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Author Topic: The Grand Empire of Krath (Edit done; please comment!)  (Read 14361 times)
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Coren FrozenZephyr
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« Reply #45 on: 24 February 2006, 16:02:00 »

No no no - he is not an imaginary character. He comes from Asaen lineage (remember he is Coren's nephew?). He was shipped here from Anpagan - I wonder why...

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"Everything should be as simple as possible and not simpler." Albert Einstein

"Is he allowed to do that?"
"I think that comes under the rule of Quia Ego Sic Dico."
"Yes, what does that mean?"
"'Because I say so', I think."
"That doesn't sound like much of a rule!"
"Actually, it's the only one he needs." (Making Money by Terry Pratchett)
Coren FrozenZephyr
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« Reply #46 on: 20 March 2006, 04:02:00 »

All suggestions taken in (I hope! 8o  ), the text simplified and shortened, new subsections added, the entry has been edited. I would greatly appreciate some comments, suggestions and uri-checking right now :)   Thanks!


PS: The separate notes section Talia suggested (as the 'guide' to the harder parts of the entry) will come at the next edit.

Edited by: Coren FrozenZephyr at: 3/19/06 11:04
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"Everything should be as simple as possible and not simpler." Albert Einstein

"Is he allowed to do that?"
"I think that comes under the rule of Quia Ego Sic Dico."
"Yes, what does that mean?"
"'Because I say so', I think."
"That doesn't sound like much of a rule!"
"Actually, it's the only one he needs." (Making Money by Terry Pratchett)
Smith in Exile
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« Reply #47 on: 20 March 2006, 20:48:00 »

The Grand Empire of Krath


Names
Ceremonial: The Grand Empire of Earth
Variations: the Great / Grand Krathrian Empire; the Grand Empire of Krath.
Short version: Krath; Grand Krath; the Krath Empire.



Overview

The Grand Empire of Krath was one of the greatest and most powerful civilizations in Nybelmar. As early as the 33rd century b.S it was already the predominant authority in the west. The Empire in late 19th century b.S epitomized the heights of human creativity, might, and artistry. At the pinnacle of its expansion in the 18th century b.S, it included the Earth Peninsula you need to find a name for "earth", the plains of Zhun, Naezhan you can replace naezhan with "desert" Zhunith, and parts of Banderrath territory "Benderran territories" sounds better.

The Grand Empire was an utter conglomeration of tribes, most of which were conquered by the Krathaszhar in their momentous history of war and conquest. The only exceptions to this were the Krean (who voluntarily joined the Empire and retained an autonomous status under Krath) and the Orihirim (who were - at best - loosely autonomous considering no one knew where their exact location was). Before Emperor Asaen’s reign ethnic margins were still quite apparent.

Through its all-embracing trade web, the Empire influence reached even the western continent’s most secluded coasts. Krath culture, roughly three thousand years after its fall, permeates some western states even today. The subtle reverberations of its former power can still be felt in the great city-states of the Zhunite plains.



Location

The Grand Empire of Earth occupied the south-western quarter of Nybelmar.

We need to find names for all those rivers before defining Krath’s borders. Any suggestions? Smith? Bard Judith? Alysse? Talia? I suggested that you use that language building program...

This map may be used as a reference (the timetable is off though) The map is too "rough" (to put it lightly), but as you said, it's not for the entry.



De*****ion

The Earth Peninsula you need a name for it
The Earth Peninsula, aptly called “the Seed Garden of Krath”, was possibly the most densely populated region of the known world. The spectacular diversity of life on the peninsula humbled even the greatest of gods before the majesty of the High Goddess, Ankriss sentence unclear - I have no idea what do you mean by that: what gods? how were they humbled? why?. If Lillivear researchers were right, the rainforests here contained more species of wildlife and flora than twice the rest of the continent combined. But perhaps more awe-inspiring to the socio-political scholar was the incredible cultural diversity of the civilizations. Nowhere else have nations differed so vastly in such limited territory: as a popular saying goes, the Earth Peninsula had life enough to fill three continents(1).

As the cradle of so many civilizations, the Earth Peninsula was perhaps also the chest of worms that brought the Empire’s demise. This diversity, so wondrous and constructive elsewhere, prevented Krath from ever anchoring its roots on solid, unified ground. The mere magnitude of difference between the lifestyles, beliefs and perspectives of the tribes birthed so many riots and domestic trouble that a Grand-Karoth of the time had to have “two of his vigilant eyes, a troubled mind and an ever-conspiring hand turned eternally to the Peninsula, leaving only a crippled, sickly hand to dig blindly around the soil of the World.” (Emperor Dearan Asaen)(2)

There is great truth behind this understatement: three fourths of the army had to be constantly engaged in keeping the lid on the mainland, at times barely maintaining the peace let alone order and stability. With only a quarter of the Empire’s power employed to secure the trade routes, suppress and control neighbouring threats, Krath’s great achievements and conquests become allthemore outstanding.


Footnotes:
1. Could this be why perhaps the Krean called it “the Orchard of Pomegranates”? A legendary Krath emperor, Dearan Salador Asaen, had once claimed that “No man, however he be blessed with vigour or time, may ever record or appreciate the glorious beauty of this Garden in its full splendour” (his challenge causing of course a surge of scholars from the eastern nations). The [nn] you leave all these [nn]s all throughout your entry, you should really stop doing it, it is better to just go for a name instead of using these replacers, an academic guild funded directly and amazingly graciously what do you mean by that? funded graciously??? by the High Temple of Ankriss, was founded for exactly that purpose; to prove that the famous Emperor was – for once - wrong. After its first seventy years, however, the [nn] was still said to unearth new customs (let alone flowers, insects or masterpieces of art) every other week. Whether this was due to the natives’ unique - and sometimes mischievous – creativity, which was perhaps the only trait these people had in common or indeed the marvel of accumulated traditions is left open to the reader.

2. Emperor Dearan Salador Asaen’s one failed attempt was to permanently move the beating heart of the Empire to Naezshan Zhunith that's why I said you should translate Koldar's santerran words whenever possible, in this case that wasn't a desert yet, which very nearly cost him (quite more than) his life. Quite an anomaly resulted in the autumn of his reign: the formal capitol back in the rainforests while the Empire was ruled in every aspect from an unofficial capitol in where he called the “true and open heart” of the Krath lands.


The Plains of Zhun
Great white waves washed against the dignified cliffs of the eastern shore and softened in their intensity as they brushed the beaches taking cover in the azure bays resting between cities of the southern coast, perhaps emasculated ??? by the activity in the colossal harbours.

