Awakening Earth. After first losses the Erpheronian army defeats the Caltharian invasion force.
Massacre at the Silvershire
Singing Bird. The victorious Erpheronian army in their battles against the Caltharians marches through the the halfling-land of the Silvershire (then known as New Hobbitshire) to resupply, but they find several wounded Caltharian soldiers there. The soldiers are being treated by the halflings, as it is commonly known that they don't care much for the politics of the "big people". Others say that these halflings are believed to not have known anything about the alliance between Erpheronia and the shire as a whole.
Parts of the Erpheronian division consider this as treachery and attack the village where these halfling treat the wounded men and within instances the rest of the division joins the massacre. The soldiers slay everyone they encounter, Caltharian and halfling alike. There is no resistance. Hundreds of halflings are murdered in this massacre, their homes are destroyed, and their crops are laid to waste. Many halflings escape to the Silvermarshes to hide there as they cannot go south through Caltharian lands.
Treaty of Veltin
Rising Sun. In the Treaty of Veltin the demands of the Declaration of Doovens are renewed and even more Caltharian lands are taken over by Erpheronia, among them Thantocha, north-east of the Ancythrian Sea with the important city of Doovens.
Beheading of Khizaar
Burning Heavens. The Erpheronian commander Khizaar reports the halfling-incident at the Silvershire at the capital to his king. The destruction of the Silvershire is explained as a crime committed by the Caltharian forces, where the Erpheronian army came just too late. The commander gets promoted to colonel, but only a few months later, more and more reports of the true occurences at the Silvershire reach the king.
Though Khizaar manages to hide for several weeks, he is prosecuted for his unrightful attack caught in Weyring where he is also beheaded in front of the public to state an example.
The Theft of Maengolth's Blood
The Kyranian foundling Wegerrand (later called Gorm), who is raised by the elves at the Zeiphyrian Forests, per chance receives knowledge of the location of the powerful blood of the Erpheronian tribe, the blood of the once sacrificed Maengolth, who died from the sword of his own son. The blood was taken away by the elves to prevent the humans of enraging the high powers, the dragons and the gods. As is prophecied in the legend, he, who bears the holy blood of Maengolth within himself shall unite all the human tribes and lead the humans to domination over the world of Caelereth. This human emporer shall introduce the age devoted to the blood of Maengolth, the famous Age of Blood.
Wegerrand, although still very young and raised by the elves to sustain harmony, suddenly is captured by the prospect of gaining power over the whole known world. One night he steals away from his tribe, taking the chalice of blood with him. He returns to the Kyranians, presenting the artifact and is worshipped as the saviour of the human race, which at this time lacks powerful leadership.
Those few halflings that survived the massacre of the Erpheronian soldiers begin to rebuild once again, renaming New Hobbitshire to "Helmondsshire" after Generu Helmond who rises up to help rebuild their halfling home. There are only a few dozen left, but in time, they are able to retain their numbers.
Those halflings who flee to the Silvermarshes adapt to their new environment and over the course of time develop to swamp creatures. But although they adapt, many are not strong enough to survive their harsh new home. After a few years not more than a few dozen of them are left.
Jaecor Ironhand Lands Third Victory at the Armerenda
Knight Jaecor (or Jaek) Ironhand, now member of the Order of Armeros, proves a third time that he is the best warrior of all of Erpheronia by succeeding a third time in the Armerenda tournament. After his death only a few years later the maximum amount of victories possible for any competitor is limited to two, which makes Jaecor the only person to every have triumphed trice. The hero is at his peak of fame, yet he leaves his homeland to fight in the Erpheronian colonies of Aden against orcish besiegers.
The dwarven city of "Heaven's Gate" is founded near a large vein of gold. Soon, the Wilvong Dwarves, as they are now known, start a healthy trade with Drak giving him gold and iron in exchange for foodstuffs grown in the fields of Bollgun and as a tribute to allow them to stay in the mountains.
Death of Jaecor "Ironhand" Armerson
Erpheronia's most presentable hero Jaecor Ironhand, who has won the Armerenda tournament three times in a row, dies at an accident in the Erpheronian colony in Adan. A cart carrying logs is pulled up on an unsecured street climbing up a hill near the coast when a rope bursts, so that the whole load rolls down uncontrollably and strikes the unsuspecting knight.
Jaek Ironhand is buried at the Temple of Queprur in Nyermersys, at the Shrine of Heroes and a monument is dedicated to him in the Great Hall of Heroes in Voldar. Posthumously he is awarded his final title "Armerson" (Son of Armeros), which he shares with only a few selected Erpheronians.
The coronation of Gorm takes place at the Bay of Skies in the former El'Dorash which is now called Caelum. The urgent petitions of the elves to return the holy blood of Maengolth are answered with the execution of their messengers, which are ordered by the leader of the Kyranian tribe, Jalttren Dereswungen, because he knows of the importance of giving the different tribes of the humans one single enemy. After Gorm drinks the blood of Maengolth ritually in front of his people Gorm is entitled fully "Unrestricted Human King of the Westcoast".
The first action the young king takes - advised by Jalttren - is the fortification of El'Dorash and the gathering of an enormous army to challenge the elves. Elving and Saloh are heavily fortified in order to be prepared for the expected confrontations.
Drak's Return to the Erpheronian Homeland and First Deals
An old Drak sets foot in the lands of Erpheronia once more with fifteen ships filled with goods from Denilou, their own goods, and Wilvong gold. He strikes a deal with the new Erpheronian king and outright buys a decripit section of the Erpheronian port of Veltin. In little time, walls, docks, and other buildings are built and trade first begins.
A Quaelhoirhim sent assassin manages to sneak into the king's palace and to lay fire on the bedchamber of the king. Just like Caein hundreds of years before him Gorm suffers a terrible death for his unceasable will to gain power.
The assassination of Gorm by elves to avenge the theft of Maengolth's blood eventually triggers the First Sarvonian War of men against elves. The humans are led into battle by the Kyranian successor of Gorm, Jalttren Dereswungen. The Erpheronians will play a key role in the upcoming battles.
The Coronation of Jaltt
After the assassination of Gorm by an elven assassin Jalttren Deresvungen is crowned "King of the Westcoast". Rumor has it that Jaltt was the one who helped the assassin kill Gorm for he wanted to be king himself. Gorm though, ruthless in his ascension to power, was an innocent pawn in Jaltt's rise to power.
Construction of the Keep begins in 808 b.S., towards the end of the Seven Hundred Years' War. It is located at the western slopes of the Mithral Mountains. The Keep and others like it are built as precursors to planned settlements in the wider Avennorian area: prior to this time very few places outside of the larger cities have been settled. Eyfi Swanhild, then King of the Avennorian people, has planned these fortifications around his kingdom in which to seat lords who will protect smaller areas of his kingdom, so that expansions in the form of new small towns and villages can safely be achieved. This is, of course, somewhat similar to the system of Dukes and Gravens which exists in Santharia today.
Until this time the central administration of the Avennorian kingdom has been occupied in war or survival, so exploration of the Thergerim-occupied Mithrals and the coastline beyond has been minimal. An official exploring party led by Jaera Mardurils discovers a small settlement on the coast between the Mithral Mountains and the Adanian Sea, known to its inhabitants as Clendor. The people there are highly lawless and violent, and seem governed only by the maxim "the strongest survive". Surprisingly then, Jaera's journal records that the people do seem to have the rudiments of Avennorian culture; in particular she mentions seeing the familiar whalebone huts of her tribe.
Jaera openly (and, some say, stupidly) declares to the town that she comes to claim the settlement for the Avennorian King, and to collect his rightful tithe in money, goods and fighters for the war with Shan'Thai. This is met with equally open violent reprisals, in which Jaera is killed along with many of her party. On hearing of these events, Eyfi Swanhild names the town "Marduran", "Settlement of Mardu(ril)", after Jaera, whom he calls "a valiant servant of the Kingdom".
Soon after this pronouncement, Eyfi dies and Anir Snivild ascends the throne. His treaty with the Shan'Thai leader begins the Avennorian Civil War and this, combined with the effective repulsion by the people of Marduran of all forces sent to subdue them leads to the newly named Marduran being left to its own devices for the next seven years.
THE BEGINNING OF THE FIRST SARVONIAN WAR (SW I): THE WAR OF THE BLOOD
Battle of Annihilation at the Zeiphyrian Forests
Five years after the murdering of Gorm a ruthless assault on the elven fortresses at Elving, south of the Zeiphyrian Forests, is initiated by Viginold Dereswungen. Although not all human tribes approve to the declared war on the elves, the strength of the human forces is gigantic. Some human tribes, mainly those which felt oppressed by the Erpheronian tribe, even join the elves and on the other side also dark elves support the elven cause, fighting especially the dwarves, who are promised to receive valueable mines for their help at the Rimmerins-Ring by the human leaders.
The battle lasts for many months and thousands of soldiers of all races die at the brutal slaughtering, but no army can decide the enormous battle, which causes terrific destruction among both sides. Elving is destroyed completely and most parts of the Zeiphyrian Forests as well as the adjacent Auturian Woods are burnt. The first major Sarvonian battle at the Zeiphyrian Forests indeed is a cruel slaughtering which is unique in Sarvonian history so far, but it is only be a glimpse of even fiercer battles to come: It is the beginning of the so-called War of the Blood which will last nearly 80 years and which will result in lots of bloodshed but will bring no victory to any of the fighting races.
The Rise of the Dark Elf Beringstin Dimeye
The Eophyrhim captain Beringstin Dimeye becomes notorious for his cunning strategies combined with uncompared brutality in battle. He is thus feared by the humans from now on and would become one of the major players in the battles of SW I.
In the winter of 806 b.S. the last successor of Rekj Swanhild, Eyfi Swanhild, dies. His families' wealth is depleted. He loses the throne to Anir Snivild, whose family, starting with Okar Snivild and his daughter Thea gathered tremendous wealth in trade. Though Okar and Thea hate slavery and fight against it. After their deaths their sons and daughters seeing a way to make tremendous wealth, deal in the illegal trade of slaves as well as the legitimate commerce of whale hunting.
The Snivilds are famous for their expeditions and countless whale hunting and selling and trading of whalebone, oil and spermaceti. He signs a treaty with the leaders of Shan'Thai and legitimizes the slave trade. However anyone wanting to do such business has to give a kickback to him. The price for doing so is a fifth of the sale of the slave.
This starts a civil war between those who deem slavery as wrong and evil, the ones who are the progeny of slaves and those who believe in their rights and those who just want to profit from it. The war ends with an uneasy truce signed by Anir who decreeds that any slave who wants to be free is free and that those who want to remain with those who bought them must have their left ear pierced with a symbol of the family of which they belong to. This satisfies both warfaring parties. Slave trading still continues but mostly the slaves are sold by their own families, either because of a debt owed or because the family needs money. Most of these slaves are girls.
