The Exodus of the Aestera and the Lillivear end as the tribes arrive on the southwestern peninsula and start to settle in its tropical rainforests. The Lillivear establish their civilization south of the great mountain range, west of Rháásthár (the middle of the three gigantic rivers dividing the peninsula into four regions) while the Aestera claim the lands east of the great river.
War between the Lillivear and the Aestera: The Age of Vehemence
(The Era of Sorcery)
Ferocious battles between the Lillivear and the Aestera over Rháásthár (and thus, access to the western lands and southern jungles) exhaust both civilizations' resources and weaken their border defenses.
The Arrival of the Krar
A substantial wave of horsemen, after a disagreement with the main horde, floods south, settling all along the western slopes. For centuries to follow, they will send massive raids against the Lillivear from their western flanks. This tribe later takes on the name "Krár".
The Settling of the Qualaris, Evalaris, Sharoshar, Viaquis and the Arath
The rest of the seven tribes, of which both the Aestera and the Lillivear were initially part of, arrive in the southwestern peninsula. The Qualaris and the Evalaris claim the northeastern woods, the Saroshar puts down strong roots on the coastal region southeast of these woods, the Viaquis rides all across the Aesteran realm to the forests of Daeinion Maneth, and the last tribe (the Arath) journeys west across Lillivear lands to colonize the westernmost shores of the isthmus. The Arath will in time fuse with the nomadic horsemen to form the main Krathrian race.
The Pact of the Silent Wind: The Union of the Lillivear and the Aestera and The Birth of the Twin Kingdom
17th of Changing Winds. After the unremitting invasions of the surrounding kingdoms the leaders of the Aestera and the Lillivear come to the mutual conclusion that neither of their beautiful realms can withstand the incursions without help. Thus, following the marriage of Kliám and Mseríá, on the 17th of the Month of the Changing Winds, the only time of the year the lamenting is brought to a halt for approximately six hours, the Pact of the Silent Wind is signed by the two leaders.
In a matter of months, the combined armies of the two tribes manage to drive the intruders back to the edges of the Rhsáll River.
The Day of the Rushing Waters
Passing Clouds. On the last day of the Month of the Passing Clouds the troops of Té’árún the Orange come against the defenders of Rháásthár for a final stand. By midnight the combined forces of Rháásthár are overwhelmed by the sheer numbers of the Orange Knight. Just as the invading army prepares to launch the final assault the poignant cry of a solitary maiden is heard through the cool cover of the night. As the sad song weaves its magic into the darkness, the waters of Rhsáll swathe the raiders in moonlit waves.
All King Kliám and his troops can find is the lifeless body of their graceful Queen, dressed in the silver robe of the water priestesses drifting peacefully on the serene water, with her hands centered on her chest holding a white water lily. Not a single sign of either armies is to be seen, as if washed away by the raging current.
It is said that the High Goddess of the Aestaran herself moved by the lament of Kliám, breathe Mseríá's soul into the depths of Rhsáll. As the last rays of moonlight dance over the surface, the river, in a mystic slur of silver, close around the body of the Aesteran Queen. Until today, whenever the capital of the once glorious Twin Kingdom is threatened, villagers claim to witness the beautiful lady, dressed in the shining silver of the river, with an Aesteran lily on her striking hair, luring the peril into the depths of the Silent River and then disappearing into the moonlit night.
The Departure of Sálohár the Bright & the Genesis of the Orihirim
A group of Lillivear, under the leadership of Sálohár of the Bright, refuses to be part of the Krean and set forth west to bring into being a kingdom of knowledge, discovery and equality (later forming the continent’s first working meritocracy). They align themselves with the exiled tribes for protection in return for an annual tribute of provisions. These will later shape the first three Krath empires' astute advisor ranks. They are referenced by contemporary historians as the "Orihirim".
1st of Frozen Rivers. Following the death of his beloved queen, Kliám rules over the united lands of the two tribes, the Aestera and the Lillivear, for thirty peaceful years, passing the crown to the two heads of the Twin Council, Lvean the Blue and Wábharr the Bright with his death on the first day of the Month of the Frozen Rivers. The reason behind the king's untimely passing away is associated with his growing longing for his wife. Even today in the Grand Empire of Earth, some Lillivear families will honour Kliám's loyalty to his Queen by celebrating this time of the year as a day of longing; from sunrise to twilight they will stay away from all desires.
The ancient myths of the Twin Kingdom tell of the silver silhouette of the first Queen of the two tribes bending over the kslárh, the funeral boat, of her husband’s body and drawing it slowly into the heart of the river. Even today, on the last day of the Frozen Rivers, seven water lilies float to the surface of Rhsáll and drift across the silver serpent to the directions of the seven cities of the old kingdom Mseríá sacrificed her life to preserve. The lilies are thought to resemble the seven Aesteran lilies placed on the kslárh of rulers of the two tribes as an offering to the Lady of the Sacred Groves.
It is also said that a thin layer of ice will start to form on Rhsáll, starting on the supposed location of Mseríá's burial, expanding to cover the whole river in seven days on day of Kliám's death, as it had done centuries ago. The ice will last for seven days and then slowly give way to the coming spring.
The Krean Reign of Lvean the Blue and Wábharr the Bright
Lvean the Blue and Wábharr the Bright reign over the Twin Kingdom.
Assassination of the Krar Chieftains – Emergence of the Black Wardens
The Krar raids are finally brought to a halt after all the clan chiefs are found dead in their command tents. The Krean use this assassination practice to keep Krar in line for another two hundred years. It is assumed that the Black Wardens and the first Krean spy network originated in this century.
