TEXTS WRITTEN BY ARTIMIDOR FEDERKIEL

FABLES - FAIRY TALES - FOLK TALES - GHOST STORIES
HUMOROUS TALES - MYSTERY TALES - POETIC NOVELLAS

 

On this overview page we've collected all texts you can find in the Santharian Library written by the mentioned author. The various stories, tales, poems or even novels are ordered by book name first and then story, chapter or poem title. To view or download a specific story, simply click on the appropriate icon in the text column.
 

Artimidor Federkiel
THE FRETHONI BOOK OF FABLES AND PARABLES

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- Lady Donarcaey's Jewelry

11

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- The Duel

9

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- The Greyler and the Dragon

14

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- The Magic Shoppe

5

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- The Other Side

13

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- The Pocket Watch

3

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- The Woodcutter Conundrum

5

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MASTER TRIBELL'S MIRACULOUS NARRATIONS

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- A Kind of Magic

7

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- Bound For Glory

10

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- Crossroads

10

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- Giant Mistake

8

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- Of Hearts and Treasures

8

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- Squiddly's Silent Companion

4

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- Stones and Bones

11

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- The Beauty and the Bard

10

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- The Brownie Who Wanted to Be Somebody

11

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- The Distrustful Merchant

10

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- The Dream Mill

3

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- The Gargoyle and the Pigeon

7

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- The Fairy Tale That Wrote Itself

3

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- The Hobbit-Hole

12

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- The Only Friend

13

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- The Painting

8

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- The Raccoon and the Dragoness

5

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- The Stone Maiden

9

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- The Storyteller

13

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- The Whurgawoddle

4

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- The Yearning Birch

8

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- Time for Bookkeeping

8

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- Ways of a Rose

8

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- What the Signpost Had to Say

8

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OF SAILORS AND MERFOLK

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- Brother's Keeper

5

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- Vynnolf and the Wyrm

7

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LURKING IN THE MISTS

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- Memories From the Moors

6

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- Shadows

11

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- The Eye of Skanris Keep

23

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- The Gift

13

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- Thomgeir and the Ghostship

2

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- Touch of Eternity

19

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- Uninvited

22

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FUNNY TALES

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- Magic and Stuff

21

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- Role Player's 1x1

11

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THE TALES OF MONSONIUS

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- Beyond the Rift

10

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- Ripples in the Dream Pool

7

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- Room With a View

10

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- That Fiend of Mine

12

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- The Journey

42

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THE RING        
- I: Return

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- II: Encounter

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- III: The Stranger

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- IV: The Storm

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Lady Donarcaey's Jewelry
LADY DONARCAEY'S JEWELRY 11 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text

Lord Thorverg, a reputable jeweler, has fulfilled his wife's every wish, and yet she has doubts concerning his faithfulness. Driven by jealousy Lady Magghrin vows to find out more about Lady Donarcaey, the secret lover her husband often refers to jokingly. But is there more to it than that? Return to the top
 

The Duel
THE DUEL 9 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

At a chance meeting the ancient rivalry between two wind magicians sparks into life. Will the challenger finally be able to defeat the master who he considers to be guided by hubris? Or will the master teach the short-tempered mageling the lesson of his lifetime? Well, man forges his own destiny, they say. - Right?Return to the top
 

The Greyler and the Dragon
THE GREYLER AND THE DRAGON 14 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text

The "Greyler and the Dragon" is a fable well-known in central Santharia, especially in the region of the Northern Rimmerins Ring. It related the tale of a despotic dragon over a small village, which seems to be helplessly at his mercy. No one has managed to survive a confrontation with the invincible beast, until one day a greyler, an outcast and hermit, sets out to entangle the dragon into a discussion, armed only with his wits... - The fable is not only a suspenseful story, but gives the attentive reader several hidden clues to the real meaning behind the story, which goes beyond the pure confrontation with the monster. Will you get to the heart of it? Return to the top
 