Great settlements brimming with life and commerce lined the coast, hungry seagulls circling above the waterfront. Trade met the lively waters of the Zyloth Sea in the busy docks of these majestic cities. Before the Year of Darkness, these piers were no doubt Nybelmar’s most important - if not also the most eventful – centres of sea-trade. Not really. And I'm not going for a top ten here. The problem is that before the YoD the only "Nybelmarian" trade going on there could have been only the sparse visits of Anpagan galleys. This does not mean that the ports did not have anything to trade. On the contrary, they could have used the shorelines to transport large quantities of grains/foods from Zhun further south to the peninsula. But this also does not make them the most important trade centers for Nybelmar. After the YoD, when the Anpagans got their Pacifiers and their sea-serpent taming methods, finally the Zyloth sea became really open to efficient trade.

The animated Zyloth Sea making the plains’ border with wave embroidery gave way to endless fields stretching all the way to the distant horizon behind the towns. A mesmerizing sense of order and efficiency exuded from the fields, all precisely packed and parcelled into convenient sections. Not a single breath was wasted to idleness; it is said that when a farmer lifted his head from his work or wiped sweat off his forehead to catch the cool afternoon breeze stirring amongst the golden rows, no matter where he was, saw Three Priestesses: The stern gaze of the Overseer always bellowing – even in her silence – further instructions, the reassuring smile of the Grower behind her, and the tireless – and at times lost – scribbling of the Observer.

Mills and patches of sunflowers would begin to dot the almost monotonous expanse of irrigated fields, the autumn are there four seasons there? harvest matching the sands of the seashore in hue and abundance. Wherever the hand of civilization did not reach to sow its crops, verdant pastures and temperate hills, covered in mantles of wildflowers and daisies in springtime, rushed forth to fill the landscape. Maquis growth sheathed the soil far and wide. Everywhere, everywhere repetition in the wilderness was swathed by forests of fruit-bearing olive trees.

The gradual rise of the terrain to the north heralded the dark heights of the Imperial Mines nestled in the breadth of the great Dragon’s Back Mountains. A perpetual drone resonated in the cliffs, carried away by the wind, howling as it spiralled down from the snow-capped peaks to the valley floor.


Nybelmarasa (Naezshan Zhunith)
Beware: Naezshan Zhunith, “the Desert of Zhun” in the High Tongue of Aca-Santerra, was not always a desert! Until the Breaking (see history), the grassy lowlands of Nybelmarasa* as it was then called were perhaps the most fertile and versatile in the Empire. These scenic plains irrigated by so many meandering rivers, with the bright rays of a Zhunite sun sparkling off their waters, supported not only almost every crop known to the Krathaszar but primed the largest husbandry sector of the vast empire, flocks after flocks grazing on its lush pastures. Ok. Nybelmar means "foggy waters" or something in Santerran. So when you use this name as a place-name for your guys then you need a translation for it. What does Nybelmar means in Krath language?

Nybelmarasa, as the only region not caged in by mountain ranges, served as Krath’s portal to foreign lands what foreign lands? that's pretty much the end of civilization there. That unless you are actually talking about the orcs => you should mention how they kicked out the orcs from there to take over those paradisiac valley, hence the epithet “the Grand Gate”. The open plains were the ideal place to station and manoeuvre the empire’s gargantuan army station and manoeuvre for what? Again I guess you're thinking about the orcs (follwing the kickout of course), so you should mention that. Hundreds of outposts dotted Krath’s new borders "protecting them from the reckless assaults of Chyrakisth warbands or Barbarian raids"; mighty citadels watched over his hidden treasures.

The most important land trade routes of the West once converged here. The Great Asaen Roads**, the safest and by far the best tended highways in the Empire, had been built to facilitate this colossal passage of commerce. “The Courtyard of Nybelmar” saw the zenith of Krath architecture during the reign of Emperor Dearan Asaen. Even today, a lonely traveller trekking through Naezshan Zhunith, the barren desert which was once the breathtaking Nybelmarasa, may see the remnants of this august architecture: ruins of an ancient fantasy, which have like the ghosts of the ancient civilization withstood the passage of time unharmed but forgotten.


Footnotes:
* Lit. “Courtyard of Nybelmar”, from “Nybelmar” and “Arásá” (‘courtyard’ in Krath’melarian). When this vast territory was first conquered, the Krathrians referred to the feral plains as “Krath-Armasa”, the “backyard of Krath”. In time it became known as “Krath-Arasa”, “the Courtyard of Krath”. The change to the audacious “Nybelmarasa” is attributed to Emperor Asaen, signifying importance he placed in Naezshan Zhun.

** Sometimes also called “the Boulevards of Nybelmarasa” or more expressively, “Boulevards of the Courtyard of Nybelmar”.


Benderrath
Surprisingly little is known about the Benderrath highlands in Santharia, despite their proximity to the Republic of Anis-Anpagan it's Anis-Anpagan Dominion, I specifically wanted to avoid the word "republic" in their name - I guess you forgot :)  , one of the main contacts of the Compendium in Nybelmar. An expedition to discover these fascinating steppes is underway; volunteer scholars, artists and – unavoidably – adventurers may sign up with the Compendium at the Great Hall of the Santhalan Library. Well, this expedition might happen pretty soon, but yes, let's not anticipate :)  



People

Note: I will eventually transform all the people sections in the overview to the Krean format below. But I don't have enough visions for each of them yet, so I guess that will have to wait until the individual tribe entries are completed.

Abstract
The Grand Empire was an utter conglomeration of tribes, most of which were conquered by the Krathaszhar in their long and momentous history of war and conquest. The only exceptions to this were the Krean (who voluntarily joined the Earth League and retained an autonomous status under Krath) and the Orihirim (who were at best loosely autonomous considering no-one knew the exact location of their country). Except in the truly ‘imperial’ metropolises, ethnic margins were still quite apparent before Grand-Karoth Dearan Asaen’s reign. The great emperor sought to strengthen the fusion between the populace; through rigorous intermarriage and merged settlement policies he significantly altered the demograhical landscape.



Synopsis
1. Krathaszar
2. Krean
3. Zhunite
4. Orihirim
5. Qualaris
6. Evalaris/Evaquis
7. Sharosar
8. Viaquis

1. The Krathaszar
A century after the phrase “Krath” was coined, a complete fusion between the Krar and the conquered Arath had already occurred; no longer was it possible to make out two distinct cultures in the newly formed kingdom. The term “Krathaszar” indicates people of this heritage. It would be a great mistake, however, to assume that as the true heirs of the Krath legacy the Krataszar enjoyed an exclusive status while subordinated tribes received inferior treatment. To quote Emperor Dearan: “In no other empire of human history have its founders been so depreciated – continuingly made subject to such insulting treatment.” (*)

Contrary to widespread belief in the eastern nations of Nybelmar, despite coming from a nomadic culture the Krathaszar were in peace with the diverse societies they came in contact with. Interestingly, they integrated elements from these vastly different cultures into their way of life instead of being assimilated - as might be expected - into them.

Nonetheless, before anything the Krathaszar were a militaristic people, their land-based economy requiring continued expansion to sustain itself. Yet the Krathazsar were as great administrators and schemers (perhaps best illustrated by the fact that they managed to hold their ground against Lillivear intrigues for so many centuries) as they were warriors.