From 806 to 804 b.S. extensive deforestation of large tracts of the Zeiphyrian Forest take place as the area comes under repeated attack in the First Sarvonian War. It is cleared by human forces to allow easy access, both on foot and by boat, to the fort of Elving, and to provide materials for fortifications and naval technology on both sides. The worst affected area is that around the stretch between the present border of the Zeiphyr and the Thaehelvil River.
On the first day of the Awakening Earth 804 b.S. the rains comeHeavy rainfall saturates the forest floors. Where trees once would have intercepted the water, rain flows straight into the Thaevelvil River. On the third day the river bursts its banks and floods a vast swaith of the land either side of the river, its immense power sweeping away everything in its path. The rain continues for three weeks, and the flood takes a further two to subside.
This first flood clears vast tracts of the remaining forest around the Thaevelvil River, widenes its course and its flood plain and creates the start of the delta with the Aetryam Sea, and creates the Aieryn River that today flows through the forest.
The Maeverhim stay out of SW I and cut Ties to Seraia
The Maeverhim retract their bridges to Seraia, sealing themselves off once more just as they have done so thousands of years ago during the War of the Chosen. As the First Sarvonian War was escalates they promise to the town of Seraia that they will again return, once the danger is passed.
The Fall of Kyrania
Jaltt, under the pretext of revenge for the death of Gorm, attacks the elven capitol of the Zeiphyrian Forest, Elving. During this war Jaltt is killed and the Kyranian kingdom falls. The Arvins prophecy is finally fulfilled.
Dwarves refuse to aid in human Battles
The Eastern Fore dwarves, the Thrumgolz, make a treaty to assist aboveground battle in return for Rimmerins-Ring mining rights. The treaty is never fulfilled, most clans refuse to aid human battles formally for the next five hundred years.
The Avennorian King Anir marshals troops against the elves in the Auturian Woods. Though he could care less about the cause of the war, he sees an opportunity for a land grab and to avenge the Avennorians against the Tethinrhim elves and attacks the Ria, the elven sovereign's housing. The elves, already besieged and wearied from the battles against the other humans, see their beloved woods being burned. When Anir and his troops attack their capitol and the Ria, the elves fight back with vengeance and push back Anir and his troops out of the woods and even burn down some of the outer settlements of the Avennorians. This defeat precipitates more attacks by Anir and each time they lose to the more experienced war fared elves.
Finally in the late fall, early winter of 800 b.S. Anir gives up and just watches as the war continues. He and his people would sit out this war and gather up what is left, figuring that would be the best. Let the others do the fighting for him and he would come in and take what is left over. To Anir this seems liked the perfect plan.
As the Avennorians sit out the First Sarvonian War ready like vultures to pick up the pieces, they do not take into account that the human tribe of the Erpheronians would hold them accountable for their actions and attack the Avennorians. The Avennorian King Anir surrenders in the late summer of 749 b.S. He and his family are immediately beheaded. The Erpheronian king, Korpicor, and his armies use Marcogg as their staging base for the war against the elves. After the war has ended in 729 b.S. the King gives Marcogg and the lands back to the Avennorians but they have to pay tribute to the Erpheronian empire and are considered a satellite country of the Erpheronian Kingdom from now on.
The Goltherrhim Ag'rán Tacunija utters the Curse of Fire
The heir to the Goltherrhim regency, the Ag'rán Tacunija, is murdered by Kyranian rogues on the foothills of the Hèckra volcano, while travelling from the Goltherlon to the Vontron. As he dies, Tacunija curses his killers and their people always to fight among each other and to be rewarded for the crime by fire. He is quoted: "May my blood haunt you and your children, until Avá's Dream is over. No peace will ever reign you and your people and always will you fight among each other but never will you get rid of yourselves. And let fire be my witness and your reward for thy crime."
These dramatic words should become the "Curse of Fire", sealed by three sudden explosions erupting from the Hèckra. This is said to symbolize that the Curse would be fulfilled three times. Bromir, a small Kyranian boy, witnesses the whole event and relates the curse to those that would hear.
Kyranians become "Helcrani"
The massacre against the peace-loving elf Tacunija and his men triggers a series of retaliatory elven attacks against the Helcrani, who burn their villages and turn to the Eastern Fores Mountains for salvation after two of their settlements are destroyed. The Curse is fulfilled for the first time.
The dwarves, who live there, welcome the Helcrani, because they are enemies with the elves. There they build five villages: Sostra, Heleroth, Ahaiwana, Menegula and Codomma. The area was named Helcrah ("Firedamn") and they take the name Helcrani ("Firedamned").
Cyrathrhim Refusal to participate in the War
The Cyrathrhim refuse to fight in the First Sarvonian War and invoke Quaelhoirhim rage by refusing to participate in the war or cooperate with the High Elven Circle, calling it a "touch paper to the fire of war". Nor will they have anything to do with humans if they can help it. They continue their alliance with the Aellenrhim, however, protecting their forest with their magical skill, and the Aellenrhim guarding Cyrathrhim borders.
Marduran Tithes to Marcogg
After the attack on the Tethinrhim Ria, Anir Snivild decides to withdraw from the First Sarvonian War and no longer aids the human cause. This gives him time to work on securing his own territory. Marduran is finally subdued and made to tithe through the appointment of the first Lord Enforcer, Contrin Paerst. He arrives with armed troops numbering nearly the same as those of the town; Anir has soldiers to spare now that he has withdrawn from the war.
Lord Enforcer Contrin begins the construction of a mansion for himself and a barracks outside the small town, and a town wall. He tells the people that the wall will be for their protection, although few of the suspicious people of Marduran truly believe him. Mutiny is precluded by the large guard encampments around the village. Whilst soldiers and architects are the main force involved in the wall’s construction, criminals against the new regime – including people trying to leave – are forced to build for days on end with limited rations as punishment for their crimes. Taxes are minimal at this stage so that co-operative people are not heavily burdened.
Secret Military Outpost East of the Tethinrhim Riá
After successfully repelling the inept Avennorian invaders, marshaled by Anir, in the 804 b.S attack on the Riá during the Age of Blood, the sovereign of the Tethinrhim issues a decree ordering a secret military outpost to be established between the capitol and the enemy Avennorians. This camp, connected to both the outskirts of the forest and the city by a warren of passage ways, is subsequently fortified to extreme extents, ready to fend off another wave of humans. Fortunately, this attack never comes, however, the bustling camp is not abandoned, but rather, kept armed in preparation.
The Quaelhoirhim elves often refer to the second great flood as "The Severing". The second flood occurs in much the same way but affects a slightly lesser area, but it clears the last remaining fragments of forest around the river banks, cleaving the Quallian from the main branch of the forest. It also widenes the delta and deposits alluvial soils along its banks, making the whole area incredibly fertile.
The two elven tribes agree to extinguish the Helcrani as a united force. The tribes begin a midnight hit-and-run offensive led by Halmaran, the Sanhorrhim Rónn with the intention of "ridding the lands between us [the Sanhorrhim and the Goltherrhim territories] of the Helcrani vermin".
In the year 789 b.S. an outrageous heroic deed is reported in the human annals: The young Diraton of Caelum, the captain of the cavalry of a small division belonging to the human tribe of the Centoraurians, is captured by the Eophyrhim elves after they destroyed his army at the Xythrian Ridge north of the Rimmerins Ring. The Eophyrhim are led by the ferocious captain Beringstin Dimeye.
The elves know through one of their spies that Diraton's cavalry only is meant to distract the main forces of the elves so that a huge human army can ambush the supposedly unexpecting elves. In fact it doesn't come thus far and as Diraton's army finally is destroyed cruel dark elves trie to force Diraton to give away the location of the secret human hideout, for he is the only person of the cavalry who got knowledge of it. If he chooses to tell the location to the elves he would be granted freedom.
Diraton's Sacrification at the Anaios Gap
Diraton, a well known captain among the humans, who already has achieved important victories for the Centoraurian tribe and who is promised to his Lord's daughter, Isella of Vezash, has to decide upon his own fate and the fate of the tribe he belongs to. As he knows Isella to be hiding with the main human army at the southwestern Rimmerins Ring, Diraton decides not only to lead the elves in the wrong direction in order to save the human army and his beloved from an ambush, but also to sacrifice his life in exchange for the deaths of thousands of elves.
Diraton knows many geographical details of the vicinity of his hometown at Caelum the elves are not aware of, so due to Diraton's cleverness he manages to guide the elven cavalry to a special place near Naios, a hill's top which ends in the Anois Gap on the other side, a geographical detail which cannot be seen from the arriving and unknowing elven army. Riding on top of the elven army Diraton feigns a flight and gallops straight over the top of the hill into the Anaios Gap. Thousands of elven riders following the Centoraurian eager to capture the human captain fall to their deaths as does Diraton and the notorious elven captain Beringstin Dimeye. The place of this incidence should later on be called the "Elvenfall".
Since this time the coat of arms of the Centoraurians represents a human rider droping down the Anaios Gap, but to emphasize the unforgetable heroic deed of Diraton the horse is always drawn with wings as a sign of his heavenly sacrification to save his whole tribe and race.
As feared by many, taxes on the small community sharply rise after this completion as it becomes apparent that the wall is not to keep bad things out, but to keep the citizens in and the money flowing. Even the ocean is guarded – phalanxes of guards are placed on fishing ships to ensure they return to port. Off-duty soldiers maraud through the town raping, pillaging, or in the case of one female soldier whose name is not recorded, stealing citizens' children.
The situation deteriorates further over the following years, although Lord Enforcer Contrin keeps the situation in hand to a certain extent. Records show that part of the anarchy amongst the soldiers is sanctioned, with the goal of keeping the people frightened and fragmented. In this way the people are kept too off-balance to formulate a co-ordinated resistance, and the Lord Enforcer is made to seem the only thing standing between the people and their decimation by debauched soldiers.
Before the Marduran city wall is completed by the Lord Enforcer Contrin, a small sector of Marduran’s population escape past the guard encampments by night from Marduran. The escapees are mainly those of scholarly or otherwise more peaceful leanings. They live hiding in the wilderness west of Marduran for a year before officially founding Starmiran in 783b.S.
The First Sarvonian War comes to Ximax. From their hold in the Shivering Wood, the dark elves lay siege to the peninsula of Cha'dómm, which is mainly inhabited by human mages and therefore one of the most important magical resources for the human armies. They are aided by the betrayal of the Archmage of Ecuá, Móh'núl, who provides powerful Ximaxian staffs to the sieging forces.
The siege lasts four years as the peninsula is surrounded by the massive Zirkumire Mountains and can only be reached from the continent through an easily-guarded passage, protected by the human army of mages residing at the peninsula near Ximax.