The Magic Shoppe
THE MAGIC SHOPPE 5 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

This is the story of a Ciosan shopkeeper doing his everyday business: selling magical wares, and lots of them. With the distinction that it's not done precisely by the book, and he's not precisely your regular shopkeeper. All goes well until that day when a customer, who isn't exactly what he's supposed to be either, makes sure he gets his comeuppance. At least that was his plan... Return to the top
 

The Other Side
THE OTHER SIDE 13 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The "Other Side" is an ancient tale about a little girl getting lost in the Auturian Woods and while trying desperately to get out again, she find wondrous things and has a strange encounter... A decision will need to be made in the middle of the forest, a decision that would determine the fate of her life's future. There will be three endings the narrator can choose from, depending on the choice of the listeners. But will it be the right one? Return to the top
 

The Pocket Watch
THE POCKET WATCH 3 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

One of the most recent additions to the "Frethoni Book of Fables and Parables" is the "Pocket Watch", not more than two centuries old. It tells us of the efforts of a dedicated and well-known clockmaker trying to repair a precious pocket watch a hobbit has given him to look after. But for some strange reason the clock never seems to be completely repaired, and the clockmaker needs to get back to work again and again. Until one day, that is... Return to the top
 

The Woodcutter Conundrum
THE WOODCUTTER CONUNDRUM 5 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Among the best known fables in northern Santharia is "The Woodcutter Conundrum". It tells the story of two youths, both woodcutters, who shunned each other on principle - they never spoke, always went their own ways. But one day they are both surprised by a fierce snow storm when out in the woods. The race to get home safely has begun... Will they make it? Well, yes. And no. Return to the top
 

 
 
A Kind of Magic
A KIND OF MAGIC 7 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The orphan Yolanda and her surrogate mother, an old wench called Ghunde, are traveling with the market through the lands, selling ointments, potions and inexpensive parapharnalia, all those little things that brighten people’s days but don’t serve any particular purpose. Yolanda was assigned the role of flower girl, handing out flowers to the customers, meant as a token of appreciation. Ghunde calls it "wreaking magic", but Yolanda is not so sure that this kind of magic actually has any effect on their customers. Until that day when she finds out how the magic really works... Return to the top
 

Bound For Glory
BOUND FOR GLORY 10 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Among the leather-bound books in a writer's study rages a very emotional dispute: Which of the tomes might claim the title of being the most important of them all? Arguments are brought forward, counter-arguments follow, and in between a blank booklet and a quill try to make sense of it all. Return to the top
 

Crossroads
CROSSROADS 10 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Returning to the village he was born in an invalid encounters a youth who is contemplating his future. A discussion ensues between the one returning and the one who is about to set out whether to stay in his village or head out adventuring. The youth's path has arrived at a crossroads, but so has the stranger's... Return to the top
 

Giant Mistake
GIANT MISTAKE 8 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Reading books on all kinds of heroic deeds isn't enough for the youth Sanmar, rather he wants to see the world himself. Which is why the bookworm sets out and goes adventuring. Pretty soon his courage would be tested already, for a man eating giant has occupied a pass nearby - and the land is in desperate need of a hero... Return to the top
 

Of Hearts and Treasures
OF HEARTS AND TREASURES 8 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A deadly contest is set up to decide upon who will be the lucky one to receive the hand of the king's daughter. Despite the dire prospects of surviving the ordeal, a youth is determined to defy the odds and return victorious. But there's a lesson to be learned - a lesson about hearts and treasures. Return to the top
 

Squiddly's Silent Companion
SQUIDDLY'S SILENT COMPANION 4 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Little Squiddly, a fluffy fairy mouse, moves with her parents to a new barn. The thing is, she's the only little fairy mouse there. Squiddly is shy and doesn't think she's interesting enough for the other mice to let her join in their playing. That is, until her father introduces her to Squiddly's ever present companion who takes care of things in a jiffy - and that even though he's mute. Return to the top
 

