there is many a plant that healers can use to cure illnesses, there are also
those that can cause sickness or even kill a person if eaten, smelled
extensively or prepared in vile concoctions. In order to point these dangerous
plants out, thťy are gathered here on this page.
Overview. The following poisonous herbs have been
recorded so far in the Compendium:
Bright white petal-cups with yellow centres, ferny foliage, capsulate seedheads
with milky sap and grey seeds. Particularly lush around
Ephirnís Lake in Enthronia.
Sap is sophorific and addictive. When prepared by skilled and unethical
chemists, becomes deadly.
The Durblud Flower is a haughty-looking flower growing hardly a
handspan from the
ground. Its long, leaves appear almost like pieces of curled parchment of
dusty green, and bend under their own weight. As such, the Durbludís folds
of leaves fall around its draping about its slender stalk like the folds
of a petticoat. Despite its elegant design, the Durbludís leaves are quite
poisonous, and the root, which is commonly used in nefarious potions, has
a bitter taste.
The Puliquay is a rare herb found mostly on the continent
of Aeruillin. Blossoming in the Plain of the
Dead this ancestral flower is well sought after. It has a brown stem and stays
near the ground. The bloom from this desert flower is dull and easily mistaken
for a Kila weed. The dull orange color blends into the desert sand. It grows
well in sweltering places or high temp and low moisture. When boiled with the
water from the Sea of Tardulan the Puliquay produces a
potent poison used for suffocating the enemy.
One tall green spike with small yellow blooms aboveground, a matted tangle of
hair-fine roots below with marble-size tubers embedded in
them. Also known as Mage-root, Smoke-Root, Dream-Root.
This narcotic tuber is dug, dried, powdered, and smoked to enhance
sorcerous ability. Dangerous, rare in the wild, and impossible to
22nd Rising Sun
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