Dark elves battle against human battlemages and warriors from Ximax at the passage between the Xaramon Peninsula and the continent. Because of its narrowness, the passage serves as a bottleneck for all attackers, and a prime position for the Ximaxians to defend their city. For four years the dark elves make little progress, both due to the battlemages and warriors blocking their way and because of the Wavewand River, which floods during the rainy season, blocking off access to the peninsula through the flatland.
The dark elves, seeing the futility of their strategy, devise a cunning plan. They carefully climb their way through the treacherous Hoa Rusun Mountains to the north, traveling unnoticed around the unsuspecting Ximaxian army. By this method, they successfully circumvent the human guards and, once on the Peninsula, use dark and destructive magics to flood the Wavewand River, cutting off the Ximaxian army's road back to the city. From here, the dark elves lay waste to Ximax, setting aflame the city's buildings and killing a great many of the inhabitants, thereby debilitating the magical resources of the human armies.
The dark elves leave Ximax charred and broken, and after they leave, most of the denizens follow, abandoning what is left of their home. Only the Volkek-Oshra, whose catacomb-abodes were left untouched, stay behind.
The first Helcrani join the human armies as mercenaries, not only being distinguished but also acquiring valuable military experience. Most of them prefer to offer their services to Centorauria. A strong bond among the two tribes is developed in the heat of battlefield. This is the dawn of the notorious Helcrani fighting technique.
Awakening Earth. After the retirement of Contrin in the early spring of this year, the second Lord Enforcer is invested on the last day of the month of Awakening Earth. He is younger than his predecessor Contrin and has less respect from both the troops and the people. The following months can only be described as horrific for the residents of Marduran as lazy soldiers run amok while the Lord Enforcer holds somewhat hysterical talks with his advisors. Messengers of increasing rank are sent out to barracks and guard camps in fruitless attempts to have officers control their troops.
The Marduran Rebellion
Burning Heavens. Before the Avennorian King is aware of the desperate situation in Marduran the Enforcer's mansion is stormed and the incumbent's throat is slit, along with many of his closest advisors and retainers.
Third Lord Enforcer Installed
Sleeping Dreameress. The third Lord Enforcer arrives from Marcogg in the month of Sleeping Dreamress, one month after her predecessor was killed. Lady Enforcer Katha Jovinth is a stately woman, not much older than her forerunner but with an imposing gravity. Employing harsh tactics she gets the army under control and creates a peace in Marduran before midwinter – a far cry from the way she found it. Taxes increase slightly but the people bear it; she is known as harsh but fair.
Enforcer Katha remains in power for nearly forty years. Few changes in the way the town is run occur from this time until after Santhros' crowning, although some Lords and Ladies Enforcer are more despotic or useless than others.
Ránn Halmaran of the Sanhorrhim and uncle of the slaughtered Tacujina initiating the curse on the Helcrani is killed by Ecomentar, the Helcrani Warlord, the boy that once witnessed the death of Tacunija.
The Ylfferhim elves declare their independence from the Quaelhoirhim and pull out of the war. This comes as a blow to the Serphelorians fighting with the Quaelhoirhim against the Erpheronians, but they fight on.
Thaehavos is besieged by a small contingent of elves emerging from the forests located in the north. Messengers coming from Thaehavos reach Strata begging for aid in their situation. Strata recognizes the threat of the elven forces and sends out an army in the direction of Thaehavos. The town is saved and the elves are forced to retreat to the Sharadon Forests by the combined armies of Thaehavos and Strata.
The Kingdom of Stratania is founded consisting of the city states of Strata, Thaehavos, Varcopas and the lands surrounding the cities. Uderza and Rahmat remain Shendar cities, while Thalambath decides to remain independent. The Tristin of Strata holds the power over the Stratanian kingdom. A council is formed and placed in Strata which forms the capital of the kingdom.
The helcran villages join forces in their struggle against the Goltherrhim and elect Curogane leader (Anactar) of their common army.
At this time a new war technique asserts between the Helcrani and the Goltherrhim. It is called "Kroikai", the "High War", and is based in a code of honour. The High Wars are defined by the historians as respectable, pre-planned battles between the Goltherrhim and Helcrani. However, the Helcrani seem to be taking the upper hand in these wars and a peace treaty in their favour seems to be not far off... During the coming years the Helcrani participate also in a series of military operations against the Sanhorrhim.
Stormcloak trade expands to include the Caltharian port of Carmalad, where they buy their way into another section of port. By now, the fleets have grown and eager young men from from Erpheronia join Quios. It is at this time that the name Quios Shipping Guild is first used. Also, the island chain is referred to as the Quios Islands.
Attack and Counterattacks - The Helcrani vs. the Goltherrhim Elves
Curogane launches a surprise attack against the Goltherlon Forest. The attack is successful at the beginning and many elves are taken prisoners, among them Anastara the Beautiful. But a small elven child manages to escape and inform Envyanath, the Goltherrhim sovereign. The human army is ambushed. However they can escape thanks to Curogane who succeeds in opening a getaway path for them.
Curogane is imprisoned for his failure and his fortune is confiscated. Envyanath, encouraged by his victory, launches a counter-offensive against Helcrah. The mountaineers are unprepared for such an attack and their defenses soon start to crumble. Curogane is released from prison and recalled to service. With a few Menegulan warriors he sets out to face the mighty opponent army. They meet the elves just outside Heleroth and immediately engage them to battle. The Helcrani manage to win the battle due to Gunold, who happens to be nearby with his Centoraurian troops. After this battle Curogane takes the title of the first Helcran king and inaugurates the series of the Menegulan kings.
By the time of -749 Keep Mistrash is nearly completely built, so when the Erpheronians take control of the Avennorian territiories in 749 b.S., it is used as a staging point in the defence of Crazy Woman Pass and the surrounding areas.
Erpheronia takes over Avennoria
Erpheronia takes over Avennoria. This makes Serpheloria very nervous so they redouble their efforts for their allied elves, hoping to avoid the Avennorians' fate.
During a minor battle at the Forests of Almatrar between the dwarves of the Thrumgolz clan and the eastern woodelves, Vaillonja, the Avá'ránn, suffers unexpectedly a natural death at the age of two hundred and nintyseven years. Even the dwarves - the most bitter enemies of the elves - interpret the tragic death of Vaillonja as an evil sign and instantly leave the battlefield to let the elves mourn over her leader.
Rónn Envyanath of the Goltherrhim is felled. Most believe it to be an accident, but renegade Goltherrhim forces and the Sanhorrhim army know that Nyermag Av'aelván (the "One-Eyed"), heir to the throne, planned the death. His motive seems to be the halting of the peace treaty.
After the death of the elven Ac'rón Envyanath's at the Goltherlon, his heir Nyermag Av'aelván originally establishes peace with the Helcrani. But when their army is in Salsair to assist the city, which is under siege, he invades Helcrah. Curogane dies in the battle defending the Helsalari passage, but he manages to delay the elves until his son, Helronn, arrives from Salsair with reinforcements. Nyermag is caught unaware and very few of his army survive. A peace treaty is finally established between the elves and the Helcrani. Helronn becomes the Helcrani Anactar taking his father's place.
32 Helcrani warriors hold off the incoming Sanhorrhim force for 9 hours. 377 elves die before the Sanhorrhim push through, losing some of their strongest warriors: Gylmelor the Brave, Mohnyer the Blonde, Pardaphar the Kind and Inbarel the Noble.
The Helsalari Siege
The siege of Helesari turns out to be a great defeat to the Goltherrhim elves. The Goltherrhim leader Nyermag perishes in the retreat when the town's army returns from a war without warning. The new Rónn Noronnoh is forced to surrender to the Helcrani.
A plague strikes Helcrah and Goltherlon and most of the humans, many dwarves and even elves follow Helronn and seek refuge in Centorauria. The Centoraurian king Arpalann gives the Helcrani permission to settle at the north of his kingdom as long as they swear allegiance to him and live as his vassals.
As the Helcrani reach the coast, the Brownies release their magic, revealing the trees and the refugees are guided by the light to its source. There they find the Artapherana and the Brownies, whom they name Milken ("small ones").
Founding of Milkengrad, the "City of Wonders"
Milkengrad is founded in Efirhal Island ("Firehill") around the hill with the same name. The name of the city derives from the Milken Brownies, who guide the Helcrani following instructions of the elven League - "Milkengrad" translates literally to "City of the Small Ones" according to the Brownies, while the humans claim that it actually means "City of Wonders". At any rate, from now on the Helcrani will share their history with the Brownies.
On top of the Efirhal lie the Artapherana, unique trees that symbolize the four elements, around which the Curonesta (the palace) is built. The Helcrani are organized in 7 fractions, called fratrae. Five of them are human and named after the villages and one for the elves (Styran) and the Dwarves (Nerterian). Milkengrad is also known by the Helcrani as "The City" in contrast with the settlements of Helcrah which are referred to as "The Villages".
Soon the city flourishes under enlightened guidance. Many monuments are built, the most famous among them the Temple of Avá, the only human temple ever dedicated to Avá the Beautiful. During the next decades an important merchant fleet is developed triggering tension with Erpheronia. Erpheronian attempts to conquer Centorauria are unsuccessful and the Helcrani are distinguished as the main Centoraurian strike force.
Many centuries after the first battle due to the dispute about the Blood of Maengolth all three races predominating the Sarvonian continent, humans, elves and dwarves alike have suffered heavy losses and the peoples long for peace once again. As a result the leaders of the two main opposing forces, the elven Avá'ránn, Eleannja, and the human sovereign of the Erpheronian tribe, Korpicor of Voldar, meet without the knowlege of their people at a secret place near the Rimmerins-Ring to decide upon the case. Both leaders cannot afford further battles and both sides don't want to give in and render the casualities of war unimportant and meaningless.
Finally a decision is made, which lasts five days until both sides accept the proposal: The cause shall be decided by a direct duel to the death between the leader of the races, Eleannja and Korpicor, magic against pure strength. The defeated wwill have to give most of the lands possessed to the victorious. Of course it is believed among the peoples that the Deciding of the Blood will not be a decision of mortals but would be influenced by the will of the gods. Although the outcome of the duel is expected to be disastrous for one side, elves and humans look forward to the end of the long war.
THE END OF THE FIRST SARVONIAN WAR (SW I)
The Deciding of the Blood
1st of Sleeping Dreameress. At the first day at the Month of the Dreameress of the year 729 b.S. the duel of the Deciding of the Blood takes place at the large valley in the center of the Rimmerins Ring. The elven Avá'ránn Eleannja and the Erpheronian Warlord Korpicor of Voldar shall decide the war. Many armies from all elven, human and dwarven tribes gather to watch the final decision. As the duel starts dark clouds draw upon the Rimmerins Ring and heavy rains begin to fall, resulting in a terrible thunderstorm.
The duel is still undecided as a lightning strikes both leaders, killing the Avá'ránn and Korpicor at the same time. There is great uproar among the watching armies, but the arising uncertainty is quickly substituted by the knowledge that the decision on the war was indeed executed by the will of the gods. The successors to the dead leaders decide to end the war immediately without finding out about the victor. Peace reigns again at the Sarvonian continent.
