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Author Topic: Jus a little query concerning the Dialouge Ed...  (Read 584 times)
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Aylix Goth
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« on: 09 November 2002, 06:37:00 »

Right I've downloaded the Dialouge Program, found a problem with it while playing around with it and now I'm sorta stuck... what do you want us to do on each character?
Do we have a to pick like a load of information you get out of them like there are with the example guys that are on there already? Or what... jus asking cause I dont want to do something then find out its completely wrong....:

Question over :D  



~*Aylix Goth*~

My name is Aylix, not Alix, or Alyix, or Ailyxis, or Aylicks, or Aylecks, or Ailicks, or Ayilyks,
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Tyrian Jadewalker
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« Reply #1 on: 09 November 2002, 06:48:00 »

you can have your NPC do anything really...they could just be someone who says hello...

but i think it would be more beneficial if you had someone that could give some good information...like maybe you choose to create a fisherman from Nepris who is fishing on the docks and all he talks about is fishing...the player does not necessarily have to get anything useful out of the NPC...he could just be filler...

i hope this answers your question...

Tyrian Jadewalker

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Artimidor Federkiel
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« Reply #2 on: 09 November 2002, 06:55:00 »

1.) What is the "problem" you are refering to as you don't state that? Or is this the question itself?

2.) The 3 Marcogg examples I made are should give you hints on how such characters may look like. It is important to give the characters a location, and - if this applies to the character - to try to integrate references to this location throughout the dialogue (e.g. details about Nepris if you do a Nepris character). Whenever possible the dialogues of the characters should show the NPC's place in the Santharian society. So don't just invent things, but try to make them as believable Santharian as possible.

At the moment you should not try to integrate complex quests, though of course things like: Talk to character ABC about XYZ is possible. At the moment you then have to type XYZ in the textbox when talkting to ABC to get the text what he/she has to say to your question. Later this will be quest-controlled. At the moment it is mainly important to create the personalites.


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"Between the mind that plans and the hands that build there must be a mediator, and this must be the heart." -- Maria (Metropolis)
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Last 10 Shouts:
29 May 2013, 17:07:40
Ughh.   Better hold off, Art.  I've go some editing to do. :)
29 May 2013, 15:46:18
Talia !!!!!!!!!!!!!!!!!!!!!!!!  *Shakes fist in the air*  angry
29 May 2013, 10:03:27
But well, I see you already made an own post - I'll take that one as well then :)
29 May 2013, 10:01:15
No, not necessary... Just wanted to make sure that the text you want to integrate is the final version :) Just leave the rest there!
28 May 2013, 03:57:46
Do you need me to remove the rest of it?  It was supposed to be a full blown entry, but still gathering facts for the other stuff.  I'll move the stuff to be integrated into its own entry.  :)
27 May 2013, 22:46:17
No problem there - are you sure that you've posted the final version? Text on the site is about a year old...
27 May 2013, 16:59:45
Art, I want to submit my Antislar Overview, Appearence, Territory and People sections for uploading on the next update, please. No rush with what you have going on, however.
23 May 2013, 17:14:39
If it works, sure! :D
23 May 2013, 16:47:05
:(  Art, is this your little way of forcing me to do an entry?
23 May 2013, 14:01:26
I see the board has been deactivated. Lets hope for a quick solution!
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