Stones and Bones
STONES AND BONES 11 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A place deep down in the enchanted Thaelon woods proves to have a magical attraction to a group of youngsters on their prowl. Bit by bit one the boys uncovers its secrets. But are all the secrets the ancient elves or druids hid there meant to be revealed? Return to the top
 

The Beauty and the Bard
THE BEAUTY AND THE BARD 10 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Once upon a time the whole kingdom talked about nothing but the king's beautiful third daughter and her imminent betrothal. But who would be the lucky one? Especially now that the king had made clear that the princess was free to choose whomever she wanted? Among the candidates: a bard, his weapon: the quill. So: Paladin, duke, merchant, court jester, miller's son, poet, or...? Return to the top
 

The Brownie Who Wanted to Be Somebody
THE BROWNIE WHO WANTED TO BE SOMEBODY 11PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A little Brownie boy is not satisfied with his life and therefore sets out, vowing that he'll be somebody. On his way he happens to meet a pwoerful wizard, who suggests to assist him with achieving his goal. Now what is it our little fellow might want to be? Read on to find out... Return to the top
 

The Distrustful Merchant
THE DISTRUSTFUL MERCHANT 10 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A wealthy merchant who is plagued by suspicions whether he can truly trust his overseers, hatches a plan to put them to the test. And once a chest brimmed with gold and gems is involved everyone is indeed likely to show his true colors... Return to the top
 

The Dream Mill
THE DREAM MILL 3 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

If you ever wondered why there are so many stars littering the night sky and where they originate, well, then this little poem is just right for you. Let's learn about the stars then, about dreams, the mill behind the hills and the mysterious miller operating it... Return to the top
 

The Fairy Tale That Wrote Itself
THE FAIRY TALE THAT WROTE ITSELF 3 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Trying to explain "The Fairy Tale That Wrote Itself" is quite a feat, if not an impossible task. Because in it sentences and paragraphs become alive to tackle the problem of how to write a fairy tale, only to discover that in discussing it, it has already happened. Well. See? There's not much point in explaining beforehand. So why not read the whole thing yourself? It might have written itself, but a reader is still appreciated. Return to the top
 

The Gargoyle and the Pigeon
THE GARGOYLE AND THE PIGEON 7 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

High up on a rooftop a gargoyle looks out at the horizon. Actually, he has done that for years, but more recently he has also been wondering what might be over there, behind that line of sight, for he has his own suspicions. A pigeon is only passing through when the gargoyle gets into a conversation with him - and together they find out some interesting truths. Which, as people later would say, leads to nothing less but a miracle.... Return to the top
 

The Hobbit-Hole
THE HOBBIT-HOLE 12 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A royal courier stumbles across a strange oddity when travelling through halfling lands: a giant hole in the ground. Curious why it was dug, he only receives fragmentary answers, which aren't exactly what he hoped for. A circumstance that calls for an official investigation into this bizarre matter... Return to the top
 

The Only Friend
THE ONLY FRIEND 13 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

This is the story of Gaernurmer, a Thrumgolz dwarf who is quite a celebrity: earth-guide, tunneler, lady's dwarf, even sought-after by the Helcrahn Duke. It's a story about someone with many friends, which he also desperately needs when fate knocks on his door... Return to the top
 

The Painting
THE PAINTING 8 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

While her three peasant brothers work the lands, Wyelda is weak and fragile, suffering from heaves, the notorious strangling disease. All she can do is sit back on her rocking chair and paint occasionally. She might not bring the family through the winter with her artistic streak, but her painting speaks to the heart. Return to the top
 

The Raccoon and the Dragoness
THE RACOON AND THE DRAGONESS 5 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Here's a tale of an unlikely infatuation. Well, unlikely infatuations aren't that uncommon, right? They just don't amount to anything mostly, and that is it. Others are the stuff legends are made of. Now in our particular case we've got a, uhm, raccoon on the one side, and on the other a lovely dragoness. Unlikely enough? Well yes, admittedly there are some difficulties to overcome to boot. But nothing is impossible, our raccoon would say, as will be shown in the following poem. Return to the top
 