The Interring of the Leaders
As a sign of accepting the fate of the undecided war and as an expression of the hope of the races that such a devastating war should never arise again at the Sarvonian continent, Eleannja's and Korpicor's bodies are interred together on a small isle at the Aetryam Sea, west of the Gulf of Maraya. A monastry is erected at the isle, devoted to Seyella, the Goddess of Fate, which harbours monks belonging to all races. From this time on the isle is called the Isle of Hope.
Keep Mistrash handed back to the Avennorians
In 729 b.S., when the Erpheronians return the kingdom to the Avennorians (albeit as a satellite kingdom of the Erpheronian kingdom), it is an obvious place to base a Graven to continue to watch over the surrounding lands.
Hebard Tribald Markgraven of the Mithral Marshes
The Erpheronian administrators choose Hebard Tribald to take the title of Graven Mistrash. Hebard is said to have been a reserved but highly capable Avennorian man who has lead Avennorian troops in support of the Erpheronians' efforts in the south. Hebard is present at the Deciding of the Blood, that contest between the elves and the humans which ends the first Sarvonian War.
It is said that Hebard sees Seyella’s hand that day, and that the sight makes him weary of the futility of war. The Gravenship is supposed to be in part granted to him because of this weariness; he no longer has any wish to serve actively with an army but the appointment to Graven will keep him busy, using his talents. It will also give him time to spend with his wife whom he loves, but who is sickly. Hebard finishes the construction of the Keep over the remainder of his lifetime.
The Tribald family has ruled there ever since and is generally known as the Gravens Mistrash; their actual last name is not well known. Their status as part of a satellite kingdom to the Erpheronian kingdom in the first decades of their rule hardly affects the Mistrashes, as the family has a good relationship with, and feels loyal to the Erpheronians, so happily pay their duty to their overlords.
In the streets and sewers of Strata a terrible war is fought between the Seven of Thalambath and the Templars of the Black Pearl. It bears the name the "Shadow War" because the war isn't faught openly, only in the dark hours of night, the shadows of the Vagabond's Hideout and the sewers. Murders and small skirmishes are daily events and the city is in chaos for many years. The war results most likely in the end of the Templars and the leaving of the Seven to their hometown, although both facts were never confirmed.
Fallen Leaf. In Fallen Leaf of 701 b.S. a week of almost continuous rain during the ninth month of the year, along with a channelisation and damming of the Aieryn River upstream close to Vezash (designed to provide irrigation of the fertile farmland) causes the Aieryn to flood. The worst affected area is around Yln'faín'tír (the city was built in the middle of a natural lake), where the lake acts like a bottleneck. The disturbance of the lake's normally very calm waters causes considerable ecological disturbance and for two years the fish stocks on which many of the Ylfferhim depend upon are severly depleted causing famine in the western area of the forest.
The death of the fish also attracts mercarto flies, which normally live much further south. The flies live on the blood of livestock and harbour a virus. They infect the Ylfferhim's small herd of sheep and cattle and many wild deer. While harmless to their four legged hosts, when the elves consume the meat of the game or livestock they contract a deadly disorder the elves call Mór'cárlth. Sporadic outburst continue until about 628 b.S.
Famine in the Auturian Woods
Shortly after the Third Great Flood a famine breaks out, destroying the fish supplies and deseasing the livestock with killing viruses. The Tethinrhim suffer heavy losses at this time of history.
The Centoraurians develop an important merchant fleet triggering tensions with Erpheronia. Erpheronian attempts to conquer Centorauria are unsuccessful and the Helcrani are distinguished as the main Centoraurian strike force.
Rónn Hemhusthane of the Sanhorrhim commands the Tan'Nyemer warriors to stand down or be disbanded. They ask to become the guard of the Rónn and the Vontron, as long as they may still practice their "Great War" ways.
Parem, the Erpheronian king, eventually invades Centorauria, due to a dispute between shepherds for pasture rights over Midlanir, the island between Efirhal and Accam. His army is ambushed and defeated outside Cemphiria. Artahir, the Helcran Anactar, advises the Centoraurian king, Agelron the Quick, to launch an attack against Erpheronia. When Agelron refuses and proposes a honourable peace treaty, Artahir invades Erpheronia on his own.
Peace Treaties between Helcrani, Centoraurians and Erpheronians
The Helcrani Anactar Artahir
Accam falls in 666 and in the next year Voldar is besieged. Artahir of Milkengrad dreams of becoming king of Erpheronia, conquering Centorauria and thus being the only human sovereign. However, his dreams are futile. He makes a fatal mistake. In his hurry, he overlooks Westhron and as he is besieging Voldar he is encircled by Erpheronian forces. Artahir is killed in his attempt to break the Erpheronian lines.
Nevertheless, the Helcrani under Ogygor, Artahir’s son, manage to retreat in the southwest. They are trapped in the coasts, a location where they can see the eastern shores of Efirhal. The Erpheronian Warlord, Ileor the Kind, feels mercy for the brave men who defied an empire and offers a peace treaty. According to this treaty the Helcrani would not attack Erpheronia for as long Ogygor lived and a regiment of them would be dispatched to Voldar where it would train Erpheronian cavalrymen and assist the king in his campaigns. Ogygor sees the kindness in Ileor’s heart and foretells that the Helcrani will surrender their most precious gift to the next Erpheronian who'd have a heart like Ileor’s. This Erpheronian will be Thar about a hundred years later, who isn't only given princess Curogana but also the Helcran independence.
A black wizard called Arpagar is anointed Anactar of Milkengrad after a civil war. He soon turns out to be of evil nature. He summons an army of Ashmarian warriors and spreads terror in Efirhal. The Centoraurian king abandoned his Milkengradian subjects to their fate.
Around 200 men come together, led by Matthew Gendair, to make camp near Herrings Bay. They are some of the greatest warriors and soldiers and come to hold council about Gendair's idea of an army of mercenaries. Later in the year they return, now counting 800 men. Gendair announces that they shall call themselves the "Ráhaz-Dáth Mercenaries", after the Ráhaz-Dáth Desert.
A wizard appears in Milkengrad to duel Arpagar. Although he dies, his struggle gives the chance to a nobleman to kill Arpagar. His name is Tephron. Tephron, as king of Milkengrad now, declares war to Centorauria in order to revenge their betrayal. The wizard's symbol, a 19th edged star, becomes a symbol of freedom for all Helcrani.
The Milkengradian Tephron becomes Centoraurian King
The last Centoraurian king, Ephiagar of Salsair, is killed in the battle of Thyslan. Tephron is anointed king of Centorauria. The Helcrani are the ruling class now in Centorauria and the process of their assimilation with the Centoraurian population begins. In a few decades the word "helcrani" would mean both "person deriving from Helcrah" and also "Centoraurian aristocrat" as many Centoraurians are awarded the title of "Helcrani" as a sign of honor.
Milkengrad Centoraurian Capital
The new king and Milkengradian Tephron makes Milkengrad capital of Centorauria.
The Centoraurian king Tephron dies as he falls off his horse. His younger son, Cumrann, claimes the throne from his older brother and rightful heir, Curgan. After a civil war, which devastates a large portion of Milkengrad, Cumrann is caught prisoner and exiled for 20 years. As he leaves he takes more than two thirds of the citizens with him.
Curgan goes to Helcrah where he organizes the native and newcomer Helcrani into a semi-autonomous province of Caltheria. At the same time he urges the other Centoraurian cities to revolt. A man claiming to be Ephiagar's lost son Exomater takes over Salsair and declares himself "King of Centorauria". Curgan starts an offensive against him. However, he cannot do much as he expects his brother's attempt to take over the City.
Reopening of the Magical Academy
The Archmage Xarl Bluestride
The human mage Xarl Bluestride, his student Khaelvan I., the Volkek-Oshra elder Narmatuk, and the Zirghurim dwarves officially reopen the Magical Academy after a century of ruin. Together they rebuild the school, and the six Archmagi send out letters to various authorities of Caelum, Naios and Milkengrad requesting donations and asking for their assistance in sending magically-inclined youngsters to Ximax.
In the fall, the First Class of the Ximaxian Institute of Magic, numbering fifty-seven, arrives at the renovated Academy, and Xarl delivers the speech at their initiation.
Ximax returns to life; with the arrival of new students, current and new denizens of Ximax open shops and grow the city.
After the Founding of Dasai, the "City of Soldiers", the Narfost Plain is visited more often, some hunters try their luck, but not many return. The traderoute along the Sharadon Forest is then opened, in the beginning used mainly by the Ráhaz-Dáth Mercenaries to reach Thaehavos.
Of note is the major ceremony where six of the seven remaining Staffs are once more claimed by the de facto Archmagi: Xarl claims the title of Xeuá, Khaelvan Wind, Narmatuk Fire, the elder of the Diamond Lake village, Jerim, claims Water, Nyur Farsight, who had been living in an isolated hut near the aforementioned village, claims the staff of his forebear; the Staff of Mind. The leader of the dwarves, Dhelmak Firehands, claims Earth... and the Staff of Ximax, the gift of the elven denomination to the Refounding, is left unclaimed at Xarl's insistance.
Having been largely ignored by the rest of Centorauria for the previous century and a half, the people of the Cha'domm Peninsula no longer feel much allegiance towards the kingdom. A strong preference for independence and a total neutrality towards wars also develops, due to the desire to not risk a repeat of the Fall of 773 b.S. Thus, the newly-rebuilt Ximax declares itself and its traditional territory of Cha'domm to be an independent republic. Centorauria objects, but is unable to do much as rival claimants to the throne begin a civil war. Sticking to its policy of neutrality, Ximax refuses to participate despite pressure from the warring factions.
Ravaged by war, Centorauria would fall apart four years later, and Ximax's independence will no longer be challenged. Ximax thrives during this period of chaos, due to its carefully managed diplomatic relations.
Renevor's Alliance of the Red and Punitive Expedition against Milkengrad
Renevor, the king of Erpheronia, irritated by the Helcrani merchant fleet and his failure to conquer Centorauria a decade ago, forms an alliance with the Kyranians, the rebel Centoraurians and the Stratanians against Milkengrad. Many mercenaries from the Ashmarian lands came to offer their service to Renevor.
The Strata Economy collapses
Though the outcome of the punitive expedition against Milkengrad is victorious for the alliance, it can be seen as a victory with many losses: Many men and material are lost due to the terrible battles and the economy of Strata collapses. The harbour falls into ruin as it is barely used and crime takes control over the city. The Tristin and his family, last heirs to Drafas' throne leave the city and flee to Marcogg.