Footnotes:
* Grand-Karoth Dearan, despite being a Krean (who were traditionally contemptuous of the ruling tribe), was possibly the emperor the Krathaszar in their long history favoured (and supported) most – notwithstanding his world-shattering huh? I guess you mean wonderful? innovations and radically unorthodox character. He devoted an entire life to building strong ties of citizenship and understanding (not tolerance) between the many tribes of the Empire with a specific vision of bringing the Krathaszar and the Zhunites to their deserved place of respect.

2. The Krean
What is now known as the Krean men was actually an elusive mixture of two tribes, the Aestera and the Lillivear, distinct but complementary to each other like the ocean is to the earth.

Shielded by the great canopy of their rainforests the slender Krean figure complemented a soft, light skin touched with the faintest of grain tones. If the Lillivear were the vivid, intense rays of the day, the Aestera then were the moonlight of the Krean. The arresting azure or dark blue eyes distinctive of the Aestera equalled the sparkling emaraud of Lillivear irises in beauty.

The Krean were possessed of an undying passion for learning and progress. It was perhaps this yearning which acted as the impetus of these miraculously long-lived humans. The members of this tribe were passionate adherents of meritocracy; no public role was cast in immovable stone or preset by gender.

From keeping the rainforests under control to creating celestial flower gardens, from creating the most spectacular paintings in Krath to crafting devious plots at the imperial court, the Krean were the artists, mages, diplomats and gardeners of the Empire. From dance to music, from poetry and prose to sculpture, all art forms flourished in the breathtaking cities of these patrons of creativity.

Surely it was no coincidence that the higher ranks of the Temple of Ankriss (the High Goddess of Earth; also the patron deity of the Krath Empire) comprised principally of Krean priestesses...

Nonetheless, the Krean had a tense relationship with the rest of the Empire as they found the great advancement of their own civilization to be out of place within the more aggressive and unrefined milieu. A great fear that the splendour of their realm and the prosperity of the Krean people would be ravaged if the gates to their socio-economically advanced society were opened loomed over the state. This set strict immigrant regulations in motion throughout the Twin Realm, preventing the Krath’amar from taking permanent residence except in a few handpicked cities. Correspondingly, the Krath’amar (“people of Krath”) harboured a mild bitterness against the inaccessible Krean civilization. The awe and deep gratitude they had for the marvels and continued assistance of the Krean and the great self-sacrifice of their priestesses could not entirely compensate this resentment.

3. The Zhunite
The Zhunite men are a very lively and loquacious people, their cheerful nature complemented by medium heights of slender constitution. They have fair complexions tending towards brownish nuances (possible due to their continued exposure to the strong Zhunite sun) adorned generally with dark hair and brown eyes. Extremely pleasant and vivacious people, they are renowned for their amiability and hospitality towards even ultimate strangers. Preoccupied with the beauty of forms in everything they do, Zhunites spend an inordinate time keeping their bodies clean and fit.

As the only remaining tribe of the once-glorious Krathrian Empire, the Zhunite inhabit an essential trade node between the west and east of Nybelmar, conducted through the many harbours lining the Zhunite coast. inhabit an essential trade node between the west and east of Nybelmar repetition, conducted through the many harbours lining the Zhunite coast. Trade is thus a central occupation of this tribe. Zhunite olive oil, pottery and wine are highly sought-after items. Perhaps a manifestation of their Krean legacy, Zhun produces great philosophers and orators. sentence unclear - mentioning that many philosophers and renouned orators were born in Zhun should be enough.

4. The Orihirim
The only mundane importance of this isolated tribe to the Earth Empire is that an Orihirim adviser was present with the Grand-Karoth every hour of the day. Those who have been to the Grand-Karoth’s court attested that this mysterious “Vizier of Light” possessed an influence over the Emperor unparalleled even by his Grand-Vizier.

Everything else we know about the Orihirim stems from Emperor Dearan’s (5) account of the time he spent amidst the “light humans”. With all respect due to his distinguished person, we would also like to suggest if we cannot explicitly state that he may have cleverly utilized these tales of the Orihirim socio-political utopia as justification (and ruse?) for his world-shattering revolutions. Many Santharian scholars treat the Orihirim, often called “the light humans” (*alluding to “light elves”), as only a myth. This cynical attitude was perhaps fuelled by the intriguing fact that no one seemed to know the whereabouts of the tribe. No one (other than the Emperors themselves perhaps) has ever seen what they look like; even the Divan’s White Advisors always hid their identity under long, flowing hooded-robes. (3) Further accounts tell us of how a white mist always swathed the ground the Light Vizier’s feet touched and how sometimes a celestial luminosity surrounded his figure. (4)

The Orihirim were believed to possess a perception and empathy beyond mortal facilities, endowing Orihirim mages, if one is to believe the myths still circulating the Zhunite shores, with powers far past legendary that used a magic unlike that of any other system on Nybelmar. You should avoid references to other magic systems, as we don't know too much about that yet. Instead it's enough to say that they were believed to use magic unlike anything ever seen in the Empire.


Footnotes:
3. Some fanciful historians have even speculated that the White Advisors might actually have been the same person as there seemed to be something very similar in the way each moved and spoke. However the Compendium would like to dismiss these far-fetched theories, asserting once again the need to separate myth from knowledge empirically ascertainable. Indeed there seems to be something quite suspicious in the fact that the White Advisors have all been very consistent in disappearing as breath into the wind after the funeral of the Karoth they had watched over for so many years until the next coronation. We as rational Santharian scholar, led not by a religious hangover but the light of logic lol, I like this formulation, though it's more like "rational Ansaran scholar" than "Santharian" :p  , would like to suggest that the Orihirim White Advisor, whoever he (she?) might be, makes great and careful use of this chaotic interlude to change with his successor.

4. Surely these can be nothing more than the work of a fanciful imagination spirited by the excitement of being in the presence of Nybelmar’s strongest persona (refers to the Grand-Karoth of the Great Empire of Earth not his fantasized Vizier of Light)…

5. He was the only outsider ever allowed into their mysterious realm in the six thousand years of history other than the rare Kayr elf. Kayr elf? oops. I find this very hard to believe, you should take this referece out. If you have a specific story in mind it might be ok, but not in this entry.

5. The Qualaris
Information is not currently available to the Compendium. Researchers interested in this noble quest for knowledge may apply for a meagrely paid post at the grand and glorious Library of New-Santhala. All applications must be placed during office hours. The Compendium is not liable for any mishap that might occur during fieldwork. Proposed expeditions and the results of all research must first be discussed at the Researcher’s Tower for Nybelmar in the West Wing of the Great Compendium.

