EARTH SPELLS: GUISE OF BONES (LEVEL VI)

SPELL EFFECT - CASTING PROCEDURE - FORMULA - FOCUS/TARGET - REAGENTS
SPELL CLASS - RANGE - CASTING TIME - DURATION - COUNTER MEASURES

Perhaps one of the most gruesome and sickening incantations within the element, Guise of Bones fashions a serviceable ensemble of armour from the remains of animals - it should be noted though that such bone structures are required to encompass the caster's body and therefore must be of significant size. Through the permanent fluctuation of the Earth enclosed within the targeted bone, a mage is able to bring forth protection with a unique combination of durability and elasticity that exceeds the capabilities of most metals. Auspiciously, few are able to don armour of such twisted origin, which, in turn, halts most manufacture. Further experimentation with this spell by Earthen Necromancers is rumored to have resulted in the hardening of body parts similar to the effects of the spell Harden.

Spell Effect. Notwithstanding its resemblance to Sphere I spells, the permanence required for the success of Guise of Bones can solely derive from the implementation of Sphere III methods of extraction, alteration and reimplementation of a group of ounia. As such, most magi capable of using the technique find the incantation to be unnaturally simple, regardless of the duality required by its casting.

As bones consist chiefly of Earth ounía, they can be effortlessly manipulated by magi of the element, which, in turn, reduces the intricacy of the spell drastically. Unfortunately the requirement to express concurrently strength (increase of an earthen property) and elasticity (decrease of another) requires micromanagement within the constituent. Return to the top

Casting Procedure. As Guise of Bones is of the plainest Sphere III spells, its procedure is relatively undemanding. Once the mage has reached the necessary state of concentration to cast, he merely must increase the property of strength while simultaneously decreasing that of rigidity. While theoretically, accomplishing such a feat is possible by simply sensing the bones, most magi will require physical contact with the object.

Upon establishing physical contact with his target, the mage then advances in the increase and decrease of the respective properties. The achievement of the ensuing creation is dependent upon the mage’s skill with the spell enchantment. Return to the top

Magical Formula. Still to be defined. Return to the top

Focus/Target. For optimal results, it is best that bones mirroring the live counterparts they are to shield are used. It is also strongly suggested that flesh of the deceased be removed from the bone to prevent unbearable odour. Return to the top

Reagents. While none are obligatory, magi scarcely of the seventh level have discovered it to be nearly effortless if an article contains high concentrations of Earth ounía (preferably another bone of the target) to aid in focusing their energies. Return to the top

Spell Class. Elemental Magic, Earth School, Physical Representation of Sphere III. Return to the top

Range. Customarily, the range of Guise of Bones amplifies considerably as a mage’s acquaintance with the spell rises. While level seven magi require direct contact with the object, higher level casters may only have to sense the bone. Return to the top

Casting Time. Echoing the range, the casting time of the spell radically lessens with a caster’s expertise. Level seven magi are obliged to suffer through multiple casting sessions for a bone structure as large as a rib cage, while an archmage might complete the spell in a few blinks. Return to the top

Duration. As with most Sphere III spells, the effects of Guise of Bones are permanent, regardless of level. Return to the top

Counter Measures/Enhancing Measures. Enhancement is often deemed beneficiary to the outcome of the spell and is often accomplished by multiple casting sessions or casters to increase the prominence of the properties of flexibility and strength.

Due to the potency of the enchantment, magic is the only way the effects can be reversed. Spells increasing fragility or used for shattering objects are the most assured methods of destroying an enchanted bone. Return to the top

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