A huge Erpheronian army invades Efirhal Island and lays siege upon Milkengrad. Cumrann, who has led war against his own brother Curgan to gain the Milkengradian throne, is promised to be given the crown of the city if he doesn’t interfere. He agrees and sends a small regiment to assist Renevor. Curgan on the other hand fights bravely and despite his victories the city falls after 93 days of siege in the 13th day of the month of the Burning Heavens. From the 25.000 citizens a few hundred survive the terrible slaughter that follows the Fall of Milkengrad. The city is burned down. Cumrann's regiment is destroyed in their attempt to save their defenseless relatives. This is an excuse for Renevor to give the city and the rest of Centorauria to the barbarians and Lecam Turpotaker, a pirate and leader of the Stratanians. Milkengrad takes the name of Turacanth.
As he realizes the destruction, Cumrann is responsible for taking the oath never to allow that to happen again and leaves Helcrah with a few of his closest friends. No Helcrani ever sees him again.
Assassination of Renevor
Many of the Turacantian leaders and Renevor himself are assassinated and a 19-edged star is found upon their bodies.
Coronation of Sinrann to the Helcrani Anactar
A young officer who manages to survive the Fall becomes the Helcrani king. He takes the name Sinrann, "Leader of the Deceived". During his rule Helcrah gains his independence from Caltharia. Many of the Turacantian leaders and Renevor himself are assassinated and a 19-edged star is found upon their bodies.
The rest of the Centoraurian cities except Milkengrad become independent, offering submission to the Alliance. However, in less than a decade Thyslan and Salsair plunge into a war with each other in their attempt to reunite Centorauria under their rule. Ximax stays out of the conflict and is happy to be ridden of the central government. Horth temporarily allies with the strongest regardless if it is Salsair, Thyslan, Ximax or Kyrania. Chaos rules in Centorauria.
Kaluron Hunolmettoth ("Booksdaughter"), a dwarven Earth mage from Ximax, intervenes in a clash between forces of Centoraurian and Caltherians that have come to buy horses. She sets up a treaty making Horth a free city where any may come to purchase horses.
Ximax Reputation Grows
Kaluron Hunolmettoth ("Booksdaughter"), a dwarven Earth mage from Ximax, intervenes in a clash between forces of Centoraurian and Caltherians that have come to buy horses. She sets up a treaty making Horth a free city where any may come to purchase horses.
Apart from establishing Horth as a free trading city, this incident grows the reputation of Ximax as a fair and wise among some and arrogant and meddling among others. Soon, however, kings, dukes, and other high-ranking royals begin requesting Ximax ambassadors to serve as counselors and advisors in their courts.
Kindo Gendair, second commander of the Ráhaz-Dáth Mercenaries, commissions carpenters and other builders to make a fort at the annual camping ground of the RDMs and names it "Fort Dasai". It is named after Dasai Gendair, great grandfather of himself and the late Matthew Gendair, first of their line and, among their family, a legendary warrior.
Thus 610 b.S. is marked as the official beginning of the Ráhaz-Dáth Mercenaries. Their main base, which is a large fortress, represents the cause for a whole city to spring up. The Mercenaries have a slow start, but many vendors, smithees, etc. and begin to flock there to get business. It grows as more and more civilians came to live and work there.
The Kingdom of Quios
The Isles of Quios are recognized by Erpheronia and Caltharia as an independent kingdom. This is true in name only, for it is a navy with a kingdom, rather than the other way around.
Schools are introduced for children in Dasai, training facilities are established also. The fortress of the Mercenaries expands its walls to encompass the town and integrates with it. Since the beginning Dasai is known as the "City of Soldiers", even though a town hasn't been officially founded yet. The expanded fort also houses a nice harbour and ship-manufacturing plants.
Blacksmiths, magic shops, markets, and practically everything you can think of starts springing up, as well as the houses for the soldiers' families who wish to be closer to their relatives, husbands, and fathers.
The Great Plague of Nyermersys breaks out killing thousands of citizens. As the origin is unknown the town is set under quarantine. The rest of Santharia is safe but the town’s people suffer under terrible conditions. After several months of dying the priests of Queprur find a way to cure the plague.
The high temple of Queprur is becoming a large pilgrimage site for all kinds of people seeking absolution from the Goddess of Death. Also the pest pillar is erected on the main plaza to remember this terrible event forever.
Flight from Nyermersys to Northern Sarvonia
The origins of the Cyhalloian tribe of the Kasumarii are traced back to the Plague of Nyermersys of 602 b.S. A large group of panicked citizens evidently puts their trust in several departing vessels; this portion of Kasumarii history is known as the Exodus. Evidently they make their way to the Northern Sarvonian Covert Major, and at that point records are sketchy.
The Council of Stratania moves to Talambath
Governmental agendas of the Stratanians should from now on take place in Thalambath, not in Strata anymore. The leader of the city takes the title "King of the United South", easily overthrowing the Tristin of the weakened city.
What is known is that in about 600 b.S. the group that once fled from the plague that hit the southern Sarvonian town of Nyermersys crash-lands on the southeasternmost island of Cyhalloi, Guldor. These people would become the known as the "Kasumarii".
In the course of time the elves will become great sea-farers, making sturdy boats that they use to hunt deep-water fish and trysters, as well as visit the kingdom of Qel-tra'loh, where they are highly regarded as boatmakers.
Heleborne is the first one to introduce psychological warfare in the Sarvonian continent. This new strategy combined with his superior tactics results in the liberation of the city in the last days of the spring of 580 b.S. after 37 years of occupation.
The captured Turacanthians are enslaved until they rebuild the city, which has nothing in common with its glorious past. However, the Turacanthians are satisfied with this outcome, because no non-combatants are slaughtered and their living conditions are better than when they are free. This happens because the Turacanthian elite absorbs all the wealth for themselves and they pay a high tribute to Erpheronia.
The last Centoraurian city falls under the Helcrani army. Heleborne is crowned king of Centorauria. He is the first Anactar to rule all the Helcrani, as his kindom includes the Helcrani homeland, which from now on will be a part of Centorauria.
Centorauria is in the process of being reunifying itself, by force if necessary, and still remembers its claims on Ximaxian lands. Knowing that it cannot win against the full might of the Centoraurian armies, Ximax decides to negotiate. Centorauria, in turn, is eager to avoid the heavy casualties that would no doubt be incurred if it were to take Ximax by force. Thus, Ximax once again becomes part of Centorauria, though retaining a considerable amount of freedoms and privileges. As part of this deal, Ximax is not required to participate in times of war, therefore maintaining its neutrality, though Centorauria may post troops within its walls.
The City of Dasai is officially founded, as it has grown swiftly around the fort of the Ráhaz-Dáth Mercenaries. Those who first were setting up businesses only also build houses now, though usually closer to their work places than the fort.
THE BEGINNING OF THE SECOND SARVONIAN WAR (SW II)
The Night of the Hand
7th of Singing Bird. On the seventh day of the month of the Singing Bird dwarven monks acting as honour guard at the Grave of the Leaders (see SW I) are killed from behind by unknown grave robbers. The Grave of the Leaders is looted, but all the artifacts of Karpicor, the former human Warlord, remain untouched and only elven items are stolen. The bloodshed is discovered in the morning of the next day by other monks residing at the monastery from where they report the occurrences to the leaders of the races on the continent.
The night of the looting, which will turn out to be the beginning of the so-called "War of the Inpious", is later on called the "Night of the Hand". This night will be remembered for many centuries to come. From the time of the Peace Treaty of Nyermersys on, which will seal SW II, the Night of the Hand finds its way into the beliefs of many superstitions people of all races all over Santharia: When night falls at the Night of the Hand people lock their homes and won't leave their houses until the morning. Many put blossoming branches on their doors so that the sign of the Tree of Life will fend off dark minded visitors and they pray to the Goddess Seyella to spare their lifes from the evil roaming the lands.
Naval Battle at the Isle of Hope
First dispatches of the predominating tribes of the elven and the human race arrive at the Isle of Hope, only to denounce each other and make the other side responsible for the desecration of the Grave of the Leaders. The elves accuse the humans as the looting of sacred elven property could only have been done by another race; the humans on the other hand claim that this may be part of an elven conspiracy to once again start war with the humans. Following a verbal duel between the leaders of the human and the elven dispatches the few ships anchoring at the Isle of Hope open fire at each other and after a few hours only the human contingent suffers a disastrous defeat as it was not thorougly prepared for a naval battle.
At least one human manages to escape the unexpected battle by making his way back to the Sarvonian continent: Miranon Caldoran, notorious for his falseness, pretended to have witnessed that the elves opened fire first at the human ships. He swims the long way back to Chylikis to report his version of the incidents to the human council already gathering there.
Declaration of War at Chylikis
It is only a matter of days that the decision is made by the human representative, the Erpheronian Engolmar the Strongwilled, of declaring war upon the elves as a result to the incidents of the Night of the Hand. The elven dispatches, who sailed for Chylikis to express their regret after a serious incident with Eyelian ships, deny that they had intentionally attacked a human delegation, but are forced to react after being attacked. However, they were not heard.
The ancient rivalry between the Helcrani and the Sanhorrhim is about to burst. The humans invade Vontron from the north and south. A few hours later marines land on the shores. A fierce battle follows in which the humans, despite they are inferior in the number of troops, win because of Helraisers military magnificence.
During this battle the Sanhorrhim sovereign, Iythill Goldleaf, is wounded in the face by Helraiser himself. He carries on the scar for the rest of his life. However, the elves manage to hold a small hill in the center of the forest, where many of them find salvation. A few days later the humans are forced to retreat as the elves lay siege upon Milkengrad, their capital.
The Turacanthian Last Stand
The elven general Averdil of Goltherlon sneak through the Heath of Jernais and attack Milkengrad, while the army is invading the Vontron in the south. The Helcrani warriors are outnumbered, but the Turacanthian slaves take arms and defend the city of their masters. They all die defending the Golden Bridge until the city's defenses are prepared and the population is safe behind the White Walls.
Averdil is in front of a city defended by women and children and his only worry is how to circumvent the only obstacle between him and the city, the walls, when Helraiser appears. The Centoraurian cavalry assaults the unprotected rear of the elves devastating their army. Averdil is killed with most of his army. The surviving Turacanthians are granted their freedom and the Centoraurian citizenship for their valour and are accepted as the only humans of the Nerterian fratra.
The Daran Revelations
During SW II a group of Daran Gnomes is becoming restless. In the wake of war, a group of gnomes is beginning to stir, unsatisfied by their treatment among humans, who seem to only use them for their scientific weaponry including simply explosives. This group lives with the Helcrani and in 549 b.S., when a war breaks out with the Sanhorrhim elves, more and more resentment grows among gnomes.
Centauroria, against the wishes of Ximax, becomes involved in the Second Sarvonian War. While the kingdom wages war, the Magical Academy remains more or less neutral, and continues to protest against involvement. As taxes increase to pay for the war, increased protests cause tensions to rise between many of the residents and the Centoraurian troops stationed in the city.
