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THE
SAKI
GAME |
Saki, also
called "Seyell" in
Nermeran
or "Troll and Paladin"
is one of the most favourite games
in all taverns throughout
Santharia.
It is played by common people, but especially by soldiers.
History.
The origin
of the game is unknown. Of course there always were
various kinds of gambling,
especially among soldiers and tavern visitors, so it is most likely that
Saki developed from these games which most likely
were be played with bones or stones which only have two,
three or four sides.
The today's version of Saki is supposed
to have been invented by soldiers
of Kyrania who are said that they
hunted a band of trolls
and drove them into the Paeleon woods and encircled them. Instead of driving
them out of their hidings the leader decided to "besiege"
this part of forest. So the soldiers waited outside and as this siege was quite
boring they invited this kind of game.
Well, this story seems very doubtful as there are only
few trolls living that
far south and it seems very unlikely that someone would
besiege a forest. The story seems more like a way
for the people of
Erpheronia and
Centorauria
to complain about the behaviour of the ancient kingdom of
Kyrania, where
people more likely sit down and wait for a conflict to solve on its own
instead of pushing forward to gain victory by decisive
battles.
Still, propably, the game was invented by bored soldiers
during a very uneventful campaign and that way spread among whole
Santharia with many variations and
additional rules.
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Diagram.
Not necessary.
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Equipment. 3 six-sided dices, two normal differing in color
and one which is two-colored (any color-combination possible,
but red-blue or green-yellow are
the most common). Furthermore you need anything you might
use for betting.
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Game Set-Up. Normally
two people look for a private spot, using any kind of suitable equipment as
table (you should know that
gambling is officially prohibited in barracks and
castles) and start dicing. Often also one bottle of ale
or wine is involved as well.
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Rules. There are lots of variations of the rules,
but following are the general
ones. In certain regions other rules are common - you
should check the rules before losing all your
money due to a "special case" you hadn't
known so far...
Typical Saki-Rules:
You agree which of the normal dices is the "Troll" and which is the "Paladin". The two-colored one is always "Seyella" (Goddess of Destiny) but it has to be decided which color stands for which player.
You agree on the size of each bet and how much money will be have to be put into the pot when you start over.
You roll the dices. If the "Troll" counts higher you've to pay the difference between both values into the pot if the "Paladin" is higher you win the difference out of the pot.
If both values are equal, "Seyella" decides. If "Seyella" shows your own color you win the whole pot. If it shows the opponent's color you have to pay the value of both dices into the pot.
Weapons are not allowed!
The game generally ends when one player runs out of money or calls "Saki" meaning he doesn't want to challenge Seyella any further. The opponent wins the rest of the pot then.
Modified (Tar-Saki):
With every roll you have to pay or win from the pot. When the "Troll" is higher the player who just rolled has to pay and the other one wins. When the "Paladin" wins it is the other way round.
The same occurs when you throw a "Seyella's Gift". You or your opponent wins the whole pot while the loser has to fill the new pot.
You can only leave the game when a 'Seyella's Gift" is thrown.
There are also variants
that can be played with more than two players or with whole
parties but the rules are often altered that way that they have nothing
or only little to do with the original game.
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Information provided by
Koldar Mondrakken
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