The Stone Maiden
THE STONE MAIDEN 9 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

If you only look careful enough, you can find a sleeping beauty made entirely of stone in the ancient woods of the Aellenrhím elves. It's a serene place there for an eternal rest, with the babbling waters of a brook, chirping birds and luxuriant vegetation. But how did the Stone Maiden end up there, and what might she be dreaming? Well, once upon a time, there was a young giantess... Return to the top
 

The Storyteller
THE STORYTELLER 13 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

An old experienced writer is confronted with a predicament he isn't used to: he fails to come up with another tale. Days and days go by until his grandson suggests to help him with writing a story. But is the imagination of a five year old enough to inspire something that is more than just a slapdash five year old's tale? Return to the top
 

The Whurgawoddle
THE WHURGAWODDLE 4 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The nature of the so-called "whurgawoodle" is shrouded in mystery. The strange name is one thing. But nobody knows what it really is, except maybe some kind of fairy, however that's about all accounts of it have in common. Then again: What exactly is that, a fairy? So let's get to the bottom of this in verse form. Maybe we can make a step further towards solving that mystery, or at least find out what it is that stories about whurgawoodles are all about... Return to the top
 

The Yearning Birch
THE YEARNING BIRCH 8 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A birch tree growing next to a farmstead is musing about her life. Humans, she concludes are much better off than she is, for they can move around and do what they please and whenever they want, while a birch just stands still and is exposed to wind and weather. However, the longer her life last, the more she questions her initial assumptions... Return to the top
 

Time for Bookkeeping
TIME FOR BOOKKEEPING 8 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Prayday eve is the perfect time for bookkeeping. As can be seen if we follow three examples: an undertaker, a villain and someone else. Everyone has to keep his own books in order, right? Return to the top
 

Ways of a Rose
WAYS OF A ROSE 8 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A red rose's destiny is to be a token of romance, to bring two people together forever, isn't it? At least so the red rose thought. She was blossoming in a rose garden and would certainly be plucked soon by a charming gentleman. But the ways of love are strange and twisted as she was about to find out...Return to the top
 

What the Signpost Had to Say
WHAT THE SIGNPOST HAD TO SAY 8 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Did you know that signposts talk? Well, they do, and they also have something to say if you're only willing to listen. So pray hear him out when he converses with some birds, who have troubles understanding what a signpost is all about... Return to the top
 

 
 
Two Brothers
BROTHER'S KEEPER 5 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The story about the two brothers of the small fishing village of Nepris tells us not only about the changes in the relationship of two brothers during their lives. It is also about the Goddess of the Sea, Baveras, who had their hand in the fate of these people - Baveras, the Cold and Deadly One, but also Baveras, the Helping and Caring One. In this story you will find out about both her sides. Return to the top
 

Vynnolf and the Wyrm
VYNNOLF AND THE WYRM 7 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

"Vynnolf and the Wyrm" is a story about a castaway and his desperate hopes to be saved, about treasures and a horrific wyrm guarding those, about friends, greed and about a lie that was meant to save people, but turned out to be a curse. Did the Goddess Baveras pull the strings of fate? Or was it all just coincidence? Return to the top
 

 
 
Shadows
SHADOWS 11 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Following the invitation of a good old friend Lord Myraec of Caedwyn finds out that what he considered to be a vacation soon would be tainted by an unexpected turn of events. A shadow from the past is suddenly cast over the present as his host confronts him with an unexpected revelation. Only a good old friend can fulfill the task he has adamantly set his mind on, a task that would bring mankind a step forward, however at the cost of a life. And it's a task that would make Lord Myraec's blood curdle and let his hair stand on end... Return to the top
 

The Eye of Skanris Keep
THE EYE OF SKANRIS KEEP 23 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

