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City Entries
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Topic: City Entries (Read 1981 times)
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Drogo
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City Entries
«
on:
18 October 2003, 10:10:00 »
After some thought about it to fully develop the North to that which it should be it will need a lot of City Entries. A word of warning though, cities can not be developed in an area that is not already filled with Tribe and Place entries. This is due to one simple reason:
Cities and their layouts come about due to certain needs. Terrain is an important factor as far as the design of the city. The place it is located also lets you know if it needs walls, if it woud have a large mining encampent, smithing, market etc. If someplace has no natural resources or not in the way of an important trade route it just would not make sense to have those things. You need a Tribe entry first because every tribe has it's own design tendencies which will influence the look of the city. Also their behaviour helps determine if they would use walls or markets, etc. etc.
Dirg'mystrume of the Helvet'ine Kuglim.
Lord of the North
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Drogo
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Re: City Entries
«
Reply #1 on:
18 October 2003, 11:25:00 »
Just to remind myself, here is a list of some of the cities I need to work on to better flesh out an area.
Lu'Weilima
Lu'turg
Lu'put
Elindor
Kurstir/Trystir
Silmdas
Lofurtina
Dirg'mystrume of the Helvet'ine Kuglim.
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Voltaire Terenos
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Re: City Entries
«
Reply #2 on:
25 October 2003, 16:47:00 »
im working on a rpg idea but i woul like it to be backed up by fact, i.e. a reall town etc.
I am looking for a town that could have within it a castle or fort with a dungeon or perhaps even a burial catacombes. for the rpg to take place in so if there s a town that has no discription, namely the ones you have listed above, if oyu would allow me to write the description that would be great of course i woul like pointers of what you you would like to see in the city (but i really want thee to be something underground or peraps on the side of a hill or a mountain cave used for storage or burial, any town which could have thta i will be happy to write a description for it, jsut give me the guidelines and what type of people (race/tribe) would msot ikely live there and what not. thank you much! ( i jsut finished a 6 page architecture paper on 'The House of Pansa; Pompeii" so if i could basically bs 6 pages on one hosue imagion what i could do for a city or town =). thanks!!!!!!!!!!!!!!!!!!!!!!!!! (im excited) also i might wan tot write descriptions for the towns surrounding the city so the possibilities are endless!!!
For the story im going to make so the twon has been deserted/or evacuted it might have an enemy army/caln in habbiting it or somethng as a little etxra quirk but the main 'bad guy' is going to be something quite different. i wont delve to deep in the story now as this isnt the place, but the town can be either deserted or inhabbited id rather prefer inhabbited now (i jsut got s good idea)
"I may not like what you have to say, but I will defend with my life your right to say it."
Edited by:
Voltaire Terenos
at: 10/25/03 0:54
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Lorahough
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Re: City Entries
«
Reply #3 on:
26 October 2003, 12:09:00 »
Ignore this
Edited by:
Lorahough
at: 11/1/03 0:34
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Santharian Development
 
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,
Altario Shialt-eck-Gorrin
,
Azhira Styralias
)  
City Entries
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