The Centoraurian sovereign Helraiser plans to invade the Goltherlon from the north, as the Helsalari, a passage in the High Fores, is blocked by both sides. He is on his way, north of Hèckra, when messengers from Erpheronia called him to rush as soon as possible to Astran, where the Erpheronian sovereign, Engolmar the Strongwilled, has been expecting him to discuss urgent matters. He takes a few warriors with him and heads north. Among Helraiser's company are many elves from the Styrani fratra and their leader and second in the hierarchy, Rannahir, who has been fighting along their Anactar against their race (as the Styran fratra consist of Goltherlon elves that follow Helronn after the plague of 631 b.S.).
However, this is a trap. The so-called messengers are captives who were blackmailed with the lives of their families in case they don't cooperate. Helraiser is ambushed as he passes through the Thaelon. Outnumbered and encircled he does not surrender. He fights with all he got. And as Helraiser is undefeated in close combat, he is killed with arrows. It is rumoured that it takes nine arrows to make him fall. After his death, Rannahir is offered to join the elven army with the rest of his elven companion. He refuses and they fight until the last one of his men dies defending his Anactar.
The most devastating battle of SW II takes place at sea in the year of 542 b.S., destroying nearly both fleets of the opponents thorougly:
The dwarven clanlord of the Tenthrums people, Therduk of Kor Donion, is bribed by elves in order to lure the humans into a deadly trap: Therduk reports the human captain Carrion of the gigantic human naval fleet stationed at the isle Parda, that the elves are gathering an enormous fleet near the Isle of Hope, comprising all the fleets of the Zeiphyrian, the Auturian and the Sharadonian elves in order to take Parda. The dwarf also tells Carrion that a storm near the isle has scattered the fleet so that two elven ships shipwreck near Kor Donion, from which he manages to gain this valuable information.
To prove the correctness of his words Therduk presents elven prisoners to the captain, which confirm the story - these elves are in fact delinquents, hoping to regain their honour by sacrificing themselves for their race. By the way: Rumour has it that the prize for Therduk's statements paid by the elves exceeds a thousand gems and that Therduk also receives more than 10.000 sans in advance from the human captain.
The Naval Battle for Parda
Nearly the complete amount of Carrion's ships leave Parda at once to take advantage of the shattered elven fleet, but find the Isle of Hope without any sign of the enemy. Searching desparately for the elves, many hours pass and boiling with rage Carrion destroys the last elven buildings on the now uninhabitated isle.
On returning Carrion's fleet arrives at the thorougly destroyed Parda, which is reached by the elven fleet short after the human fleet leaves Parda in order to head for the Isle of Hope. Once again like at the Fall of Ximax the elves coming from their hidden hideout at the Vontron Forest have taken advantage of the circumstances at the Land of the Withdrawing Waves and have crossed the landmasses at the appropriate time. The remaining ships on Parda have no chance to oppose the massive forces of the elves. But in fact - due to changing winds - Carrion's fleet arrives much faster than anticipated back at Parda and pushes the elven fleet back at the Wind Bay. At this time an enormous storm begins during the battle and both sides lose big amounts of their ships. Only few elven boats can flee from the rage of the humans and the sky alike. Victorious the humans return to the destroyed haven of Parda. Some weeks later the dwarf Therduk is found poisoned lying in his bed.
The Birth of Thar
The wife of an Erpheronian nobleman with royal blood by the name Corin gives birth to his seventh son. The child takes the name Thar.
In this year the last Serphelorian Jakat, Kaira, accedes to the throne. She is a strong Jakat, and very Avennorian in her techniques. She unites the people - some say against their will! - although she is unable to reclaim Elsreth and does not dispute the Eyelians’ claim to the Rimmerins Ring. The map of the kingdom is drawn five years before her death by murder, as despite her sucesses she is not at all well liked.
The Centoraurian sovereign Iaphethor of Milkengrad assisted by the Caltharian king engages the elven forces in a fight at the foothills of the Hèckra. Many elves are taken prisoners. Gorenham, the Caltharian sovereign demands the execution of all prisoners. Iaphethor, being fond of the elves and admiring their bravery, "the brighteyed" as he calls them, refuses and proposes that they should be taken prisoners by the Milkengradian elves. Iaphethor still hopes in an understanding of the races.
The Caltharians don't share his opinion and soon a conflict is about to break out. It is triggered when a Caltharian commander insults the leader of the elven fratra of Milkengrad. In this conflict Iaphethor is killed while trying to calm both sides. Gorenham manages to take many prisoners and throws them in the fires of the Hèckra. He shares their fate though as the volcano errupts killing thousands of men and almost all the Caltharians. The elven captives, who were saved by the Centoraurians, are released as a sign of apology. They in exchange offer an armour for the elvenfriend Iaphethor, which is the one he's still wearing in his tomb in the Valley of the Kings, west of Milkengrad, where all Helcrani and later Tharanian kings are buried.
The Stormcloaks Guild Complacency
This begins a time of several hundred years when the leaders of the guild become more complacent and tend to follow certain easy trade routes.
After the naval battle for Parda the Centoraurians build a new fleet. Eleven years later Carrion comes to take revenge. His ships are loaded with Erpheronian and Kyranian troops and his objective is to escort them to the besieged Antiragon. On his way the elven fleet attacks him at the Aetryam Sea. Although the humans are outnumbered he can not abandon the transports. He strengthenes the sides of his fleet and finally manages to encircle the elves and to accomplish a glorious victory.
The Black Bomb Traders
As the war progresses, an undercover black market is discovered and gnomes are appalled to discover that a human trade organization is taking the weaponry they develop and sells it to other tribes for outrageous prices, pulling in a tremendous profit.
In the wake of several injustices done against Daran Gnomes living amongst the Helcrani, a group of gnomes led by Albingor Delebar demands that the government acknowledges these injustices and do something about them, but because of the wars being fought, nothing is done. Despite numerous proposals and rallies and even strikes where several gnomes refuse to work, the government can do nothing. This group of gnomes calls themselves Separatists, and during the first few months of its existence has hundreds of members join.
After getting no justice from the government, the Separatist Gnomes, still led by the revolutionist Albingor Delebar, leave Helcrani lands. No one knows quite where they go, but it is commonly believed that they move from village to village where Daran Gnomes can be found and rally them to join the movement.
Curogana is born as the daughter of Anactar Ascandir of Centorauria and Samarilis the daughter of admiral Mestor of the Sostrian Fratra. From her father's bloodline, she belongs to the Menegulan dynasty, while her mother's bloodline claims ancestry from Anactar Curogane II. of the Sostrian dynasty.
From a very early age Curogana reveals an exceptional intimacy with the elven ways. Styrfidel, the Fratrageta of the Styrani, is assigned to overlook her education according to the elven ways. And indeed is was raised as an elven maiden. She is pleasant, witty and graceful.
Thar is falsely accused of treason and is exiled from Erpheronia. The Centoraurian Anactar offers him refuge and appoints him as general of his elite cavalry. The following years Thar will bring glory to the Centoraurian weapons in numerous battles.
Tensions grow between Ximax and the Kingdom of Centorauria as taxes increase to pay for the war. After a deadly skirmish within the City of Ximax, the Ximaxian authorities demand independence from Centorauria. In order to continue participating in the Second Sarvonian War, and to avoid another civil war, the Centoraurian Anactar Ascandir accepts and Ximax City officially becomes independent once more. Thar's involvement in the peaceful resolution is considered crucial.
All Centoraurian troops are removed from Ximax, and the city becomes neutral once more.
Coronation of Curogana to the Centoraurian Anactara
King Ascandir of Centorauria is killed in the battle of Salazar. His sons are all killed, but with the unanimous vote of the Fratric council his daughter, Curogana, succeeds him. She is both beautiful and daring. She leads the army and fights like a man. She becomes Anactara of the Centoraurians at the age of 20. - Thar continues to serve his beloved with loyalty.
The humans achieve a victory against the Sanhorrhim sovereign Iythill Goldleaf. A part of this success is owned to an Erpheronian nobleman, who attacks the elves from the flank. His name is Thar, and he is dedicated wholeheartedly to the human cause. His virtue and wisdom impress the Centoraurian Anactara, while he is impressed by her beauty and fighting skills. The two of them fall quickly in love but they don't decide to proceed because the war is still on. However, they keep cooperating and fighting together for the next years.
THE END OF THE SECOND SARVONIAN WAR (SW II)
The Last Stand at the Selidor Pass
Warlord and King Karthach
The last remnants of the strongest human army withdraw under the leadership of Kaertherom the Grey to the north, fleeing from the elven forces, which are chasing them to death. The humans gather after the long hunt near Nyermersys, but the last battle of the long centuries of bloodshed takes place at the bastion at the Selidor Pass.
After a few days of successful defense the humans are finally overrun by the elves guided to victory by Iythill Goldleaf of the Vontron elves as two more divisions of reinforcements from the western regions arrive to support the cause of the aggressor, destroying the encampment near Nyermersys and attacking the defending humans at the Selidor fortress from the rear, coming from the north. The Last Stand at the Seldior Pass ends with a mass suicide of the surrounded Erpheronian army. At the same time the Centoraurian Queen and Thar are besieged in the city of Milkengrad.
Days later the young commander of the remaining human armies and Warlord of the Erpheronians, Karthach of Ishmarin, initially meant to support the human army at Nyermersys but not arriving in time, surrenders to the overwhelming elven forces.
The Tethías'quarón (Oath of the Young)
The Tethías'quarón, Oath of the Young
Some weeks after the last battles of SW II the peace treaty between the rivaling races is signed at the ruins of Nyermersys. Exact borders are defined, but to the surprise of the humans the elves renounce on the payment of reparations. Instead the still innocent and youthful sovereigns of the Erpheronian tribe, Karthach of Ishmarin, and the elven Ránn and chosen Avá'ránn, the Maeverhim Vilanciash of the Sharadon elves, swear the so-called "Oath of the Young" (Tethías'quarón) to never again start the bloodshed of war between the elven and the human race. Karthach is only 22, Vilanciash a mere 67. The Maeverhim, the tribe where Vilanciash hails from, didn't even participate in the war.
As a sign of their good-will the coat of arms of the former hostile tribe is burned at the chest of each of the leaders. Since this time every new regent of the tribes has to go through this ritual before the coronation. Later on the Tethías'quarón should be condemned and praised by many people on both sides. It is condemned as it is said to have been an action of mere "children" without thinking on consequences and it is praised as the innocence of the oath would be responsible for many peaceful years to come.
Marriage of Thar and Curogana
As soon as the war ends, the Erpheronian nobleman Thar marries Curogana in Milkengrad and is crowned king of Centorauria. His reign is described as an age of reconstruction. Thar sells large parts of his family fortune to assist in the rebuilding of his kingdom. During his reign the seven forts, which still guard the Efirhal Island nowadays are founded. Although a foreigner, he becomes totally accepted by the untamable Centoraurians. Thar is very popular among the neighboring kingdoms as he helps them as much as he can without asking for anything in return.
