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Author Topic: Fird'Gormz  (Read 2165 times)
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Drogo
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« on: 02 February 2002, 11:24:00 »

Fird’Gormz (Gorm’s Pick)

Appearance:  The Fird’Gormz are the average size for Kuglimz; 2 peds in height or more for men, and a little under 2 peds for women, though they seem shorter as they are stooped from working in mines.  The coloring of the skin of this tribe is lightest of the Kuglimz.  This is due to the long time periods spent away from the sun in the mines.  The hair of both men and women is naturally a bright red, which is dulled from their work environment to a more coppery appearance.  The hair on the men is worn in braids with fei’put (blood rings) throughout, reaching to the shoulders or mid back.  The women wear their in one long braid to the middle of their back or longer.

Coat of Arms: The Fird’Gormz coat of arms is a golden pick-ax against a brown mountain, with a blue background.  The pick-ax is the great item given to them by their Vir’tog Gorm. The mountain is representative of not only their home and main occupation, but in essence their life.  The blue is associated with the myth that after being set the task to mine through the world, set by Gorm, they will see the sky on the other side.  Then they shall be rewarded for their hard work and never have to work again.

Territory:  The Fird’Gormz are located at the base of the Celeste Mountains.  Being of the Kuglimz’torik (Home Tribes) They stay on their hill in their main city.  This is Just North of the Helvet’ine Kuglim, near the tip of the Readmeade River.  Besides this one hill, they also have several mining encampments scattered throughout the base of the Celeste Mountains.

People: These are very likely the hardest working of the Kuglimz.   They are a very stubborn people who do not change their opinions or thoughts very easily.  They are very religious and devoted to their Vir’tog Gorm with an almost frightening fervor.  

Housing:  The Fird’Gormz are a type of Kuglimz known as Kuglimz’torik, and thus they have their own hill(s) that is the center of their life. In this case, there are many though only one could be considered anything more than a glorified mine.  Their only true city is Lu’turg (rock town).  It is nearly inaccessible, being high up in a deep cleft into the hill.  It is said that it sits near the first mine of the Fird’Gormz, and that the hill is riddled with escape routes.  One rutted roadway comes up the hill from the North from the mines, this goes through a shanty town of ex-miners and smelters live, then through a rock wall to all of the large smelting building where fires are always burning. The hill is littered with the scag (useless rock) of these operations.   Finally up to the citadel of the town which is carved from the hill itself.  There the temples, mine bosses and what little government there is, is located.  It is also here that the merchants of the Helvet’ine come to buy all of the raw iron that is mined.

Clothing: The universal clothing for this tribe is leather.  However, the way that it is worn varies.  The miners wear a heavy leather shirt, more of a coat in its thickness, and a pair of heavy leather breeches. This protects them from any falling rocks.  The smelters wear light leather that has been oversized and hardened then dipped in water daily.  This allows them to not get burned very easily, while the over sizing allows the body to still get air and sweat freely.  The women wear wool or light dresses, they always have a leather apron on that is tied about the waist.  They also often wear leather shawls and scarves.

Food: The miners and smelters tend to eat whatever they can get their hands on.  Wolf and deer are most common, as they are indigenous to the area.  The way that it is most often eaten is racked (jerked).  That is when the meat of an animal is smoked and then salted.  Many of the miners and smelters eat this for meals while working.

Weapons: Like all Kuglimz’torik, the Fird’Gormz are a heavy cavalry army.  The interesting thing that sets them apart is their adaptation of the pick into their army and their surrounding terrain into their strategies.  Though small they have a history of conflict as many a tribe would like to have control of the abundant resources that the Fird’Gormz controls.   While they still use the heavy cavalry, they also have ground troops, which is quite rare among the Kuglimz.  These troops are all armed with picks, shields, and chain mail.  The main purpose of these troops is to use the rugged terrain to break up enemy cavalry formations, and then use the pick to take out their horses.  This is quite an effective stratagem, and has allowed the Fird’Gormz to stay free all these years.

Occupations: The two main occupations of this tribe, would be mining and smelting.  The miners are most of the men of the tribe, they spend a lot of time hunched over in the dark with only candles to show them what to hit next, the whole time hoping not to get crushed by a cave in.  The smelters don’t have it so wonderful either, as their environment while filled with a lot of light, it also contains a heat that could nearly melt a man.  The women are employed in picking the leaves of the alth’tiert plant for trade with the Helvet’ine.