6. The Evalaris
Information is not currently available to the Compendium. Researchers interested in this noble quest for knowledge may apply for a meagrely paid post at the grand and glorious Library of New-Santhala. All applications must be placed during office hours. The Compendium is not liable for any mishap that might occur during fieldwork. Proposed expeditions and the results of all research must first be discussed at the Researcher’s Tower for Nybelmar in the West Wing of the Great Compendium.

7. The Sharosar
Information is not currently available to the Compendium. Researchers interested in this noble quest for knowledge may apply for a meagrely paid post at the grand and glorious Library of New-Santhala. All applications must be placed during office hours. The Compendium is not liable for any mishap that might occur during fieldwork. Proposed expeditions and the results of all research must first be discussed at the Researcher’s Tower for Nybelmar in the West Wing of the Great Compendium.

8. The Viaquis
Information is not currently available to the Compendium. Researchers interested in this noble quest for knowledge may apply for a meagrely paid post at the grand and glorious Library of New-Santhala. All applications must be placed during office hours. The Compendium is not liable for any mishap that might occur during fieldwork. Proposed expeditions and the results of all research must first be discussed at the Researcher’s Tower for Nybelmar in the West Wing of the Great Compendium.



State Organization

The Krath kingdom rested upon the principle of the absolute authority of the monarch. The key function of the Karoth (the Krath Emperor) was to grant justice in the land. The autocracy of the Karoth hinged on his personal commitment to justice. The justice represented by the Krathrian ruler was a distributive justice, concerned more in fairness and just allocation of public resources than justice in a particular instant. It was his duty to personally shelter his people from the excesses of government and local officials. For the Krathrians it flowed from here that a Karoth could only achieve parity and justice in the state if he had absolute power. For if he was not an absolute ruler on his own, he would be reliant on other power levers (hence subject to their whims and corruption). The Krath’amar, then, viewed absolute authority, or autocracy, as being in service of building a just administration rather than elevating the Karoth above the law.

Grand Krath had a ruling class comprised of court officials, military officers, trade representatives, and priestesses. Wealth and rank wasn’t something one automatically inherited, rather they had to be earned. Positions in the ruling class (even nobility) were perceived as titles at the mercy of the Grand-Karoth.

Townspeople, villagers and farmers constituted the lower class. This segregation did not depend on one’s religion; basically all who were not part of the ruling class were the [nn]. Military service was a key to advancement in the hierarchy.

Government:
Footnote: The traditional structure of Imperial government and courts is described below. This entry does not account for the tremendous changes first fathered by Emperor [nn] and ripened by his successor, Emperor Dearan Salador Asaen. Neither does this entry specify the fundamental transformation in the empire’s construction known as the Asaen Reforms (aka the Dearan Revolution). Why? You must provide a reason for this as well.

Abstract
Theoretically the Grand Karoth was the state: He possessed absolute power and was believed to be involved in every decision of the government. The administration of the Grand Empire of Krath revolved around its Grand-Karoth (the Emperor) and an established bureaucracy drawn from his inner circles. This officialdom in turn controlled local governments. Thus, in reality the Empire was run by a vast bureaucracy, which was controlled by an unbending and sophisticated code. Appointments to government positions were not arbitrary; although they followed strict rules, the last word on any post was still the Karoth’s.

Synopsis
1.1. The Grand-Karoth
1.2. Grand Vizier
1.3. Administrative Elite
1.4. Military Elite
1.5. Political Elite
1.6. Financial Elite
1.7. Religious Elite

1.1 The Grand-Karoth: Administrative Role
Everything representing the state issued from the hands of the Emperor himself (or by the Grand Vizier acting in his name).

The officialdom was monitored through a vast, complex and elaborate spy network, which would report back to the central bureaucracy. It is an uncontested fact that the intelligence gathering system of the Krath Empire was the best in Nybelmar well until the Year of Darkness. Periodically the Grand-Karoth was expected to tour local governments in disguise to ensure that magistrates and public servants were operating fairly.

Traditionally, perhaps the residue of the Krar’s nomadic heritage, the parliament of the Empire was not fixed in any one city – not even in their august capital. The Travelling Congress, as the imperial assembly was called, periodically met the Grand Karoth on his tour across the Empire. Although in theory the Emperor could call the meetings anywhere in the empire depending on his present location, in practice there were nine established cities, known as the Council Seats, where the assembly would congregate.

1.2 Grand Vizier
Because the Emperor spent so much of his time away from the capitol travelling and inspecting the lands, the Grand Vizier as head of the Divan oversaw all the executive functions of the government.

1.3 Political Elite
The viziers formed the core of the nobles; yet in political theory even they were only servants of the Grand-Karoth. The most powerful of these were the viziers of the Imperial Divan, a council led by the Grand Vizier where viziers gathered to debate the politics of the empire. The Divan consisted of nine viziers, four of whom served as Viziers of the Dome, the most important figures after the Grand Vizier. The Emperor could also summon additional participants depending on the subject. The Divan also operated as an advisory panel whose opinion was communicated to the Emperor by his Grand-Vizier. Although the Grand-Karoth by and large took his viziers’ counsel in consideration he was not bound to obey the Divan. A Divan could also be assembled if the Emperor had something important to inform his viziers of (such as a coming war) who then carried out his orders.

Another significant division of the Grand-Karoth’s court was the clergy, Priestesses of Ankriss who occupied a special status in the imperial hierarchy. The Temple’s approval was called upon to endorse and sanctify decisions as being according to the Goddess’ will.

1.4 Administrative Elite
The ministries and departments in addition to being an important part of Krath bureaucracy and administration also supplied the viziers with whatever information they required.

1.5 Military Elite
For each military corps a [nn] who had the administrative power existed. Under him was the [nn] who had had the ceremonial command of the corps. There was also a corps under the command of the SwordMaster [nn]; of these, those taught in foreign etiquette and language (mainly Orcristh or Nermaren) served as the Prohibitors, guards for foreign ambassadors. *(For more information the Military of the Grand Empire of Krath should be consulted)

1.5 Economic (nn) Elite
Since the financial system turned around production, economic power centred on those who held the strings of the agricultural sector and the trade networks. Land was chartered out to the officialdom as salary to farm. The highest ranking bureaucrats controlled the most territory and were thus among the richest individuals in the Empire.

The Krean virtually ran the trade in Krath, in command of almost all of the key routes and operations. Thus, although they were not appointed to government posts, the Krean still wielded considerable power within the imperial hierarchy.

1.6 Religious Elite
The Krean High Goddess of Earth, Ankriss, was the patron deity of the Krath Empire, and the High Temple Her official representative. The High Priestess always came from Lillivear (one of the two tribes of the Krean) ranks – so had most of the inner circles of the Temple. It is surprising indeed to see how women in this highly male-oriented society could rise to positions of such uncanny influence.