Thar's innocence of his alleged treason yeas ago is revealed and the people of Erpheronia send for him calling him to enforce order in the country. Thar faces a dramatic dilemma as he has to choose over love and duty, between Curogana and Erpheronia. Finally, duty prevails.
The Sanhorrhim Elves begin Silverworking.
The predominantly sea-faring tribe of the Sanhorrhim Elves in the Vontron finds a new business and begind with silverworking.
After years of chaos the people of Erpheronia eventually can convince the rehabilitated countryman, Thar, to claim the throne as he is related with Karthach. With an army of Centoraurians Thar arrives in Erpheronia and after a few battles enters Voldar victorious. There he is inaugurated king of Erpheronia.
The Helcrani decide that Thar is worthy of their most precious gifts. They offered their lives, their queen now offers him their freedom, thus fulfilling Ogygor’s promise to Ileor of Erpheronia. They decide to allow Thar to keep the Centoraurian crown, despite their laws. Milkengrad is privileged in reward to be governed by the heir of the Tharanian throne. This seals the official union of the two kingdoms.
The joined kingdom is called "Tharania", because the Centoraurians don't want to feel subject to the Erpheronians with whom they have fought many times and who they liberated. The official name of this union is "United Crowns of Erpheronia and Centorauria".
Thar rules his kingdom with wisdom until his death. His reign is remembered as an era of peace, progress and stability. The communications between the various areas of the kingdom are restored and enhanced with paved roads. Trade flourishes and with it the people enjoy the fruits of peace. Arts and education are favoured. The other races are welcome to participate in Tharania's progress and commerce between the humans and the rest of the races produces great results.
With the promise of a kingdom promoting peace and stability, Ximax accepts Thar's invitation to join the newly-formed kingdom of Tharania. Ximax, on its part, offers to help with the restoration, and soon mages are sent to all parts of the new kingdom to help cities and villages rebuild. In doing so, Ximax bolsters its reputation as a wise if not somewhat meddlesome influence. Regardless, Ximax continues to be regarded as the foremost in knowledge and magical learning.
After the murder Serphelorian Jakat Kaira the succession is thrown into doubt, leading to internal wars between factions. Eyelia, with the help of Serphelorians from Elsreth persuades the northern states to join it, as well as some other western southern pieces like Brinsley; Avennoria takes over the rulership of the south by virtue of Avennorian-sympathetic male scions.
Serpheloria survives only in a few nomadic bands now confined to a much smaller area, and Islia, Klandonia and Hog, three town states near each other. These remnants all undertake to train every person in arms as a means to stay independent and matriarchal. Only Hog has found a way to thrive until the current time - the other two cities are now little more than villages with memories of a grand past.
Offensive of Stratanian patriots against the Thalambathian government
Stratanian patriots attempt to overthrow the Thalambathian government. The rebels are easily defeated and flee to Thaehavos. In the following centuries several groups of patriots demand the restoration of Strata's most important part, the harbour, by acts of protest as well as violent actions. It is thought that the Tristin partially organized the resistance emanating from Marcogg.
After Thar's death Curogana fades away in melancholy. Death comes and reunites her with Thar in the 26th of Falling Leaves 457 b.S. She is mourned for forty days and her grave in the Valley of the Kings up to this day is one of the most impressive. Envoys from all Sarvonian kingdoms and races are sent to pay tribute to her grave.
Dasai is used as a military installation until the disbanding of the Ráhaz-Dáth Mercenaries in 450 b.S. It is in fact nothing more than an average city with above average smithees since then. It is a site, however, for several battles which are famous in the history of the RDMs.
Disbanding of the Ráhaz-Dáth Mercenaries
Delin Gendair, on the 200th anniversary celebration of the RDMs on the Day of Gendair, announces that they shall officially be disbanded on the next day. The army has shrunk down to only 2500 men, and all consider this a good decision. Even to this day, though, the Gendair family controls Dasai, and have yet to fail their duties through all of the years.
The building of the Great Library in the Bolder is started in order to house the "Ó'dosía" (Styrásh for "Everlasting Books"). The Aellenrhim are best known for gathering, spreading, teaching and recording knowledge on all sorts of subjects. The illuminated manuscripts of the Ó'dosía are said to be beyond compare, and their scribes are true masters of their art.
THE THIRD SARVONIAN WAR (SW III): THE COMING OF COÓR'MELÓR
The Sarvonian Dawn (The Approach of the Darkfriends)
Eighty years before the - from the darkfriends - long awaited Mélor'Terquán (the "Night of the Turning Shadow2) thousands of barbarians, orcs, ogers and trolls invade the regions of Nermeran and Vardýnn from the northlands in order to smooth the way for their new coming chieftain, the Dark Lord.
In fact the first assault is only a tempting and minor as well as an unorganized one, where the darkfriends attempted to measure their power with the southern forces. So the first wave is repelled rather easily by the Erpheronians and the northernmost elves of the Calmarion forest, but the revenge of the darkfriends is devastating and will last many more years.
Darkfriends raid the forest. They slaughter many elves, who are unprepared for attack. They overturn the Cyrathrhim ovens that set blaze to large parts of the forest. There are few survivors.
Those few elves that do survive leave their forest forever. They go to the Erpheronian regent to warn him, but he will have nothing to do with them, still holding a grudge that has begun already in SW I. However, the irony is that none of this elven tribe has ever seen, nevermind hurt a human.
The tribe members who have known themselves always to be exiles go to the Aellenrhim to warn their friends and kin what was coming. They sacrifice their identity as a tribe to settle among the Aellenrhim. The tragedy is that some years later the Bolder suffers a similar fate to their own. What it was to be - the Cyrathrhim died out.
The Battle of Four Swords takes place near Ephirn's Lake between the joined Sarvonian forces and the against the orcish invaders, accompandied by barbarians coming from the Northlands. The expression "Battle of Four Swords" denotes the union of all four races, the famous Sarvonian Alliance taking part in the fight: humans, elves, dwarves and orcs. This alliance is formed for the very first time in the history of Sarvonia and will prove essential for the defence of civilized life at the southern Sarvonian continent.
The battle begins when the retreating dwarven forces of the Thrumgolz and the Monteron clans (which also included troops of Halflings) are reinforced by the joined elven and human army under the guidance of the Aellenrhim Pherán'Ephtaerín. The latter, who was initially stationed at Orril to regain control of the so-called Orcenhold, is said to have followed the vision of a human woman who saw in a dream that her son is being saved by elves near the Heath of Jernais. Indeed it is only due to Pherán'Ephtaeríns belief in the truth of the essence of the dream that he arrives in time at Ephirn's Lake and can avert an immediate landslide victory of the orcish armies. However, even the joined forces of the Sarvonian Alliance are not able to counter the heavy offences of the orcs.
The Flight from Carmalad
Six years after the first massive invasion of the orcs at the regions of Nermeran and Vardýnn the united armies of the humans, elves, dwarves and halflings are forced by constant orcish approaches to recede with their troops to Carmalad. Although the joined army fights bravely reinforcements can not arrive in time and Carmalad has to be abandoned. As the defenders see no hope to save their lives at the Sarvonian continent the people of the four races leave together on all ships available to escape the unceaseable wrath of the orcs. However, many die before they can reach the ships meant to rescue them. The orcs raid the city, and pillage all they can carry.
The Coming of the Races to Denilou
After a long and stormy voyage the people fleeing from Carmalad after the orcish invasion finally reach the isle of Denilou under the guidance of the elven captain, the Aellenrhim Pherán'Epthaerín (in the human tongue called "Tree Whispers"). The remaining fleet crashes on the cliffs of the island and only a small quantity of the original number of fleeing people survive, managing to get to the shore where they eventually arrange their living with the progeny of the famous dwarf, Brok Strongarm who settled there a thousand years before.
The Great Slaughter in the Istarin
After Carmalad has fallen in SW III, the orcs attack the Istarin Forest. But instead of directly attacking they set fires on the forest, forcing the elves out. The Jhehellrhim are nearly destroyed in this fight.
Fearing the defeat of the elves and the progress of the orcs southward, many halflings flee far south, hoping to find safety. They are settling in the Elverground, just north of the Zeiphyrian Forest.
The Reclaiming of Carmalad
Only a few months after the orcish forces have claimed Carmalad, a counter attack is launched by the united armies of the south with a valiant effort, and the human city is regained. The battered army strives to rebuild the city to its former glory.
Greybark Ferretmaster brings news of the darkfriend threat to the Vale with his mate Whisper, and begins training the first group of the Llaoihrr Flying Militia. The wild population of most species of intelligent bird life within the Vale are somewhat reduced as the Brownies struggle to learn to look after them in a short space of time.
Although the orcs took Carmalad, an outbreaking clan war for power between the orcish hordes prevents the races living south of Carmald of further assaults from the darkfriends. Gathering a joined army, consisting of human, elven and dwarven forces, the alliance strikes back, retaking Carmalad only a few months after the orcs have taken control over the haven, repelling the orcish hordes to the Silvermarshes and finally defeating the main forces there and at the fields further north which later on become known as the Blood Fields. The orcish chieftain Hourelin dies at the battlefield.
In this respect very much credit has to be given to the Erpheronian heroine Caeorphynn of Carmalad who loses all her ancestors at the Battle of Carmalad at 292 b.S. Caeorphynn has refused to leave the continent without having taken revenge for the death of her family, instead she flees south and finally participiate in the counterstrike, freeing Carmalad and killing more than six dozens of orcs by her own hand. She is well known for her courage to ride with Hourelin's severed head on top of her spear into the midst of the orcish horde, chasing the troops into all directions with her presence only. Caeorphynn dies weeks after the defeat of the orcs at a malicious illness named Urgroum's Call, a feverish infection of which many brave men die who have fought in close combat against the hordes of the darkfriends.
The Mingling of Halflings with Orcs
The mullog swampdwellers
In 288 b.S. a group of orcish refugees arrives in the Silvermarshes after the defeat of their leader Hourelin. They are hunted by the humans and can't find any other place to hide as the Silvermarshes. The wounded orcs prove to be much more peaceful than expected (their militant brethren all fought till their death in the war) and suggest to support the halflings in building settlements together within the confines of the marshes. After a while, halfling and orcish blood is mingled. The new race which emerges from the combination of these two races is called the "Mullog" (or "Swamp Lover" in the halfling tongue). While no other race is known to have been capable adapting to such harsh conditions as they are prevailing in these swamps, the mullog survive in the Silvermarshes ever since.
Troll Refugees After the War
The troll tribe that took part in the Third Sarvonian War, the Marghoghut, split after the war's conclusion. Most return to their mountain haunts in North Sarvonia. But, more than a few find a nearby mountain range in Santharia to be a suitable new home. The mountains are later named the Troll Mountains after their troll population.