While the Avennorian merchant Fjorek Fjerth Snimardskun is fascinated by myths, local lore and especially eerie ghost stories, he doesn't believe that much actual truth can be found in such tales. But an unexpected letter that holds a personal invitation from the master of the far off Skanris Keep would soon prove to be a challenge for the Fjorek's conviction that curses cannot exist, because this is precisely what the villagers living nearby claim adamantly. Eventually the castle's caretaker reveals to the merchant an unnerving story about a macanti, a Gifted One - the one, as people say, that had "the Eye"... What did it see? What is the curse? And is the keep still haunted? Soon the Fjorek should find answers to all these questions. Return to the top
 

The Gift
THE GIFT 13 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The newly acquired mansion that seemed to be the perfect place for Lord Vaeos and his wife Lady Shaerena to start a family might not be what the couple bargained for. Strange haunting occurences and mysterious revelations concerning the estate's past cast a dark shadow on the picturesque place and are prone to bring the Lord's wife on the brink of madness. As the mists of the puzzle slowly dissipate one thing becomes clear: That gifts might sometimes also be a deadly curse... Return to the top
 

Memories From the Moors
MEMORIES FROM THE MOORS 6 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Memories are the past’s tapestries, right? But are they always what they seem? Can you be sure what they really mean? They might be enlightening or deceiving, yet in both ways thoughts and feelings are revealing: what one was, what one is, even what one is gonna be. So follow our tale then about the winding paths of memories. It leads into the moors for you to see – but beware: horror here is told through poetry. Return to the top
 

Thomgeir and the Ghostship
THOMGEIR AND THE GHOSTSHIP 2 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

At Mossy Rocks Cove in the eastern Santharian province of Manthria a pirate story is pretty well known, the tale about the stubborn captain Thomgeir and his ghostship. It is often told to young sailors who claim top have spotted something in the fog, but aren't sure what it was - the more experienced sailors then will just nod and smile, telling the story of the lonesome traveller, who is at home now in the mists... Return to the top
 

Touch of Eternity
TOUCH OF ETERNITY 18 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The following rather unlikely tale was related to us by a young bedraggled fellow who one day showed up in a tavern of Ch'ka'rish, a small village on the Santharian isle of Churican. His story describes the journey he took with a no less venturous companion to the notorious Aeyshwyn's Mire, where he hoped to gain wealth and fame by discovering immeasurable treasures. Now, did he find all those things, I hear you ask? Well, keep in mind that the heart of this vast marshland in the center of the island is allegedly haunted, and the saying goes that it harbours an ancient wizard's tower which has been defying the ages for millennia. Strange phenomena are regularly reported from those living nearby, treasure hunters who sought their luck in the past have disappeared in droves, and of those few who returned some refuse to answer questions to this day or were apparently driven mad by what they encountered deep in the swamps. Beware, adventurers, beware! "Let the Gods choose their own heroes! As those that reach out for the stars themselves are doomed," the Erpheronians use to say. So then, courageous readers, let's hear what lurks there in the mire and what it has to offer. And maybe, just maybe, it brings a hero, or a fool, a tad closer to nothing less than... immortality. Return to the top
 

Uninvited
UNINVITED 22 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

It is past midnight and darkness reigns in the study. There's an open book on the desk, a glass of blood red wine and a candle is quietly melting away close by. But what about those ominous sounds reverberating through the hallway? Could it be that an intruder has just entered? Is he already leaving? A thief, a murderer even? Chances are, whoever it might be, he's still around - very, very close by, ready to strike any moment. And thus the dangerous nocturnal search begins: A chase with a life at stake...