In the vacuum that resulted after Emperor Dearan Asaen’s disappearance a new sect formed and in the centuries thereafter rose to ghastly power – up to becoming the Empire’s official sect official sect? You mean "official religion" I suppose? during the Year of Darkness. No female ministers were allowed within their ranks. The clerics of this sect, upon discovering that intimidating throngs of people was as pleasurable as bringing them to tears in piety, twisted the tenets into threats of retribution, sacrament and damnation until the no longer resembled the teachings of love and benevolence they in reality were. One brash priest even went as far as to declare that the supreme deity of earth was male, accusing the High Temple of emasculating the divine and degrading His name.



Coat of Arms

No idea what the overall coat of arms for the Empire is. I am compiling an entry on the emblems each of the separate kingdoms/sects use, see here. You cannot leave this like this. You must think of something!



Economy

The economic system depended on production, agriculture and husbandry forming the heart of Krath economy. Naturally, the system revolved around the administration of land. It would be a mistake to describe the Krathrian structure as feudal: Though the allotment of land vaguely resembled a feudal organization, the Krath system supported a number of resourceful differences, one of which was the unique tax system. At the risk of oversimplification: Although the ownership (‘property rights’) of the land belonged to the state, it was ‘leased’ out to the populace to farm. The management of these small holdings was of course subject to several regulations. For instance, if someone left their territory untended for three years in a row, either the land was taken back or he was put through severe monetary punishment. State officers instead of receiving wages were given arable fields (in proportion to their rank) to work and make profit from. Similarly, the government, instead of taxing its officials, asked them to raise one rider (and his family) for every set proportion of the revenue they earned from that plot of land. The state also owned its own arable territories whose income was directly transferred to the treasury. Throughout the Empire’s long history, trade remained an indispensable sector. In relation to agricultural products Krath was a self-sufficient country.

Resources
[…] Think of something, you cannot leave this empty

Brainstorming:
Raw materials: Wood, iron, gold, silver, bronze, marble, salt

Production
As Krath was primarily an agricultural society, due weight must be given to the procedures of land administration; the original and vastly efficient system merits some detail in its explanation:

If one is to engage in a broad and sweeping generalization and persist in identifying the Empire as a feudal society, the first thing one must note is that fiefs were ‘rented out’ upon condition of military service. Since the state alone held the property rights of the land, it is no surprise that the land-based aristocracy so characteristic of feudal systems never existed in Grand Krath. Perhaps due to this absence of an unregimented nobility and individual ownership, many of the traditional flaws and failings of feudality were avoided: Farming was not seen as the occupation of an inferior class, villagers were not subject to degrading and erratic treatment, although the Karoth’s word was law the citizens knew the general borders of their rights, and taxing did not operate on a cruel and whimsical basis but was subject to rational rules and regulations.

Although in excess of 25 types were recorded during the 19th century b.S., for the purposes of this overview it would be safe to classify the land into three main categories: Private, state-owned and foundation territory.

Private territories were the pieces of land where property rights belong to the cultivators. Land owners could sell, transfer or bequeath their territory as they willed.

The property rights of the lands classified under the second category belonged to the state. The farming and cultivation of these were left to several classes of individuals under the direction of the state.

The revenue of foundation territories was conferred on charities and philanthropic activities like the building of public kitchens, sanatoriums, schools, institutes of arcane sciences and places of worship. The state did not tax land falling under this class.



Military

As the entire system of Grand Krath depended on constant expansion to sustain itself You just said a little bit above that they were self-sufficient, the military was at the forefronts of the imperial landscape. Extending the line of reasoning, is it any wonder that the Krath Empire had the strongest land-army on Nybelmar (8 ) before the Year of Darkness? Well, apart from the fact that a "top-ten murderers" is always questionable, as the empire only knew about the east through the sparse Anpagan galleys visiting its shores before the YoD, this sentence is a bit out of place. It should be enough to say something like "they were more than a force to reckon with and the Orcal wars prove that".

To give a very broad-spectrum impression of the martial structure: Grand Krath had a full time army of paid, professional soldiers virtually since it entered the stage of Nybelmarian history, but the main bulk of its military force (especially its light cavalry and heavy infantry) came from its fiefs. (See the Agricultural System under Production for a general idea, and consult the Military Structure of the Grand Empire of Earth entry for particulars).

Although a very successful initiative for a potent naval force was inaugurated in Grand-Karoth Dearan’s reign (Any surprise? you can ditch this paranthesis), the lead was not pursued by his successors. Expanding on what we can tell from the sketches in the possession of the Anpagan Republic Dominion, the legendary emperor had an armada of unique Krathrian designed ships?. The fleet was exclusively tailored to suit to the needs of the Empire: the mainly body of the navy comprised of heavily armoured transports for the land forces and sleeker vessels which could swiftly glide between enemy ships to take as many down to take what down? how? as possible before their forces disembarked). Ok. so what happened to that armada?

Very odd for an earth-based empire what do you mean by that?, the first and as far as we know the only aerial forces in Nybelmar were created in the same period (9). As could be expected, his successors did not share the same keenness for an airborne army. Approaching the subject with the deep-rooted prejudice and suspicion towards anything to do with the skies, the later Karoths abandoned his long-term plans of raising aerial scout, archer and siege units to give Krath the upper-hand in scenarios previously thought unviable. But out of their profound respect for his person (and a widespread superstition that the Emperor would return from the dead to put the gravest curse in history upon whatever short-sighted creature destroyed his invention) none of the successors could wholly disband the troops. In the end the once great innovation was reduced to a parody, used only to bring the emperors refreshments over the battlefield.


Footnotes:
8. A fact not readily appreciated by non-Nybelmarians given they only have maps and charters of their conquests as a reference point another sentence unclear - if you refer to the Nybelmarian maps they are Santerran not Santharian. Surely, the Santharian scholar would say, if they so clearly and drastically had the upper-hand, they would have long conquered Nybelmar in its entirety! Another fallacious reasoning - as you are actually trying to point out, but is it really necessary? Before engaging in such a naïve exercise in logic, one must acquaint himself with some essential knowledge of Nybelmar: 1) As mentioned under De*****ion, more than three-fourths of the Empire’s armed forces were tethered in the Earth Peninsula, maintaining peace and order. Except under extremely exceptional circumstances, no nation of Nybelmar had to face more than a mere quarter the Krathrian army. 2) The geographically segregated location of the Krath homeland made it very difficult to manoeuvre its various armies. It should also be remembered that a vast mountain range (Sharkion Zshararath) call them "Zharkanions" as they appear throughout the entries divides the continent in two, rendering communication almost impossible between the two halves. In fact, the isolation geography of Nybelmar is evidenced as a focal reason for the diversity of the continent and the great differences between its cultures. An erudite Nybelmarian expert, “Smith-in-Exile” as he humbly calls himself, had once remarked that “Whatever God designed the continent must have had a wry sense of humour... Pack so many tribes into one piece of land and then give them such a hard time communicating with each other!” lol, nice, though I prefer not be here with this nick-name (it's a Thief-series inspired nickname) I prefer to go by the "Smith" nickname, as everybody else calls me here :)   - but see my second comment on this footnote though 3) The brightest age of the Empire, which – perhaps not so coincidentally – was also one of the high points of its military power was lived under the radiance of its most benevolent and only Krean Grand-Karoth. Emperor Dearan Asaen, a true pacifist and humanitarian, with his transcendent vision of a Nybelmar ruled by peaceful diplomacy where its entire population lived in prosperous harmony, is perhaps ‘the’ reason the continent did not fall prey to a massacre at such a frenzied time. That would have been a blow from which (given the glorious advancement of Krath and the divided East) neither half could not recover for centuries. 4) Before the Year of Darkness, the Grand Empire of Earth was already the largest state on the continent, its borders second only to the Great Empire of the Sun (1st Korweynite Realm) in Nybelmarian history. If it's the largest how come its borders are "second only to"?