Government: This government is run by the priests without a doubt.  Here the word of their Vir’tog, Gorm, is law.  Thus the word of the priests are law.  All trade, and decisions are put up for Gorm to decide, and then they people live by his decisions as voiced by the priests.  Unfortunately this is a rather one sided arrangement, for while the priests get rich on the gold that is given as sacrifice to Gorm, the people see little of what they actually mine.  So feverent in their beliefs though, they do not seem to mind.  

Trade:  Trade is the way that these people survive.  If they had no trade, then there would be no food.  The surprising thing is that with their wealth of valuable trade items, gold, iron, gems, the only people they will trade with is the Helvet’ine Kuglim.  This is due to a long standing agreement, they get sole trade rights in exchange for lots of food and protection.  This seems to have worked out well for both sides, as the Helvet’ine get rich off of the iron they turn into weapons and the alth’tiert leaves they love, and the Fird’gormz get the leather, food, candles, and protection they need to finish Gorm’s task for them.

Natural Resources:  The Celeste Mountains are rich in iron.  There are also some silver and gold deposits scattered through the mountains.  Obsidian is commonly found, and large pieces are often made in vases or sculptures.

Festivals:  Only the Taug’rik’tyan and the Taug’alth’ho are celebrated along with the rest of the Kuglimz people.  The priests are merciless in their driving of the populace, and other festivals are not permitted.  However they teach that one the Fird’Gormz mine through the earth and reach the other side, life will be one unending festival.

Origin: During the time known as the burning night, the Mynian Kingdom was overrun by orcs.  The people fled into the wilderness in terror, one such group was led by and old and grizzled miner named Gorm.  He ended up leading his people to the base of the Celeste Mountains, and began a mine in one of the hills, this mining encampment became the city Lu’turg.  The Fird’Gormz however, view him as one of the Vir’togz who was gifted with a golden pick by their god Sur’tyan, before leading his people away.  Somewhere in the process using the pick against the pursuing orcs as he was a magnificent warrior, and frightening them all away.

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Capher
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« Reply #1 on: 02 February 2002, 11:38:00 »

As ususal Drogo. Very well done. I have no critisizms, just praise.  If no one objects and if you are finished then I will upload it for Arts approval this weekend.

Capher, Tribes and Races Supervisor Moderator.Wisdom is given to those whom it knows.

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Bard Judith
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« Reply #2 on: 02 February 2002, 20:15:00 »

As usual, superb work, Drogo.

The following is not an objection, simply something for you to consider.

Dwarves have more or less the monopoly on the mining trade in Santharia.  This is not to say that other species/races CAN'T mine, just that it's unlikely.

Hopefully your tribe is not large, as you've already specified that they only trade with ONE other.  In which case, since it's an 'in-house' sort of operation, you won't be 'stealing' the Thergerim's natural resources, or getting in the way of their economic tradelines.  

However, Dwarves WOULD object to the kind of open-face mining which you describe, with slag, mutilated hillsides, and stumps of trees (or am I being a bit rough here?)  Their type of mining is very different.  Is there likely to be some dissent here?  Do your people cover a large area?  Will they be offending Elves with this strip-mining technique?  How about run-off and other ecological considerations?

Just a few questions for your perusal - with regards

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"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Drogo
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« Reply #3 on: 03 February 2002, 02:44:00 »

No problem Judith.  This tribe covers a very small area in the already blighted Celeste Mountains.  So, size of operation will not offend anyone, Dwarves of the Prominent Mountains are king of most of Northern Sarvonia for that.  As for techniques, the Celeste Mountains are filled with active volcanoes and sulfurus gas, so there's not much of a habitat to be destroyed. Does that answer your ?'s

Drogo Lord of the North and Places Supervisor May Helvet bring courage to your blade, and Teimor grant death to your enemies

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Bard Judith
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« Reply #4 on: 04 February 2002, 02:13:00 »

Absolutely!  :lol

Thanks for clearing up those questions for me.

(goes off to polish her lute)

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"Give me a land of boughs in leaf /  a land of trees that stand; / where trees are fallen there is grief; /  I love no leafless land."   --A.E. Housman
 
Artimidor Federkiel
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« Reply #5 on: 04 February 2002, 04:46:00 »

Only thing missing I guess is the overview - can you provide that as well, Drogo?

Ah well, just added one myself:)  


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Edited by: Artimidor Federkiel at: 2/3/02 7:48:00 pm
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