shown every time a new round is due in the attempt of the player to get his informant talking.
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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
Irid alMenie
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« Reply #78 on: 28 November 2014, 04:08:11 »

Hi Rominet! I've been giving your game a go, I like it :)

One thing I have now: I am in the Three Arcs Keep, and one possibility outside the castle is to investigate the ruins for something interesting. The game says that it is locked for me because I need Discovery capacity 4 and I have 3... Problem is that my discovery capacity is, in fact, 4. I also still have enough action points, so that is not the problem.

Maybe the system just hasn't realised it and I need to come back later, if so I will be sure to let you know :)
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Irid al'Menie
Artimidor Federkiel
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« Reply #79 on: 28 November 2014, 15:36:55 »

It's been a while since I played it the game, but if I remember correctly there's a Discovery skill and a Discovery capacity, which is not the same. You might check if you're comparing the right numbers there and make sure to increase the skill/capability accordingly with various tasks.
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Irid alMenie
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« Reply #80 on: 29 November 2014, 18:30:26 »

Right! Sounds logical :) You're right, my capacity is 3, my skill was 4 (now 5)
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Irid al'Menie
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