9. Initially, Emperor Asaen, then the Lord Appraiser of Zhun, had only finding a faster and more secure means of communication between the separated regions of the Empire in his contemplation. It was a general in his army, Lord Celeres, (also rumoured to be a loyal confidant of the Grand-Karoth) who suggested that flying creatures could also be trained as military units. The Grand-Karoth immediately saw the prodigious value of aerial units: Although grudgingly, he had to admit that Krath could never beat you mean defeat? but was there such a problem? a nation with such a deep-seated naval heritage like Anis-Anpagan as a sea-power. Instead Grand-Karoth Asaen shifted the playing ground when realized he could not win by the rules.  

Edited by: Smith in Exile at: 3/20/06 3:55
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« Reply #48 on: 20 March 2006, 22:00:00 »

See my comments above (in yellow).

Although you marked this entry as "done - ready for comments" it's not done yet. You still have missing sections and [nn]s all throughout - that besides the issues highlighted above.

Suggestion: the entry is huge and I kinda doubt that you will gain many readers this way. But perhaps you can just use a very short abstract for that people section and then take it out and edit it in the tribes forum as the overview of Krath (which will be placed then above the already completed Krean entry). This is a "places" entry after all.

I know you must have grown unpatient with this entry but it's not done yet. Although you are getting very close to that point ;)  

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« Reply #49 on: 21 March 2006, 02:22:00 »

Coren, did you want to have maps for this entry? Then you have to mail me what you want (in detail)

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« Reply #50 on: 21 March 2006, 15:19:00 »

Quote:
The spectacular diversity of life on the peninsula humbled even the greatest of gods before the majesty of the High Goddess, Ankriss sentence unclear - I have no idea what do you mean by that: what gods? how were they humbled? why?.


Don’t think of these so literally. I did not have any specific gods in mind. That metaphorical praise to the power and creativity of the Goddess is meant to eulogize the magnificence and diversity of the peninsula. The deities are there only as figure heads (ie the Peninsula is more diverse than anywhere else on the continent – as rainforests are as a rule – thus (!) their deity must be better, cleverer than the other gods). I don’t think the sentence is unclear language wise.


Quote:
The [nn] you leave all these [nn]s all throughout your entry, you should really stop doing it, it is better to just go for a name instead of using these replacers, an academic guild funded directly and amazingly graciously what do you mean by that? funded graciously???


No more [nn]s I promise! “Funded graciously” as receiving very “agreeable sums”. I will remove that sentence all together however. Not really necessary here.



Quote:
Great white waves washed against the dignified cliffs of the eastern shore and softened in their intensity as they brushed the beaches taking cover in the azure bays resting between cities of the southern coast, perhaps emasculated ??? by the activity in the colossal harbours.


That is a highly correct usage. Emasculate means “to weaken or to reduce the effectiveness of” etymologically coming from ‘to remove the male parts of’. I used personification there but the expression can also be read literally to the same effect.

Great settlements brimming with life and commerce lined the coast, hungry seagulls circling above the waterfront. Trade met the lively waters of the Zyloth Sea in the busy docks of these majestic cities. Before the Year of Darkness, these piers were no doubt Nybelmar’s most important - if not also the most eventful – centres of sea-trade. Not really. And I'm not going for a top ten here. The problem is that before the YoD the only "Nybelmarian" trade going on there could have been only the sparse visits of Anpagan galleys. This does not mean that the ports did not have anything to trade. On the contrary, they could have used the shorelines to transport large quantities of grains/foods from Zhun further south to the peninsula. But this also does not make them the most important trade centers for Nybelmar. After the YoD, when the Anpagans got their Pacifiers and their sea-serpent taming methods, finally the Zyloth sea became really open to efficient trade

I think I was – unconsciously – being very stubborn here. “Preserving the supreme glory of Krath”! Yes, logic does dictate that conclusion. Weird… I remember having a reason for writing that.

Wait a minute! Something doesn’t make sense: If there were only sparse visits by Anpagan galleys, we got the history wrong in the Zhunite tribe entry.

1950bS: Overzealous Anpagan ship builders have almost the entire Zhunite coast deforestated. While the trading of wood proves to be a most profitable business for the Zhunites, the long term consequences are disastruous.

If there are so few trips, why do these people build so many docks – using enough wood to devastate an entire coast?

Also, the “massive Anpagan immigration” following the Republican Wars (1750-1640) could not have happened. If there are ships enough for refugees –who I’d guess would be very ‘well-paying customers’ – there certainly would have been enough vessels to facilitate the trade. Now if you attribute the insufficiency of trade to the perils of the Zyloth Sea (ie only one out of who-knows-how-many ships made it to Zhun), imagine the number of ships and people which would have had to sail in the first place to have a ‘massive immigration wave’ arrive in Zhun.  Whatever the case, the docks were surely most eventful (immigration or survival rate-wise) even if they were not that important.

One last fallacy: Why sail all the way to Zhun facing the wrath of sea-monsters and lose so many men (and cargo!) when there is the much closer Nybelmarasan coastline? The first expedition in 2077 would have to land in the Zhunite shore out of necessity (Nybelmarasa wasn’t conquered then) but after 2000 the idea just doesn’t function. Krath could bring whatever the Anpagans may want there. It saves valuable resources on the Anpagan side and minimizes a potential threat for Krath (the farther from the core of the empire, the lesser the chance of interfering). And since you are no longer dependent only on sea-routes to transfer the goods, this would lead to a considerable increase in trade volumes.

Let’s also examine additional scenarios: Say the Anpagans don’t want to let Krath take care of the transportation (maybe they don’t trust them to decide which items should be ‘put up to sale’). Or that the Anpagans do not feel secure without having their own harbours (or something along that line). Assuming Krath had let them build some in Zhun when they first arrived (cause of the deforestation), wouldn’t it make more sense for the later Anpagans to have their new docks in Nybelmarasa rather than all the way in Zhun? Build ships in Anpagan > sail to Anpagan docks in Nybelmarasa > repair and/or take on new ships > make a much shorter and safer journey to the Zhunite cities (maybe not even Anpagan docks there would be needed. Zhunite harbours will do for the trade and new ships can always be built in Nybelmarasa for the journey back).