Krar influence with the assistance of the Orihirim state, Tar Oria, expands towards the farthest reaches of Lillivear territory in the west. Their threatening presence also looms over most of the Arath realm. Numerous skirmishes between the Krar and the Arath take place in this century, resulting in a constant expansion of the Krar kingdom.
This century is marked by the birth of the first "Krath" (from "Krar" and "Arath") Empire. In time the Arath within the newly formed empire once again gain control over ongoing trade and infiltrate government bodies. A new line of Arath rulers will triumph over the Krar dynasty.
Towards the final decades of this century conflict breaks between the two tribes, resulting in the collapse of the First Krath Empire. The civil war ends with the definitive victory of the Arath. The defeated Krar retreat northeast up to the mountains. Several Arath kingdoms mushroom in former Krath soil.
Birth of the three Qualaris Kingdoms
Further calescence between the Qualaris Councils produce three major kingdoms south of Evaquis territory in the north-eastern woods. Other than occasionally uniting against the bigger Evaquis state out of necessity, relations between these three Qualaris kingdoms are tense, often giving rise to minor wars.
The Age of Conflict (aka the "Age of Petty Differences"):
Conflict among the Viaquis
In the south of the Peninsula, numerous Viaquis rajas battle each other for more power and land.
Conflict among the Arath
A similar situation as in the south of the Peninsula, where Viaquis rajas battle each other, exists among the Arath in the west.
Krean Economy Thrives
The Krean are very quiet in terms of military prowess in this age, avoiding any major confrontations. They do not take sides in any of the wars breaking in the outside world, preferring instead to further their trade relations with the other tribes. Their neutrality enables them to engage in business with even opposing states – not very infrequently supplying sophisticated poisons to both sides at once. Between selling vials of poison to one side and then selling their respective antidotes to the other (and then reversing the process) the Krean economy blooms. As they continue to expand their trade-empire and gain more and more control over the trade networks of the Peninsula, the Twin Kingdom begins to prosper beyond imagination – much to the envy of the other tribes.
A great war begins between jealous Viaquis states, with their eyes set on the fabled weatlth of the Krean, and the Twin Kingdom. Despite their best efforts (and most lustrous coin) the Krean cannot exploit the lack of unity among the Viaquis. Unable to set one raja against another and collapse Viaquis war-efforts from within, open war becomes too taxing on the Krean treasury, which has to hire the armies of neighbouring states to defend the southern border. Not even prodigious Krean vaults can hold against the inexhaustible population of the Viaquis. Krean economy enters a deep depression after this war, taking more than the breadth of a century to recover. Many historians say the Viaquis gathered enough loot in this war to bring about their Golden Age three centuries later.
The Krar Invasion, the Intervention of the Orihirim and the Birth of II. Krath
Waves of Krar armies come down on the unsuspecting Arath with crushing force. With the Orihirim operating overtly instead of manipulating from behind the scenes as usual, a horrible genocide is averted. With cajoling and where sweet words fail with force (though never lethal), intermarriage is arranged between the two tribes to avoid similar catastrophes from surfacing over ethnic grounds ever again. A new people, the Krathaszar, are born out of this rigorous effort. The Orihirim retreat into their realm, leaving only a rank of advisors with the newly-"forged" empire (II. Krath).
This is the first time the Orihirim openly display their power, remarked by many among them as the loss of their innocence. Rumours of strange creatures of energy seen amidst Orihirim ranks circulate the western reaches of the Peninsula. Oddly, the reports seem to suggest that these creatures appear to orchestrate the whole movement rather than serving the “light ones”.
The first and for a very very very long time the only Krean request to enter Tar Oria is denied. This is the drop that precipitates the Krean enmity toward the Orihirim and open the chasm between the two tribes that will outlast the millennia to come.
War Over the Trade Routes: Evalaris vs the Twin Kingdom
A war over the trade routes breaks between the Evaquis (aka Evalaris) and the Twin Kingdom. The Krean want to move fast and put Evaquis out of action before their monopoly over trade in the Peninsula is compromised.
With the Viaquis threat removed and Krath reopening the trade cannals, the Twin Kingdom once again prospers – this time surpassing even its former splendour. New economic allegiances with the Krath Empire, the three Qualaris kingdoms and the Evaquis are forged.
The War of the Rose - Evaquis against two of the Qualaris Kingdoms
Towards the end of the century, war breaks between the Evaquis and two of the Qualaris kingdoms. The central kingdom remains neutral, acting as a staging point for Krean commercial envoys.
Fall of II. Krath - Birth of III. Krath ("II. Viaquis")
After a prolonged time of impasses (which is by far worse for the expansionist Krathaszar) Krath is forced to join forces with the Viaquis to form III. Krath – or perhaps more accurately the II. Viaquis Empire. The superiourly disciplined armies of Sharosar are also a motivating factor for the Krathaszar.
The Southern Viaquis Raja Renounces III. Krath and Declares Independence
The southernmost raja does not accept the new Krath-Viaquis (henceforward "Krath") coalescence and breaks away, declaring his independence as the true heir of Viaquis legacy (hereafter "Viaquis").
Krean Embargo of the Evalaris Queendom
Unification of the Qualaris
Taking advantage of the situation, the three Qualaris kingdoms unite around the central one and declare their neutrality to avoid being caught between two giants.
Krath vs the Twin Kingdom - Krath vs Sharosar
The strengthened Krath Empire, still intoxicated by its swelling numbers, wages war on two fronts: the Krean to the north and Sharosar to the east.