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Author Topic: Room descriptions for the region around Baveras shrine  (Read 20214 times)
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« Reply #75 on: 10 August 2003, 02:19:00 »

Hello Talia...

Question: I'm searching from room 309... There's a caption on a post called "Re: room_309_Bay_1, EDITED", but the room itself isn't there. Any idea where it is?


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« Reply #76 on: 10 August 2003, 01:52:00 »

Didn't recheck it, just reposted, no time


Filename:
room_334_Bay1---------that Nr was wrong

Introduction:

You are stepping out of the dim light of the old forest into the light of a warming sun. Before you the water is sparklng in the sunlight. The air is full of the humming of little insects. The scent of the flowering waterstar is overwhelming. You are taking the little boat rowing towards the building.


Long Description:

The little bay is lying before your eyes, formed here by Torin‘s creek which seems to need a rest before again rushing down to its destiny, the Adanian Sea. The waterstar is growing in abundance. It is flowering and having fruits at the same time. You have the opportunity to harvest a few of these berries if you like. On the other side Torin‘s ridge is steep rising like a wall, covered with a dark green  fur of pine trees. In the middle of the streaming , but at this place relatively calm water a little circular building is standing,  a Shrine. To your right the bay expands .

EXAMINE: Starberries, Waterflower, Fishingnet



Short Description:

You are sitting in the little boat on the bay between the baychtree alley and the grey stone building.


Characters:
None


Static Objects:


Waterstar


Inventory Items:

b]Inventory Items:[/b]
Starberries, the valuable fruits of the Waterstar, (chance to catch any 50%, amount with the hands 2, with the net 5). They can be caught either by hand, or if the player thinks of it,  with the fishing net

Fishing net in the boat




Special Texts:




Go:
South : The building
North: Back to baychtree alley
West: bay2


***Astropic of the day***

Edited by: Talia Sturmwind  at: 8/9/03 9:55
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« Reply #77 on: 10 August 2003, 03:36:00 »

Okeydokey... One more thing:

I'm currently integrating the Baveras Shrine and have a suggestion: Could we perhaps add just a little altar in the center (maybe in the form of a star), so that people can kneel down in the water, but have something where they can put their arms to pray?

This way we don't have the problem that your energy restores simply for being in the Shrine (for no obvious reason - could be that an atheist enters and doesn't care about he Goddess, so he wouldn't be rewarded for praying). However, if we have an altar, the player can a) examine and b) use it, and if he uses the altar the question is asked: "Do you want to speak a prayer to Baveras?" If confirmed, we can put in your Baveras prayer here, Talia, and after the prayer is spoken (and the player didn't pray very recently), then health is restored. To prevent the player from being rewarded for each prayer is necessary, otherwise the player could kill a monster, get back to the Shrine and constantly get his maximum health back, which would be very much like cheating.

What do you think, Talia? If this is ok with you, could you add a line about the altar?


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« Reply #78 on: 10 August 2003, 16:05:00 »

Hmm, I can't force my imagination to see a altar in the middle of the shrine - I want to have it somehow puristic, but I see, what you need. I will find a solution till tomorrow.

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« Reply #79 on: 11 August 2003, 14:38:00 »

Filename:
room_310_Baveras_Shrine_2

Introduction:
Your boat gets to halt about a ped before you reach the shrine. You see, that there are three steps underwater which lead to the building. You are impressed by its beautiful simplicity.



Long Description:


The shrine is a little circular building  standing in the streaming , but at this place relatively calm water. Six light grey stonewalls, all of the same length and height  of about three peds are built within a circle.  They seem to grow directly out of the water like a strange plant. Each wall has in its middle an opening with a pointed arch, dividing the wall in three equal parts. The outer walls have a fine, but not reflecting surface, more rough than smooth. As soon as you enter the building you can see that the inner, polished walls show filaments of silver and blue as if an artist has shown his skill with doing inlays of mithril and others valuable minerals. The under water floor consists of the pebbles found in the little river, but laid to a mosaic, using  pebbles of different colour and size. If the water is clear, you can see, that they are forming the bloom of a waterstar. You are in a Baveras shrine.

The  leaves  are laid out with white pebbles and  framed with black ones, the tips pointing to every opening.  The centre of the flower however is a massive, white, round, stony disk, engraved with pink letters.