2nd scenario: For some inexplicable reason the Anpagans MUST have their ship-building facilities and ‘neutral-Anpagan-trade-zones’ in Zhun. They could still stop half way in Krath harbours in Nybemarasa to restock, repair the damage from the journey or restore any mishap that might have befallen owing to the supernatural perils of Zyloth. That would more than double the percentage of ships that can actually make it back to Anpagan. Also works for Krath: repairs in imperial harbours means money for the empire.


Quote:
Mills and patches of sunflowers would begin to dot the almost monotonous expanse of irrigated fields, the autumn are there four seasons there?


Zhun has Mediterranean climate, only a little more damp than southern Turkey (Antalya for instance) and hotter than the Greek islands in the west. Climate section will be added tomorrow.


Quote:
Everywhere, everywhere repetition

Yes, but I see no problems with it. Repetition of words can be used as a literary technique to add emphasis ;)


Rest of the comments will be “dealt with” later ;P BTW I am very thankful to you for taking all this trouble to check the entry in detail

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« Reply #51 on: 22 March 2006, 10:27:00 »

Anis-Anpagan Dominion not Republic, got it. Thanks. But what was the reason you didn’t want to call them a republic?

Comments regarding the people section are integrated. I’m already preparing a much longer tribes overview, but I can’t say I’m for a short abstract only. Although this is a place entry, it is only proper that a reader gets acquainted with the tribes forming up the kingdom. I did shorten and combine the info on each of the tribes however to make the entry a tad more reader-friendly. I don’t think it’s too long right now.


Quote:
5. He was the only outsider ever allowed into their mysterious realm in the six thousand years of history other than the rare Kayr elf. Kayr elf? oops. I find this very hard to believe, you should take this referece out. If you have a specific story in mind it might be ok, but not in this entry.


I did have a story in mind (to do with those strange beings we talked about), but you’re right. No call for mentioning it here.


Quote:
official sect? You mean "official religion" I suppose?

No, sect. Even today we refer to countries as being “Catholic” or “Protestant” or “Orthodox” although they are technically all from the same religion.


I am planning to add resources and trade subsections after we sort out the trade routes.


Quote:
As the entire system of Grand Krath depended on constant expansion to sustain itself You just said a little bit above that they were self-sufficient, the military was at the forefronts of the imperial landscape.


I only said “in relation to agricultural products”; there is a difference between the two. See the new politics section.

To be continued...

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« Reply #52 on: 22 March 2006, 11:02:00 »

btw

Sorry about the spelling throughout my comments, I was commenting on-the-fly...

I'll wait for you to finish with everything before posting a reply.

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« Reply #53 on: 22 March 2006, 11:22:00 »

:lol  

Quote:
Weird… I remember having a reason for writing that


Nice that it happens to you as well! I didn't read your answer, but this caught my eye!

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« Reply #54 on: 22 March 2006, 12:38:00 »

Quote:
Extending the line of reasoning, is it any wonder that the Krath Empire had the strongest land-army on Nybelmar (8 ) before the Year of Darkness? Well, apart from the fact that a "top-ten murderers" is always questionable, as the empire only knew about the east through the sparse Anpagan galleys visiting its shores before the YoD, this sentence is a bit out of place. It should be enough to say something like "they were more than a force to reckon with and the Orcal wars prove that".


The Empire of the time did not have to know about the east or know how they compared on the continental scale. We are writing the entry as scholars after the YoD, with all the historical resources to make an accurate (as much as these things can be measure) assessment. Even if we cannot point to specific data (like war between the two sides) we can extrapolate based on what we know: the advancement of the Krath Empire in the era (especially during Dearan’s reign), the division and resulting weakness in the east, and the fact that Krath could fight a 30 year Orcal war with battles on so many other fronts (the Chyratisth and the nomads from the east, Zhunite uprisings etc). I do not think the statement is all that implausible – after all Krath is meant to be an Atlantis for the eastern nations today. And what would fascinate them more than tales of military prowess?


Quote:
designed ships?.


I think design is alright there.


Quote:
glide between enemy ships to take as many down to take what down? how? as possible before their forces disembarked

To take down the enemy ships (transports) they so ‘swiftly glide between’, :P How? Well I don’t think the actual ‘how-to’ should be mentioned here. They could manoeuvre faster and that is a great advantage in naval battles (especially if there is no gunpowder!). Maybe they even torched the enemy ships as they passed in between; possibilities are endless ;)

Quote:
Ok. so what happened to that armada?

Who knows? It’s been two thousand years since then. Probably decayed (and Anpagan would not happily caution the Zhunites to take better care of their galley and carry on repairs more frequently, would it? :D )

Quote:
Very odd for an earth-based empire what do you mean by that?,

I was referring to the ancestral prejudice and fear mentioned in the following sentences. How could I make that more clear though?

Quote:
Before the Year of Darkness, the Grand Empire of Earth was already the largest state on the continent, its borders second only to the Great Empire of the Sun (1st Korweynite Realm) in Nybelmarian history. If it's the largest how come its borders are "second only to"?

It was the largest in the period around the YoD, but when you look into the whole history of Nybelmar you see that the 1st Korweyn, which was a few thousands years before then, was actually larger than Krath’s biggest borders. But I will take that footnote down completely, you’re right.


Quote:
he had to admit that Krath could never beat you mean defeat? but was there such a problem?

It should have said “would”. He was a far-sighted man, he anticipated Anpagan betraying the Empire, knowing it would be easier to control the harbours of city-states than a unified force. He also realized that despite the advancement of Krath in every area the uncultured ‘barbarians’ landed on the other’s shores first. He reasoned from there that when Krath weakened – for everything moves in cycles of glory and decay according to Krath theory – if the east had already got past its squabbles and was actually on the path of development…

Maybe this is what happened to that armada! After so many years of neglect on the Zhunites’ part, the new Anpagan sea-force wiped it out once and for all with their Pacifiers and mages. There was no Krath army or Krean sorcerors to rush to help this time.

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« Reply #55 on: 22 March 2006, 12:43:00 »

:lol  @ Talia

I think I aged sinced starting this entry - and quite so physically!

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« Reply #56 on: 22 March 2006, 19:06:00 »

About Zhun-Anpagan routes before YoD.

Well, that deforestation idea might have been a bit rushed, yes, but we can work it out - perhaps even make it more interesting. Let's see...

The route before the YoD is all the way near the shores - they follow the shorelines to avoid those nasty snakes. That's why being able to actually sail right through the Zyloth Sea is such a big issue. Now, the thing there is what you call "Nybelmarasa" (btw, don't forget to consider my comment on that name). In my understanding, the Zhunite desert-that-once-was-not-desert doesn't go all the way down, but stays north of the mountains up to that inland sea. That section east of the Zhunite mountains and west of the Benderran mountains should be pretty barren/badlands - combined with "the Bucket" would add to the continent's spliting line.