Travel and Trade: The Brownies begin Trade with Kor Donion
The newly mobile Brownies start to tentatively explore the land around their precious Vale. The techniques of survival from when they first populated the area are brought back into fashion and updated to work with their new feathered friends. However, the Brownies who go out pay for it themselves: the Council itself does not prevent them, but neither does it encourage it. The Praiser Clan, and many other traditionally minded individuals, are certain that the Vale was given to them by the spirits as a refuge, and going outside it will mean a lack of this sacred protection. They fear a relapse into the legendary harsh years.
One intrepid explorer and Life Mage by the name of RrLL’ah Dwarffriend (a title taken after his achievements) goes down in history as the Brownie to begin the trading links with the Tenthrum Clan. There are no specific records on how he achieved this, but he is undoubtedly one of the heroes of Llaoihrr wealth. His granddaughter, Daystar, inherits the old Brownie’s powers of persuasion as well as his wealth and is the catalyst for a highly secret project which allows the two settlements to trade with relative ease. The races' strong bonds to both family and clan make it a natural, long-lasting and mutually beneficial partnership.
Trade is not allowed by the Kingdom of Dorania. This causes a naval conflict between them and the Stormcloak guild of the Isles of Quios. This galvanizes the Stormcloaks and begins another wave of expansion.
The war is resolved with the stipulation that the Isles of Quios be allowed to own in eternity a full half of the main port of Kaar-Ypherran. This is a major victory as it gives credence to the Quios Shipping Guild being more than just traders, but a major naval power. This also opens up new shipping routes to the south.
Trade is done for the very first time with Strata. The Stormcloaks note the importance of this port, especially with its connection to Shan'Thai and all of the goods of Aeruillin. Strata, being proud and secure in its own trading abilities does not allow the guild any special port areas.
Assassin's Guild establishes Student Exchange System
The Assassin's Guild in Carabrand catches wind of the established trade system with the Sarvonian continent and establishes a student exchange system. Galos Scarknife is one of the first students sent to Guldor.
According to the prophecies of the Oracle of Cartoral the Night of the Turning Shadow draws near. Many additional signs hint on the coming manifestation of Coór: twoheaded animals are bred, thousands of ravens cross the skies moving north and occasional rains of acid and blood destroy the harvest. Ximaxian historians note that there were more of the foul omens of the Mélor'Terquán in the Magic City than any other specific place.
People start to fear Mélor'terquán as is written in the books of the elders and begin to prepare for the battles to come against the minions of the Shadow.
The Coór incarnate, Coór'Mélor the Serpent, descends upon the lands of Caelereth. Aiá'merán, with the consent of the High Elven Circle, make preparations for the invasion of Shadowtroops that must surely come with Coór'mélor. It becomes her only occupation. She is determined that she should cheat fate, and that the prophecy of the Oracle of Cartoral should not come to pass. Day to day running of the tribe is delegated to the elders of the Aellenrhim tribe, the Librarians.
Ximax abandons neutrality and is forced to battle for its very existence, as five of the Archmagi die of magical exhaustion battling the sudden explosion of magical power from the Orb of Ximax. The last, Quagoth Tunta, is thought dead, but is later found after the battle of Osthemangar.
The battle for the defence of Crazy Woman Pass is fought in the Mithral Mountains and is in fact only a minor confrontation between orcish and joined human and dwarven forces. The resistance the orcs encounter at Crazy Woman Pass is very important though as the pass leads over the central Mithral between the prominent double-peak, the Chalbern, on the southern side and the massive Archare to the north, and therefore constitutes an essential connection to the region of Mossy Rocks Cove. At Mossy Rocks Cove you can find several smaller fishing villages as well as entrances to the dwarven domains of Kor Mithrid and Tyr Ethran.
As the Tharanian army cannot not provide troups for the defence of this region in time, commoners organize armed resistance themselves under the leadership of the fisherman Annils Norgerinth in cooperation with the Mitharim dwarves. At this battle the orcs are finally repelled from crossing the Mithral and further orcish attacks during the war focus on the west instead, leaving the Mossy Rocks Cove area generally unharmed.
Though the couragous Annils Norgerinth loses his life in battle, the villages Nehlan and Phris (the current Nepris) are spared from major destruction. A tomb of stone harbouring Norgerinth's corpse is hewn into the Mithral by the Thergerim. It is located closely to the Pass near Toran's Fall.
The Aellenrhim leader Aiá'merán sends most of her troops to assist in defending the important human city of Voldar, the capital of the Tharanian kingdom, to prevent its fall to the enemy. Nights after the armies' departure, Coór'mélor himself steals into the chamber of the unprotected Aiá'merán and rapes her. He then departes south, but never wanders too far from his victim's realm, knowing that Aiá'merán bears his heir in her womb.
Aiá'merán gives up leadership of the High Elven Circle, but she remains the Aellenrhim's chosen leader until her death.
Death of Aiá'merán during Childbirth
Ten months later Aiá'merán gives birth to twin boys. The labour is long and with complications during the birth of the second child. The births exhaust the Avá'ránn so much that she dies before the second child is fully born, and it has to be pulled from her womb.
An orc raid takes place in the Bolder Forest searching for sons of Coór'melór. All elves present in the forest are killed. The Great Library is burnt down. The archers posted in the Almartrar return, together with the Order of the Fallen. A'hris, an Aellenrhim Bard, hides one of Aia'merán's children with the High Avá’ránn, while the other one is taken.
The King of Thalambath grants the city a large sum of money to reconstruct its famous harbour. The Tristin family is reinstated as holder of the Ruling House.
The Great Sarvonian Victory against the Orcs
At the end of the Third Sarvonian War the orcish hordes are on the retreat. It should later be said more orcs were killed in disputes among clans than in skirmishes with other races. However, under great losses the Ashz-Oc and Losh-Oc clans return to their homelands, not without crushing any resistance they encounter on their way including dark elves and other orcs that do not run fast enough. Soon after this campaign these tribes re-establish the rule over their land without much obvious change.
On the other side orcs from tribes far away coming from destroyed lands have only the choice to stay and fight the allied forces or find a new home. Those refugees flee into the tunnels they used to overrun the north of the Tharanian kingdom, before these were discovered by allied troops and closed. While many of those perish some also find places to survive and take the deserted dungeons of the Tandalas as their new home.
After getting rebuffed by Strata, and more importantly their strong fleets, the Quios Shipping Guild searches the Aeruillin coast for their own trading partners amongst the peoples that live there. In time they find Shan'Furionis and establish relations there.
The half-elf Saban Blackcloak, later on known as the Móch'rónn (the "Dark Lord"), is married to Axiastras, the Avá'ránn (the High Elven Queen).
Work on the Starcharts Astrendum in Ciosa begins
People interested in the observation of stars, hailing from various tribes and races, begin the erection of the Starcharts Astrendum in the Port of Ciosa, what should later become Santharia's most famous center for astrology and astronomy. It lasts several centuries until the main buildings are finally completed.
A devastating eruption of the Hèckranian Volcano near the Ancythrian Sea takes place. The Kersolth mines in the near vicinity of the volcano are sealed off to prevent further casualities. Many people and horses die of lung ailments by the vast amount of soot and ash that is carried by the wind in the region northwest of the volcano.
The fortress at the isle in the center of the Ancythrian Sea is built by the Móch'rónns minions and is going to become the center for all dark elven activities. Alvang from this day on is also known as the "Sorcerer's Isle",
Dark Elven Attack at the Sharadon
The Maeverhim are attacked by the dark elves led by the Móch'rónn. Their friendliness with Seraia makes them an easy target; one way in, one way out. They are barely able to defend themselves, and one third of the tribe is slaughtered.
Marzevash is the firstborn child of King Sorodin and Queen Dalvanýa. He should remain the only child of the royal couple and would be known until his coronation as the Duke of Narvoss. He will also stay in Narvoss until his early twenties.
Renegade dark elves of Alvang ambush dwarves of the Nerterean fratra of Milkengrad clan at the Aurora fields near Salsaír in order to capture their dead bodies for experiments with dark magic. The terrible bloodshed cumulates at the Battle of the Fores.
Battle at the Fores
At the Battle at the Fores the joint forces of the Milkengrad and Helcrah dwarves try to take revenge for an assault of the dark elves of Alvang, but are defeated in the valley between the High and the Low Fores, which should later on be called "Bone Valley" according to these incidents.
The heir to the Móch'rónn, the elf and Ac'rónn Serveran guides an enormous army to the enclave of Alvang to put an end to the Móch'rónn's dark ambitions. He commands the elven archers and is joined by the human Helcrani leader Corvas with his army and the renegade dwarf Gonthrol and hundreds of dwarves.
The assault takes place at the so-called "Witchking's Night" (as it was named later on). A traitor out of the midst of the elven army has warned Saban so that the gigantic magical trap set out on the isle destroys nearly all fighters and only few of the dark elves still residing on the isle. The Móch'rónn already has left Alvang in order to descend to the Earthen Titan at the Hèckranian volcano.
Descent of the Móch'rónn into the Hèckranian Volcano
The elven Witchking, the Móch'rónn, and his minions descend into the Hèckranian volcano to topple the legendary Earthen Titan. Saban Blackcloak wants to gain immortality by defeating the Titan. In fact the descent should last centuries and will be the cause for many important changes at the surface of the world of Caelereth...
Birth of Marzevash's son Marzevash II.
The Tharanian Prince Marzevash becomes father of a son, who he names after him.
The remnants of the interracial alliance gather for a last desparate strike at the last entrance of the now closed Kersolth mine called "Hegedorn" to defeat Saban. Even the remaining hafling lancers of the Silvershire join into the Battle of Hegedorn, along with many new volunteers who want to protect their families and the shire from the terror of the Móch’rónn. The greatest warriors of Ximax are also sent to Hegedorn to try to defeat the Móch'rónn.
The battle ends with a landslide victory of the dark elven armies as there seem to be no way to stop a defending army in the tunnels of Kersolth. From the Ximaxian division, only one magus and two archmagi, survive the devastating counterattack of the Demon Lord Khalkoroth, who is said to have been summoned during the battle by the dark forces.
The Closing of Hegedorn
The last entrance to the Kersolth mine is closed officially as the activities at Hegedorn have to be kept secret in order to prevent panic among the peoples of the different races. The alliance establishes a base at the entrance of Hegedorn, trying to watch over the activities of the Móch'rónn. In the following years hundreds of elite soldiers and battle magicians die trying to achieve a breakthrough to the Móch'rónn but have no chance against the powerful magics of the Móch'rónn's minions.
Corvas, one of the few human heroes, who managed to survive the Battle at Alvang, is killed at one of the dangerous assaults of the alliance to destroy the Móch'rónn in the depths of the dungeon of Hegedorn.