Additional Note: The short story of "Uninvited" is based on the interactive Santhworld module bearing the same name. The story is also a "Thief III" fan project, marrying the world of "Thief" with Santharia. Pictures used in this module and story are screenshots from the game by Eidos Interactive. All rights reserved. Return to the top

 

 
 
Magic and Stuff
MAGIC AND STUFF 21 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Peace and quiet reigns in Ximax on a common Prayday afternoon. Magicians are resting, students reading, sages discussing while sipping coffee or cha, and spellcasting takes a well deserved pause. That's the situation - at least until it all goes haywire. The Master himself might be asleep, but his Ximaxian pets are wide awake. Well, in the end just one of them is wide awake technically speaking, but that's somewhat difficult to explain, you know. Because the Master's cat and rat are involved in an adventure that involves alchemy and magic and leads straight into the Netherworlds and back. If only the Master had known what his Ximaxian pets were up to - he'd better have spent his Prayday with, well, praying... Return to the top
 

Role Player's 1x1
ROLE PLAYER'S 1x1 11 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Remember the good old damsel in distress stories, where the knight in shining armour rescues her from a fire breathing dragon? Well, this is one of those. Sort of. Then again, it is not. Because our dear paladin tries a different approach this time, intent to spare everyone involved some unnecessary bloodshed. Well then, let's see what he has up his sleeve against that mighty monster... Return to the top
 

 
 
   
Magic and Murder
Click on the book's name to view the Table of Contents 47 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

The Manthrian poet Mens Lorson, better known under his writer's pseudonym "Monsonius", lived in the 13th century after Santhros. His life was filled with tragedy, yet his works show unique approaches and at times re-define the ways of writing. However, it was only years after his death that he received first substantial recognition, and it was not before the 16th century of the Santharian Calendar that Monsonius was re-discovered by Santhalian scholars. Since then he is best remembered for his romantic lyrics and his groundbreaking approach of writing semi-poetic tales and novels. This tome comprises various stories written by Manthria's finest poet which he did before and during the work on his novels - they are often misunderstood and criticised for their inaccessibility, but therein lies also a fascination and striking beauty, if one's heart and mind is open for the mystery and the unknown. Return to the top
 

Beyond the Rift
BEYOND THE RIFT 10 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

This parable written down by the Manthrian poet Monsonius is said to be a retelling of an ancient elven tale of the Aellenrhim. Whether the events actually took place remains unclear, but the story supposedly was once used to introduce young elves to deal with the seemingly contradictory decisions that are made within the Dream that the elves say is the world. It is the story about an anomalous magical phenomenon which is discovered by dwarves deep down in the bowels of a mountain. Dwarves, elves and humans are challenged alike by the fact of its mere existence - and their interpretations on its meaning and ramifications are irreconcilable and split along racial lines. When the call for action comes, the question arises: Who will make the right choice and which one is it? Return to the top
 

Ripples in the Dream Pool
RIPPLES IN THE DREAM POOL 7 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

On the eve of battle a young wounded soldier is visited by a comrade, bearing expected news: He relates that an elven town will need to be defended from approaching enemy forces - and every hand is needed. Struggling with the inevitability of his situation the studied youth tries to find solace in the Gods, and lying on his sick bed he finds surprising parallels between human and elven faith. But by doing so he also discovers a fear in himself - that he might be just a ripple in a Goddess' Dream pool... Is he? Return to the top
 

Room With a View
ROOM WITH A VIEW 10 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Somewhere in the middle of nowhere, surrounded by all but gaping abyss you can find a house up a tree, a hotel to be precise. In the ever present raging storm a makeshift ladder leads up there, but first you need to cross a frail looking rope bridge to even get to the tree... A strange house, strange guests, so much is certain. Well, let's take a peek inside and learn more... Return to the top
 

That Fiend of Mine
THAT FIEND OF MINE 12 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

This is a story about dreams, nightmares and others. About monsters and people afraid of monsters, about hopes and fears, about darkness descending on us, and about confronting what threatens to devour us. It's a humorous tale too. And a compassionate one. And somewhat bizarre to boot. And a thought-provoking one, providing some food for thought - quite literally... Return to the top
 

The Journey
THE JOURNEY 28 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

With "The Journey" the famous Manthrian poet Monsonius created a highly influential short story that would reverberate many centuries in the future. And this even though Monsonius kept working on this rather short piece of literature until his death, never satisfied with the result. Only with Chyrán of Caelum this fascinating kind of incongruous, yet beautiful image-laden story-telling would find a new master, serving as inspiration for his famous poetic novel "The Ring".