The reason for these guys not meeting each other sooner was that they assumed that there was no one there - so no point in trying to get across some nasty badlands where only barbarious nomads live anyway.

About the Anpagan migrations, well they happened over the course of a century, so when I said "massive" I was thinking for all those 100 years - which is quite a lot of time lol.

Now with the wood. Good wood is always a precious resource. But also it happens that you thought about the Zhunite landscape towards the YoD as being farmland near farmland, not a piece of land unused. That because Krath wanted the Zhunite plains as their main food supplier, right? So they do not actually like too much forest around. So maybe the real cause was not all an overzealous Anis-Anpagan, but an overzealous Krath as well. And then the Kreans blame it all on the Anpagans as this would kinda absolve them of guilt :)  (as they were a willing part of the Empire after all). This issue could also make quite an interesting Misc. entry, debating the truth of the various claims on the Zhunite deforestations.

There you go, problem solved. And we have enough contacts so that the easterners would know of a wondrous realm in the west, but not enough for them to know too much - which would spoil the "Atlantis" feel that you're looking for.

My problem here was your use of an "all Nybelmar" thinking, which we should avoid for any of the tribes we develop. For instance with the ports: Santerrans were already making their presence felt in the east, and they would claim the same thing about their ports; even the southern Korweynite ports, although under Murmillion Legates, were quite busy with Anpagan and Santerran ships going back and forth. Also, don't think with the whole map in front of you. None of the guys we develop knew the exact size and shape of the continent before the YoD. The maps are in Santerran, so I suppose that at some point they manage to compile different maps, or even map the continent themselves. But in those times for instance, Krath didn't know about the shape of the eastern part of the continent, or the exact location of Anis-Anpagan, not to say of Aca-Santerra (as the easterners didn't know about the shape of the western part as well)...
___________________________

Ok, I'll wait for the edits then - just give me a signal.

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« Reply #57 on: 23 March 2006, 05:46:00 »

No, shrinking Nybelmarasa just doesn't work for me. I don't want to give up such great territory, also I can't say I look very warmly to making more and more of the western half undevelopable wastelands.

But let's see if we can come up with a different proposal. Hmm...

Firstly "The reason for these guys not meeting each other sooner was that they assumed that there was no one there - so no point in trying to get across some nasty badlands where only barbarious nomads live anyway" is not necessary. There already is a huge, sizzling desert south of Benderrath. Add to that the fact that anything north of Venlaken wasn't at all developed those days, and Krath would never had thought there could be life further south/east - even if they managed to pass that desert. Which, they did not. I thought we had already agreed on that.

Immigration now makes sense.

Wood suggestion is workable.

I think what I said after "One last fallacy" holds true. (since I am not willing to lose Nybelmarasan territory) But if you must restrain trade to a minimum, I can provide another solution:

a. Krath did not let Anpagans build harbours in Nybelmarasa. They want the merchants to be dependent on the Empire (more money made that way)
                              +
b. The 'logical' route is still Anpagan > Nybelmarasa > (possibly) Zhun. But now since Krath taxes its docks, the journey is more expensive although safer. That brings the numbers down a bit
                              +
c. There are continuing battles going on in the east. And the 'barbaric' eastern realms just weren't as rich as Krath in those days, eh? I think that solves our problem for us. Thern e is a limit to Anpagan's purchase capacity. Also with a war going on Anpagan needs all the funds it can lay hands on. Such an expensive voyage (not only a waste of precious resources (money and ships) which could be used to assist the war efforts, but also high casulties (ie soldiers/sailors which could have been used on the battlefield) isn't something the Kingdom would particularly want to encourage, is it?

Even with Nybelmarasa there (Dearan's time) trade could be minimal. The provinces of the Empire were already very affluent. Funneling energies on domestic trade paid far more than spending all the time paving the way for foreign Anpagan merchants, who could not buy all that much anyway. Because of both lack of funds and the meagre amount their the-then-unevolved ships could carry back.



Will remove superlatives.

PS: I had already taken care of the name issue in one of the footnotes.

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"Everything should be as simple as possible and not simpler." Albert Einstein

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« Reply #58 on: 23 March 2006, 14:24:00 »

Ok, went through it again, it's looking good now ;)  There are a few more minor things though:

- you pasted a paragraph twice in the Religious Elite section
- The Military section still contains a reference to an "Anpagan Republic" :p  
- In the same section, in the footnote I would prefer "defeat" instead of "beat" - sounds more scholarly I think
- I still think it would be nice to add a phrase on what happened to that armada
- In the Location (at the beginning) you mention the "Kingdom of Sartera": I would leave that out as we don't know anything about them yet. Maybe we decide to move them in that NW penisula, or closer to Loreney (and also to the Autumn Elves, which would make some sense), or maybe not - or what if they were not actually around at that time?. In any case, you don't really need them at the borders there, there are already those mountains and then the barbarian steppes. [btw, I kinda like the idea of that Benderran vasal kingdom in the mountains, I'm not sure where this could lead, but yes, keep it that way there - we'll see]

PS: about Anpagan-Zhun, yep it works. The only thing is that in the Zhunite entry we mentioned that the Kreans greet them first in a sort of a ceremony. But when exactly did the empire reach those Nybelmarasa shores? The Anpagans land on the Zhunite shores around 2700 bS from what I recall... If the Empire gets there later than 2700 bS then our problem is solved. (The Anpagans avoided those shores because of the hostile barbarians - maybe they tried to set up a colony and it was wiped out by some Benderrans or, oh, even better, Chyrakisth)

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Coren FrozenZephyr
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« Reply #59 on: 23 March 2006, 14:43:00 »

Quote:
- The Military section still contains a reference to an "Anpagan Republic"  
- In the same section, in the footnote I would prefer "defeat" instead of "beat" - sounds more scholarly I think


No way! I'm sure I changed that - the alterations even show on my word copy. And in colour I might add! :p

Armada story added.

Quote:
The first expedition in 2077 would have to land in the Zhunite shore out of necessity (Nybelmarasa wasn’t conquered then) but after 2000 the idea just doesn’t function.


In the 2000s. If the karoth of the time be shown as X > Y > Dearan

X made the first expedition and conquered a small portion. Left the rest alone. Y conquered the whole, built some fortifications, left it alone. Dearan had people transported there, the land cultivated, splendid cities built, lots of grand citadels to protect his new playground from all sorts of nasty surprises.

I know it probably got lost among all this discussion, but I said something similar in 3/20/06 21:19

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"Everything should be as simple as possible and not simpler." Albert Einstein

"Is he allowed to do that?"
"I think that comes under the rule of Quia Ego Sic Dico."
"Yes, what does that mean?"
"'Because I say so', I think."
"That doesn't sound like much of a rule!"
"Actually, it's the only one he needs." (Making Money by Terry Pratchett)
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