EXAMINE_1: Round disk in the centre of the waterstar mosaic.

No way to lift this disk out of the water, it is too heavy. You have to be very quiet and stand still to be able to read it. Maybe you kneel down to have a better look?

Question: Will you kneel down to have a better look? YES/NO

NO :
EXAMINE_2:
A pink line is running round the disk, separating it in a inner part and an outer rim. On the outer rim, you can read: Helping One, Caring One, Kindest One, Lovely One, Joyful One, Playful One.
The red letters in the inner part turn out to be an advice how to worship Baveras in this shrine, both written - as the outer part -  in styrash and tharan letters. The advice is difficult to read, because it is written  in circles. The tharan letters are starting in the middle  and end on the outer rim, whereas the styrash letters start on the outside and end in the middle, both lines running parallel to each other.
Any idea, how it looks, Art?  I saw on TV a programme about labyrinths  ;)

It tells you following:


Wanderer,
If you wish to pray to Baveras here,
Follow black lines, in the water clear.
Bow at every point you turn
There say your prayer and learn
That only the thankful one will be rewarded
His wish fulfilled and he  safely guarded.  Sounds wrongly



Short Description:
You are in Baveras shrine.


Characters:
None


Static Objects:
Round stone disc, under water


Inventory Items:
None so far



Special Texts:


Question:

"Do you want to speak a prayer to Baveras?" YES/NO

YES: „Then follow the black outlines of the waterstar, bow to the middle in every turning point, saying one phrase:


Baveras, Lovely One, Praise and Thanks to you!
Baveras, Helping One, give us what we need!
Baveras, Joyful One, Praise and Thanks to you!
Baveras, Caring One, your advice we heed!
Baveras, Playful One, Praise and Thanks to you!
Baveras, Kindest One, strength be our meed!

What else? If it is too long, just shorten it a bit, we don't want Humangus to get a  heartattack, do we? :lol  


Go:
North: Back to your boat, bay1


***Astropic of the day***

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« Reply #80 on: 12 August 2003, 10:56:00 »

Yeah, this all fits very nice, Talia! Good job:)

Only the last two lines of the prayer don't ryhme properly:

"That only the thankful one will be rewarded
His wish fulfilled and he safely guarded."


Hmmm... Maybe we find something a bit more rhyming...

Some small problems also exist in the rooms 309/312 concerning the Starberries. How exactly will we handle this? Should we make a static item called "Floating Waterstars" or something? Then you can examine the "Floating Waterstars" (would need a description for that). If you say "Use Waterstars", you'll try to get the fruits with your hands. If you say "Use Net with Waterstars" (after someone told you that you can do that), you can get more Starberries. Does that sound ok?


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« Reply #81 on: 13 August 2003, 03:11:00 »

The starberries exist already under EXAMINE plants, I will have a look at the rooms a bit later, but I think, how you proposed it is ok.

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« Reply #82 on: 13 August 2003, 04:56:00 »

Ok, cool... I guess that's fine then what is already there, I can complete the rooms now:)  


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« Reply #83 on: 13 August 2003, 06:39:00 »

Hey, no, I need input on the last one, the cave!

Art, if floating means, that they are still attached to the stem, it is ok. Some may be on the stem, some actually floating in the water near the surface. But with them (the ones still  on the stem) sitting almost on the surface, we don't need to bother about that.
Notime to do anything else just now - visitors.

***Astropic of the day***

Edited by: Talia Sturmwind  at: 8/12/03 14:46
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"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
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« Reply #84 on: 13 August 2003, 11:44:00 »

I'm not yet at the cave, trying to make the rooms one after the other, just like the player can visit them. There are of course several things you have to think of and which I had to change/add, especially because of the boat. Cause it is possible that the boat is not in the rooms, when the player is there, you know (if the player leaves the boat in room 311, walks a circle and ends up in 309), and then the player can't visit the Baveras shrine directly etc... So this made things a bit complicated. So I had to deal with such logical things first which aren't always obvious at the first glance... So one after the other;)  I'll get to it!


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« Reply #85 on: 14 August 2003, 09:13:00 »

Well, you know I'm gone in a week!

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"For me there is only the traveling on paths that have heart, on any path  that may have heart. There I travel, and the only worthwhile challenge is to traverse its full length. And there I travel looking,  breathlessly. ~Don Juan"
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