Unlike other stories the extraordinary tale of the "Journey" is unique in the way this captivating text progresses and manages to hold one's interest by constantly changing perspectives. In the "Journey" we follow the invitation of an unknown person and are led to dive into a world full of mysteries, oddities, images and visions. Where nothing is what it is supposed to be, the reader soon gets lost and more and more entangled in questions, drawn into a dreamlike kaleidoscope of events that seem to lead even further away from the ultimate goal of finding that unknown someone. But will the journey ever end? And who's waiting on the other end of what might just be a dream? Or is it? Return to the top

 

 
 
   
Magic and Murder
Click on the book's name to view the Table of Contents 49 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL  Read text

In 1558 the now legendary Manthrian poet and sailor Chyrán became famous overnight with a poetical novella, which he chose not to entitle at all. Product of dozens of years of writing the tale which is now widely known as "The Ring" is an extraordinary cyclic story, way ahead of its time regarding style and content. With this work Chyrán constantly reinvents form, theme, narrator, reader, and everything else the text touches, but regularly leads up to a refrain of a sailor leaving and/or arriving at a harbour. This leads the reader more and more into a world where nothing is what it seems and at the same time the reader gets overwhelmed with fascination by the strong poetry found in the text. While some have shrugged off this work by saying that it's obviously the product of a confused mind or of too much vaninen consumption, people old and young of very different education levels seem to enjoy Chyrán's poetic novella until this very day. Even sailors take it with them on long trips, reading it again and again as a whole or certain passages of it, constantly discovering new edifying experiences through the text, or enjoy being lulled into sleep by the rhythm of the lyrics found therein, reminding us of the never ceasing breath of the sea while conveying an aura of peace and tranquillity. Return to the top
 

The Ring: Chapter I - Return
CHAPTER I: RETURN 6 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

In the first chapter Chyrán introduces us into the queer yet magical world of "The Ring", where beginning and ending, arrival and departure, home and far-off places are inseparable and two sides of the same thing, of the "contraditions" of life as we know it. Chyrán links the existence of the single being to the sea leading up to a refrain that will be picked up again and again later in the text. This introductory passage will be quoted, expanded and transformed, adding depth and meaning. It is sort of a pluse that will permeate the rest of the "Ring" experience. Return to the top
 

The Ring: Chapter II - Encounter
CHAPTER II: ENCOUNTER 11 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

Chapter II of Chyrán's poetical novella takes us from the ship's railing right into a harbour town and into hearts and minds and then back again from where we started. In our journey we'll encounter romance in its various stages, blossoming love, shattered relationships, loneliness and despair - and poetry in it all. Return to the top
 

The Ring: Chapter III - The Stranger
CHAPTER III: THE STRANGER 15 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

A sailor who's incapable of finding some sleep encounters a strange late night visitor he hasn't seen boarding the ship. Whoever he is, he has a tale to tell, or more precisely: a dream he had. But it's not a dream like any other, it's a dream that leads in two directions - it starts in a ship's cabin and heads towards the skies and to the bottom of the sea at the same time. But where will it end? Return to the top
 

The Ring: Chapter IV - The Storm
CHAPTER IV: THE STORM 14 PAGES
WRITTEN BY ARTIMIDOR FEDERKIEL Download text Read text

In the fourth chapter of Chyrán's poetical novella man meets his mortality and transitoriness. Be prepared, for dark clouds are brewing on the horizon, the sea is surging, wind tears down the rigging, and every single seaman's life is at stake. Engulfed by utter darkness and dire prospects of impending doom where can one find a glimpse of hope? Maybe it's right there, my friend, Chyrán seems to say, where you wouldn't expect it: in midst of the storm... Return to the top
 

All texts written by Artimidor Federkiel View Profile